Huabing.Xu
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757f1abc7f
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1. protected render command construction/destruction function.
2. use renderCommandPool<T> to allocate and deallocate command
3. use releaseToCommandPool interface to push command back to pool
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2013-12-03 14:08:47 +08:00 |
Huabing.Xu
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d33f05b3f0
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refactor: custom command use a non parameter constructor and a reentrant init function
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2013-12-03 11:17:21 +08:00 |
Nite Luo
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f3830985bb
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Sprite now using New renderer
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2013-11-25 16:33:05 -08:00 |
Nite Luo
|
b67ec6618f
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Finish converting LayerColor start working on particle system
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2013-11-22 17:14:24 -08:00 |
Dhilan007
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bd3789e0b5
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add miss api
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2013-11-20 10:40:43 +08:00 |
Dhilan007
|
0646e59bf3
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resolve conflict
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2013-11-20 10:26:00 +08:00 |
Ricardo Quesada
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582afe3b61
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Fixes warnings in CCLabel
These warnings were introduced yesterday.
Since we are paying attention to the warnings, new code MUST NOT
generate new warnings.
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2013-11-19 13:51:40 -08:00 |
Dhilan007
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1a65af9d1a
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fix warn
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2013-11-19 15:54:54 +08:00 |
Dhilan007
|
f0ab3f9ca1
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fix some error in layer controller code
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2013-11-19 15:41:22 +08:00 |
Dhilan007
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0586c4d275
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recover controller on layer.
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2013-11-19 13:56:30 +08:00 |
boyu0
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e8d06496d0
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
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2013-10-30 17:27:09 +08:00 |
boyu0
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66d1bbd89f
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issue #2771: edit physics effect with all bodies and fix some bugs
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2013-10-28 16:17:19 +08:00 |
James Chen
|
efa5afb1c3
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[Dispatcher] Removing unused codes in Layer.
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2013-10-25 15:19:25 +08:00 |
James Chen
|
9632cd7949
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memoryleak fix.
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2013-10-25 10:53:47 +08:00 |
James Chen
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779e539658
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Remove event controller codes from Layer class. HelloCpp works.
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2013-10-25 10:53:45 +08:00 |
minggo
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95acb1b9e3
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issue #2905: helloworld build ok on android
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2013-10-14 14:01:00 +08:00 |
minggo
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49d7bbd600
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issue #2905: remove sub folders except platform
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2013-10-12 15:41:45 +08:00 |