Commit Graph

72 Commits

Author SHA1 Message Date
肖峰 0473b08dbb Fix gamenode3d parse failed error
- Fix the parser issue
- Add GameNode3DReader to win8 universal project
- Add GameNode3d reader to Android & Linux project

Squashed from https://github.com/cocos2d/cocos2d-x/pull/13369
2015-08-17 22:42:21 +08:00
pandamicro 3c2e66e425 Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
#	.travis.yml
#	build/cocos2d_js_tests.xcodeproj/project.pbxproj
#	build/cocos2d_tests.xcodeproj/project.pbxproj
#	cocos/2d/CCFont.h
#	cocos/2d/CCFontAtlas.cpp
#	cocos/2d/CCFontAtlas.h
#	cocos/2d/CCFontFreeType.cpp
#	cocos/2d/CCFontFreeType.h
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
#	cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
#	cocos/cocos2d.cpp
#	cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
#	cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
#	templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
#	templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
#	tools/bindings-generator
#	tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
#	tools/travis-scripts/generate-bindings.sh
#	tools/travis-scripts/generate-cocosfiles.sh
#	tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
XiaoFeng bca6934786 Normalization function names 2015-07-28 14:05:56 +08:00
XiaoFeng f410fcd737 Fix issue https://github.com/cocos2d/cocos2d-x/issues/12968 2015-07-27 11:55:18 +08:00
geron-cn 915cefa208 bone node 2015-07-23 11:51:49 +08:00
andyque e4cad50c2f fix tons of warnings 2015-07-15 12:04:48 +08:00
andyque 81d562803b upgrade rapidjson to 1.0.2 2015-05-25 11:43:03 +08:00
pipu 46741e1035 Fix that parse position from .csd file. 2015-03-19 11:22:11 +08:00
pipu faf9d6b01c Avoid crash during parse .csd file. 2015-03-18 10:28:12 +08:00
pipu 56c3d1c6f6 To add the function node load callback called during create node from csb file. 2015-03-12 17:36:39 +08:00
pipu 1fa9b2577a Merge branch 'v3' into reconstruct_parse_callbackbind 2015-03-09 10:16:14 +08:00
pipu fadac31868 Serialize and parse attribute "inner speed" for ProjectNode. 2015-03-05 15:48:17 +08:00
pipu 010a077fa8 To reconstruct callback binding for nest node as WidgetCallBackHandlerProtocol in CSLoader. 2015-03-04 17:29:40 +08:00
Ray 83a7b8012c 3DParticle Reader and tests 2015-02-26 09:19:14 +08:00
Ray c66a4f28bc Add CocosStudio UserCameraReader
fix Sprite3DReader Test
2015-02-25 14:19:08 +08:00
Ray 35e3e8d62d Sprite3D Reader and tests 2015-02-23 00:34:30 +08:00
Ray 73e40f1c4b Node3DReader Test 2015-02-19 16:18:54 +08:00
geron-cn df10a974fa fix projectnode 2015-01-27 23:19:27 +08:00
geron-cn a1a7273436 fix bug: fix crash when lack of projected file 2015-01-26 21:20:26 +08:00
geron-cn 2fc79e2da5 ProjectNode's actiontimeline should jump to 0 frame when after nest into another csd 2015-01-21 15:21:23 +08:00
pipu a20cc2b151 Modify that parses plist for cocostudio editor simulator. 2015-01-13 11:12:28 +08:00
pipu 78b32332d3 Parse InnerActionFrame, AlphaFrame, modify cocostudio editor version number. 2015-01-12 10:55:15 +08:00
yusheng.lu ec540fcaa2 Update the reader-get link to http://www.cocos2d-x.org/filedown/cocos-reader 2015-01-05 13:26:46 +08:00
yusheng.lu a7fb75dc7d Update the description when the csb reader version dismatches the reader version in Cocos2d-x 2015-01-04 19:12:19 +08:00
yusheng.lu 89034469f5 Updated the version check description. 2014-12-31 16:01:11 +08:00
minggo ad443da6a0 Revert "Feature of version check. " 2014-12-31 14:17:18 +08:00
yusheng.lu 505a4e8ab0 Feature of version check. When reading a csb file, if the engine's reader version dismatch the version saved in the csb file, an assert will be triggered. User must go to a website to get a reader to match the csb file.
Removed the version compatible control code before.
2014-12-29 19:37:53 +08:00
youyou f678d1027c Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/editor-support/cocostudio/ActionTimeline/CSLoader.cpp
2014-12-25 12:09:31 +08:00
youyou db6ffd7962 Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x; branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-12-24 15:59:50 +08:00
yusheng.lu c64792959c Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader 2014-12-24 15:32:02 +08:00
kaile.yin 942abfc654 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
2014-12-24 10:53:09 +08:00
Liam e4360b7616 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into Layout 2014-12-23 14:15:55 +08:00
yusheng.lu 1e05361873 ios/mac project compeleted 2014-12-22 20:08:27 +08:00
yusheng.lu 6de7fae114 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader 2014-12-22 18:00:08 +08:00
yusheng.lu 62c5df2d9d armature node reader done (projs incompleted) 2014-12-22 17:35:39 +08:00
Liam ce9f269680 update object reader for new lay out system 2014-12-22 15:38:47 +08:00
pipu 0c6e22dd77 Update that parse resource path with flat buffers for readers 2014-12-22 13:42:18 +08:00
kaile.yin a8dd2a4e80 Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3 2014-12-22 11:15:07 +08:00
kaile.yin b924dafe83 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
2014-12-22 11:14:31 +08:00
pipu accf66c49f Update that serialize plist file name 2014-12-11 19:15:04 +08:00
youyou 41c86de0d4 update csloader 2014-12-09 22:13:17 +08:00
kaile.yin 9fdd8cee06 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/editor-support/cocostudio/ActionTimeline/CSLoader.cpp
2014-12-09 16:03:33 +08:00
pipu 56a25a2644 Update reader 2014-12-08 15:48:24 +08:00
pipu c3365a4654 Add interface that create node with flat buffers object for simulator 2014-12-08 14:32:33 +08:00
kaile.yin 1db2bf89e0 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-12-05 14:42:25 +08:00
youyou 0235c4c377 change head file 2014-12-05 00:10:42 +08:00
pipu 56f7895e27 Modify bugs for flatbuffers 2014-12-04 20:38:46 +08:00
kaile.yin 743166f50b Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/editor-support/cocostudio/ActionTimeline/CSLoader.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
2014-12-04 15:32:25 +08:00
kaile.yin fd69a5efc3 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-12-03 15:22:46 +08:00
pipu ec978905d7 Modify that load .csb file serialized by flat buffers 2014-12-03 10:54:16 +08:00