Commit Graph

36424 Commits

Author SHA1 Message Date
子龙山人 3c1e6122e0 Merge pull request #16673 from CocosRobot/update_lua_bindings_1476150657
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically
2016-10-11 00:34:42 -07:00
CocosRobot#Set f280ed2cdb [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically 2016-10-11 01:51:00 +00:00
mogemimi ccc141fc99 Remove unnecessary const return qualifiers (#16671) 2016-10-11 09:33:05 +08:00
mogemimi 5efddc9cf2 Fix minor typo in issue_template (#16672) 2016-10-11 09:30:18 +08:00
9b9387 0c8376411e Update GuiConstants.lua (#16666)
- fixed PageView constant
2016-10-10 13:56:42 +08:00
子龙山人 eeab15b2c9 Merge pull request #16659 from zilongshanren/fix-mac-font-name
fix mac system font creation with NSFont
2016-10-09 19:06:55 -07:00
minggo 56e0e6f741 correct search path (#16660) 2016-10-08 14:44:18 +08:00
zilongshanren 5b109854c3 fix mac system font creation with NSFont 2016-10-08 14:34:55 +08:00
Paul Gardiner 1c0602e130 Remove unnecessary arguments from some lua cc.mat4 methods (#16658)
* Lua: remove unused 3rd argument from cc.mat4.transformVector

cc.mat4.transformVector takes a mat4 and a 4vector and returns the result
of applying the mat4 to the vector. Strangely it had been made to also
require a third argument called dst which it doesn't use but did check
was a vec4. This commit allows cc.mat4.transformVector to be called
without the unnecessary argument. We still permit calling with it for
backward compatibility.

Also changed is the wrapper in Cocos2d.lua so that a second form of
cc.mat4.transformVector can be used where the vector is supplied as
4 separate numbers.

Changed the test files to call without the unnecessary argument.

* Lua: remove unused argument from cc.mat4.createTranslation/Rotation

Both these functions have an extra unnecessary argument called dst,
although neither use it either to pass in or out a value. This
commit removes the extra argument and updates the test programs
correspondingly.

Also, within Cocos2d.lua, remove some definitions that are later
overwritten by new ones
2016-10-08 14:33:50 +08:00
mogemimi 611b6fafc8 Suppress unused function warning (#16657) 2016-10-08 10:14:58 +08:00
Wilson E. Alvarez a4769cdf2e Removed COCOS2D_DEBUG from Android simulator on release build (#16645) 2016-10-08 10:04:39 +08:00
mogemimi 59dea5a487 Removed unnecessary comments (#16649) 2016-10-07 11:47:48 -07:00
Dmitry 771a69709f fix for #16589 (#16636) 2016-10-04 22:26:40 -07:00
mogemimi d68eacd10a Remove unused functions (#16640) 2016-10-04 22:10:52 -07:00
mogemimi 868e6f62c5 Fix typos in doc: accpetable / accepteable -> acceptable (#16641) 2016-10-04 22:08:56 -07:00
minggo 5785c3fcdd use SharedPreferences.apply() instead (#16632) 2016-09-30 14:58:30 +08:00
CocosRobot c046257efc [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16630) 2016-09-30 09:44:34 +08:00
子龙山人 c3bbbb6cb2 Refactoring ui related code and fix label atlas and BMFont rendering issue with ETC1 texture format (#16615)
* refactoring ui related code

* fix label bmfont/charmap etc drawing

* make code more robust
2016-09-30 09:42:21 +08:00
Paul Gardiner 68ec773f39 lua: generate bindings for Sprite3DMaterial (#16609)
Add Sprite3DMaterial to the list of classes for autogeneration of
lua bindings.

Add a new test case to the end of Sprite3DTest.lua showing the
use of outline.material.
2016-09-30 09:34:16 +08:00
mogemimi db4e7c398a Turn on recommended warnings for Xcode 8 (#16612) 2016-09-30 09:32:38 +08:00
minggo a6f3773aef Luajit (#16620)
* update console

* load lua according architecture

* install android-13 in travis
2016-09-28 16:19:20 +08:00
James Chen 189ffc4e27 Minor fix for TextureCache::addImage(image, key). (#16613)
* Removes insignificant log: `prevents overloading the autorelease pool`
* Removes unused retain -> autorelease stuff
* Checks the return value of `texture->initWithImage`, if it returns false, texture should be released and set to nullptr.
* More specifc log output in TextureCache::addImage(image, key)
* Checks arguments validation for VolatileTextureMgr::addImage
2016-09-27 15:10:16 +08:00
halx99 2ee439e3f5 Fix issue: 16603 (#16604)
see: https://github.com/cocos2d/cocos2d-x/issues/16603
2016-09-27 13:59:24 +08:00
mogemimi 8b703a8d12 Fix implicit conversion warning (#16598)
* Fix implicit conversion warning

* Change SAXParser::textHandler parameter type from int to size_t
2016-09-26 14:49:47 +08:00
pandamicro 466053b740 Fix JS AssetsManagerTest and Improve scheduler wrapper (#16605)
* Fix tests for v3.12 web

* Improve scheduler wrapper

* Update web engine ref
2016-09-26 14:44:32 +08:00
Wilson E. Alvarez 59574f95e0 Fix mismatched memory deallocators (#16596)
* Fix mismatched memory deallocator in CCFastTMXLayer.cpp

* Fix mismatched memory deallocator on SkeletonRenderer.cpp

* Fix mismatched memory deallocator in CCTMXLayer.cpp
2016-09-26 14:18:48 +08:00
Steve Tranby b22efc9115 Features: add events for window resize, focus, and unfocus (#16578)
* add events for window resize, focus, and unfocus

* fix typo
2016-09-20 20:32:33 -07:00
TankorSmash f93c6edb1f tidy up TextureAtlas::resizeCapacity (#16588)
My intent is to reduce clutter and improve readability, so that going forward it's a little easier to edit this.

No behaviour change.
2016-09-20 20:31:24 -07:00
mogemimi e8c3082229 Move skipBOM function outside to prevent shadowing warning (#16585) 2016-09-20 14:52:15 +08:00
colajam93 1d3a40f8be Fix warning (#16591) 2016-09-20 14:50:47 +08:00
colajam93 e7f739897c Fix deprecated warning (#16592) 2016-09-20 14:48:00 +08:00
mogemimi 63b3043dc0 Remove extra semicolon after member function definition (#16595) 2016-09-20 14:43:48 +08:00
halx99 a46b30f8a6 use more plain API FileUtils::getStringFromFile (#16586) 2016-09-19 11:49:35 +08:00
minggo 0960ffe64f Merge pull request #16584 from minggo/merge-v3.13.1
Merge v3.13.1
2016-09-19 09:49:49 +08:00
minggo 4dd1af5485 fix compiling error 2016-09-18 11:34:01 +08:00
minggo 84a102edf8 merge v3.13.1 back to v3 2016-09-15 10:08:28 +08:00
mogemimi 91cdb3394b Suppress warning C4101 on MSVC (#16573) 2016-09-14 10:49:14 -07:00
Steve Tranby 2776d1e715 XCode sometimes gets confused with multiple 'Rect' types (#16579) 2016-09-14 10:46:17 -07:00
mogemimi 63637139dc Fix -Wpessimizing-move warning when using Xcode 8 (#16580) 2016-09-14 10:45:26 -07:00
mogemimi afe8b05da8 Remove semicolons before method bodies (#16566) 2016-09-14 10:44:00 -07:00
Jun Hyeon, Nam 4342aabe28 remove unnecessary comments (#16572) 2016-09-14 10:42:25 -07:00
Ricardo Quesada 5f4fb66f61 fix: staggered hex maps returns correct tile (#16552)
* fix: staggered hex maps returns correct tile

order was fixed in the array that contains the GIDs.

fixes Github issue #16512

* fix: add fix validation code for issue #16512
2016-09-13 21:47:36 -07:00
Slack-Moehrle 290a124f2f edited Cocos command modifications (#16567) 2016-09-13 16:13:31 +08:00
CocosRobot 7410bdd981 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16563) 2016-09-12 10:03:21 +08:00
Wilson E. Alvarez 74fd5ae3ba Fix mismatched memory deallocator (#16560) 2016-09-12 10:02:48 +08:00
Steve Tranby 16781b00e8 change EaseBounce to real class instead of typedef (#16557) 2016-09-12 09:51:27 +08:00
minggo 3075108f1c get sdk version from java (#16546) 2016-09-12 09:49:39 +08:00
Dale Stammen c6f6952258 added missing COCOS2D_DEBUG=1 to debug preprocessor defines (#16551) 2016-09-12 09:48:56 +08:00
James Chen b8f127e601 fixed #16547: [ios, mac] Protencial memory leak in AudioPlayer.mm. (#16556)
If playing a large audio and its loop flag is set to false, after the audio is played over, there will be 4 or 8 bytes memory leak by _rotateBufferThread variable.

Resolution:

The `isDestroy` flag should not be set to true in rotate buffer thread, to exiting the thread, we need another varible for this purpose.

Thanks @nicolechen819 for the feedback.
2016-09-12 09:48:27 +08:00
CocosRobot ced81f3527 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16554) 2016-09-12 09:46:19 +08:00