minggo
40d00e3d97
Merge pull request #9554 from super626/sync_load
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create 3d sprite asynchronously
2014-12-23 12:00:13 +08:00
yangxiao
3d77c7535d
merge cocos
2014-12-23 10:35:35 +08:00
yangxiao
2309a524fd
simplify AsyncTaskPool
2014-12-23 10:12:37 +08:00
mannewalis
9d885fe664
default lock macros to nothing for unsupported platforms
2014-12-22 19:49:20 -05:00
mannewalis
09f2eed4b8
default lock macros to nothing for unsupported platforms
2014-12-22 19:46:16 -05:00
mannewalis
aad45d6952
fixing windows8 build
2014-12-22 19:43:40 -05:00
yangxiao
1ba826ea17
modify code style
2014-12-22 17:40:02 +08:00
CocosRobot
34e1bce6c3
[AUTO]: updating luabinding automatically
2014-12-22 08:02:05 +00:00
minggo
feacf75f12
Merge pull request #9575 from minggo/MoveTo-MoveBy-support-v3
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#9555 MoveTo and MoveBy support Vec3
2014-12-22 15:57:12 +08:00
minggo
6ac611bd1d
Merge pull request #9573 from pipu/update_parse_resource_path
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Update that parse resource path with flat buffers for readers
2014-12-22 15:11:24 +08:00
minggo
81de0ae687
Merge pull request #9566 from austinkelleher/dev
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Fixing variable name lenght -> length.
2014-12-22 15:07:15 +08:00
minggo
20beb3b9e0
Merge pull request #9567 from joewan/v3-improve-perf
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fix serious performance problem of Animate.
2014-12-22 14:57:26 +08:00
minggo
39f56f1303
Merge pull request #9562 from wefiends/upstream2-v3
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AudioEngine-win32.ccp: Switch OpenAL include paths based on OPENAL_PLAINS_INCLUDES.
2014-12-22 14:50:38 +08:00
minggo
1268f73a7c
MoveTo and MoveBy support Vec3
2014-12-22 14:34:35 +08:00
pipu
0c6e22dd77
Update that parse resource path with flat buffers for readers
2014-12-22 13:42:18 +08:00
joewanchen
bb1267cd09
use auto&.
2014-12-21 14:05:34 +08:00
joewanchen
a15a4a0739
fix compile error.
2014-12-21 02:03:41 +08:00
joewanchen
c2473b9b99
fix.
2014-12-21 01:03:30 +08:00
joewanchen
3765f87651
fix.
2014-12-21 00:49:23 +08:00
joewanchen
7d6686eb7b
fix.
2014-12-21 00:42:55 +08:00
joewanchen
fc69dabca2
fix serious performance problem.
2014-12-21 00:22:23 +08:00
Austin Kelleher
d3ca364259
Fixing variable name lenght -> length.
2014-12-20 07:34:44 -05:00
Ricardo Quesada
92584bbc7f
Merge pull request #9547 from mannewalis/mem_alloc_again
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Mem alloc again
2014-12-19 14:35:26 -08:00
Nick Barrios
0c2e64b8b9
AudioEngine-win32.ccp: Switch OpenAL include paths based on OPENAL_PLAINS_INCLUDES.
2014-12-19 16:50:47 -05:00
mannewalis
50bd3cf2b7
modify inline macro to work on windows
2014-12-19 10:57:19 -05:00
XiaoYang
6be4538f3d
Merge pull request #181 from songchengjiang/sync_load
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fix errors on Windows
2014-12-19 13:33:20 +07:00
yangxiao
eb2e27ef27
Merge branch 'newcode' into sync_load
2014-12-19 14:27:17 +08:00
WenhaiLin
4366fb7230
Fix compile error on WIN32.
2014-12-19 11:49:40 +08:00
songchengjiang
f5f95c5693
fix errors on Windows
2014-12-19 11:30:51 +08:00
yangxiao
f4dbaa53e4
add to linux
2014-12-19 10:29:10 +08:00
yangxiao
5aad841080
add stop task
2014-12-19 10:22:02 +08:00
yangxiao
d1a35fe47a
make bundle thread safe
2014-12-19 10:21:30 +08:00
yangxiao
c788a1892d
make it thread safe
2014-12-19 10:20:44 +08:00
yangxiao
37f4d67a49
make it thread safe
2014-12-19 10:20:37 +08:00
minggo
627e5dacfc
Merge pull request #9543 from tjunxin/patch-1
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comment line 83
2014-12-19 10:04:14 +08:00
minggo
8f3e9d9fb1
Merge pull request #9540 from pipu/avoid_crash_during_load_resource_with_flatbuffers
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Update that avoid crash during load resource which serialize by flat buffers.
2014-12-19 09:58:26 +08:00
minggo
6f0a4191cb
Merge pull request #9533 from andyque/fixWebpPremultiplyAlpha
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fix webp format premultipliedAlpha error
2014-12-19 09:53:44 +08:00
yangxiao
549ec2adab
make bundle thread safe
2014-12-19 09:48:20 +08:00
mannewalis
467a5e9c12
minor changes for linux build
2014-12-18 18:21:49 -05:00
mannewalis
c05a6c877d
adding files to cmake files
2014-12-18 18:10:13 -05:00
yangxiao
f54f8a4826
remove return value of enque
2014-12-18 16:16:04 +08:00
yangxiao
6e99698c59
Merge branch 'newcode' into sync_load
2014-12-18 14:03:07 +08:00
tjunxin
561350c2bc
comment line 83
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As known, _glProgramStates is a cocos2d::Map container,it will call object->retain() when insert, and call position->second->release() when erase, so the statement of line 83 is redundant.
If i don't comment line 83, the application will crash when GLProgramStateCache::removeUnusedGLProgramState() is called.
2014-12-18 13:49:54 +08:00
mannewalis
6b1f994c40
turn off global new delete
2014-12-17 13:55:14 -05:00
mannewalis
a6eab3c496
Merge branch 'v3' into mem_alloc_again
2014-12-17 11:59:24 -05:00
mannewalis
34a2f6f640
minor tweak
2014-12-17 11:56:19 -05:00
mannewalis
fd22242fb2
added locking semantics to fixed block allocator
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pool allocator uses lockless semantics by default
2014-12-17 11:54:06 -05:00
pipu
79acf80fb1
Update that avoid crash during load resource which serialize by flat buffers
2014-12-17 19:00:24 +08:00
CocosRobot
9ffacb3f78
[AUTO]: updating luabinding automatically
2014-12-17 10:38:03 +00:00
minggo
9da1317f10
Merge pull request #9453 from sxd1140/v3
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add stopActionByName()
2014-12-17 18:32:04 +08:00