James Chen
40fdcf82fa
Merge pull request #2119 from dumganhar/iss1811-getfiledata-jsb
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fixed #1811 : Adding a method to get file data for JSB. Reverting the implementation of JSStringWrapper.
2013-03-07 22:38:39 -08:00
James Chen
f7e60e290f
fixed #1811 : Adding a method to get file data for JSB. Updating the way of encoding cpp string to jsval or jsval to cpp string.
2013-03-08 14:34:59 +08:00
minggo
73c168239c
Update AUTHORS
2013-03-08 12:52:21 +08:00
minggo
ee256e0e0d
Merge pull request #2091 from jsambuo/linux-audio-twice-fix
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fix for SimpleAudioEngine::playEffect() and playBackgroundMusic() playing twice on linux
2013-03-07 20:50:26 -08:00
minggo
3ab63dcc96
Merge pull request #2118 from minggo/refactor-ccuserdefault
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issue #1529:modify CCUserDefault.cpp path in linux makefile
2013-03-07 19:19:49 -08:00
minggo
e8d4b17a23
issue #1529:modify CCUserDefault.cpp path in linux makefile
2013-03-08 11:18:34 +08:00
minggo
d730c9749d
Merge pull request #2117 from vipsbpig/master
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fixed CCControl::registerWithTouchDispatcher()
2013-03-07 18:56:01 -08:00
vipsbpig
ce14169f4d
Update CCControl.cpp
2013-03-08 10:26:16 +08:00
vipsbpig
76e247fb9a
fix CCControl::registerWithTouchDispatcher()
2013-03-08 10:25:09 +08:00
minggo
4d8a735463
Merge pull request #2115 from CocosRobot/updategeneratedsubmodule_1362643478
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cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-07 00:39:13 -08:00
CocosRobot
da5d1dcce8
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2013-03-07 16:04:48 +08:00
minggo
dd8681b18b
Merge pull request #2113 from minggo/refactor-ccuserdefault
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Refactor ccuserdefault
2013-03-06 23:05:50 -08:00
minggo
a691df2251
Merge pull request #2100 from fins/master
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getStartLocationInView() and getStartLocation() methods in CCTouch
2013-03-06 22:40:12 -08:00
minggo
b06380432b
Merge pull request #2109 from youknowone/include
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Add missing <UIKit/UIKit.h> for UITextField
2013-03-06 22:35:38 -08:00
minggo
8b86d95e2f
Merge pull request #2111 from yuezang/feature_1802
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feature #1802:add touches lua test
2013-03-06 22:33:52 -08:00
wangshuai
d5cdba484e
Merge branch 'master' into feature_1802
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-07 14:32:31 +08:00
wangshuai
6914c9d902
feature #1802:add touches lua test
2013-03-07 11:55:57 +08:00
minggo
ee156bd898
Update AUTHORS
2013-03-07 11:12:49 +08:00
minggo
44857e5137
Merge pull request #2093 from sbc100/linux_build_system
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Linux build system
2013-03-06 19:09:49 -08:00
minggo
3cb4ab8f31
issue #1529:update xcode template
2013-03-07 10:41:45 +08:00
minggo
2842719e35
issue #1529:add user_default into vs2010 project
2013-03-07 10:31:01 +08:00
minggo
e85989f76e
issue #1529:modify marmalade and native client project configuration
2013-03-07 09:51:26 +08:00
minggo
61dcf588ca
Merge pull request #2104 from yuezang/iss1425-lua
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issue #1425:exist lua test case is ok!
2013-03-06 17:35:53 -08:00
Sam Clegg
ce247a6304
[NaCl] Fix warnings in ARM build
2013-03-06 13:02:55 -08:00
Sam Clegg
7ad171d8ee
Use same top level Makefile for nacl and linux builds.
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Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.
Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg
8677dad3c6
Improved build system from linux.
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This change makes several fundamental improvements to the linux
build system:
- Remove duplication: a lot of the common make logic is now in
a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk
- Quiet by default: unless you specify V=1 on the commandline
the output is now very clean and quiet.
- Dependencies: gcc's automatic dependancy generation is now
used (-MMD). This means that if you change a header file
then all the object that depend on it now get rebuilt.
- Don't store objects in the source tree: previously object
files were stored alongside the sources, which meant that
debug and release object clobbered each other which leads
to confusion and lots of unnecessary rebuilding.Q
- Library dependencies: each binary now depends on the libraries
it links aginst. This means that if the cocos2dx library
changes then all examples will get re-linked.
- Top level Makefile: there is now a top level Makefile that
can be shared/used by any platform the uses make as the
build system (for example NaCl). Everything can be built
by simply running 'make' at the top level. e.g:
make DEBUG=1
make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
wangshuai
3aaa18f7f4
Merge branch 'master' into iss1425-lua
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-06 20:39:01 +08:00
Jeong YunWon
bd9656bb08
Add missing <UIKit/UIKit.h> for UITextField
2013-03-06 21:22:43 +09:00
minggo
648e9a7bf1
issue #1529:use NSUserDefaults on iOS and SharedPreferences on Android to implement CCUserDefault
2013-03-06 16:36:44 +08:00
minggo
7969224bf3
Merge pull request #2106 from waiter/master
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Update unload effect function (android normal)
2013-03-05 22:45:10 -08:00
minggo
21722da7c4
Update AUTHORS
2013-03-06 14:43:46 +08:00
minggo
43dff78f4b
Merge pull request #2102 from DarraghCoy/ios_custom_font_loading_fix
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Fix for loading custom fonts on iOS when referenced from a CCB file
2013-03-05 22:42:13 -08:00
waiter
e2119e1323
Merge pull request #1 from cocos2d/master
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update cocos2d/cocos2d-x
2013-03-05 18:43:21 -08:00
minggo
3ce5a99c8d
Merge pull request #2092 from sbc100/fix_all_warnings
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Fix all compiler warnings produced by gcc.
2013-03-05 17:59:35 -08:00
waiter
7699c83bd8
update Cocos2dxSound.java for unload effect
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when unload effect, sounID maybe null so the app will creash because of NPE.
2013-03-06 09:21:49 +08:00
Sam Clegg
4d0aa01c4b
Fix all gcc warnings in NaCl build.
2013-03-05 17:01:40 -08:00
Sam Clegg
38878b084b
Fix all compiler warnings produced by gcc.
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This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
minggo
a9fa61af34
issue #1529:CCUserDefault -> user_default
2013-03-05 14:55:26 +08:00
minggo
f37b1525b4
issue #1529:use NSUserDefault to implement CCUserDefault on iOS
2013-03-05 14:53:37 +08:00
wangshuai
bdbdbc27f5
issue #1425:exist lua test case is ok!
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1.add some lua test case
2.add ccset.pkg
3.fixed ParticleSystem error in lua test case
2013-03-05 14:46:18 +08:00
Darragh Coy
f84a4e2e08
Code review changes for pull request #2102
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We should only load the 'MarkerFelt-Wide' fallback font in 'CCImage.mm, _initWithString()' if the user is attempting to load a custom font, not when the user is attempting to load a system font. If the user is trying to load a system font then give back the default system font instead.
2013-03-04 22:24:28 -08:00
minggo
2e17e8c98b
Update AUTHORS
2013-03-05 14:08:23 +08:00
minggo
fad9c8ddf7
Merge pull request #2099 from waiter/master
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fix OpenSLEngine can't load resources from SD card
2013-03-04 22:06:24 -08:00
minggo
e10123af19
Merge pull request #2103 from minggo/iss1686-synchronize
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Fix some errors in TestCpp
2013-03-04 18:52:24 -08:00
minggo
ae3c104fba
issue #1686:disable depth test by default
2013-03-05 10:36:32 +08:00
Darragh Coy
df3c449b4f
Fix for loading custom fonts on iOS when referenced from a CocosBuilder CCB file
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Fix up how fonts are loaded in Cocos2dx for iOS to work transparently with custom font filenames/paths such as 'MyCustomFont.ttf' or 'fonts/MyCustomFont.ttf'. Referring to fonts by these paths would be OK on Android but can't be used on iOS since fonts must be referred to by family name on iOS; we must use 'MyCustomFont' when referring to that particular font in both examples on iOS. Hence add the code to strip out the folder path and extension on iOS so that the font path 'MyCustomFont.ttf' and 'fonts/MyCustomFont.ttf' can be used transparently across all platforms. This is required especially in the case where we have custom fonts being referenced from CCB files, since CCB files store the font names with the .ttf extension included.
2013-03-04 15:32:24 -08:00
James Chen
da0aadefe4
Merge pull request #2086 from lgb/master
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Updating build-win32.bat, go back to root foler after executing this script.
2013-03-04 05:54:55 -08:00
fins
e8e229cc93
add getStartLocation() and getStartLocationInView() to CCTouch to access the start point of a touch
2013-03-04 13:08:19 +01:00
waiter
814feca53b
fix OpenSLEngine can't load resources from SD card
2013-03-04 14:54:43 +08:00
minggo
a330309628
issue #1686:add background color layer in CCTexture2DTest
2013-03-04 11:53:06 +08:00