natural-law
7d7f3a9241
fixed #562 , Upgrade folder sprite_nodes to rc3.
2011-07-01 16:11:31 +08:00
liswei
91326028ec
fixed #516 Undefined Behaviour in ccCArray.h (signed / unsigned conversion)
2011-06-13 16:58:55 +08:00
liswei
1591c7edc8
fixed #512 fix warnings in /Wall flag
2011-06-10 17:51:37 +08:00
natural-law
15ef0b9105
issue #428 , fix the bug created by issue 428. Have some loop in wrong arrays.
2011-04-28 10:16:58 +08:00
natural-law
5d2ac1fc0c
fixed #428 , Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren.
2011-04-21 14:46:15 +08:00
minggo
7d52161804
fixed #441 : Initialize pointer in contruction & detect pointer value in destruction
2011-04-01 16:06:53 +08:00
walzer
81fa070125
fixed #418 , add copyright of original authors, merge Bin's commit
2011-03-19 14:45:51 +08:00
yangws
1e67709e34
fixed #392 CC_SPRITE_DEBUG_DRAW OK.
2011-03-12 15:20:26 +08:00
minggo
b5a99f90df
issue #375 : rename file names and object names
2011-03-07 17:11:57 +08:00
minggo
f3e8665387
remove the usage of YES and NO
2010-12-31 16:37:00 +08:00
minggo
d0a16a246e
fixed comipling error and link error of upto-0.99.5
2010-12-31 14:56:24 +08:00
natural-law
35d611155b
add functions:
...
void CCSpriteBatchNode::addQuadFromSprite(CCSprite *sprite, unsigned int index);
CCSpriteBatchNode * CCSpriteBatchNode::addSpriteWithoutQuad(CCSprite*child, unsigned int z, int aTag);
2010-12-28 17:42:23 +08:00
minggo
4cd3e59e2b
fixed #278
2010-12-27 10:26:56 +08:00