Ricardo Quesada
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5fcbf42356
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GlobalZOrder is used for render priority...
...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
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2014-01-18 11:38:06 -08:00 |
CaiWenzhi
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c3b7a9645a
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Fixed bugs of "anchor point" and "update"
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2014-01-09 19:00:47 +08:00 |
walzer
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d4c1aa92d5
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add copyrights for 2014, in folders other then 2d.
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2014-01-07 11:47:11 +08:00 |
CaiWenzhi
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ad30f8ff96
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Fixed bug of clippinglayout
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2014-01-06 10:56:33 +08:00 |
CaiWenzhi
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530f82ee27
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Add refresh layout method
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2013-12-26 14:57:30 +08:00 |
CaiWenzhi
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0dac69523c
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Remove "_renderer" from widget
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2013-12-24 20:22:14 +08:00 |
CaiWenzhi
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9aa85d2bd6
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Remove NodeRGBA inherit
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2013-12-23 15:02:52 +08:00 |
samuele3
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8a408f9951
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Add doxygen comments for the CocoStudio
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2013-11-20 12:04:47 +08:00 |
CaiWenzhi
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2432e6e40d
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add "override"
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2013-11-14 13:42:10 +08:00 |
CaiWenzhi
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e0aa82da13
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Merge master branch to develop branch
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2013-11-06 16:04:06 +08:00 |