Commit Graph

15 Commits

Author SHA1 Message Date
yangws bc9bfdc30c Move win32/CCXApplication to platform_support 2011-01-22 16:24:54 +08:00
yangws 333f0b5574 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into upto-0.99.5
Conflicts:
	HelloWorld/AppDelegate.cpp
	cocos2dx/particle_nodes/CCParticleSystem.cpp
	cocos2dx/proj.win32/cocos2d-win32.vcproj
	tests/AppDelegate.cpp
2011-01-20 11:18:35 +08:00
walzer 9347fadc71 [win32] fixed #322, FPS control on win32 2011-01-19 18:23:42 +08:00
yangws d627608ff4 win32 platform fps limitation support. 2011-01-19 17:59:20 +08:00
yangws 804dc4ef7c Merge branch 'upto-0.99.5' of https://github.com/cocos2d/cocos2d-x into upto-0.99.5
Conflicts:
	cocos2dx/platform/CCArchOptimalParticleSystem.h
	cocos2dx/platform/win32/CCXBitmapDC.cpp
	cocos2dx/proj.win32/cocos2d-win32.vcproj
2011-01-19 15:29:08 +08:00
walzer e399a77369 fixed #306, invoke CCDirector::end() method in next msgloop, otherwise the flow will crashes when end() is called in an ActionInterval. 2011-01-17 22:01:15 +08:00
yangws 67c0ad6332 add platform support project on win32.
Move macros, CCXUIImage, ccxCommon, CCXCocos2dDefine, 3rd party libraries, glu, NSLock, ccxConfig from platform/win32 to platform_support.
2011-01-15 18:05:35 +08:00
natural-law 5fe891408c [win32]fixed #314,when function CCDirector::setDeviceOrientation() be called calculate the Projection and window size again. 2011-01-13 10:14:32 +08:00
minggo 7e30615d02 issue #304 Remove codes for controlling frame rate. 2011-01-10 15:13:30 +08:00
minggo a391c8ef99 fixed some errors for iphone platform 2011-01-07 10:25:32 +08:00
minggo 9a959c299f fixed some errors of iphone platform 2011-01-07 09:35:27 +08:00
natural-law 1b37dd27ad Fix bugs.Run HelloWorld successful. 2011-01-05 11:24:52 +08:00
minggo d0a16a246e fixed comipling error and link error of upto-0.99.5 2010-12-31 14:56:24 +08:00
minggo da00d82117 fix some error in CCGrid and CCDirector.h 2010-12-30 10:28:13 +08:00
minggo dc55c164ba fixed #292 2010-12-29 18:01:37 +08:00