Walzer
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b8bc227718
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[uphone] use a shared TWindow to create different bitmaps, instead of per TWindow for per bitmap. This optimization promots the performance on uphone about 5~7%
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2010-12-31 16:05:21 +08:00 |
Walzer
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820c2f0714
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issue #211 cocos2d-x back to cocos2dx
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2010-11-18 15:01:42 +00:00 |
Walzer
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b4328354af
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issue #211 cocos2dx -> cocos2d-x
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2010-11-18 14:07:17 +00:00 |
natural-law
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a0930a2991
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debug
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2010-11-13 09:01:35 +00:00 |
Ming
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1c0d6b1d31
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issue #138
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2010-09-10 07:47:10 +00:00 |
Ming
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9cab8be0ff
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issue #138
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2010-09-09 09:24:55 +00:00 |
Walzer
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1fd2128806
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fixed #56, CCRenderTexture
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2010-08-18 07:15:02 +00:00 |
Walzer
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e7e0ff565b
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fixed #48, implement CCXBitmapDC
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2010-08-17 08:12:46 +00:00 |
Walzer
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55f01578ea
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issue $48, implement CCXBitmapDC
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2010-08-17 04:04:25 +00:00 |
Walzer
|
deb7ec097d
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issue $48, implement CCXBitmapDC
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2010-08-16 07:15:36 +00:00 |
Walzer
|
bb04891ccb
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issue $48, implement CCXBitmapDC
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2010-08-16 07:02:17 +00:00 |
Walzer
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3fa4d2dcc4
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issue $48, implement CCXBitmapDC and implement CCTexture2D.cpp
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2010-08-16 03:59:53 +00:00 |