Commit Graph

62 Commits

Author SHA1 Message Date
boyu0 304d636deb Closed #2345 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345 2013-07-29 11:40:18 +08:00
boyu0 cecfc13bc4 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345 2013-07-27 22:06:30 +08:00
James Chen 6c2e6e8cb0 Merge pull request #3253 from metalbass/patch-3
Added virtual destructors to some interfaces to fix issue 3095
2013-07-26 05:47:35 -07:00
James Chen 7839f769f2 Merge pull request #3265 from dumganhar/constants_fixes
Merge PR https://github.com/cocos2d/cocos2d-x/pull/3261 and updating bindings-generator. It supports 'enum class' type now.
2013-07-25 23:21:29 -07:00
James Chen d882fc3ef0 Merge pull request #3263 from 2youyouo2/Fix_3.0
Fix armature supper fast
2013-07-25 19:58:22 -07:00
2youyou2 7c4460f9e0 Fix armature supper fast 2013-07-26 10:19:19 +08:00
Ricardo Quesada 8bf24f0475 ccGLXXX -> GL::xxx
Adds GL namespace. Deprecates the `ccGLFunctionName` functions. New functions are `GL::functionName`

Also, converts the class `DrawPrimitives` into a namespace
2013-07-25 18:42:53 -07:00
Ricardo Quesada 191aaebe2a More const fixes
`Menu::STATE_XXX` -> `Menu::State::XXX`
Removes more Hungarian notation
Removes Configuration::Type <- I added it a few months ago, and it was not being used. It is safe to remove it
2013-07-25 17:47:42 -07:00
Ricardo Quesada 16d0b43181 Constant fixes
Director::PROJECTION_2D, 3D,... -> Director::Projection::_2D, _3D, ...
Label::TEXT_ALIGNMENT_... -> Label::HAlignment::...
Label::TEXT_VERTICAL_ALIGNMENT_... -> Label::VAlignment::...
Texture2D::PIXEL_FORMAT_... -> Texture2D::PixelFormat::...
BlendFunc::BLEND_FUNC_DISABLE -> BlendFunc::DISABLE

Also adds more constant for BlendFunc
2013-07-25 13:36:19 -07:00
boyu0 a2b611d8c3 Refactor Image and Texture2D, combine TexturePVR to Image and Texture2D, and delete TexturePVR 2013-07-25 21:35:00 +08:00
minggo 77afae124b issue #2430:move Texture2D enum into class 2013-07-25 19:52:44 +08:00
metalbass 2982a42fbf Fixed typo. virutal -> virtual 2013-07-25 13:03:40 +02:00
metalbass c7329e9301 Added virtual destructors to some interfaces to fix issue 3095 2013-07-25 12:54:51 +02:00
minggo acdd1cfe9d issue #2430:move GLProgram enum into class 2013-07-25 17:48:22 +08:00
minggo 658bffbb69 issue #2430:use upper letter for enum item in ccGLStateCache.h 2013-07-25 15:04:13 +08:00
James Chen 762b987ae7 issue #2404: [Extensions] Updating the file for deprecated methods. 2013-07-24 18:00:40 +08:00
Ricardo Quesada 1f37d4d00a More best practices fixes and other bug fixes
- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
James Chen b58d18e20a More unsinged int -> int in some places where it could be difficult to find underflow bugs. And some warnings fix. 2013-07-22 14:28:19 +08:00
Ricardo Quesada 89d210bdb3 CCAssert -> CCASSERT
and other best pracitces like:

capacity and "index" are ints and not unsigned int (google's recomendation).
 It is easier to detect underflow bugs like this

plus other minor improvements
2013-07-19 22:01:27 -07:00
boyu0 76e05ee802 Merge https://github.com/cocos2d/cocos2d-x into 2345 2013-07-18 17:47:43 +08:00
Ricardo Quesada 6e25301b43 more best practices fixes
- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
  # creators first, then constructor, destructors, init
  # then overridden methods
  # variables at the end
- removes Hungarian notation from parts of the code
2013-07-17 16:56:19 -07:00
boyu0 70140bb4cb refactor CCImage and CCTexture2D 2013-07-17 17:12:04 +08:00
Ricardo Quesada 5d499d351d Some more changes to make the code more c++ friendly:
- nodeToParentTransform -> getNodeToParentTransform() (the same for its friends)
   - Deprecates the old methods
   - adds 'consts' to those methods
- boundingBox() -> getBoundingBox()
   - the new one is const
   - Deprecates the old method.
- Adds overrides keywords in CCNodeRGBA and CCArmature
- AffineMatrix are mutables
2013-07-16 18:16:04 -07:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo 5d9fea1416 issue #2393:mark PointZero RectZero and SizeZero as deprecated 2013-07-12 14:47:36 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
minggo bb758df0d0 issue #2393:mark ccp as deprecated 2013-07-12 14:11:55 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
James Chen 596c4c3cf2 issue #2387: Using static_cast instead of C style cast while iterating CCDictionary. 2013-07-09 14:40:43 +08:00
James Chen 9b9fe67d25 issue #2387: Using static_cast instead of C style cast in iteration of CCArray. 2013-07-09 14:29:51 +08:00
Ricardo Quesada 9fe9341646 From C++ best practices
Uses static_cast<> instead of C casting.
2013-07-08 14:38:14 -07:00
James Chen e28cf8d258 issue #2129: Windows doesn't support 'initializer list', using constructor instead. 2013-07-07 21:08:14 +08:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
Ricardo Quesada adaa72fbb4 Adds const to getters
Many getters in cocos2d are not declared as const.
This patch adds const to many cocos2d properties, specially in CCNode and
subclasses
2013-07-03 17:22:15 -07:00
James Chen f1eaabb09f issue #2322: Fixing a warning in extensions/CCArmature/utils/CCDataReaderHelper.cpp. 2013-06-23 17:23:14 +08:00
Sam Clegg 3686e8245f [NaCl] Fix sigslot.h compilation on NaCl ARM 2013-06-20 10:54:11 -07:00
James Chen cb67ed0227 issue #2129: Removing CC prefix for extension module. 2013-06-20 14:15:53 +08:00
James Chen 78a5dff06d issue #2129: Resetting the namespace of armature to 'cocos2d::extension::armature'. 2013-06-20 12:59:32 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
James Chen cbcc2022cf [Extension] RENDER_H --> CC_ARMATURE_GLES_RENDER_H 2013-06-10 14:17:16 +08:00
James Chen a14df8d28d issue #2271: Fixing some memory leaks. 2013-06-10 11:43:43 +08:00
James Chen 6dcaca78d0 [jsoncpp] Value::null -> Value::jsonNull to avoid conflict when compiling with clang++ or high version of gcc since null is defined as a key word. 2013-06-09 18:56:22 +08:00
James Chen 13dd26c85b [BB] Fixing compilation errors for CocoStudio runtime. 2013-06-09 15:29:51 +08:00
James Chen 56f5e9ca32 Changing namespace Json to CSJson to avoid conflicts. 2013-06-09 10:50:03 +08:00
yinkaile af819c6db5 Merge branch 'master' of https://github.com/2youyouo2/cocos2d-x 2013-06-08 22:09:34 +08:00
yinkaile d29931dc4f 1.add hd resource
2.remove zobie resource
3.support frame event
2013-06-08 22:08:22 +08:00
James Chen ab15cd8c7b [CCArmature] Updating CCDatas.h. Why to name it 'CCDatas.h" ????? 2013-06-08 16:45:25 +08:00
yinkaile f2021982f4 Change CCAnimation to CCArmatureAnimation 2013-06-08 11:16:17 +08:00
yinkaile a959c621f2 Standardize code 2013-06-07 21:00:45 +08:00
yinkaile 1be7827d03 Standardize code 2013-06-07 20:54:35 +08:00