halx99
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a76af60dbb
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Adapte glfw-3.4
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2020-07-03 11:08:39 +08:00 |
halx99
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44276b824a
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Merge: 58403292cd bfd1709ab7
Merge pull request #108 from halx99/master
Optimzie writeStringToFile
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2020-06-14 16:29:40 +08:00 |
halx99
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8f3c82a287
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Merge: 80f33f376c 208bc9fe6f
Merge pull request #107 from halx99/master
Auto copy angle lib to target bin directory
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2020-06-14 16:23:58 +08:00 |
halx99
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7cd562750e
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Optimzie writeStringToFile
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2020-06-14 15:54:55 +08:00 |
halx99
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ef9b96de58
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ios don't support thread local storage
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2020-06-14 15:52:15 +08:00 |
halx99
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98cb60f8bb
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fix ios compile error
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2020-06-14 13:58:29 +08:00 |
halx99
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489fb1a50a
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finish angle dependencies auto copy for win32, make flatbuffers dep header only
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2020-06-14 12:50:20 +08:00 |
halx99
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e58b7c292a
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Support use google angle support on windows.
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2020-06-12 12:42:58 +08:00 |
halx99
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7ce113d7e5
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fix label not rendering
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2020-06-12 11:34:02 +08:00 |
halx99
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8a20c6e2db
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Sync from: https://github.com/cocos2d/cocos2d-x/pull/20531
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2020-06-12 11:24:10 +08:00 |
halx99
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9b57ed3781
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[Audio] Improve mutex use
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2020-06-04 23:11:24 +08:00 |
halx99
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3a75843131
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Remove unused macro
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2020-06-04 12:55:22 +08:00 |
halx99
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56407a9efe
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[WAV] Finished MSADPCM & IMA4 compress format support.
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2020-06-04 12:26:25 +08:00 |
halx99
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bbd7b82bc7
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Provide framesToBytes instead getBytesPerFrame
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2020-06-03 23:09:45 +08:00 |
halx99
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552ee8a9a6
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fix enum.
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2020-06-02 12:18:12 +08:00 |
halx99
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c79bc38dca
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Use store bitsPerFrame as-is instead bytesPerFrame.
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2020-06-02 12:09:51 +08:00 |
halx99
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54e390ef9f
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Optimize, avoid include self.
Even through all compiler can handle it, we should not do that include, thanks: https://github.com/cocos2d/cocos2d-x/pull/20525
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2020-05-20 08:56:12 +08:00 |
halx99
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3e3097202a
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Merge: 5d29919586 7676fe2c6c
Merge pull request #95 from halx99/master
Fix play some .wav file have tail noise
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2020-05-19 14:18:39 +08:00 |
halx99
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bc777089fe
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Merge: 661d471b37 b65c4ddadc
Merge pull request #93 from halx99/master
Fix wav decoder when Format chunk have EXT info
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2020-05-19 13:39:07 +08:00 |
halx99
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d8a56aab52
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Update copyright
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2020-05-19 12:52:34 +08:00 |
halx99
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194ff5f0d3
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Merge: 8cb24b066f b65c4ddadc
Merge branch 'master' of https://github.com/halx99/engine-x
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2020-05-19 12:50:25 +08:00 |
halx99
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8cb5ebfa86
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Fix ci compile issue.
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2020-05-19 12:49:34 +08:00 |
halx99
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590185b9f8
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Fix play some .wav file have tail noise, at non-apple platforms we use mpg123,ogg,wav decoder, so don't need workaround to adjust tail frame.
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2020-05-19 12:19:29 +08:00 |
halx99
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e22155ea0a
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Remove win32 spec include.
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2020-05-19 12:13:34 +08:00 |
halx99
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82f53e2fed
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Fix wav decoder when Format chunck have EXT info
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2020-05-19 11:42:54 +08:00 |
halx99
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a6c342231b
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Apple platform no alext.h
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2020-05-18 18:36:21 +08:00 |
halx99
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e2ceefd3aa
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Add all audio source format supported by OpenAL
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2020-05-18 17:30:42 +08:00 |
halx99
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c37bc0ac8e
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Improve bit depth support, both 8bit, 16bit, 32bit FLT, 64bit DBL
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2020-05-18 14:56:13 +08:00 |
halx99
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e77b0eb4be
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Fix compile error
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2020-05-18 10:13:57 +08:00 |
halx99
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f26fbf2843
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fix missing include header file
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2020-05-18 09:21:52 +08:00 |
halx99
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fd6868da79
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fix #89
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2020-05-17 17:15:10 +08:00 |
halx99
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4db4562d27
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Optimize wav decoder code
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2020-05-17 16:58:54 +08:00 |
halx99
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d2cb808160
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Improve StringUtils::format reuseable, see #88
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2020-05-15 22:57:33 +08:00 |
halx99
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5b18408c96
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fix typo
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2020-05-11 23:00:02 +08:00 |
halx99
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0fef6018c0
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fix #86
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2020-05-06 16:28:34 +08:00 |
halx99
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04a460705d
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finish issue: #85
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2020-05-06 15:42:25 +08:00 |
halx99
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cccb66f1ae
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fix memory leak & correct indent
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2020-03-30 14:54:13 +08:00 |
halx99
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e2ac139a62
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Remove unused src
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2020-03-05 20:47:11 +08:00 |
halx99
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b30af83018
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Remove unused Android.mk files
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2020-03-04 22:59:33 +08:00 |
halx99
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db6399f792
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Merge: 313d4dc2a1 04ac727c8e
Merge branch 'master' of https://github.com/halx99/engine-x
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2020-03-03 23:18:14 +08:00 |
halx99
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ecd988d324
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Update deps to v33
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2020-03-03 23:17:38 +08:00 |
halx99
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f6ff10a8e9
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fix ios compile error
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2020-03-03 20:05:56 +08:00 |
halx99
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52058861a0
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Refactor CCValue.
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2020-03-03 19:24:07 +08:00 |
halx99
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331fa9542e
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Use original c lib minizip-1.2.0
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2020-02-28 13:55:25 +08:00 |
halx99
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8822faae98
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Remove unnecessary std::move semantics
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2020-02-28 12:10:27 +08:00 |
halx99
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04cce8b7e5
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Optimize & sync sources
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2020-02-28 02:15:33 +08:00 |
halx99
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9d797b6998
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Clean JSB sources, optmize script event dispatch.
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2020-02-28 02:15:33 +08:00 |
halx99
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48007c67c9
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Merge: b350a7abf8 d9e6cb8e33
Merge pull request #72 from c4games/sync-v3-pr20107
Sync v3 pr20107 & fix builtin shaders
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2020-02-24 20:59:11 +08:00 |
halx99
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88b7b95b73
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Merge: 0c291dd470 f5eac1eede
Merge pull request #71 from c4games/sync-v3-pull-19256
Sync v3 pr-19256
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2020-02-24 19:52:22 +08:00 |
halx99
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810397ebfe
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Merge: f0d60d4a85 a7e118ec0b
Merge pull request #70 from c4games/remove-unused-shader
Remove unused shader
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2020-02-24 17:51:58 +08:00 |
halx99
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825ec25a6b
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Sync v3 pr20107 & fix builtin shaders, see: https://github.com/cocos2d/cocos2d-x/pull/20107
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2020-02-24 17:09:25 +08:00 |
halx99
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57dd626e39
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Fixup, optimize shader compile log.
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2020-02-24 16:27:10 +08:00 |
halx99
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77b1f41c85
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Sync v3 pr-19256, see: https://github.com/cocos2d/cocos2d-x/pull/19256
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2020-02-24 16:22:40 +08:00 |
halx99
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07bbbe6095
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Remove unused shader
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2020-02-24 16:13:49 +08:00 |
halx99
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d0c0872dd9
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Add missing header
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2020-02-23 21:36:36 +08:00 |
halx99
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d0ddafb424
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fix indent
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2020-02-23 21:31:55 +08:00 |
halx99
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734b5bd44f
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fix #41
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2020-02-23 21:27:14 +08:00 |
halx99
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82808a321d
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Remove duplicated code
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2020-02-17 20:21:43 +08:00 |
halx99
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584ee96a89
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Fix adjust issue at Texture2DGL::initWithZeros
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2020-02-17 00:13:56 +08:00 |
halx99
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ab322c8641
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Sync for glad
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2020-02-16 16:44:14 +08:00 |
halx99
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d0a5839439
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Use modern gl/gles loader 'glad' to instead 'glew'
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2020-02-15 23:51:23 +08:00 |
halx99
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0cb266cb57
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Merge: d3162956e7 5416b4d34c
Merge pull request #60 from c4games/remove-xxtea
Remove xxtea, cleanup xxtea reference sources
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2020-02-15 23:48:21 +08:00 |
halx99
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78cd37f01a
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Sync https://github.com/cocos2d/cocos2d-x/pull/20457
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2020-02-15 21:38:37 +08:00 |
halx99
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853e6b92e2
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Update features status
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2020-02-15 21:20:22 +08:00 |
halx99
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52d8799d64
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Remove xxtea, cleanup xxtea reference sources
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2020-02-15 20:54:33 +08:00 |
halx99
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f46c9575a4
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Merge: f7330a9b3c e2c4b786b8
Merge pull request #58 from c4games/mmt-ios
Make multi-meta-textures feature works on Apple Metal.
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2020-02-15 20:51:20 +08:00 |
halx99
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bc343072ce
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Call initWithZeros at constructor once is works
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2020-02-15 17:35:44 +08:00 |
halx99
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f45bcbc723
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Refine sources
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2020-02-15 10:48:44 +08:00 |
halx99
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8d0d83b2ee
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fix ci error
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2020-02-15 03:10:01 +08:00 |
halx99
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e065f94aa4
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Remove unnecessary constructors.
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2020-02-15 02:58:41 +08:00 |
halx99
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3ebacd33e9
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Refine STMGT
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2020-02-15 02:36:02 +08:00 |
halx99
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be59a192c1
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Move maxTextureIdx to base texture class
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2020-02-14 23:42:05 +08:00 |
halx99
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46c8fff152
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Merge: 5a83d24b2f a460438c3b
Merge pull request #56 from c4games/astc-ios
Make astc works on ios platform.
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2020-02-14 23:23:07 +08:00 |
halx99
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67c153f589
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Make multi-meta-textures support works on Metal.
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2020-02-14 21:40:33 +08:00 |
halx99
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55f96054b7
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Update deps to v29
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2020-02-14 19:14:39 +08:00 |
halx99
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72eaf595b5
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Make astc works on ios platform.
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2020-02-14 19:10:01 +08:00 |
halx99
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b108276f56
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Refine extensions output.
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2020-02-14 16:03:58 +08:00 |
halx99
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35ca58fab2
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fix compile error
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2020-02-14 15:44:46 +08:00 |
halx99
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f1df405e82
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fix #53
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2020-02-14 15:18:56 +08:00 |
halx99
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bb441097e7
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Merge: f6853a5852 f36d21c9bf
Merge pull request #52 from c4games/fix-issue51
fix #51
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2020-02-12 20:58:25 +08:00 |
halx99
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41f0869926
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Merge: 2d3e162e21 5d7f58c3ad
Merge pull request #50 from weiwest/master
add astc support (Great Job)
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2020-02-12 20:24:29 +08:00 |
halx99
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53d784af8d
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fix #51
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2020-02-12 20:15:09 +08:00 |
weiwest
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a998fe8c14
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Merge: 2a02db76d8 2d3e162e21
Merge remote-tracking branch 'upstream/master'
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2020-02-12 16:58:47 +08:00 |
weiwest
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ee875efab0
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remove test log
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2020-02-12 15:52:08 +08:00 |
weiwest
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33b9e8330b
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add astc soft decode support
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2020-02-11 23:54:17 +08:00 |
halx99
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cae5a84c1b
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fix ci error for PLATFORM_TARGET_MAC
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2020-02-07 16:51:57 +08:00 |
halx99
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9a5d6b4f5e
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Sync lua bindings for UserDefault Refactor
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2020-02-07 16:45:25 +08:00 |
halx99
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d38b5a1310
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fix comment.
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2020-02-06 23:33:12 +08:00 |
halx99
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b32d0b0afe
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Refactor UserDefault, cbc128 encrypt support.
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2020-02-06 23:30:33 +08:00 |
halx99
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aa4d08eb3f
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Merge: ffcb65fdaa e10155bef4
Merge pull request #39 from halx99/master
Refactor UserDefault, add plain mode for win32.
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2020-02-06 23:28:33 +08:00 |
weiwest
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2acb59d377
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add astc support 8x8 block size
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2020-02-06 21:54:45 +08:00 |
halx99
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277120ead1
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Refactor UserDefault, add plain mode for win32.
plain mode: 760ms
binary mode: 11ms
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2020-02-06 21:15:15 +08:00 |
halx99
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062c99844e
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Refactor UserDefault, handle error & fix can't enlarge problem.
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2020-02-06 11:55:28 +08:00 |
halx99
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a91953ac1a
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Refactor UserDefault, optmize for huge entities.
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2020-02-06 01:08:51 +08:00 |
weiwest
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27927bbcb3
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add astc support 2d 4x4 RGBA
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2020-02-05 22:45:19 +08:00 |
halx99
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29f3ffc66e
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Merge: 8cb437601f 36f0d0b902
Merge pull request #35 from weiwest/master
add windows android start guide
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2020-02-04 22:56:49 +08:00 |
halx99
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7ad3f908b6
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Refactor UserDefault, use file mapping & plain binary encode/decode for all platform
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2020-02-04 22:28:54 +08:00 |
coulsonwang
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95bb7d6b5a
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fix drawnode line width issue (#20442)
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2020-01-18 20:40:34 +08:00 |
coulsonwang
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8c8280c7d6
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fix memory leak issue (#20440)
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2020-01-18 20:40:30 +08:00 |
CocosRobot
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71da768d3c
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[ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20438)
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2020-01-18 20:40:25 +08:00 |