boyu0
0c309acbe7
fix CCBReader magic bytes compare bug which cause CocosBuilderTest turns black
2013-11-15 15:41:43 +08:00
Huabing.Xu
e14295c404
Merge branch 'develop' into free_instead_of_delete
2013-11-15 09:45:03 +08:00
Huabing.Xu
022b5c7b9a
Merge branch 'develop' into free_instead_of_delete
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# By CaiWenzhi (4) and others
# Via minggo (7) and others
* develop:
fix asynchronize loading bug
[AUTO] : updating submodule reference to latest autogenerated bindings
fixed #3185 support for html5.
fixed bug of widget
fixed bugs of widget
fixed #3185 ComponentTest and SceneTest NULL to nullptr.
Add deprecated functions of class TextureCache
fix warning
set z order after reorder
fixed #3185 replace NULL to nullptr.
add "override"
fixed #3185
Modify code criterion
Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-11-15 09:44:29 +08:00
minggo
c594a673fc
Merge pull request #4244 from chengstory/#3185
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[ci skip]fixed #3185
2013-11-14 01:33:26 -08:00
chengstory
6acf422f3b
fixed #3185 support for html5.
2013-11-14 17:03:45 +08:00
Huabing.Xu
bc55d3246b
Merge branch 'develop' into free_instead_of_delete
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# By minggo (12) and others
# Via minggo (18) and others
* develop: (78 commits)
[AUTO] : updating submodule reference to latest autogenerated bindings
Update CHANGELOG[ci skip]
Update AUTHORS [ci skip]
fix bug: cccolor to jsval function has error in jsb
[ci skip]
[ci skip]
[ci skip]
[ci skip]
[ci skip]
C++11: NULL -> nullptr
[ci skip]
Fix: UserDefault::createXMLFile with correct XML definition.
[ci skip]
[ci skip]
[ci skip]
Fix bug: rename const with under line seperator
[AUTO] : updating submodule reference to latest autogenerated bindings
Fix bug: Z fighting on TransitionScenePageTurn
Fixed bugs
Modify reader and fixed bugs
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Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-11-14 14:47:01 +08:00
CaiWenzhi
ccaa8f7310
Merge branch 'develop' into develop_nutty_code_criterion
2013-11-14 14:31:04 +08:00
chengstory
e9f5e889d6
fixed #3185 replace NULL to nullptr.
2013-11-14 14:05:24 +08:00
chengstory
14d51f9f35
fixed #3185
2013-11-14 13:28:42 +08:00
minggo
5c58a8224c
Merge pull request #4168 from xhcnb/fix_ccb_nodeloader
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[ci skip]Fix a bug:we can use 'Custom Class' in CocosBuilder, and assign custom p...
2013-11-13 19:46:08 -08:00
CaiWenzhi
611ba9e9f5
Modify code criterion
2013-11-14 11:37:46 +08:00
minggo
f56cf9b8bf
Merge pull request #4222 from HoGarfield/Scale9SpriteLoader
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[ci skip]To set anchor point to 0,0 when created by loader
2013-11-13 19:23:49 -08:00
minggo
84689e0121
Merge pull request #4206 from boyu0/iss2770_fix_warnings
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[ci skip]issue #2770 : fix warnings
2013-11-13 17:57:25 -08:00
minggo
87fd45a6a4
Merge pull request #4226 from nutty898/develop_nutty_addfunctiontoguireader_3
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[ci skip]Develop nutty addfunctiontoguireader 3
2013-11-13 17:51:35 -08:00
minggo
408ab94eba
Merge pull request #4215 from liamcindy/develop
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[ci skip]fixed ui animation play error
2013-11-13 17:47:39 -08:00
CaiWenzhi
3ac054edbd
Fixed bugs
2013-11-13 20:38:18 +08:00
CaiWenzhi
5f68e028b5
Modify reader and fixed bugs
2013-11-13 20:01:57 +08:00
garfield_ho
fbb4d02251
When anchor point is 0,0 , CocosBuilder will not output anchor point param setting request.Although the Scale9Sprite`s anchor point is default to 0, 0, but when calling function "initWithBatchNode", the anchor point will be set to 0.5, 0.5.
2013-11-13 14:38:01 +08:00
boyu0
fb04c9e574
issue #2770 : fix some warning
2013-11-13 11:22:34 +08:00
CaiWenzhi
0665d6c9bc
Merge branch 'develop' into develop_nutty_optimizeguireader_3
2013-11-13 10:19:09 +08:00
CaiWenzhi
03b3d583e8
Modify scenereader
2013-11-13 10:16:16 +08:00
samuele3
062fb85943
issue #2868:Modify cocos2dx_studio.ini to add more auto-binding class
2013-11-13 10:12:44 +08:00
boyu0
15c8c04f3a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2770_fix_warnings
2013-11-12 18:22:26 +08:00
samuele3
f429c4c632
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-12 17:51:33 +08:00
minggo
8d79e67ecf
Merge pull request #4165 from 2youyouo2/develop
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[ci skip]update armature
2013-11-11 23:57:30 -08:00
samuele3
cfb1cfdf65
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
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Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-11-12 15:30:36 +08:00
samuele3
482ee5d47f
issue #2868:Add more ccs lua test samples
2013-11-12 15:25:47 +08:00
Liam
f0ca796da1
merge from develop
2013-11-12 11:20:29 +08:00
Ricardo Quesada
be64dd97cf
replaces `delete[]` with `free()` in C-based API
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API that returns a newly allocated buffer as an output argument (not return value) are error-prone.
- Users forget to release the newly allocated buffer
- Or the call `delete` instead of `delete[]`
But some of those API need to call `realloc` on the buffer.
But `realloc` is only valid if the buffer was previously allocated with `malloc`.
If a buffer needs to be re-allocated using a C++ API, then `std::vector<char*>` should be used instead...
So, this patch does:
- Migrates the API from `new []` / `delete[]` to `malloc()` / `free()`
- Fixes all the memory issues: incorrect deallocs and memory leaks
- Updates the documentation
- And fixes misc issues with the API: removes `cc` from the ZipUtils class.
2013-11-11 18:09:47 -08:00
boyu0
dbafd9af2b
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2770_fix_warnings
2013-11-12 10:07:26 +08:00
boyu0
d75c96443d
issue #2770 : fix some warning
2013-11-11 18:28:59 +08:00
CaiWenzhi
b688e39584
Merge branch 'develop' into develop_nutty_optimizeguireader_3
2013-11-11 18:23:21 +08:00
CaiWenzhi
4f76141c41
optimize guireader
2013-11-11 18:22:14 +08:00
2youyou2
cdae8f51bc
Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop
2013-11-11 17:30:52 +08:00
2youyou2
528c257497
add setUserObject method to CCArmatureAnimation
2013-11-11 17:30:37 +08:00
minggo
1e15071dc7
remove makefiles
2013-11-11 17:29:48 +08:00
samuele3
7cfe890d5d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-11 17:04:37 +08:00
samuele3
06c7d3e96d
issue #2868:Add ccd lua test samples
2013-11-11 17:03:43 +08:00
Jason Xu
891ddb5018
Fix a bug:we can use 'Custom Class' in CocosBuilder, and assign custom properties to it, but when you create some nodes with the same custom_class , and they have different custom properties, as they are same class and the share one Loader, so in the loader _customProperties will be wrong.
...
So, I dropped some lines to clear _customProperties before handle an new node.
2013-11-11 15:45:07 +08:00
yinkaile
677cf00355
fix compiler warning
2013-11-11 15:29:24 +08:00
yinkaile
50ab5783d5
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-11 15:16:13 +08:00
minggo
bbb2579114
Merge pull request #4160 from dabingnn/iss3025_TextureCache
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[ci skip]Iss3025 texture cache
2013-11-10 23:08:01 -08:00
yinkaile
9f67ea786e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-11 14:57:20 +08:00
yinkaile
0bb8714f86
Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop
2013-11-11 14:53:18 +08:00
yinkaile
5ba1e4ce10
1.remove compiler wornings
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2.change void Bone::removeFromParent(bool recursion); to void Bone::removeFromParent();
2013-11-11 14:50:30 +08:00
boyu0
9b99872067
issue #2770 : fix some warning
2013-11-11 14:11:06 +08:00
minggo
e193311e55
Merge pull request #4161 from boyu0/iss2770_fix_warnings
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[ci skip]issue #2770 : fix warning
2013-11-10 22:10:10 -08:00
2youyou2
0a72c3c1c2
1.when add a skin to last index, applay it's skindata to the previous skindata
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2.Do not retain target when regist frame event and movement event
2013-11-11 13:33:47 +08:00
boyu0
6c1144ee79
issue #2770 : fix some warning
2013-11-11 12:49:38 +08:00
James Chen
a6c85a3906
issue #3137 : Disabling Accelerometer when layer is destroyed.
2013-11-11 10:23:05 +08:00