James Chen
3bb1fe0cc7
Update generate-jsbindings.sh [ci skip], send pull request to the branch which is being built.
2013-05-24 16:53:42 +08:00
samuele3hu
26267aee56
issue #2103 modify some skip function name to tools/tojs/cocos2dx_extension.ini
2013-05-24 16:27:03 +08:00
samuele3hu
a1ef0db7b7
issue #2103 add some skip function name to tools/tojs/cocos2dx_extension.ini
2013-05-24 15:40:02 +08:00
samuele3hu
0a1c12a2d3
issue #2103 add some overlapping file and delete some comment line
2013-05-24 13:45:06 +08:00
samuele3hu
01399f9d5e
issue #2103 add more test lua
2013-05-24 11:46:07 +08:00
samuele3hu
338c7c8d67
issue #2103 add more test lua
2013-05-24 11:42:27 +08:00
samuele3
93dd778e08
issue #2103 add a newline to CCInterger.pkg
2013-05-23 15:49:06 +08:00
samuele3
24a34e50bf
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into MenuTest
2013-05-23 15:40:48 +08:00
samuele3
5da5407efe
issue #2103 add menu test lua sample
2013-05-23 15:39:41 +08:00
James Chen
12ee71545b
Update run-script.sh, adding travis-ci build of TestCpp,AssetsMangerTest and Testlua for android.
2013-05-23 09:48:11 +08:00
James Chen
ff616a1d29
Updating cocos2dx.ini. CCTMXLayer::positionAt --> getPositionAt
2013-05-21 18:20:49 +08:00
James Chen
21f435fdd6
[Travis] Adding Real email info for git. [ci skip]
2013-05-21 18:03:17 +08:00
James Chen
13f50b2072
[Travis CI] Using linux by default. [ci skip]
2013-05-21 17:29:23 +08:00
James Chen
0891e0bde9
Updating generate-jsbindings.sh, android is built on linux host.
2013-05-21 16:48:49 +08:00
James Chen
aa49b7555d
Android is built on Ubuntu host.
2013-05-21 16:39:26 +08:00
James Chen
8d2dcfe4be
Android build uses linux as host. And a fix in generate-jsbindings.sh.
2013-05-21 16:25:54 +08:00
James Chen
6ac72da487
Updating file mode. +x
2013-05-21 16:17:58 +08:00
James Chen
19ede723f2
Adding iOS travis support, not finished.
2013-05-21 16:13:47 +08:00
James Chen
1128f9dfc6
Merge pull request #2564 from folecr/jsdb
...
fixed #2187 : JavaScript debugger improved and bugfixed.
2013-05-21 00:31:51 -07:00
James Chen
361004d4d3
Update cocos2dx.ini, don't generate binding for CCSet::acceptVisitor.
2013-05-21 14:52:54 +08:00
James Chen
f3b4182b9e
Update generate-jsbindings.sh
2013-05-21 14:23:34 +08:00
James Chen
71512ae491
Update generate-jsbindings.sh
2013-05-21 13:45:56 +08:00
folecr
b727f36995
Update to latest bindings-generator with updated documentation for using the debugger.
2013-05-20 15:24:55 -07:00
James Chen
e57fdf87f0
Update generate-jsbindings.sh [ci skip]
2013-05-20 23:27:40 +08:00
James Chen
78000c70fc
[iOS] Template fix.
2013-05-19 18:12:14 +08:00
carlo morgantini
315999edad
new "manual" conversion for ccFontDefinition in JS and also updated LabelTest.js using this new way of passing parameters to CCLabelTTF through ccFontDefinition
2013-05-15 16:37:08 -07:00
carlo morgantini
ef1a123b42
no more bingins for ccTextDefinition
2013-05-15 16:37:08 -07:00
carlo morgantini
934c8f5115
bindings for CCTextDefinition
2013-05-15 16:35:24 -07:00
James Chen
1aad7e927d
fixed #2105 : Refactoring travis build script.
2013-05-13 20:43:28 +08:00
James Chen
f35e96a9f8
fixed #2105 : Adding Travis build support. Moving script to 'tools/travis-script'.
2013-05-13 15:18:18 +08:00
sunzhuoshi
4a25684292
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into cocos2d-master
...
Conflicts:
tools/jsbcc/src/main.cpp
2013-05-08 18:22:18 +08:00
sunzhuoshi
2b3d126b48
Updated README
2013-05-08 17:59:18 +08:00
sunzhuoshi
8850262640
Merge branch 'master' of https://github.com/sunzhuoshi/cocos2d-x
2013-05-08 17:46:19 +08:00
sunzhuoshi
7c4d72239b
Added win32 support
2013-05-08 17:22:58 +08:00
James Chen
800952a17a
fixed #2106 : Fixing wrong display of non-ascii characters. The compiler needs to setUTF8 for compile option.
2013-05-07 13:07:40 +08:00
sunzhuoshi
a1011cecbc
Fixed issue when non-ascii string used in script
2013-05-07 12:15:22 +08:00
sunzhuoshi
cbb7824941
Modified jsbcc to use "-p" option to turn on pipe mode
2013-05-06 16:20:13 +08:00
sunzhuoshi
de27f1137a
Changed byte code file ext to ".jsc"
...
Modified loading logic to load js file first
2013-05-06 11:32:23 +08:00
sunzhuoshi
29d37ad4ec
Fixed issue when used via pipe
2013-04-30 17:18:23 +08:00
sunzhuoshi
17f16e16fc
Added README
2013-04-30 14:03:54 +08:00
sunzhuoshi
d4832e3f46
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into cocos2d-master
...
Conflicts:
scripting/javascript/bindings/ScriptingCore.cpp
2013-04-30 03:51:07 +08:00
sunzhuoshi
163c19fac2
Added support for javascript byte code
2013-04-30 03:29:56 +08:00
James Chen
5337234e22
Android also uses executeScript to load lua source file or byte code file. So unused codes need to be deleted.
2013-04-25 21:31:52 +08:00
James Chen
acaff0a208
Updating bindings-generator.
2013-04-25 21:10:10 +08:00
James Chen
a9f3ae0e33
Updating tools/tojs/cocos2dx.ini, adding CCReuseGrid and CCStopGrid bindings.
2013-04-25 14:32:52 +08:00
James Chen
dee0f37983
issue #2071 : Updating cocos2dx.ini, skipping auto-generating cc.TMXLayer.getTiles(), it needs be bound manually .
2013-04-19 17:23:39 +08:00
James Chen
4d9d9a6cdd
fixed #2064 : Updating the submodule reference of bindings-generator.
2013-04-18 13:55:11 +08:00
James Chen
5f478e1e0a
issue #2064 : Updating tools/tojs/cocos2dx.ini.
2013-04-18 13:53:43 +08:00
James Chen
d4c40c7f37
fixed #1847 : Updating template for iOS.
2013-04-17 12:44:55 +08:00
James Chen
0ecf9da3a6
Adding Box2D and chipmunk dependence for TestLua. Removing the definition of GL_RGB565 in CCTexture2D.pkg.
2013-04-12 14:27:29 +08:00
James Chen
a2c71f8e89
Exposing CCApplication to js.
2013-04-09 14:42:12 +08:00
James Chen
6d57d691f5
Updating bindings-generator.
2013-04-09 13:56:45 +08:00
James Chen
0d5d2e54fd
cxx-generator ~> bindings-generator.
2013-04-09 13:47:12 +08:00
James Chen
d29ff33df1
Updating genbindings.sh, cxx-generator ~> bindings-generator.
2013-04-09 11:03:39 +08:00
James Chen
cb4eb733c6
Renaming tools/cxx-generator to tools/bindings-generator.
2013-04-09 10:32:18 +08:00
James Chen
0bab4609ab
fixed #1592 : Removing some marco definitions in CCTexture2D.pkg.
2013-04-08 14:14:35 +08:00
James Chen
1a44f776f8
fixed #2005 : Adding CurrentLanguageTest for Testlua.
2013-04-07 16:34:07 +08:00
James Chen
bf84fb565d
Updating cxx-generator reference.
2013-04-07 11:07:16 +08:00
James Chen
684c659ba7
Merge pull request #2311 from dumganhar/iss2002-more-luatest
...
fixed #2002 : Adding Texture2dTest, RenderTexture, ZwoptexTest, FontTest, CocosDenshionTest and EffectsAdvancedTest for TestLua
2013-04-06 19:45:28 -07:00
walzer
799e36d3a9
improve obfuscate.py to be more reliable.
2013-04-06 22:00:52 +08:00
James Chen
85b0fd306a
Adding CocosDenshionTest.
2013-04-06 14:32:46 +08:00
James Chen
e754909c5f
Adding RenderTexture test for TestLua.
2013-04-05 17:13:46 +08:00
James Chen
2bff6d6480
Adding Texture2dTest. And format some lua codes.
2013-04-05 16:13:04 +08:00
James Chen
818a570b7f
fixed #1998 : Adding SceneTest.lua for TestLua.
2013-04-03 18:14:03 +08:00
James Chen
2d9f8ca8de
fixed #1814 : MenuTest for Testlua is ok.
2013-04-03 16:29:16 +08:00
James Chen
a73395507c
fixed #1942 : LayerTest for TestLua is ok.
2013-04-02 17:52:08 +08:00
James Chen
5fd2acca47
Updating CCLabelBMFont.pkg, CCLabelTTF.pkg, and updating luabinding.
2013-04-01 17:39:26 +08:00
Rohan Kuruvilla
f945f4efd6
Adding the generator config file. Includes CCGLProgram, CCShaderCache classes
2013-03-27 23:59:30 -07:00
walzer
6f41b7c4ea
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into jsb_obfuscate
2013-03-21 17:37:28 +08:00
James Chen
4a9e426d2d
Renaming function: initWithFile ~> init for CCSprite, CCSpriteBatchNode.
2013-03-20 18:34:28 +08:00
James Chen
196ff7228d
Updating CCLabelBMFont.pkg.
2013-03-20 16:05:45 +08:00
folecr
e3adab15dd
Clearer description of command line options
2013-03-19 16:08:38 -07:00
folecr
3c317dce53
update doc
2013-03-19 16:04:47 -07:00
folecr
d0f6a618a4
Readme with instructions on running the emulator correctly for developing cocos2d-x
2013-03-19 16:00:07 -07:00
walzer
582e35014f
issue #1841 , improve tools/closure-compiler/obfuscate.py to general usage, with input params
2013-03-19 23:53:01 +08:00
walzer
0d73934f5c
issue #1841 , TestJavascript-ios is obfuscated successfully
2013-03-19 17:21:01 +08:00
Rohan Kuruvilla
f53b3633be
Updating generator for CCBAnimationManager bindings
2013-03-18 16:06:48 -07:00
James Chen
f52e56be20
Merge pull request #2184 from dumganhar/iss1837-jsb-schedule
...
fixed #1837 : Refactoring schedule binding codes.
1) We need bind cc.Node.scheduleUpdate and cc.Scheduler.scheduleUpdate manually since schedules need to be associated with _schedFunc_target_ht and _schedObj_target_ht.
2) Bind cc.Scheduler.unscheduleCallbackForTarget.
2013-03-18 00:35:33 -07:00
James Chen
f57a751a48
fixed #1837 : Refactoring schedule binding codes.
...
* 1) We need bind cc.Node.scheduleUpdate and cc.Scheduler.scheduleUpdate manually since `schedules` need to be associated with _schedFunc_target_ht and _schedObj_target_ht
* 2) Bind cc.Scheduler.unscheduleCallbackForTarget.
2013-03-18 15:29:53 +08:00
minggo
19cf6665c4
Merge pull request #2176 from folecr/easierandroidbuild
...
Improvements to android build setup and samples' build scripts
2013-03-17 18:58:11 -07:00
James Chen
3ffd531648
Fixing bugs of genbindings-win32.bat on windows xp.
2013-03-17 14:48:00 +08:00
James Chen
77469346cf
fixed #1642 : Renaming `extra_flag` to `extra_flags`.
2013-03-17 14:11:15 +08:00
James Chen
5c30675455
fixed #1642 : Updating genbindings.sh, adding empty variable `extra_flags`.
2013-03-17 14:10:20 +08:00
James Chen
6bc5c3b0a8
fixed #1642 : Cxx-generator now works ok on windows, it uses the same config file as unix. For details, please refer to README file.
2013-03-17 14:07:41 +08:00
folecr
ef9de9286c
Setup user environment for building Android port.
2013-03-15 16:44:09 -07:00
James Chen
92d0e1c983
Uncommenting jsb_CCEditBox_prototype, updating the submodule of cxx-generator to the latest one.
2013-03-15 11:53:56 +08:00
James Chen
d783715c18
Merge pull request #2164 from dumganhar/iss1824-editbox-js
...
fixed #1824 : Exposed cc.EditBox to js and refactored ScriptingCore::executeFunctionWithOwner
2013-03-14 03:19:45 -07:00
minggo
ee846c3248
Merge https://github.com/cocos2d/cocos2d-x into iss1803-spritetest-lua
2013-03-14 18:14:57 +08:00
James Chen
3e33868a63
fixed #1824 : Exposed cc.EditBox to js.
2013-03-14 18:14:16 +08:00
minggo
815733e0b7
issue #1803:add SpriteOffsetAnchorRotationalSkewScale
2013-03-14 15:11:55 +08:00
James Chen
29aa62d923
fixed #1830 : Using JS::CompileOptions::setUTF8(true) to compile script.
2013-03-13 18:10:54 +08:00
James Chen
3aaf5cabdb
Updating cocos2dx.ini(adding CCScheduler to 'abstract_class' section) and adding ScriptingCore::getGlobalObject method.
2013-03-12 22:03:37 +08:00
James Chen
69b2b13325
fixed #1748 : Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original `cocos2dx.hpp/cpp`.
...
Developer could remove redundant jsbinding codes now.
2013-03-11 16:39:28 +08:00
James Chen
db943ddb90
Deleting all files in 'scripting/javascript/bindings/generated' except '.git' and 'README'.
2013-03-10 16:10:16 +08:00
James Chen
fc5f7547a3
fixed #1808 : Adding config section 'script_control_cpp' and set it to 'no'.
2013-03-10 14:00:30 +08:00
James Chen
1a42e85219
fixed #1808 : Updated the submodule of cxx-generator and fixed some compilation errors after that.
2013-03-10 13:55:29 +08:00
Sam Clegg
c0b150c859
Cleanup the tolua++ bindings build system.
...
Update basic.lua to do all the required patching of
the output file without helper scripts such as
build.xml or build.php.
Update README file with current instructions.
Re-generate output file using new build system.
Add build.sh and build.bat for building on POSIX and
win32 respectively.
2013-03-08 11:09:10 -08:00
minggo
dd8681b18b
Merge pull request #2113 from minggo/refactor-ccuserdefault
...
Refactor ccuserdefault
2013-03-06 23:05:50 -08:00
wangshuai
d5cdba484e
Merge branch 'master' into feature_1802
...
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-07 14:32:31 +08:00
wangshuai
6914c9d902
feature #1802:add touches lua test
2013-03-07 11:55:57 +08:00