zilongshanren
5b109854c3
fix mac system font creation with NSFont
2016-10-08 14:34:55 +08:00
mogemimi
afe8b05da8
Remove semicolons before method bodies ( #16566 )
2016-09-14 10:44:00 -07:00
mogemimi
2b9ac2c950
Remove redundant semicolons ( #16558 )
2016-09-12 09:45:34 +08:00
Ricardo Quesada
3ecaa71944
fix: validates director before layout in iOS ( #16394 )
...
Adds Director::isValid()
removes DisplayLinkDirector()
removes virtual functions from Director()
Director is no longer an abstract class
github issue #14276
2016-08-18 18:13:15 -07:00
James Chen
b135d512d2
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
mogemimi
c03dd85c3f
Remove redundant includes ( #16285 )
2016-08-01 10:22:35 +08:00
mogemimi
15030ad4c3
Fix typos in log messages
2016-07-25 02:53:22 +09:00
Ricardo Quesada
995868c62e
fix: Text::create() does not crash on mac/ios
...
...on invalid unicode.
fixes issue #16073
2016-07-08 16:59:44 -07:00
mogemimi
cbc0612306
Use nullptr instead of 0 or NULL
2016-06-23 12:39:23 +09:00
mogemimi
a3bc979452
Fix typos in documentation and comments
2016-06-22 11:22:05 +09:00
子龙山人
51f4deee01
Add system label overflow ( #15827 )
...
* Add system font overflow
1. currently only iOS, Mac and Android platform are supported
add mac label overflow shrink
modify system font overflow test
fix warning and possible memory leaks
add ios system label overflow support
add iOS system font overflow support
fix iOS system font overflow
fix Mac System font overflow
add android system font clamp
add Android system font shrink
cleanup iOS shrink related code
fix Android system font clamp
add core text to project template
fix iOS tests project
fix mac and iOS shrink
improve iOS and Mac clamp feature
fix header file include path
* modify the comments, make it more clearer
2016-06-15 10:43:15 +08:00
mogemimi
948f64631f
Use const references whenever possible
2016-05-17 13:17:56 +09:00
Steve Tranby
7c1e60f0b7
Prevent memory leak: force drain on autoreleased `data`.
2016-05-05 08:00:28 -06:00
mogemimi
44080a04d8
Fix typos in comments and strings
2016-03-29 10:52:17 +09:00
Xpol Wan
32e408487f
Fixes import path for m and mm files.
2016-03-21 20:12:58 +08:00
Xpol Wan
931d56bc10
Fixes includes in .m and .mm files.
2016-03-21 11:02:00 +08:00
Mikhail Shulepov
014f8e107f
fix: ensure calling opengl only when app is active
2016-02-13 11:17:55 +03:00
Mikhail Shulepov
ab17455b18
fix: ensure drawing in main thread (layoutSubviews may be called in web thread due to banners)
2016-02-13 11:16:35 +03:00
mogemimi
b14a3730ca
Fix warning: extra tokens at end of #ifdef directive
2016-01-17 03:17:00 +09:00
mogemimi
41dd44c75d
Fix some typos in docs
2016-01-11 19:23:05 +09:00
Ricardo Quesada
692c0f8a0e
adds tvOS support
...
Ported tests:
- js-tests
- cpp-tsts
- lua-tests
- game-controller tests
all of them working, but most of the tests can't be navigated
since they expect a controller.
2015-12-28 15:59:36 -08:00
pandamicro
022bcc24f1
Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into v3
...
Conflicts:
cocos/scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_manual.cpp
cocos/scripting/js-bindings/manual/component/CCComponentJS.cpp
cocos/scripting/js-bindings/manual/js_bindings_opengl.cpp
2015-12-20 22:56:33 +08:00
Wenhai Lin
4fa58602a8
Adds `std::nothrow` to the `new` statements
2015-12-16 14:02:55 +08:00
肖峰
23bf815cfa
Fix 3d touch compile error in lower version Xcode
2015-12-14 14:26:52 +08:00
Ricardo Quesada
0e34a864b2
Merge pull request #14528 from xiaofeng11/v3_3dtouch
...
Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-03 22:21:48 -08:00
肖峰
5dfc8f6a26
Remove default arguments
2015-12-02 11:02:27 +08:00
肖峰
bb832f8d60
Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-01 13:02:53 +08:00
zilongshanren
60624b8fd5
fix Keyboard fails to hide on iOS.
...
ticket: https://github.com/cocos2d/cocos2d-x/issues/14477
2015-11-28 15:37:58 +08:00
肖峰
f0cc8e7f25
Fix keyboard won't dismiss on iOS issue
2015-11-27 15:44:35 +08:00
pandamicro
8695fbe711
Merge pull request #14172 from njh0602/somefix2
...
Add virtual keyword.
2015-11-11 14:17:27 +08:00
pandamicro
ac06c9f8bb
Merge pull request #14260 from pyrosphere/add-app-version
...
Added Application::getVersion() to get the app version.
2015-11-11 14:13:42 +08:00
mogemimi
a31cce9a80
Fix minor grammar and typo in documentation
2015-11-04 17:14:00 +09:00
Filipe Lemos
61ce3e8a03
Fixed warnings about missing override in CCApplication for iOS/Mac
2015-10-30 10:02:07 +00:00
Filipe Lemos
9aa1f7138d
Added override keyword to getVersion
2015-10-29 08:36:03 +00:00
Filipe Lemos
04fa7a8902
Added Application::getVersion() to get the app version.
2015-10-28 17:57:57 +00:00
mogemimi
9df30d2454
Fix typos in documentation
2015-10-23 16:59:51 +09:00
mogemimi
4012dd8455
Fix naming typos
2015-10-21 15:56:47 +09:00
mogemimi
34831d48ce
Fix memory leak in GLViewImpl
2015-10-19 19:46:45 +09:00
남준현
f49d467465
Add virtual keyword.
2015-10-17 04:46:37 +09:00
igorzel
40a6789765
Fixed integer overflow in Device::getTextureDataForText (in CCDevice-ios.mm)
...
There was the problem when “height” and “width” were typecast to short
integer. So for values more than sizeof(short) we had integer overflow.
Steps to reproduce:
Create simple application with EditBox. Start it. Add 1000 (just
example) characters at a time to the EditBox. Method
Device::getTextureDataForText will be called and there will be integer
overflow for “height” and “width”. As a result application will crash
later.
2015-09-22 13:25:43 +03:00
andyque
556175df1e
add iOS EditBox multiline support
...
When the inputMode is ANY, then we use TextView to input.
otherwise we use normal UITextField.
Fixed issue https://github.com/cocos2d/cocos2d-x/issues/13436
2015-09-15 13:52:39 +08:00
WenhaiLin
a0c270234b
Replace tab with spaces
2015-08-14 21:17:51 +08:00
pandamicro
c81ba3c148
Merge pull request #12648 from stari4ek/v3-12645-depthstencil-attributes-ios
...
Fixed : #12645 iOS: depth/stencil buffers attributes are ignored
2015-07-29 11:09:56 +08:00
Ricardo Quesada
ad1fc88fa8
compiles on Xcode 7
2015-07-06 16:30:29 -07:00
Jacky
4499b60446
Refine setAnimationInterval from double to float.
2015-07-06 14:57:42 +08:00
Michael Sotnikov
363da2beab
Fixed : #12645 iOS: depth/stencil buffers attributes are ignored
2015-07-02 12:07:24 +03:00
kompjoefriek
6eca03fdd2
Merged changes from "Vibrate support in v4" into v3 branch.
2015-06-26 01:02:44 +02:00
Daiki Asahi
fc92acf587
remove interlevel argument.
2015-04-03 16:43:39 +09:00
lyubomirv
2aec39ad56
Added Bulgarian language.
2015-03-17 15:14:02 +02:00
Jongryul Kook
0d65dd13be
Fix CCDevice-ios.mm to have the right alpha color for a stroke effect.
2015-03-09 21:20:17 +09:00