Commit Graph

1219 Commits

Author SHA1 Message Date
Vladimir Timofeev b0a6cf1182 Use standard cmake control variable to control static or dynamic build BUILD_SHARED_LIBS 2014-11-18 17:48:54 +03:00
Vladimir Timofeev 1e8aeb7fd2 Minizip
1. Add cmake module for finding minizip in system
2. Check that system installed minizip recent enough for us
3. As right minizip exists only for MSYS2 (mingw), use our embedded version on all other platforms
4. Correctly include minizip as <minizip/unzip.h> if it is found from system (make it compatible to current build system, so by default all should stay same)
5. Remove one unused include of unzip.h
2014-11-16 22:41:37 +03:00
Vladimir Timofeev eb0159b2b7 Unify usage of chipmunk library
* cmake/Modules/FindChipmunk.cmake now can find prebuilt chipmunk libs
* follow USE_CHIPMUNK variable (although at the moment cocos can't build without chipmunk)
* come cleanups and formatting
2014-11-15 13:17:23 +03:00
martell d8be5a8af4 fix includes so that minizip builds correctly on Mingw-w64 2014-11-13 23:27:04 +00:00
Vladimir Timofeev 2835b094da Cleanup order of fields initialization.
Make initialization order to match declarations.
This change twice reduces number of warnings when compiling on MacOS X with Xcode 6.1
Warnings was like "Field 'XXXX' will be initialized after field 'YYYY'"
2014-10-30 17:28:41 +03:00
yangxiao cfb6a7846f Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-10-17 18:08:55 +08:00
yangxiao 66dd0807eb add isVisibleByVisitingCamera check when visit 2014-10-17 18:07:45 +08:00
Dhilan007 ccbc668427 Improve Android.mk 2014-10-17 10:13:33 +08:00
samuele3hu d997f72be2 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_assetsmanager
nter
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2014-10-16 10:59:58 +08:00
samuele3hu 3f667fac85 Update the related AssetsManagerEx files and related project configure 2014-10-16 10:28:52 +08:00
Dale Stammen d8d94d214b added missing file methods for winrt/wp8 2014-10-14 17:49:25 -07:00
Dale Stammen a91ae61071 added check for WinRT and WP8 2014-10-14 16:46:23 -07:00
Dale Stammen cca5d90cbe added winrt and wp8 platforms. Cleaned up platform checks 2014-10-14 16:45:43 -07:00
Dale Stammen fd638f00b7 removed old WP8 project files 2014-10-14 14:09:52 -07:00
pandamicro 4e9e40363f Feature #4977: Fix an issue about checkUpdate function 2014-10-09 19:55:11 +08:00
pandamicro a26e91f839 no message 2014-10-09 18:30:39 +08:00
martell 73980195c0 wp8: use CC_STATIC because libs are static 2014-10-09 06:33:46 +01:00
martell c3172bef50 Finalise Windows cmake support for mingw-w64
Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:22:09 +01:00
martell 30240a8a37 Multi platform cmake support
Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:21:45 +01:00
martell b911c240c9 added support for static and shared builds with extensions
Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:21:19 +01:00
Ricardo Quesada 342d934a0e scheduler and macro fixes
* kRepeatForever -> CC_REPEAT_FOREVER
* schedule_selector -> CC_SCHEDULE_SELECTOR
* [new] Node::schedule(const std::function<>& callback, const std::string &key)

Updates all smaples
2014-10-03 09:38:36 -07:00
minggo efa1c86fc5 Merge pull request #8103 from cpascal/fix_no_physics
Fixed compile error when I turned off physics definitions.
2014-09-25 09:56:45 +08:00
andyque 53d28168fe remove duplicated Win32InputBox.cpp/.h and add WebViewTest to win32 2014-09-24 16:39:32 +08:00
cpascal fe07589141 Fixed my mistakes - preprocessor. 2014-09-22 14:25:47 +09:00
cpascal 07f5568ae8 Using CC_ENABLE_CHIPMUNK_INTEGRATION and CC_ENABLE_BOX2D_INTEGRATION instead of CC_USE_PHYSICS 2014-09-22 14:19:08 +09:00
cpascal c527d7476b Fixed compile error when I turned off physics definitions.
Fixed the following compile error.
cocos2d\extensions\physics-nodes\ccphysicssprite.cpp(305): error C4716:
'cocos2d::extension::PhysicsSprite::getRotation' : must return a value
and more..

Conditions:
CC_USE_PHYSICS = 0
CC_ENABLE_CHIPMUNK_INTEGRATION = 0
CC_ENABLE_BOX2D_INTEGRATION = 0
2014-09-19 01:35:01 +09:00
DENPEN 0cfb8c6469 fix ScrollView bug
I Fixed a bug that scroll view hidden picks up the touch events.
2014-09-05 20:49:15 +09:00
huangshiwu 7372604f7f fix wp8 compile error and modify default resource path 2014-09-05 11:21:08 +08:00
andyque 7493c7bf3e fxi compile warning 2014-09-03 14:47:04 +08:00
minggo b37ef4e1c3 remove unneeded files 2014-09-03 11:52:19 +08:00
andyque a0c28e49ac remove exteion edtibox 2014-09-02 16:14:07 +08:00
andyque ffee7b27d4 fix linux and android compile error 2014-09-01 17:43:40 +08:00
andyque 85ce801fdd remove ccscale9sprite , cceditBox 2014-09-01 17:06:22 +08:00
andyque aef0f5e729 Merge branch 'v3' into mergeExtensionEditBox
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/ui/Android.mk
	cocos/ui/CMakeLists.txt
	cocos/ui/proj.win32/libui.vcxproj
	cocos/ui/proj.win32/libui.vcxproj.filters
	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/CocosGUIScene.cpp
	tests/cpp-tests/proj.wp8-xaml/cpp-testsComponent/cpp-testsComponent.vcxproj.filters
2014-09-01 15:26:25 +08:00
Ricardo Quesada 2c068cd1f5 Merge pull request #7915 from ricardoquesada/xcode_mark_todo_fixme
Adds MARK: TODO: FIXME: in code
2014-08-29 12:55:14 -07:00
Ricardo Quesada c149bfca00 Adds MARK: TODO: FIXME: in code
Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
2014-08-29 12:54:24 -07:00
minggo 3679d66c8e remove unneeded includes 2014-08-29 15:39:52 +08:00
minggo 6a8270f33b Merge pull request #7900 from minggo/setposition-optimize
not create Vec as possible for setting position
2014-08-28 14:31:54 +08:00
minggo 9fb977ff99 not create Vec as possible for setting position 2014-08-28 11:41:18 +08:00
minggo d3ce2acff6 Merge pull request #7892 from Dhilan007/v3-androidmk
Adjust android.mk for cocos2d and related module
2014-08-28 10:16:39 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
Dhilan007 bef774a14a Adjust android.mk for cocos2d and related module 2014-08-27 22:54:28 +08:00
Dhilan007 9135236bb0 Merge branch 'v3_test' of https://github.com/samuele3hu/cocos2d-x into v3-androidmk 2014-08-27 21:15:57 +08:00
samuele3hu 3d5f8de346 Adjust android.mk for cocos2d and related module 2014-08-27 20:58:32 +08:00
minggo 04bfbdd5a1 fix conflict 2014-08-27 13:50:01 +08:00
samuele3hu 3759648d3a Remove the useless aneroid.mk files 2014-08-27 10:21:47 +08:00
samuele3hu a5a706aa05 Remove the useless win32 project 2014-08-27 10:20:15 +08:00
minggo b9c51e6994 remove unneeded codes 2014-08-26 18:19:28 +08:00
samuele3hu 2f60e610a2 Integrate libcocosdenshion,libcocos3d,libnetwork,libcocostudio and libextension into cocos2d on the iOS/Mac platform 2014-08-22 13:49:21 +08:00
andyque 2d8bec2ba9 remove Extension EditBox 2014-08-20 16:20:57 +08:00