Commit Graph

100 Commits

Author SHA1 Message Date
minggo acdd1cfe9d issue #2430:move GLProgram enum into class 2013-07-25 17:48:22 +08:00
minggo 7704ab9161 issue #2412:remove platform.cpp/.h 2013-07-19 13:42:45 +08:00
minggo eada29ee40 issue #2404:created CCDprecated.h and move all global functions and variables into it 2013-07-15 16:14:26 +08:00
Éloi Rivard e6354bbf0a Various linux eclipse projects compilation fixes 2013-07-09 15:23:19 +02:00
Éloi Rivard e5db95d2b9 Added deprecated functions ignoring in libcocos2d eclipse project 2013-07-09 15:23:19 +02:00
Éloi Rivard d853934f1b Added -std=c++0x flag in C++ eclipse projects 2013-07-09 15:23:19 +02:00
James Chen 582baa0bac issue #2379: Removing CCZone.cpp for Makefile. 2013-07-09 15:31:28 +08:00
minggo dfde41b932 issue #2129:fix conflicts 2013-07-05 17:32:50 +08:00
Huabing.Xu 041bef148a Merge branch 'origin/develop'
Conflicts:
	cocos2dx/proj.ios/cocos2dx.xcodeproj/project.pbxproj
	cocos2dx/proj.win32/cocos2d.vcxproj.filters
2013-07-02 13:47:02 +08:00
Huabing.Xu 4e9e893c8e 1. Add C++ code to decode ETC file
2. Configuration and function supportsETC()
2013-07-01 17:40:57 +08:00
Squallium c770a4bdc8 Added ccFPSImages entity as linked resource 2013-06-30 22:00:29 +02:00
James Chen e2b9863bf7 issue #2325: [Linux] KEYBOARD_SUPPORT --> CC_KEYBOARD_SUPPORT. 2013-06-29 11:44:14 +08:00
Squallium f53e4f692f removed libxml2 dependence from libcocos2d 2013-06-27 08:30:55 +02:00
James Chen ad7d606b48 Merge pull request #2703 from sergey-shambir/linux_qmake
close #2332: [Linux] Adding project part for QtCreator.
2013-06-25 21:57:20 -07:00
minggo cd5bcb87af issue #2284: merge master and fixed some conflicts 2013-06-13 17:54:05 +08:00
Rene Klacan 8b16178f9f Merge pull request from cocos2d/develop 2013-06-06 09:42:18 +02:00
James Chen 2d81a66444 [Linux] Don't treat the warning of deprecated-declarations as error. 2013-06-05 17:48:04 +08:00
Sergey Shambir f5b9b4580c Enabled c++0x flag, use OpenAL audio backend by default. 2013-06-04 14:29:29 +04:00
chengstory cfb424a6c9 1. add Component struct. 2013-06-04 17:38:43 +08:00
Rene Klacan c4ec15752a simplified CCKeyboardDispatcher and CCLayer does not inherit from CCKeyboardDelegate 2013-06-03 16:06:33 +02:00
René Klačan 9e4c5bbca3 Merge pull request #3 from cocos2d/develop
pull request from main repo
2013-06-03 04:07:43 -07:00
minggo 5c1a408797 issue #2242:use -std=gnu++0x for linux and native client project 2013-06-03 13:50:19 +08:00
minggo 0a64e7a041 enable c++11 for linux and natvie client projects 2013-06-03 11:02:54 +08:00
Rene Klacan 0489ba51fd deleted defines in proj.linux's Makefile 2013-06-02 13:18:06 +02:00
Sergey Shambir 984ed75b9a Linux: added project part for QtCreator.
Allows easily setup cocos2d on Linux in QtCreator IDE.
2013-06-02 10:15:14 +04:00
Rene Klacan c8b4291731 keyboard support throught compiler directive 2013-06-02 04:11:43 +02:00
Rene Klacan 50ad3e1c80 KeyboardDispatcher + tests for it on linux 2013-05-31 14:29:32 +02:00
Jaroslaw Lewandowski 3f7c506638 Ability to save/retrieve CCData into/from CCUserDefault 2013-05-29 01:06:41 +01:00
minggo 6f624351b3 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ETC1-support 2013-05-28 11:36:05 +08:00
minggo b038741d78 issue #2161: make linux,marmalade,native client,mac and emscripten project to include CCTextureETC.cpp 2013-05-27 15:06:43 +08:00
Sergey Shambir 06e6048537 Linux port: added libX11 to linked libraries.
Otherwise build fails on linux.
2013-05-24 23:36:21 +04:00
James Chen 8448280ed3 issue 2217: Updating Make file and project configuration to add ccFPSImage.c. 2013-05-23 16:50:48 +08:00
James Chen 42427634f2 fixed #2142: Adding datavisitor support for other platforms except win32. 2013-05-10 15:37:40 +08:00
James Chen 1eb79530c6 fixed #1847: -DCC_ENABLE_BOX2D_INTEGRATION ~> -DCC_ENABLE_BOX2D_INTEGRATION=1,
-DCC_ENABLE_CHIPMUNK_INTEGRATION ~> -DCC_ENABLE_CHIPMUNK_INTEGRATION=1.
2013-04-17 12:49:25 +08:00
Sam Clegg ffb7360e46 Enable easy swithing between Box2D and chipmunk in linux and nacl
The ENABLE_BOX2D/ENABLE_CHIPMUNK defines were previously
hardcoded in the Makefiles.  Now you get chipmunk by default
on both platforms and can enble Box2D by setting USE_BOX2D in
your environment.

Also remove erroneous -D__CC_PLATFORM_FILEUTILS_CPP__ and
-D__CC_PLATFORM_IMAGE_CPP__ from linux Makefiles.  These should
never be defined globally like this.
2013-04-15 07:35:50 -07:00
James Chen 32406efec2 Merge branch 'newlines_in_cclog' of https://github.com/sbc100/cocos2d-x into sbc100-newlines_in_cclog
Conflicts:
	cocos2dx/proj.linux/cocos2dx.mk
2013-04-10 14:17:23 +08:00
James Chen 68867b8798 Merge pull request #2212 from rogerzanoni/linux_link
fixed #2044: Fix linux build, libpthread and libGL libraries need to be linked on linux.
2013-04-09 21:50:54 -07:00
Éloi Rivard 8c013fe619 * Basic Linux OpenAL support. 2013-03-28 12:07:09 +01:00
Roger Zanoni fdb1d69efe Fix linux build
The cocos library uses libpthread and libGL on linux, so we need to link
with them.
2013-03-19 18:44:11 -04:00
Sam Clegg 8b6d23538d Fix linux library path.
linux libraries were being built to "cocos2dx/lib/linux" rather
than just lib/linux.

Always used absolute path for -rpath linker argument.
2013-03-16 09:01:21 -07:00
Sam Clegg 863286b0b9 Fix warning in linux build.
Also, define _DEBUG rather then DEBUG in linux and nacl makefiles
by default, and limit the command line definions that are used
when building Box2D.
2013-03-12 16:59:22 -07:00
Sam Clegg 9eb9524659 Add 'make run' target for linux projects.
Also, a few other linux build system improvements:
- Add linux build of SimpleGame
- Update multi-platform templates to use new common
  build system.
- Remove redundant main.h files.
2013-03-08 10:01:03 -08:00
minggo e8d4b17a23 issue #1529:modify CCUserDefault.cpp path in linux makefile 2013-03-08 11:18:34 +08:00
Sam Clegg 7ad171d8ee Use same top level Makefile for nacl and linux builds.
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.

Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg 8677dad3c6 Improved build system from linux.
This change makes several fundamental improvements to the linux
build system:

- Remove duplication: a lot of the common make logic is now in
  a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk

- Quiet by default: unless you specify V=1 on the commandline
  the output is now very clean and quiet.

- Dependencies: gcc's automatic dependancy generation is now
  used (-MMD).  This means that if you change a header file
  then all the object that depend on it now get rebuilt.

- Don't store objects in the source tree: previously object
  files were stored alongside the sources, which meant that
  debug and release object clobbered each other which leads
  to confusion and lots of unnecessary rebuilding.Q

- Library dependencies: each binary now depends on the libraries
  it links aginst.  This means that if the cocos2dx library
  changes then all examples will get re-linked.

- Top level Makefile: there is now a top level Makefile that
  can be shared/used by any platform the uses make as the
  build system (for example NaCl).  Everything can be built
  by simply running 'make' at the top level. e.g:

    make DEBUG=1
    make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
James Chen 3f74cd8190 fixed #1753: Adding ccUTF8.h/.cpp for MAC, LINUX and MARMALADE port. 2013-02-28 09:44:37 +08:00
James Chen fa90ae320b issue #1733: Updated cocos2dx/proj.linux/Makefile. 2013-02-19 18:08:58 +08:00
James Chen 541dd357fa issue #1712: Getting DPI support for Linux. 2013-02-17 16:54:45 +08:00
ivzave 165faf49df prevent unintentional tinyxml2.cpp deletion during make clean on linux 2013-02-07 05:17:46 +04:00
minggo 60d36ed3aa issue #1703:fix conflicts when synchronized to latest codes 2013-02-06 16:18:37 +08:00