Commit Graph

92 Commits

Author SHA1 Message Date
boyu0 ef54ed3c15 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
	cocos/2d/CCLabel.cpp
	cocos/2d/CCLabel.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/2d/CCLayer.cpp
	cocos/2d/CCLayer.h
	cocos/2d/CCNode.cpp
	extensions/GUI/CCControlExtension/CCControl.cpp
	extensions/GUI/CCControlExtension/CCControlButton.cpp
	extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
	tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
Ricardo Quesada d138925aa0 Merge branch 'develop' into node_fixes 2013-12-18 18:33:56 -08:00
Ricardo Quesada b9a64725ab iterator in Sprite fixes
And replaces some std::for_each() with for() to prevent another object in the stack.
2013-12-18 18:33:04 -08:00
boyu0 082c3d274a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation 2013-12-18 18:05:30 +08:00
boyu0 e07c4ffec1 Change NULL to nullptr, edit hungarian notation. 2013-12-18 17:47:20 +08:00
Ricardo Quesada 33c4f891a0 Adds 'CC' to renderer files 2013-12-17 18:41:09 -08:00
Ricardo Quesada d6be81b7a8 The Renderer is not a singleton
In order to access, you have to get it from the Director

`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
James Chen 3829f841e7 Small fix for Vector::insert(const Vector<T>& other), renames it to Vector::pushBack(const Vector<T>& other). 2013-12-17 18:09:07 +08:00
James Chen d16fa07661 Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort. 2013-12-17 17:45:29 +08:00
boyu0 f9f816caf9 issue #3162: change log to cpp file 2013-12-16 03:42:54 +08:00
Ricardo Quesada 3838268fd0 Merge branch 'develop' into newRenderer 2013-12-14 19:28:01 -08:00
boyu0 defae416f3 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-13 18:09:39 +08:00
James Chen 189cf1a076 Some fixes for XXX:getDescription. 2013-12-13 16:51:57 +08:00
boyu0 d4c8fb0be6 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-13 10:47:52 +08:00
Ricardo Quesada 61cc365d9e Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCGLProgram.h
	cocos/2d/CCLabelTTF.h
2013-12-12 14:41:42 -08:00
Ricardo Quesada a8c317bd83 getDescription() works as expected
renames `description` to `getDescription`. Adds `virtual`  to it.
Adds `getDescription` to missing nodes.
2013-12-12 14:30:22 -08:00
boyu0 7cbce905bf issue #3162: delete duplicate functions. 2013-12-11 16:12:14 +08:00
Ricardo Quesada 8df96b1a6e Layercolor uses the new API 2013-12-06 17:59:34 -08:00
boyu0 af5f496861 issue #3162: Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed. 2013-12-06 18:07:16 +08:00
Ricardo Quesada f68dcd9969 Merge branch 'develop' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	samples/Cpp/TestCpp/Classes/tests.h
2013-12-05 11:47:46 -08:00
James Chen 499a0404d4 issue #2790: Renames some functions in Vector<T>. Makes it more like stl vector. 2013-12-05 10:35:10 +08:00
James Chen 9928e8bef1 issue #2790: Uses Vector<T>::getObjectAtIndex instead of Vector<T>[] operator to avoid some mistakes. 2013-12-04 16:01:55 +08:00
James Chen cb215bc931 issue #2790: Vector<T> replaces Array* finished. 2013-12-04 16:01:55 +08:00
James Chen 1d5984b29a issue #2790: Vector::makeObjectsPerformCallback —> Vector::forEach 2013-12-04 16:01:02 +08:00
James Chen 90062b656d issue #2790: Node::_children is Vector<Node*> now. 2013-12-04 16:00:17 +08:00
Huabing.Xu 757f1abc7f 1. protected render command construction/destruction function.
2. use renderCommandPool<T> to allocate and deallocate command
3. use releaseToCommandPool interface to push command back to pool
2013-12-03 14:08:47 +08:00
Huabing.Xu d33f05b3f0 refactor: custom command use a non parameter constructor and a reentrant init function 2013-12-03 11:17:21 +08:00
Nite Luo f3830985bb Sprite now using New renderer 2013-11-25 16:33:05 -08:00
Nite Luo b67ec6618f Finish converting LayerColor start working on particle system 2013-11-22 17:14:24 -08:00
Dhilan007 bd3789e0b5 add miss api 2013-11-20 10:40:43 +08:00
Dhilan007 0646e59bf3 resolve conflict 2013-11-20 10:26:00 +08:00
Ricardo Quesada 582afe3b61 Fixes warnings in CCLabel
These warnings were introduced yesterday.
Since we are paying attention to the warnings, new code MUST NOT
generate new warnings.
2013-11-19 13:51:40 -08:00
Dhilan007 1a65af9d1a fix warn 2013-11-19 15:54:54 +08:00
Dhilan007 f0ab3f9ca1 fix some error in layer controller code 2013-11-19 15:41:22 +08:00
Dhilan007 0586c4d275 recover controller on layer. 2013-11-19 13:56:30 +08:00
boyu0 e8d06496d0 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-10-30 17:27:09 +08:00
boyu0 66d1bbd89f issue #2771: edit physics effect with all bodies and fix some bugs 2013-10-28 16:17:19 +08:00
James Chen efa5afb1c3 [Dispatcher] Removing unused codes in Layer. 2013-10-25 15:19:25 +08:00
James Chen 9632cd7949 memoryleak fix. 2013-10-25 10:53:47 +08:00
James Chen 779e539658 Remove event controller codes from Layer class. HelloCpp works. 2013-10-25 10:53:45 +08:00
minggo 95acb1b9e3 issue #2905: helloworld build ok on android 2013-10-14 14:01:00 +08:00
minggo 49d7bbd600 issue #2905: remove sub folders except platform 2013-10-12 15:41:45 +08:00