Commit Graph

204 Commits

Author SHA1 Message Date
Turky Mohammed aed837b0ae Update ccTypes.cpp (#1184) 2023-04-25 10:39:52 +08:00
Deal(涓€绾跨伒) 1e6e9d4a8d Media engine video texture (#1133)
* VideoPlayer based on new MediaEngine[Win32/UWP]

* Improve MediaEngine interface

* Update readme

* Improve pixel format

* Improve MediaEngine interface

* Ready for PR UWP/Win32

* Ready for PR UWP,Win32

* Update reademe files

* Update readme files

* Update UIVideoPlayer-android.cpp [skip ci]

* Update UIVideoPlayer-ios.mm

* Update MFUtils.cpp

* Fix ci
2023-03-25 08:37:51 +08:00
Deal(涓€绾跨伒) 277bcd44ce Windows Store UWP apps support (#1108)
* [BIG FEATURE] Windows Store UWP apps support

* Fix ci, add uwp for pr-ci

* Fix ci

* Improve ci script

* Fix ci

* Fix ci

* Fix ci

* Fix ci

* Upload uwp appx package artifacts [skip ci]

* Use d2d draw system font text

* Fix ci

* Improve code style
2023-03-11 22:10:18 +08:00
halx99 f452a3d173 Remove range-v3 which is not compatible UWP c++17 2023-03-10 13:20:45 +08:00
halx99 8bf4817ff7 Fix compile errors in c++17 2023-03-08 08:34:17 +08:00
halx99 ed9c2d161c Improve UserDefault code style 2023-02-23 21:59:27 +08:00
halx99 e6a3aedff0 Working on c++23
There are many more efficient features on future c++23 standard
2023-02-18 11:39:31 +08:00
halx99 ae14727dc7 Fix #1032 2023-01-17 10:06:09 +08:00
halx99 fa9f663e3a Don't use deprecated function 2023-01-11 23:28:22 +08:00
halx99 98efcfe193 Update yasio to latest 2023-01-04 23:20:07 +08:00
halx99 a8916dfd50 Preferred use ax::print for engine log output 2023-01-04 22:52:40 +08:00
halx99 2522b1ef45 Fix feature check for MSVC 2023-01-03 18:01:40 +08:00
halx99 b644220459 Fix ci 2023-01-01 18:41:48 +08:00
halx99 319aaf3a49 Renaming performFunctionInCocosThread to runOnAxmolThread 2023-01-01 18:08:25 +08:00
halx99 0f97e3fa3a Improve base64 API
Move base64Encode/base64Decode to namespace `ax::utils`
2023-01-01 18:07:18 +08:00
halx99 ad83c5e95f Move SIMD detection to AXConfigDefine.cmake 2022-12-17 11:56:48 +08:00
RH 2e30b51ab7 Add a pool for GroupCommand rendering commands (#969)
* Committing genbindings changes

* Use a pool of GroupCommand entries to avoid multiple entries of the same group in the render queue in certain scenarios

* Ensure captureNode works as expected.

* Set member variables to default values when init method is called on the GroupCommand

* Explicitly reset the command state when retrieving a GroupCommand from the pool
2022-11-28 08:37:22 +08:00
Vincent Lee 5f6e1cd42d Fix warnings (implicit conversion loses and use of deprecated function) 2022-11-20 09:58:34 +09:00
joilnen 5214ea1eb1 fixing some warnings compilation in linux gcc 12.2.0 2022-11-14 15:46:27 -03:00
Vincent Lee 97f8a8d544 Replace use of deprecated sprintf with snprintf 2022-11-14 16:02:16 +09:00
halx99 df91bc9d69 Improve ftruncate 2022-11-10 13:45:51 +08:00
涓€绾跨伒|Deal 6ddd6f0e05 Update CMakeLists.txt 2022-11-01 06:47:36 +08:00
halx99 a87bf2ee4b Fix effekseer compiling [skip ci] 2022-10-31 14:30:33 +08:00
halx99 56d66aba67 Remove FileUtils::searchResolutionsOrderArray 2022-10-30 23:03:39 +08:00
halx99 9afa4a0255 Improve ax::Vector compiler compatible, also fix #933 2022-10-26 23:17:48 +08:00
halx99 376941da91 Migrate 2022-10-18 19:17:36 +08:00
halx99 abd9338a7a Migrate [skip ci] 2022-10-18 19:13:40 +08:00
涓€绾跨伒|Deal 25d93bd509 Improve code quality (stage1.Oct) (#916)
* Improve code quality

* Add env PULL_REQUEST [skip ci]

* Update build.ps1

* Fix ci [skip ci]

* Update ZipUtils.cpp

* Update build.ps1

* Resolve reviews

* Improve

* Improve code style

* Resolve reviews

* Use pod_vector

* Improve resize growth

* Update CCAnimation3D.cpp

* Update axstd.h [skip ci]
2022-10-13 21:44:42 +08:00
halx99 8c18f962d5 馃敤Fix #887 2022-10-12 19:44:31 +08:00
aismann eb5058e6d0 /* axmol thread id */ (#924) 2022-10-12 07:04:36 +08:00
aismann 3ef8ac63f2 rename cocos2d to axmol (#920)
* rename cocos2d to axmol

* rename cocos2d.h to axmol.h

* Update Physics3DTest.cpp

replace Sprite3D -> MeshRenderer
2022-10-12 00:15:09 +08:00
涓€绾跨伒|Deal 48a7da97d6 Final migrate (#876) 2022-10-01 16:24:52 +08:00
halx99 3a9a26c743 Fix #861 2022-09-23 22:41:30 +08:00
halx99 ea1b70288d Update thirdparty libs
fmt: 9.0.0 --> 9.1.0
llhttp: 6.0.7 --> 6.0.9
astc-encoder: 4.0.0 --> 4.1.0
webp: 1.2.2 --> 1.2.4
flatbuffers: 2.0.0 --> 2.0.8
2022-09-15 20:15:28 +08:00
Paulo Coutinho f5aeb5a8c2 Add apple tvos support (#846)
* support tvos

* support tvos and fix run command

* support tvos, fix run script and fix windows files

* support tvos on ci

* support tvos on ci and fix windows zlib

* support tvos on ci

* support tvos

* support tvos and tvos tests
2022-09-05 14:13:52 +08:00
涓€绾跨伒|Deal e0e083aa3b Merge: 6df48e9f8b baceccbb2f
Merge pull request #837 from aismann/ISSUE_#825

#825
2022-09-02 11:59:46 +08:00
halx99 ec1a06afe8 Fix typo 2022-09-02 10:36:25 +08:00
aismann 68f8a2b0c7 #825 2022-09-01 13:51:19 +02:00
涓€绾跨伒|Deal e37761260a Migrate, use simple namespace ax (#818) 2022-08-29 20:51:22 +08:00
涓€绾跨伒 c6fc93abbc Update README.md 2022-08-18 09:13:09 +08:00
unknown 9a9025aede Add empty check 2022-08-16 15:12:45 +05:30
halx99 a9933f877c Improve code style 2022-08-16 17:15:56 +08:00
halx99 6d5e50ded9 Avoid unnecessary double lookup 2022-08-16 17:14:06 +08:00
halx99 1cd4bd42d3 Fix ci 2022-08-11 22:05:23 +08:00
halx99 b1287b8cc5 Migrate cmake files 2022-08-11 15:41:10 +08:00
涓€绾跨伒 9892aa3d1c Migrate axys (#782) 2022-08-08 18:02:17 +08:00
aismann 376c80dd2d Replace push_back() vs emplace_back() on axis/tests/cpp-tests and axis/core (#781)
* Replace push_back() vs emplace_back() on axis\tests\cpp-tests\

D:\______\GitHub\aismann\axis\tests\cpp-tests\Classes
Replace Vector push_back() vs emplace_back() #762

* Replace push_back() vs emplace_back() on axis\core\ #781

* Update CCConsole.cpp

* Update UIWebViewImpl-android.cpp

* Update UIWebViewImpl-android.cpp
2022-08-08 13:18:33 +08:00
涓€绾跨伒 4dc1c53da8 Merge: df2cfe1490 797a41b469
Merge pull request #769 from askamn/dev

Crashfix in UserDefault
2022-08-02 21:11:33 +08:00
halx99 ce2494ea35 Fix android ci 2022-08-02 18:49:19 +08:00
unknown 8610fe4b7e Missed edge case when resizing the memorymapped file in UserDefault that could cause a crash 2022-08-02 16:13:12 +05:30
aismann 2a2e8a1e95 Improve c++11 for-loop performance with Universal References (#760) 2022-07-21 19:19:08 +08:00
halx99 c16a33e347 Migrate more macors 2022-07-16 10:43:05 +08:00
涓€绾跨伒 ac1872494c Remove unnecessary check [skip ci]
refer to #748
2022-07-15 19:44:31 +08:00
halx99 41d2c44308 Migrate macros 'CC_' to 'AX_' 2022-07-15 19:17:01 +08:00
涓€绾跨伒 bf77f46dce Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
halx99 c2acb3a744 Migrate tests, extensions and configs ReSquash for unexpected changes +2 2022-07-09 22:23:34 +08:00
DESKTOP-16GC0B8\813658 07bffb5df1 operator[] changed for better usage 2022-07-09 02:07:01 +03:00
Turky Mohammed 59c6611e71 Replace everything under `core` (#735)
Co-authored-by: deal <halx99@live.com>
2022-07-09 01:23:11 +08:00
halx99 906c60e40e Fix setup cmake files and some relative sources 2022-07-08 14:20:41 +08:00
涓€绾跨伒 cb2b15896f Merge: 2457f80090 b28e6d5aa6
Merge pull request #715 from aismann/dev

Rename internal variable '_displayStats' to '_statsDisplay'
2022-07-06 13:44:55 +08:00
涓€绾跨伒 94673d72ce Merge: 1c02999878 9951bbe820
Merge pull request #714 from DelinWorks/improve-engine-types

[IMPROVMENT] Fix & improve `FastRNG.h`
2022-07-06 13:23:44 +08:00
aismann cabf2086e4 Rename internal variable '_displayStats' to '_statsDisplay'
fix #709
2022-07-06 06:58:24 +02:00
halx99 f4e524f7a2 Merge: fb4e263b8b 4f1212e655
Merge branch 'improve-3d-renderer' of https://github.com/DelinWorks/adxe into dev
2022-07-05 15:42:38 +08:00
Turky Mohammed 656babac78 [IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]

* Improve comments [skip ci]

* Rename MeshRendererMaterial to MeshMaterial [skip ci]

* Update dependent classes.

* Replace occurrences of Sprite3D with MeshRenderer.

* Update cpp-tests and extensions.

* Fix compilation.

* Try fixing lua-bindings

* Try fixing lua-bindings

* Update lua_cocos2dx_3d_manual.cpp [skip ci]

* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99 ba582903fc Spine runtime can use official code 2022-07-05 14:13:15 +08:00
DelinWorks d50d34ea3b Separate renderer enums to their own file. 2022-07-04 19:52:17 +03:00
涓€绾跨伒 e6ae7c44b3 Merge: 555f847c1f 6dd8b2c74a
Merge pull request #702 from DelinWorks/improve-engine-types

[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks 96158090db Add stride functions and remove unneeded UNSPEC value. 2022-07-04 19:20:04 +03:00
DelinWorks 7e199cce21 Update lua_cocos2dx_auto.cpp 2022-07-04 18:34:50 +03:00
halx99 a31ba3caae Improve meshdata load
- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
DelinWorks 49508bd13c Improve function naming. 2022-07-04 17:45:23 +03:00
halx99 0b4363bfc0 Refator sampler name in shader 2022-07-04 21:26:48 +08:00
DelinWorks a8d704babe Improve function naming and add descriptions. 2022-07-04 05:55:29 +03:00
DelinWorks a95fbd3fe0 Revert "Update CCDirector.h"
This reverts commit 11200dfac0.
2022-07-04 05:12:54 +03:00
DelinWorks 6a7a77c604 Update CCDirector.h 2022-07-04 04:58:13 +03:00
halx99 38743291e2 Improve class IndexArray 2022-07-04 09:13:06 +08:00
DelinWorks c97042be2e Fix android arm64 incorrect random number generation. 2022-07-04 03:28:55 +03:00
DelinWorks 35d3df7075 Fix mobile compilation.
Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks 3d8b597967 Fix platforms compilation. 2022-07-03 21:01:21 +03:00
DelinWorks 25283190f4 Use enum class instead. 2022-07-03 20:55:40 +03:00
DelinWorks 419435a27f [skip ci] 2022-07-03 20:50:02 +03:00
DelinWorks 0ff762b835 Move global enums to their own file. 2022-07-03 20:43:55 +03:00
halx99 5f4e2c0463 [WIP] Wrapper IndexArray with byte_buffer 2022-07-03 17:24:10 +08:00
aismann 6209d8db4c use engine global namespace 2022-07-03 07:26:37 +02:00
halx99 addfea9ec1 Move enum FPSPosition to engine global namespace 2022-07-03 11:24:00 +08:00
halx99 508836ed44 Enable switch fps position on mobile device 2022-07-03 11:17:22 +08:00
DelinWorks b0e8017972 Update CCDirector.cpp [skip ci] 2022-07-02 18:26:17 +03:00
DelinWorks 2043e4734f Remove buffers stat and add quad mesh shaders.
Remove drawn buffers label and Add a simple position_texture_color shader for simple primitives like quads to implement static sprite batching in the future.
2022-07-02 18:22:31 +03:00
aismann 2c96541bef Remove unused variable and cleanup on windowtest.cpp 2022-07-02 11:29:26 +02:00
aismann 5b43f6883e Cleanup, last fixes, rename enum FPSPosition 2022-07-02 08:17:24 +02:00
aismann 375449cd72 fix typo 2022-07-02 06:19:47 +02:00
aismann cd7743f627 add 'no change' check. 2022-07-02 06:02:22 +02:00
aismann 684fb3dcee FPS display set position should be set by API #695 2022-07-01 17:15:20 +02:00
Turky Mohammed 8b22650ac9 Merge: 24c2550a09 8806d7bdf7
Merge branch 'adxeproject:dev' into improve-3d-renderer
2022-07-01 13:46:04 +03:00
涓€绾跨伒 5f2225662d Merge: 9b1edadb2f 6d8aa5e6c1
Merge pull request #690 from DelinWorks/engine-bug-fixes

[BUG] Fix `getDefaultCamera()` returning nullptr on scene initialization.
2022-07-01 12:17:08 +08:00
halx99 f0758b7993 Improve mac fps limit 2022-07-01 11:02:31 +08:00
DelinWorks ec3fa15af7 Fix overriding position when applying custom properties. [skip ci] 2022-07-01 05:58:42 +03:00
DelinWorks 7b829e6cff Use CCASSERT instead. 2022-07-01 05:54:20 +03:00
DelinWorks b6a80ab5b6 Fix get default camera nullptr on scene initialization. 2022-07-01 03:34:37 +03:00
DelinWorks 35bd10e707 Add UINT mesh index format support. 2022-06-30 21:44:37 +03:00