James Chen
1d0fa4a9aa
fixed #1292 : Updated lua bindings.
2012-06-15 17:26:11 +08:00
James Chen
bc150ea5a9
fixed #1327 : Exported 'create' method for lua bindings.
2012-06-15 11:46:51 +08:00
James Chen
4c1ca36aa8
fixed #1326 : The compilation of Hellolua and testjs project was broken after synchronizing to rc2.
2012-06-15 10:51:53 +08:00
James Chen
4864640816
fixed #1270 : Re-generated LuaCocos2d.cpp.
2012-05-29 17:25:18 +08:00
James Chen
19c96632b5
fixed #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces.
2012-05-29 16:21:23 +08:00
James Chen
5fc72581cb
issue #1204 : Removed CCApplication::initInstance.
2012-05-02 17:50:26 +08:00
James Chen
6f62251bb6
fixed #1190 : Updated some .pkg files.
2012-04-26 14:32:17 +08:00
James Chen
edfb8c1f9c
issue #1190 : used std::string as key of CCDictionary. Updated CCString.pkg, CCArray.pkg, CCDictionary.pkg.
2012-04-26 11:39:49 +08:00
James Chen
96a177bd37
issue #1190 : updated some pkg files for lua binding.
2012-04-26 09:34:42 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
Phenix Yu
e623cd6357
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
...
Conflicts:
cocos2dx/include/CCTexture2D.h
cocos2dx/include/ccMacros.h
cocos2dx/textures/CCTexture2D.cpp
lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
James Chen
94e056d964
fixed #1160 : Renamed 'CGFloat' to 'CCFloat'.
2012-04-13 14:09:02 +08:00
Phenix Yu
a05757f741
update for msvc2010
2012-04-09 00:10:12 +08:00
minggo
74aaf4c6ca
issue #1056:gles20 runs ok on android
2012-03-20 16:10:12 +08:00
Liao YuLei
5b98cf8539
remove exception catch from CCLuaEngine::executeFunctionByHandler()
2012-03-08 10:57:03 +08:00
Liao YuLei
c6c7fb1be6
Improve Lua engine
...
rename executeFunctionByRefId() to executeFunctionByHandler()
add executeFunctionWithCCObject()
add pushIntegerToLuaStack()
add pushFloatToLuaStack()
add pushBooleanToLuaStack()
add pushCCObjectToLuaStack()
2012-03-07 20:27:26 +08:00
James Chen
f8ff388e8d
rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
...
test ok on win32 and android
2012-02-14 18:04:56 +08:00
minggo
8b855a917f
issue #973 : refactor lua support
2012-02-10 12:02:46 +08:00
YuLei Liao
1858b7be18
* remove lua exts
2012-02-09 14:13:01 +08:00
YuLei Liao
6ebdf9cb4b
* add CCScriptSupport
2012-02-09 14:07:11 +08:00
YuLei Liao
2b1f83a61b
add addLuaLoader(loader_Android)
2012-02-07 15:16:15 +08:00
YuLei Liao
7a96d13fb6
rename all FuncID to Handler
2012-02-07 11:43:29 +08:00
YuLei Liao
69a7e2a2e3
* change unsigned int CCObject::m_uLuaID -> int CCObject::m_nLuaID, because LUA_INTEGER is int.
2012-02-04 11:34:17 +08:00
dumganhar
6fbf2f1d09
move SelectorProtocol to CCObject
2012-02-03 15:05:29 +08:00
YuLei Liao
279e915b55
* update tolua++ packages
2012-01-21 01:29:30 +08:00
YuLei Liao
26ab000906
* tmp
2012-01-21 01:15:05 +08:00
YuLei Liao
b79828a697
* merge lua fix
2012-01-21 00:47:51 +08:00
YuLei Liao
9660bcd165
* merge upstream/master to master
2012-01-20 19:08:21 +08:00
minggo
75216ac9ca
make CCTouchDelegate::touchDelegateRetain() and touchDelegateRelease as pure virtual function
2012-01-11 16:54:14 +08:00
minggo
8a05363b05
generate new LuaCocos2d.cpp for new codes
2012-01-04 13:52:58 +08:00
YuLei Liao
bc52b0dd73
* fix CCAction class
2011-12-25 11:48:37 +08:00
minggo
333342afe2
fixed #892 : update pkg and LuaCocos2d.cpp
2011-12-23 11:10:36 +08:00
YuLei Liao
668c59ebbd
Merge branch 'luafix-0.10.0'
2011-12-17 12:02:43 +08:00
YuLei Liao
318a4c5ba8
merge upstream/master to master
2011-12-17 12:02:24 +08:00
YuLei Liao
c7553b90b5
* improve tolua_stack_dump()
2011-12-17 11:18:33 +08:00
YuLei Liao
2ece926122
* tolua_pushusertype_ccobject() & tolua_remove_ccobject_by_refid() return errcode
2011-12-08 15:44:49 +08:00
YuLei Liao
7e170c7517
* add LUA_ENGINE_DEBUG & LUALOG macro
2011-12-08 15:44:13 +08:00
YuLei Liao
1184559ce1
* add tolua_stack_dump()
2011-12-08 00:30:46 +08:00
YuLei Liao
6be1e0a8d6
* change CCLuaEngine::executeFunctionByRefID() to public
2011-12-08 00:29:22 +08:00
minggo
3bf11dba7e
issue #892 : modify pkg for lua
2011-12-07 15:24:03 +08:00
YuLei Liao
010a386338
* add CCApplication, CCFileUtils to Lua support
2011-12-05 13:57:43 +08:00
YuLei Liao
fb4582b9fd
* add TOLUA_RELEASE macro
2011-12-05 11:38:38 +08:00
YuLei Liao
442e06e62e
* add CCNode:getPositionLua(), return CCPoint
2011-12-04 11:35:55 +08:00
YuLei Liao
ffe54c4ce5
* add more Lua property for CCNode, CCSprite
2011-12-04 10:57:20 +08:00
YuLei Liao
f0e5cd9896
* add Lua property support for CCNode
2011-12-04 10:28:20 +08:00
YuLei Liao
cf12806558
merge luafix-0.9.2
2011-12-01 22:02:16 +08:00
YuLei Liao
fe7f810096
* make CCEase* working for CCNode:runAction()
2011-12-01 16:55:21 +08:00
YuLei Liao
2d9e8f065b
* add CCNode:getPositionX(), CCNode:getPositionY(), CCNode:setPositionX(), CCNode:setPositionY()
2011-12-01 14:58:39 +08:00
YuLei Liao
45fe3b3090
* merge luafix-0.9.2
2011-11-30 21:42:18 +08:00
YuLei Liao
216ad9b9cb
* merge upstream/master to master
2011-11-30 21:38:20 +08:00