Commit Graph

2807 Commits

Author SHA1 Message Date
WuHao c7e990dcae Merge branch 'v3.6' of https://github.com/Wu-Hao/cocos2d-x into v3.6
Conflicts:
	cocos/2d/SpritePolygon.cpp
2015-04-27 13:39:41 +08:00
WuHao 9f2ea5fbb9 fixed some SpritePolygon create, added more tests 2015-04-27 13:34:47 +08:00
samuele3hu d7dbb910d0 Update SpritePolygonCache 2015-04-27 11:57:36 +08:00
samuele3hu cf53d13f6f Update SpritePolygon.cpp 2015-04-27 11:07:08 +08:00
samuele3hu 6f17dcecf2 Update config.json for 3rd-party-libs and SpritePolygonCache 2015-04-27 11:01:47 +08:00
WuHao c2cefadb6f Merge branch 'v3.6' of https://github.com/Wu-Hao/cocos2d-x into v3.6 2015-04-27 10:44:56 +08:00
WuHao cd0ebc1801 fix the info struct 2015-04-27 10:44:23 +08:00
samuele3hu bd5ca083e9 Fix the compile error of SpritePolygonTest on the win32 and wp8.1 2015-04-26 23:08:14 +08:00
WuHao 9496a48800 Merge branch 'v3.6' of https://github.com/cocos2d/cocos2d-x into v3 2015-04-24 18:29:23 +08:00
WuHao c1d10ffa1c fixed poly2tri creation method, added testCase 2015-04-24 18:28:28 +08:00
WuHao 5620da1adf fixed anchor point issue, removed rect rotated property 2015-04-24 18:17:12 +08:00
WuHao 0e318dd8dc fixed UV issue, also taking account of contentScaleFactor, made test case better 2015-04-24 17:39:43 +08:00
minggo 0198c8707b Merge pull request #11572 from super626/v3
Fix memory leak
2015-04-24 16:42:33 +08:00
XiaoFeng 07725ce84d fix 2015-04-24 11:40:15 +08:00
WuHao 07349ff588 initial cpp test 2015-04-23 18:03:03 +08:00
XiaoFeng faddbd8e71 Add function to texture cache for studio to check if texture have been already loaded 2015-04-23 16:50:28 +08:00
WuHao ada7ced0a8 change getVecCount to ssize_t 2015-04-23 16:40:11 +08:00
WuHao 1ee87140b1 renamed PolySprite to SpritePolygon 2015-04-23 14:34:56 +08:00
samuele3hu 7c77bc9587 Add the PolySprite support and adjust the project setting on the different platform 2015-04-23 00:51:47 +08:00
Dale Stammen 0f3ff6f762 Merge branch 'v3' into v3-winrt-typo-fix 2015-04-21 18:18:00 -07:00
Dale Stammen 84a47000b5 rename -win to -winrt 2015-04-21 18:17:18 -07:00
Dale Stammen a2ed8e7234 disable INCREMENTAL for ARM builds. Fixes lnk2013 error 2015-04-21 08:38:19 -07:00
lvlong 4f96037e15 1. Merge branch 'v3' of github.com:super626/cocos2d-x into v3
2. fix bug: memory leak!
2015-04-21 19:38:38 +08:00
minggo 7a1a021974 Merge pull request #11517 from andyque/fix-widget-gray-shader-issue
Fix widget gray shader issue
2015-04-21 09:34:18 +08:00
andyque 484153aff7 remove ui shaders in windows platform 2015-04-20 17:54:49 +08:00
andyque 1e514f0a2b fix freetype include path on win-8.1 2015-04-20 15:54:31 +08:00
Vladimir Perminov 4c33050536 Optimize Vec2
small function Vec2 move to Vec2.inl
Added:
setZero();

Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
2015-04-19 20:40:52 +03:00
WenhaiLin 9c2e39dd49 Label:Fixed the shadow color of system font may be incorrect. 2015-04-17 15:42:41 +08:00
WenhaiLin 5a438ed9a1 Label:Fixed the shadow effect of system font might not be shown. 2015-04-17 15:26:43 +08:00
WenhaiLin 0ac99002d5 Label:disableEffect(LabelEffect::XXXX) support disable all effect. 2015-04-17 14:39:52 +08:00
lvlong f55af40016 fix bug: label action in multiple cameras. 2015-04-17 10:19:20 +08:00
Dale Stammen b1c9c34c19 added Windows Image Component support for Windows 8.1 Universal App 2015-04-15 09:19:38 -07:00
Dale Stammen 081b9ccac2 updated freetype include path 2015-04-15 08:20:03 -07:00
Dale Stammen c9eb2790be updated chipmunk and freetype libs 2015-04-15 08:08:18 -07:00
Dale Stammen b700798287 removed WP8 project files 2015-04-15 07:13:54 -07:00
minggo 4211b20134 Merge pull request #11414 from likexx/patch-1
Update CCLabel.cpp
2015-04-14 10:06:09 +08:00
minggo d246c33974 Merge pull request #11413 from WenhaiLin/v3-label-sf-position
Label:Fixed the position of system font is wrong if it is visited by a new camera.
2015-04-14 09:59:09 +08:00
minggo 06a2042a11 Merge pull request #11345 from IgorMats/v3
Add getStroke/setStroke methods for motion streak.
2015-04-14 09:36:03 +08:00
Igor Mats e54a51be02 Fix comment. 2015-04-13 19:24:19 +03:00
likexx 6f341e3284 Update CCLabel.cpp
in rare case, the texture atlas becomes NULL. Added an additional check to make sure it won't crash here.
2015-04-13 20:53:34 +08:00
WenhaiLin d24a1243da Label:Fixed the position of system font is wrong if it is visited by a new camera. 2015-04-13 18:22:05 +08:00
WenhaiLin 9ef04943a8 Label:Fixed System font can't scale. 2015-04-13 16:28:55 +08:00
minggo 9cc03407a8 Merge pull request #11383 from WenhaiLin/v3-physics-rotation
Physics: Fixed the rotation of PhysicsBody is wrong if the rotation of node is set before PhysicsBody attached.
2015-04-10 18:12:43 +08:00
Wenhai Lin 1949348124 Physics: Fixed the rotation of physics body is wrong if the rotation for node is set before body attached. 2015-04-10 17:01:21 +08:00
minggo 698d93a42b Merge pull request #11379 from WenhaiLin/v3-physics-fix
Physics: Fixed position of physics body is wrong when the position of parent node changes
2015-04-10 16:45:45 +08:00
Wenhai Lin 97082cb169 Physics: Fixed position of physics body is wrong when the position of parent node changes 2015-04-10 15:39:39 +08:00
andyque c8d8a0d220 add disableEffect API for ui::Text 2015-04-10 14:18:16 +08:00
Igor Mats f5c61b4f9a Ooops. 2015-04-09 13:36:17 +03:00
Igor Mats 60759764ff Add getStroke method. 2015-04-09 12:05:21 +03:00
Igor Mats 7f24eb0cf6 Add setStroke method. 2015-04-08 21:55:24 +03:00