Commit Graph

20 Commits

Author SHA1 Message Date
minggo 860d3eff4b issue #1454: make js binding work together with lua binding and native codes 2012-08-31 17:55:45 +08:00
James Chen e2629ef175 Fixed some compile errors on win32. 2012-08-30 23:10:09 +08:00
mustime 5ed3ec14e9 issue #1425: update pkg and recreate LuaCococs2d.cpp 2012-08-30 15:33:54 +08:00
mustime 7172e71e1a issue #1425: recreate LuaCocos2d.cpp for tolua++ binding 2012-08-29 17:14:16 +08:00
mustime 69679ff545 issue #1425: remove endToLua interface in CCDirector.h, use renaming
feature in tolua++ instead.
2012-08-28 14:28:33 +08:00
mustime 60a64d0eca issue #1425: remove the scheduleScriptHandler interface from CCNode 2012-08-28 12:49:43 +08:00
mustime 9b384dace2 issue #1425: update for pkg files' change 2012-08-28 11:53:07 +08:00
mustime be116f5352 issue #1425: update TestLua project 2012-08-27 11:43:47 +08:00
mustime 4c7ad0d0d1 issue #1425: testlua project 2012-08-24 10:23:23 +08:00
mustime 96e621bae8 issue #1425: recreate LuaCocos2d.cpp for .pkg files' changes 2012-08-23 16:13:08 +08:00
mustime be3a02c7f3 issue #1425: fixed the problem when using ccBezierConfig to create
CCBezierAction
2012-08-23 13:54:23 +08:00
mustime 354f7a51b2 issue #1425: recreate luacocos2d.cpp to meet pkg files 2012-08-22 12:02:56 +08:00
mustime d01842a37b Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into testlua
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-08-22 09:39:21 +08:00
mustime 57659d1584 issue #1425: modifing pkg files for Lua 2012-08-21 18:42:35 +08:00
minggo 07ddd43695 issue #1437:make CCApplication::sharedApplication() return pointer 2012-08-21 15:28:43 +08:00
minggo cfdc50fb60 issue #1437:make CCEGLView::sharedOpenGLView() return pointer 2012-08-21 14:58:31 +08:00
mustime d5b99cc79e issue #1425: corresponding changes for .pkg files 2012-08-11 16:05:38 +08:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
minggo 59db9f0c6f issue #1399:lua building works ok after adjusting directory structure 2012-07-23 17:14:18 +08:00
James Chen 77f1fba566 issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00