Walzer
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c5f230ccab
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#issue 528, update HelloLua.xcodeproj for new folder name
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2011-06-23 14:51:44 +08:00 |
minggo
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626d3e0921
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[android] fixed #364: synchrolize java code to HelloLua
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2011-06-23 14:46:58 +08:00 |
Walzer
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fad6846054
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[win32] fix a bug in HelloLua.win32.vcproj.user to find Resource path
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2011-06-23 14:46:16 +08:00 |
minggo
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53eafa77ff
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Merge https://github.com/cocos2d/cocos2d-x into iss364
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2011-06-23 14:45:25 +08:00 |
minggo
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10cdd7f798
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[android] fixed #364: line break ok on Android
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2011-06-23 14:44:20 +08:00 |
minggo
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d4bd6e63d2
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synchrolize java code to HelloLua
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2011-06-23 12:47:02 +08:00 |
Walzer
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19c539247d
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[android] issue #528, rename the folders in cocos2d-x/lua, for xcode4 template generator.
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2011-06-23 12:01:02 +08:00 |
Walzer
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4781b09170
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[android] make HelloLua/build_native.sh can be executed on mac osx, remove skia dependance.
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2011-06-23 11:34:33 +08:00 |
Walzer
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f3375f0dbb
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issue #528, improve CCScriptEngineManager. AppDelegate should hold the whole lifecycle of LuaEngine object.
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2011-06-21 17:02:08 +08:00 |
minggo
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968779912a
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fixed #528: add copyright & modify pop menu position
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2011-06-21 15:50:47 +08:00 |
minggo
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80e618f6ed
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issue #528: fix some bug & complete hello.lua
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2011-06-21 11:47:57 +08:00 |
minggo
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826a7822ed
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issue #528: refactor lua ok on iOS
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2011-06-21 10:33:42 +08:00 |
minggo
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2f97a43439
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issue #528: refactor lua ok on Android
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2011-06-21 10:18:43 +08:00 |
minggo
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022e2b9998
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issue #528: refactor ok on win32
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2011-06-20 17:31:38 +08:00 |
minggo
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25de09e34b
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lua support ok on win32
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2011-06-15 15:50:16 +08:00 |
minggo
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44f24eb3ef
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reconstruct lua project
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2011-06-15 15:31:22 +08:00 |
minggo
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dd78419a83
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HelloLua runs ok on iOS
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2011-06-15 13:55:30 +08:00 |
minggo
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73c33c28dd
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HelloLua runs ok on win32
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2011-06-15 11:43:00 +08:00 |
minggo
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c5e974cc4c
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delete menu2.PNG, the name is error
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2011-06-15 11:12:38 +08:00 |
minggo
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b087984acc
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add HelloLua
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2011-06-15 11:11:13 +08:00 |