mogemimi
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093ef3a14f
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Fix typos in variable names
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2016-07-26 04:06:01 +09:00 |
halx99
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bf996c5bac
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Add ETC1 builtin alpha support. (#16118)
* Add ETC1 builtin alpha support.
* Rename setETC1AlphaFileEndix to setETC1AlphaFileSuffix
* Check whether etc1 alpha suffix is empty
* fix Code ident & Add etc1 alpha test case to SpriteTest.
* Remove unused ETC1AA shader programs
* Fix all review issues and endl issues
* Add a new TriangleCommand::init() with Texture2D* instead of GLuint textureID
* #fix issues
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2016-07-25 17:31:54 +08:00 |
mogemimi
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b9c78ac41c
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Use std::abs to avoid overhead of casting float to double
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2016-07-13 00:55:11 +09:00 |
mogemimi
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7531c5156b
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Fix documentation when compile with -Wdocumentation and Clang
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2016-07-10 17:38:32 +09:00 |
minggo
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4e125d84a4
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fix compiling and linking error with ndk r12b
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2016-07-08 15:29:35 +08:00 |
mogemimi
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2650fd1afd
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Add missing float suffix to avoid -Wdouble-promotion
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2016-07-04 23:12:45 +09:00 |
mogemimi
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2443e09d29
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Fix typos and other mistakes in docs
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2016-07-04 00:42:10 +09:00 |
mogemimi
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c0f2194961
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Fix some minor typos in local variable names
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2016-06-29 11:04:11 +09:00 |
mogemimi
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cbc0612306
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Use nullptr instead of 0 or NULL
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2016-06-23 12:39:23 +09:00 |
mogemimi
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a348cbda8b
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Move StringUtils functions from deprecated header file to ccUTF8.h (#15835)
* Move StringUtils functions outside of deprecated header
* Replace deprecated headers with 'base/ccUTF8.h'
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2016-06-15 15:01:26 +08:00 |
mogemimi
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fc6c612c4c
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Remove duplicate header includes
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2016-05-26 23:25:44 +09:00 |
Ricardo Quesada
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1a7c22bd97
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Merge pull request #15594 from yutaka-takeda-drecom/fix/sprite3d_singlesprite_bug
CCSprite::createNode bug fix.
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2016-05-26 08:59:46 -03:00 |
mogemimi
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948f64631f
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Use const references whenever possible
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2016-05-17 13:17:56 +09:00 |
Huabing.Xu
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e8acf38212
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fix animate 3d bug
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2016-05-09 15:21:19 +08:00 |
TAKEDA Yutaka
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d17fdfe3cc
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CCSprite::createNode bug fix.
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2016-05-09 15:42:39 +09:00 |
minggo
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86df9b535a
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Merge pull request #15493 from njh0602/somefix
Renamed ignoreAnchorPointForPosition()
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2016-04-26 11:41:09 +08:00 |
mogemimi
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d2c46167c3
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Fix compiler warning C4804 under Visual Studio
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2016-04-25 10:46:33 +09:00 |
NamJunHyone
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401f3a84ac
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Renamed ignoreAnchorPointForPosition()
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2016-04-22 21:36:02 +09:00 |
mogemimi
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a3ad4cddf8
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Fix warnings about signed/unsigned mismatch
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2016-04-22 12:20:05 +09:00 |
tomi-payne
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fbadcf188a
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Update CCSprite3D.cpp
Fixed Sprite3DCache::removeSprite3DData error
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2016-04-19 10:11:29 +08:00 |
Steve Tranby
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24fd25e143
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Iterator erase pattern
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2016-04-01 18:29:21 -06:00 |
Xpol Wan
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e7864cdb89
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Removed unnecessary search paths.
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2016-03-22 16:04:12 +08:00 |
Xpol Wan
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90456d29ba
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Fixes 1605 include path in 541 files
using the tools/coding-style/include-linter.py with -f options.
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2016-03-20 21:53:44 +08:00 |
Wenhai Lin
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4992037c5c
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Avoid creating temporary string objects
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2016-02-03 23:12:37 +08:00 |
James Chen
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b04e4754d7
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Refactor CCBundle3D, remove wrong use of getDataFromFile. _jsonBuffer is std::string, _binaryBuffer is Data instance now.
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2016-01-15 00:55:10 +08:00 |
pandamicro
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022bcc24f1
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Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into v3
Conflicts:
cocos/scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_manual.cpp
cocos/scripting/js-bindings/manual/component/CCComponentJS.cpp
cocos/scripting/js-bindings/manual/js_bindings_opengl.cpp
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2015-12-20 22:56:33 +08:00 |
XiaoYang
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593a619dc8
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Merge pull request #14715 from liamcindy/v3_textureCache
update for 3D object render, revert old changes
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2015-12-18 21:22:31 +08:00 |
Liam
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fb312a761c
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update for 3D object render, revert old changes
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2015-12-18 11:23:33 +08:00 |
Wenhai Lin
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4fa58602a8
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Adds `std::nothrow` to the `new` statements
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2015-12-16 14:02:55 +08:00 |
XiaoYang
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d904246aa8
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Merge pull request #14613 from super626/v3
fix 3d model bug
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2015-12-14 10:04:25 +08:00 |
mogemimi
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f280a31323
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Fix typo in documentation and comments
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2015-12-09 01:48:24 +09:00 |
yangxiao
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6e1f38fdc4
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fxi model bug
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2015-12-08 16:32:06 +08:00 |
pandamicro
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6ff2586f26
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Merge pull request #14574 from super626/v3
Fix Sprite3D::setMaterial when multiple meshes exist
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2015-12-04 17:38:56 +08:00 |
Ricardo Quesada
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f6c2758801
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Merge pull request #14409 from xiaofeng11/v3_combine_opengl
Combine Studio change for openGL related operation
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2015-12-03 23:03:40 -08:00 |
yangxiao
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8d546828f4
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fix Sprite3D::setMaterial
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2015-12-04 10:54:43 +08:00 |
Shun Lin
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d0ce2473a1
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Merge pull request #14499 from xiaofeng11/v3_combine_safety
Change ASSERT to safety mode
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2015-12-04 00:04:36 +08:00 |
Liam
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07bc48c1b8
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revert glprogram
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2015-12-03 16:29:02 +08:00 |
yangxiao
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ebd5c1cca7
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resolve conflict and fix checktexture bug
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2015-12-02 11:26:05 +08:00 |
xiaofeng11
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18666a9b41
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Merge pull request #14393 from xiaofeng11/v3_combine_3d
Combine Studio change for 3d components
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2015-12-02 09:47:12 +08:00 |
yangxiao
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54e13c3acd
|
update comment
|
2015-12-01 17:47:34 +08:00 |
yangxiao
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23f03bc65f
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update comment
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2015-12-01 10:47:25 +08:00 |
yangxiao
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11f1bd6e28
|
builtin material normal map support
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2015-12-01 10:37:53 +08:00 |
Liam
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4d379ed9bd
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revert ccplane
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2015-11-30 14:53:37 +08:00 |
Liam
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e0349ae975
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update sprite 3d test
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2015-11-30 14:48:19 +08:00 |
XiaoFeng
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71871bacf9
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Add aabb dirty mark when load from file
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2015-11-27 15:53:26 +08:00 |
XiaoFeng
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2d28b78e41
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Add 3 missing class export
Change clearShader logic.
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2015-11-27 14:58:18 +08:00 |
XiaoFeng
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a61fe711e2
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Update
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2015-11-27 14:01:43 +08:00 |
XiaoFeng
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f5f09133e6
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Change ASSERT to safety mode
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2015-11-26 16:49:01 +08:00 |
XiaoFeng
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09606e96cd
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Add comment for new function
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2015-11-25 11:33:24 +08:00 |
XiaoFeng
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d0cd640ac8
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Update
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2015-11-25 11:15:17 +08:00 |