minggo
dfa1216ba9
add CCBReader into project
2012-06-01 11:01:09 +08:00
minggo
a698f9bf69
fix some bug
2012-05-30 18:31:20 +08:00
James Chen
ff0dde984c
fixed #1240 : Updated vs2008 project setting (release target).
2012-05-29 18:29:56 +08:00
James Chen
b4fad0bb2b
fixed #1240 : Updated vs2010 project setting (release target).
2012-05-29 18:06:52 +08:00
James Chen
1ddb5d51b5
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-05-29 17:13:21 +08:00
minggo
a09bbbd0ba
fixed #1177 : modify project setting, because CCStd.h is moved into platform/ios
2012-05-29 16:23:57 +08:00
James Chen
19c96632b5
fixed #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces.
2012-05-29 16:21:23 +08:00
minggo
0ba62c3854
issue #1246:use CCLabelBMFont instead of CCLabelTTF in CCDirector.cpp
2012-05-24 10:48:39 +08:00
James Chen
22b2f722b5
fixed #1220 : Using CCString::stringWithContentsOfFile to get string from lua script files.
2012-05-04 14:31:56 +08:00
James Chen
bf0da624b4
issue #1191 : Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10.
2012-05-04 11:16:57 +08:00
James Chen
47b8148064
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1191_gles20_template
2012-05-04 02:08:31 +08:00
James Chen
82439733c5
fixed #1204 : Made CCEGLView::Create(on win32) as a private function. Updated ExtensionsTest.
...
And updated the format of source files(changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces).
2012-05-03 10:12:00 +08:00
James Chen
395dbc90aa
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
...
Conflicts:
lua/cocos2dx_support/LuaCocos2d.cpp
2012-05-02 18:23:16 +08:00
James Chen
5fc72581cb
issue #1204 : Removed CCApplication::initInstance.
2012-05-02 17:50:26 +08:00
minggo
75601fbc02
fixed #1201 : simplify the writing of Android.mk and correct corresponding template
2012-05-02 17:29:16 +08:00
James Chen
abdc94ae3c
Merge branch 'iss1194_tex_wat' of https://github.com/dumganhar/cocos2d-x into iss1194_tex_wat
2012-05-02 12:05:39 +08:00
James Chen
a998062c57
issue #1194 : Updated project configuration for android. Null pointer checking in CCNode::removeFromParentAndCleanup.
2012-05-02 12:04:27 +08:00
James Chen
63a8bbf0d9
issue #1194 : Updated ios project configurations after adding CCTextureWatcher.
2012-05-02 10:39:39 +08:00
James Chen
9886f281ee
issue #1191 : Updated win32 project files.
2012-04-27 18:50:55 +08:00
James Chen
6f62251bb6
fixed #1190 : Updated some .pkg files.
2012-04-26 14:32:17 +08:00
James Chen
f5ffe8249e
issue #1190 : Updated ios lua project.
2012-04-26 13:05:05 +08:00
James Chen
394622f538
issue #1190 : Updated HelloLua.java and Cocos2dxGLSurfaceView.java, make HelloLua app support opengles2.0.
2012-04-26 12:06:51 +08:00
James Chen
8d63e9f1bd
issue #1190 : Updated some files for android port.
2012-04-26 11:52:21 +08:00
James Chen
b21944e1d3
issue #1190 : Updated main.cpp and Android.mk for HelloLua project of android.
2012-04-26 11:45:22 +08:00
James Chen
edfb8c1f9c
issue #1190 : used std::string as key of CCDictionary. Updated CCString.pkg, CCArray.pkg, CCDictionary.pkg.
2012-04-26 11:39:49 +08:00
James Chen
96a177bd37
issue #1190 : updated some pkg files for lua binding.
2012-04-26 09:34:42 +08:00
James Chen
568bdce6c1
fixed #1188 : Removed some unused files.
2012-04-25 17:46:29 +08:00
James Chen
af86a52f27
issue #1177:Updated some files for ios port.
2012-04-23 15:40:46 +08:00
James Chen
d1d0fd619a
issue #1177 : Added CCEGLViewProtocol class as CCEGLView's super class. Updated win32, android project configuration.
2012-04-20 15:23:00 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
4068be84e9
Refactored project folders.
2012-04-19 11:46:08 +08:00
James Chen
783b2fe79b
Removed some unused codes regard to WOPHONE.
2012-04-19 10:46:37 +08:00
Phenix Yu
e623cd6357
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
...
Conflicts:
cocos2dx/include/CCTexture2D.h
cocos2dx/include/ccMacros.h
cocos2dx/textures/CCTexture2D.cpp
lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
Phenix Yu
b8e6d9c589
fixed memory leak from CCGLProgram.cpp
...
enable retina for win32
2012-04-11 11:15:53 +08:00
Phenix Yu
a05757f741
update for msvc2010
2012-04-09 00:10:12 +08:00
minggo
7890333505
fixed #721 : cocosdenshion can play local file on android
2012-03-06 16:56:30 +08:00
James Chen
6d97e3e381
fixed #972 : update ios project configures.
2012-02-16 11:48:09 +08:00
James Chen
bcbb2b571b
modify HelloLua project configure for ios platform
2012-02-15 18:17:41 +08:00
James Chen
2c599d31b5
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss972_CCNotificationCenter
2012-02-15 17:02:47 +08:00
James Chen
f8ff388e8d
rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
...
test ok on win32 and android
2012-02-14 18:04:56 +08:00
minggo
fd9f73f43e
fixed #957 : avoid to go to background when inputting test
2012-02-14 16:02:41 +08:00
minggo
538adcec3e
merge code from duleface
2012-02-10 13:56:20 +08:00
minggo
8b855a917f
issue #973 : refactor lua support
2012-02-10 12:02:46 +08:00
YuLei Liao
791736162f
fix tolua_fix.c compile with C++ in VS2008
2012-02-10 12:00:55 +08:00
minggo
5ce4968524
merge from cocos2d-x master
2012-02-10 10:46:58 +08:00
minggo
6ae40fc12f
fixed #971 : build cocos2dx as static lib
2012-02-10 10:31:56 +08:00
YuLei Liao
c02aa9e666
* update windows vs2008 project
2012-02-09 20:08:13 +08:00
minggo
6988964a6e
refactor lua support
2012-02-09 18:12:45 +08:00
minggo
141dac47d3
Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor
2012-02-09 17:58:39 +08:00
YuLei Liao
e74b842a58
update HelloLua
2012-02-09 17:48:15 +08:00