Commit Graph

171 Commits

Author SHA1 Message Date
minggo dfa1216ba9 add CCBReader into project 2012-06-01 11:01:09 +08:00
minggo a698f9bf69 fix some bug 2012-05-30 18:31:20 +08:00
James Chen ff0dde984c fixed #1240: Updated vs2008 project setting (release target). 2012-05-29 18:29:56 +08:00
James Chen b4fad0bb2b fixed #1240: Updated vs2010 project setting (release target). 2012-05-29 18:06:52 +08:00
James Chen 1ddb5d51b5 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-05-29 17:13:21 +08:00
minggo a09bbbd0ba fixed #1177: modify project setting, because CCStd.h is moved into platform/ios 2012-05-29 16:23:57 +08:00
James Chen 19c96632b5 fixed #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces. 2012-05-29 16:21:23 +08:00
minggo 0ba62c3854 issue #1246:use CCLabelBMFont instead of CCLabelTTF in CCDirector.cpp 2012-05-24 10:48:39 +08:00
James Chen 22b2f722b5 fixed #1220: Using CCString::stringWithContentsOfFile to get string from lua script files. 2012-05-04 14:31:56 +08:00
James Chen bf0da624b4 issue #1191: Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10. 2012-05-04 11:16:57 +08:00
James Chen 47b8148064 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1191_gles20_template 2012-05-04 02:08:31 +08:00
James Chen 82439733c5 fixed #1204: Made CCEGLView::Create(on win32) as a private function. Updated ExtensionsTest.
And updated the format of source files(changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces).
2012-05-03 10:12:00 +08:00
James Chen 395dbc90aa Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
Conflicts:
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-05-02 18:23:16 +08:00
James Chen 5fc72581cb issue #1204: Removed CCApplication::initInstance. 2012-05-02 17:50:26 +08:00
minggo 75601fbc02 fixed #1201: simplify the writing of Android.mk and correct corresponding template 2012-05-02 17:29:16 +08:00
James Chen abdc94ae3c Merge branch 'iss1194_tex_wat' of https://github.com/dumganhar/cocos2d-x into iss1194_tex_wat 2012-05-02 12:05:39 +08:00
James Chen a998062c57 issue #1194: Updated project configuration for android. Null pointer checking in CCNode::removeFromParentAndCleanup. 2012-05-02 12:04:27 +08:00
James Chen 63a8bbf0d9 issue #1194: Updated ios project configurations after adding CCTextureWatcher. 2012-05-02 10:39:39 +08:00
James Chen 9886f281ee issue #1191: Updated win32 project files. 2012-04-27 18:50:55 +08:00
James Chen 6f62251bb6 fixed #1190: Updated some .pkg files. 2012-04-26 14:32:17 +08:00
James Chen f5ffe8249e issue #1190: Updated ios lua project. 2012-04-26 13:05:05 +08:00
James Chen 394622f538 issue #1190: Updated HelloLua.java and Cocos2dxGLSurfaceView.java, make HelloLua app support opengles2.0. 2012-04-26 12:06:51 +08:00
James Chen 8d63e9f1bd issue #1190: Updated some files for android port. 2012-04-26 11:52:21 +08:00
James Chen b21944e1d3 issue #1190: Updated main.cpp and Android.mk for HelloLua project of android. 2012-04-26 11:45:22 +08:00
James Chen edfb8c1f9c issue #1190: used std::string as key of CCDictionary. Updated CCString.pkg, CCArray.pkg, CCDictionary.pkg. 2012-04-26 11:39:49 +08:00
James Chen 96a177bd37 issue #1190: updated some pkg files for lua binding. 2012-04-26 09:34:42 +08:00
James Chen 568bdce6c1 fixed #1188: Removed some unused files. 2012-04-25 17:46:29 +08:00
James Chen af86a52f27 issue #1177:Updated some files for ios port. 2012-04-23 15:40:46 +08:00
James Chen d1d0fd619a issue #1177: Added CCEGLViewProtocol class as CCEGLView's super class. Updated win32, android project configuration. 2012-04-20 15:23:00 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 4068be84e9 Refactored project folders. 2012-04-19 11:46:08 +08:00
James Chen 783b2fe79b Removed some unused codes regard to WOPHONE. 2012-04-19 10:46:37 +08:00
Phenix Yu e623cd6357 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/include/CCTexture2D.h
	cocos2dx/include/ccMacros.h
	cocos2dx/textures/CCTexture2D.cpp
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
Phenix Yu b8e6d9c589 fixed memory leak from CCGLProgram.cpp
enable retina for win32
2012-04-11 11:15:53 +08:00
Phenix Yu a05757f741 update for msvc2010 2012-04-09 00:10:12 +08:00
minggo 7890333505 fixed #721: cocosdenshion can play local file on android 2012-03-06 16:56:30 +08:00
James Chen 6d97e3e381 fixed #972: update ios project configures. 2012-02-16 11:48:09 +08:00
James Chen bcbb2b571b modify HelloLua project configure for ios platform 2012-02-15 18:17:41 +08:00
James Chen 2c599d31b5 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss972_CCNotificationCenter 2012-02-15 17:02:47 +08:00
James Chen f8ff388e8d rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
test ok on win32 and android
2012-02-14 18:04:56 +08:00
minggo fd9f73f43e fixed #957: avoid to go to background when inputting test 2012-02-14 16:02:41 +08:00
minggo 538adcec3e merge code from duleface 2012-02-10 13:56:20 +08:00
minggo 8b855a917f issue #973: refactor lua support 2012-02-10 12:02:46 +08:00
YuLei Liao 791736162f fix tolua_fix.c compile with C++ in VS2008 2012-02-10 12:00:55 +08:00
minggo 5ce4968524 merge from cocos2d-x master 2012-02-10 10:46:58 +08:00
minggo 6ae40fc12f fixed #971: build cocos2dx as static lib 2012-02-10 10:31:56 +08:00
YuLei Liao c02aa9e666 * update windows vs2008 project 2012-02-09 20:08:13 +08:00
minggo 6988964a6e refactor lua support 2012-02-09 18:12:45 +08:00
minggo 141dac47d3 Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor 2012-02-09 17:58:39 +08:00
YuLei Liao e74b842a58 update HelloLua 2012-02-09 17:48:15 +08:00