Commit Graph

868 Commits

Author SHA1 Message Date
mogemimi c0f2194961 Fix some minor typos in local variable names 2016-06-29 11:04:11 +09:00
mogemimi cbc0612306 Use nullptr instead of 0 or NULL 2016-06-23 12:39:23 +09:00
mogemimi a348cbda8b Move StringUtils functions from deprecated header file to ccUTF8.h (#15835)
* Move StringUtils functions outside of deprecated header

* Replace deprecated headers with 'base/ccUTF8.h'
2016-06-15 15:01:26 +08:00
mogemimi fc6c612c4c Remove duplicate header includes 2016-05-26 23:25:44 +09:00
Ricardo Quesada 1a7c22bd97 Merge pull request #15594 from yutaka-takeda-drecom/fix/sprite3d_singlesprite_bug
CCSprite::createNode bug fix.
2016-05-26 08:59:46 -03:00
mogemimi 948f64631f Use const references whenever possible 2016-05-17 13:17:56 +09:00
Huabing.Xu e8acf38212 fix animate 3d bug 2016-05-09 15:21:19 +08:00
TAKEDA Yutaka d17fdfe3cc CCSprite::createNode bug fix. 2016-05-09 15:42:39 +09:00
minggo 86df9b535a Merge pull request #15493 from njh0602/somefix
Renamed ignoreAnchorPointForPosition()
2016-04-26 11:41:09 +08:00
mogemimi d2c46167c3 Fix compiler warning C4804 under Visual Studio 2016-04-25 10:46:33 +09:00
NamJunHyone 401f3a84ac Renamed ignoreAnchorPointForPosition() 2016-04-22 21:36:02 +09:00
mogemimi a3ad4cddf8 Fix warnings about signed/unsigned mismatch 2016-04-22 12:20:05 +09:00
tomi-payne fbadcf188a Update CCSprite3D.cpp
Fixed Sprite3DCache::removeSprite3DData error
2016-04-19 10:11:29 +08:00
Steve Tranby 24fd25e143 Iterator erase pattern 2016-04-01 18:29:21 -06:00
Xpol Wan e7864cdb89 Removed unnecessary search paths. 2016-03-22 16:04:12 +08:00
Xpol Wan 90456d29ba Fixes 1605 include path in 541 files
using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
Wenhai Lin 4992037c5c Avoid creating temporary string objects 2016-02-03 23:12:37 +08:00
James Chen b04e4754d7 Refactor CCBundle3D, remove wrong use of getDataFromFile. _jsonBuffer is std::string, _binaryBuffer is Data instance now. 2016-01-15 00:55:10 +08:00
pandamicro 022bcc24f1 Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into v3
Conflicts:
	cocos/scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_manual.cpp
	cocos/scripting/js-bindings/manual/component/CCComponentJS.cpp
	cocos/scripting/js-bindings/manual/js_bindings_opengl.cpp
2015-12-20 22:56:33 +08:00
XiaoYang 593a619dc8 Merge pull request #14715 from liamcindy/v3_textureCache
update for 3D object render, revert old changes
2015-12-18 21:22:31 +08:00
Liam fb312a761c update for 3D object render, revert old changes 2015-12-18 11:23:33 +08:00
Wenhai Lin 4fa58602a8 Adds `std::nothrow` to the `new` statements 2015-12-16 14:02:55 +08:00
XiaoYang d904246aa8 Merge pull request #14613 from super626/v3
fix 3d model bug
2015-12-14 10:04:25 +08:00
mogemimi f280a31323 Fix typo in documentation and comments 2015-12-09 01:48:24 +09:00
yangxiao 6e1f38fdc4 fxi model bug 2015-12-08 16:32:06 +08:00
pandamicro 6ff2586f26 Merge pull request #14574 from super626/v3
Fix Sprite3D::setMaterial when multiple meshes exist
2015-12-04 17:38:56 +08:00
Ricardo Quesada f6c2758801 Merge pull request #14409 from xiaofeng11/v3_combine_opengl
Combine Studio change for openGL related operation
2015-12-03 23:03:40 -08:00
yangxiao 8d546828f4 fix Sprite3D::setMaterial 2015-12-04 10:54:43 +08:00
Shun Lin d0ce2473a1 Merge pull request #14499 from xiaofeng11/v3_combine_safety
Change ASSERT to safety mode
2015-12-04 00:04:36 +08:00
Liam 07bc48c1b8 revert glprogram 2015-12-03 16:29:02 +08:00
yangxiao ebd5c1cca7 resolve conflict and fix checktexture bug 2015-12-02 11:26:05 +08:00
xiaofeng11 18666a9b41 Merge pull request #14393 from xiaofeng11/v3_combine_3d
Combine Studio change for 3d components
2015-12-02 09:47:12 +08:00
yangxiao 54e13c3acd update comment 2015-12-01 17:47:34 +08:00
yangxiao 23f03bc65f update comment 2015-12-01 10:47:25 +08:00
yangxiao 11f1bd6e28 builtin material normal map support 2015-12-01 10:37:53 +08:00
Liam 4d379ed9bd revert ccplane 2015-11-30 14:53:37 +08:00
Liam e0349ae975 update sprite 3d test 2015-11-30 14:48:19 +08:00
XiaoFeng 71871bacf9 Add aabb dirty mark when load from file 2015-11-27 15:53:26 +08:00
XiaoFeng 2d28b78e41 Add 3 missing class export
Change clearShader logic.
2015-11-27 14:58:18 +08:00
XiaoFeng a61fe711e2 Update 2015-11-27 14:01:43 +08:00
XiaoFeng f5f09133e6 Change ASSERT to safety mode 2015-11-26 16:49:01 +08:00
XiaoFeng 09606e96cd Add comment for new function 2015-11-25 11:33:24 +08:00
XiaoFeng d0cd640ac8 Update 2015-11-25 11:15:17 +08:00
songchengjiang 9241797acb support normal mapping material 2015-11-25 10:45:03 +08:00
XiaoFeng 722f20c4b6 Update implement remove condition macro check. 2015-11-24 18:29:58 +08:00
yangxiao 1ac82fa273 fix terrain ray trace bug when there is offset 2015-11-24 15:13:52 +08:00
XiaoFeng eb644ee79f Combine Studio change for 3d components 2015-11-16 15:05:43 +08:00
yangxiao 39a6f1e8f1 char* to string 2015-11-12 18:08:29 +08:00
yangxiao 3016bf696a fix updateVerticesForLOD 2015-11-05 15:18:46 +08:00
yangxiao 16a79ed9df function genMaterial keeps old state block 2015-11-04 11:10:28 +08:00