Commit Graph

33 Commits

Author SHA1 Message Date
Adrien de Sentenac eafceb38b7 Fixed simulator project files to add tinyxml2 to the include paths 2016-06-21 11:13:10 -04:00
pandamicro 817f4f4871 Update engine version 2016-04-07 22:36:29 +08:00
XiaoFeng 1554b6e676 Fix pre-compiled framework js project will crash if use "Force Quit" to terminate program. 2016-01-07 10:42:47 +08:00
肖峰 0c0f241c5e Fix pre-compiled frame work js project will crash when exit on MacOS 2015-12-30 19:42:19 +08:00
XiaoFeng 4815ec8b9a Update version number to v3.10 2015-12-14 10:32:29 +08:00
肖峰 3aeb5e0389 Fix when start simulator in CocoStudio to run a scene, can not read the correct config.json on MacOSX 2015-11-09 23:30:03 +08:00
XiaoFeng c0c35c603e Update version number & RELEASE_NOTES.md, prepare 3.9 release 2015-11-06 18:38:09 +08:00
XiaoFeng 218b5625bf Fix can not start js project with simulator in CodeIDE 2015-11-02 17:36:47 +08:00
pandamicro d3504a9216 Update versions and html5 engine 2015-09-22 02:31:21 +08:00
XiaoFeng 4cd3683e5b Use solution path as root path 2015-08-31 18:14:38 +08:00
XiaoFeng be2be30162 Fix missing config.json notice when simulator start to run a cocostudio project 2015-08-31 16:16:10 +08:00
pandamicro 6ee33499b4 Update changelog and versions for v3.8 rc0 2015-08-22 11:56:25 +08:00
andyque 9a83ed9b28 remove unneeded protocol in AppController.h. 2015-08-12 13:55:36 +08:00
pandamicro 3c2e66e425 Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
#	.travis.yml
#	build/cocos2d_js_tests.xcodeproj/project.pbxproj
#	build/cocos2d_tests.xcodeproj/project.pbxproj
#	cocos/2d/CCFont.h
#	cocos/2d/CCFontAtlas.cpp
#	cocos/2d/CCFontAtlas.h
#	cocos/2d/CCFontFreeType.cpp
#	cocos/2d/CCFontFreeType.h
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
#	cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
#	cocos/cocos2d.cpp
#	cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
#	cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
#	templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
#	templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
#	tools/bindings-generator
#	tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
#	tools/travis-scripts/generate-bindings.sh
#	tools/travis-scripts/generate-cocosfiles.sh
#	tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
Wenhai Lin 70628c9dec Fixed link errors on iOS/Mac 2015-07-29 13:59:58 +08:00
pandamicro a2a32ef58c Release docs for v3.7.1 2015-07-25 15:16:39 +08:00
Vincent Yang e4a8aeee45 Fixed #12962 : Scene can't have std::vector member. 2015-07-24 11:16:45 +08:00
Bin Zhang 0a6186d68f Solve the error in Xcode project of simulator. 2015-07-22 13:44:34 +08:00
Vincent Yang 3addf38134 Fixed #12906 : Can't add custom member to cocos2d::Scene subclass. 2015-07-22 12:01:34 +08:00
Bin Zhang 9b45a9ee6f Add preprocessor CC_ENABLE_BULLET_INTEGRATION=1 in simulator. 2015-06-30 16:14:25 +08:00
yinjimmy 06bd26cb63 Fixed: app crash when console ui trace nil string on mac platform #11211 2015-05-15 15:08:42 +08:00
yinjimmy 5cfa5ad8b8 add simulator 2015-05-14 14:11:40 +08:00
SunLightJuly ff8c0dac2b removed framework of simulator 2015-03-10 10:51:16 +08:00
SunLightJuly 10a60bb9da removed pbxproj of simulator 2015-03-10 02:28:27 +08:00
zhangbin b1f9fb4b8e Rename the Xcode target of libsimulator. 2015-01-16 14:29:48 +08:00
yinjimmy 0978a88b7f Merge branch 'v3' into combine
Conflicts:
	templates/lua-template-default/frameworks/runtime-src/proj.android/jni/Android.mk
	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
	templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj
	templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
	templates/lua-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
	tools/simulator/frameworks/runtime-src/proj.android/jni/Android.mk
	tools/simulator/frameworks/runtime-src/proj.win32/simulator.vcxproj
2015-01-12 17:54:58 +08:00
yinjimmy dea3cf9863 move runtime source to libsimulator project 2015-01-12 12:52:44 +08:00
yinjimmy d2a3a6a8c0 merge lua-template-default with lua-template-runtime 2015-01-09 04:08:41 +08:00
yinjimmy 650b398419 move files 2015-01-08 21:12:44 +08:00
yinjimmy 82f37fcf72 add libsimulator 2015-01-08 14:10:28 +08:00
yinjimmy dee536def2 support win32 2015-01-08 13:36:59 +08:00
yinjimmy f1f4e5f3c2 support android 2015-01-07 22:19:46 +08:00
yinjimmy 9122e15f2c move simulator 2015-01-07 17:50:15 +08:00