Commit Graph

83 Commits

Author SHA1 Message Date
James Chen 476a184a09 issue #1517: Updated js library for android. 2012-10-19 11:48:42 +08:00
James Chen de3376b43f issue #1517:[Win32]Upgrading SpiderMonkey js engine to FF 16.0.1 2012-10-19 11:15:23 +08:00
Rolando Abarca b0f02a0773 updates on the js front 2012-10-18 17:44:41 -07:00
James Chen b51ff47ed7 Updated mozjs.lib and mozjs.dll for win32 port. Built with Release mode. 2012-10-16 18:24:00 +08:00
James Chen c202671636 Update to latest generated bindings. 2012-10-15 17:31:25 +08:00
folecr 2ac7a5cbe4 microlattice : updating submodule reference to latest autogenerated bindings 2012-10-12 09:48:37 -07:00
James Chen 21491317c0 Fix compilation errors. 2012-10-12 15:41:45 +08:00
Rohan Kuruvilla eafd6ebf08 Fixing restart of context to not leak memory 2012-10-11 18:48:37 -07:00
Rohan Kuruvilla e7ac758b9f Updating bindings to match cocos2d-html5 2012-10-11 18:45:22 -07:00
Rohan Kuruvilla 0c1c5a432d Adding support to pass array of CCPoints from JS 2012-10-11 18:44:46 -07:00
folecr 4af5abbc56 Update submodule reference to point to latest auto-generated changes 2012-10-10 20:07:46 -07:00
James Chen 26a5f31f0e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1469-moonwarriors 2012-10-10 15:25:49 +08:00
James Chen 700b83f3b9 issue #1469: Added 'setBlendFunc' support for CCSprite, CCParticleSystem...etc. 2012-10-10 15:25:27 +08:00
James Chen 9f93b609e8 issue #1469: Added cc.config for js-bindings. 2012-10-10 15:24:20 +08:00
folecr 12d711a13e Update to latest generated JS bindings 2012-10-09 21:18:58 -07:00
Rohan Kuruvilla 12292afee6 Adding CCSchedule bindings. Also adding CCOrbitCamera bindings and modifying cocos2dx.ini 2012-10-09 15:03:14 -07:00
walzer d6ba2b44c4 update javascript/bindings/generated/ submodule revision pointer 2012-09-28 10:29:21 +08:00
folecr 5859260b25 Update to latest generated bindings 2012-09-27 13:39:49 -07:00
folecr f1aff597a2 Update makefile to include CocosDenshion 2012-09-27 13:39:49 -07:00
James Chen b48b329517 Removed js185-1.0.1.tar.gz. 2012-09-26 15:28:32 +08:00
minggo e20b933f1a make TestJavaScript work and fix some warnings 2012-09-24 13:57:45 +08:00
James Chen e4cee68688 Added libExtensions.lib for TestJavascript vs2010 project.
Removed some calling of 'USING_NS_CC;' in extensions.
2012-09-24 11:47:33 +08:00
James Chen 426915dd4a fixed some compilation error for win32 platform. 2012-09-24 11:05:15 +08:00
folecr 78bfc2df62 Fix spurious file introduced into makefile 2012-09-21 12:09:26 -07:00
folecr 12e88ac514 Update bindings 2012-09-21 12:07:30 -07:00
folecr 2a78f8d176 Separate out cocos specific manual type conversions. 2012-09-21 11:38:19 -07:00
folecr 6730294dbe Generated bindings are a submodule pointing to a separate repository
* This allows bindings to be generated by a build server
 * ... when the Cocos2D-X API changes
2012-09-21 11:38:19 -07:00
minggo 29fad4d570 Merge branch 'gles20-android-refactoring' of https://github.com/nicolasgramlich/cocos2d-x into merge_nicolas 2012-09-21 11:05:31 +08:00
Rohan Kuruvilla 100a7a1883 Adding sample game wrapper using CCBReader. Also includes small modification to CCBReader 2012-09-20 18:02:17 -07:00
Rohan Kuruvilla d097406f18 Modifying MenuItemToggle bindings to make it work 2012-09-20 18:02:17 -07:00
Rohan Kuruvilla 9e1e64509b Copying changes previously made into cxx-generator/targets/spidermonkey/common
1. Fixed memory leak while removing proxy objects
2. Fixed JS Context restart
3. Added JS conversion for CCArray
4. Updated generated bindings with some more classes
2012-09-20 18:02:17 -07:00
Rohan Kuruvilla dde8d50d15 Adding member function executeFunctionWithOwner to ScriptingCore 2012-09-20 14:45:35 -07:00
Rohan Kuruvilla 57680ec2d6 Adding CCBuilderReader JS bindings 2012-09-20 14:45:34 -07:00
folecr c6f06ddced Refer to cocos2dx.cpp from the generated subdirectory 2012-09-18 17:02:21 -07:00
folecr 60fd3c5b9c Remove generated files...
* ... in favour of automatically generated bindings
 * ... in the generated/ subfolder.
2012-09-18 17:02:21 -07:00
Nicolas Gramlich 48062e222d Reverted change in scripting/javascript/bindings/Android.mk. 2012-09-18 11:01:31 -07:00
Nicolas Gramlich c2a62875cf Added ANDROID_SCRIPTINGCORE_LOAD_SCRIPTS_FROM_EXTERNAL_ASSET_DIRECTORY flag, that allows to load from external assets directory instead of from internal apk assets directory. 2012-09-13 11:13:02 -07:00
Nicolas Gramlich 696cdbaa8c Minor build fix due to merge fail. 2012-09-12 16:55:56 -07:00
Nicolas Gramlich 675d0adce5 Merge with gles20-official. 2012-09-12 16:51:01 -07:00
James Chen b6e4c98334 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into dualface-lua 2012-09-11 14:03:33 +08:00
James Chen 7d8b261ced fixed #1477: Abstracts Lua and JS binding protocol, some bugs fixes in lua-binding, adding custom menu on win32 and mac for switching resolutions. 2012-09-11 14:02:33 +08:00
folecr 991d63eaad Update location of spidermonkey-android makefile 2012-09-10 16:12:48 -07:00
Nicolas Gramlich 4c7705171a Android JAVA refactoring. Android JNI Cleanup. 2012-09-07 17:23:04 -07:00
James Chen 0d2c2b3bf8 issue #1454: Updated win32 project configuration and some .plist files.
Removed old binding files.
2012-08-31 22:01:57 +08:00
James Chen 9ba5a1bfef issue #1454: Removed COCOS2D_JAVASCRIPT macro. 2012-08-31 21:23:23 +08:00
James Chen e2629ef175 Fixed some compile errors on win32. 2012-08-30 23:10:09 +08:00
James Chen e584b94728 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into js
Conflicts:
	scripting/javascript/bindings/cocos2d_generated.cpp
2012-08-30 20:16:54 +08:00
Rohan Kuruvilla 743478570c Chipmunk support
* Changing CGPoint to cpVect
 * Fix build and test code
2012-08-29 16:35:30 -07:00
James Chen 68e9210434 Modified the implementation of ScriptingCore::getInstance by using new operator.
Some implemented method should return default value.
2012-08-29 14:49:03 -07:00
James Chen 2dd0b9e0d3 Using '#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)' instead of '#ifdef ANDROID' to make it compiled successfully on win32. 2012-08-29 14:49:03 -07:00