Ricardo Quesada
5fcbf42356
GlobalZOrder is used for render priority...
...
...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
James Chen
d309ae76d0
issue #3628 : Adds missing files for iOS and Mac.
2014-01-17 11:13:40 +08:00
James Chen
4302f3886d
issue #2789 : Adds performance test for Vector and CCArray.
2014-01-17 10:02:12 +08:00
Huabing.Xu
21d586d4ca
Merge branch 'develop' into develop_renderer_tileMapTest
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* develop: (24 commits)
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
More renderer optimizations
[AUTO] : updating submodule reference to latest autogenerated bindings
Update CHANGELOG [ci skip]
Sprite: removed _hasChildren
Compilation fix: Updates cocos_files.json and removes unused in template.
use data.isNull() instead of !data.getBytes()
Update VS project file.
Updates CHANGELOG
SpriteBatchCommand and ParticleBatchCommand use the BatchCommand
Updates Xcode, Android and Linux project
fixes #3720
Renderer performance fixes
Console::log(format, va_args) is private
fix compiling error
Relieve inherit from LabelProtocol
closed #3688 , Solve the bug : LabelAtlas set a shorter string than before, the effect will be wrong.
add check data valid in getStringFromFile
...
2014-01-16 12:47:32 +08:00
Ricardo Quesada
65602a4574
Updates Xcode, Android and Linux project
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with new BatchCommand
2014-01-15 16:06:47 -08:00
Huabing.Xu
19705fcf37
issue #3640 : add performance test->renderer LargeTileMap test
2014-01-15 11:27:57 +08:00
James Chen
f5ae2bbacc
Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
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issue #3401 : physical lua binding
2014-01-06 23:48:47 -08:00
boyu0
cf146b32cf
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/scripting/lua/bindings/CCLuaStack.cpp
cocos/scripting/lua/script/Cocos2d.lua
cocos/scripting/lua/script/Cocos2dConstants.lua
2014-01-07 10:16:44 +08:00
Ricardo Quesada
d15768d630
Removes RELASE_NOTES
2014-01-06 16:28:24 -08:00
chengstory
b4118a7ccc
fixed #3582
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1. add #include "cocostudio/CCComBase.h" into CocoStudio.h
2014-01-05 03:55:10 +08:00
chengstory
aae6d27c74
fixed #3582
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1. revert ComRender::create(cocos2d::Node *node, const char *comName).
2014-01-05 03:11:32 +08:00
chengstory
bac600ab9f
fixed #3582
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1. create Component By component Factory.
2014-01-05 02:22:32 +08:00
James Chen
052f24cceb
[ci skip] Updates TestLua project for iOS and Mac.
2014-01-04 17:33:21 +08:00
James Chen
4c3fa3da49
Merge pull request #4865 from dumganhar/testjs-bugfix
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Some fixes for TestJavascript
2014-01-03 23:34:08 -08:00
James Chen
046384ca1f
Uses blue folder for iOS & Mac resources to prevent adding new resources.
2014-01-04 14:22:57 +08:00
James Chen
9bb558ad46
Removes wrong resource in TestJavascript project.
2014-01-04 13:54:25 +08:00
James Chen
e65c6b8e53
Merge pull request #4841 from dumganhar/template-container-unit-test
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Template container unit test
2014-01-03 20:01:25 -08:00
James Chen
5072e63f89
issue #3577 : Updates project file for mac and ios.
2014-01-04 11:41:06 +08:00
chengstory
7f8224b621
Merge branch 'develop' into #3480
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
2014-01-03 19:36:22 +08:00
Dhilan007
8e2c51d31e
update vs project for split spine binding.
2014-01-03 15:29:50 +08:00
samuele3hu
07a3efb585
Update the lua test cases about the GUI
2014-01-03 10:39:19 +08:00
chengstory
77dca5958f
issue #3480 upload Samples resources.
2014-01-03 02:03:05 +08:00
samuele3hu
d802518413
Rename Cocos2dStudio.lua to CocoStudio.lua
2014-01-02 15:51:25 +08:00
samuele3hu
a2b706c87c
Rename some common script files to keep consistent
2014-01-02 15:18:32 +08:00
samuele3hu
b8d4010ae5
Develop branch adds lua trigger for CocoStudio
2014-01-02 12:00:37 +08:00
boyu0
0a06d93328
issue #3401 : physical lua banding script and auto script
2014-01-02 11:45:11 +08:00
CaiWenzhi
81bdfac795
Modify class name Label LabelBMFont LabelAtlas
2013-12-31 16:36:33 +08:00
heliclei
7696a5f2cc
move ghprb.py to tools/jenkins-scripts/
2013-12-30 21:40:28 +08:00
jiusheng
0cf0ad26d2
add github pull request builder for Jenkins
2013-12-30 21:11:32 +08:00
chengstory
8ae7ecff33
Merge branch 'develop' into #3457
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
James Chen
444389e92d
[GUI] Updates Mac project.
2013-12-26 10:44:41 +08:00
chengstory
8afdf88d25
Test triiger 3.0
2013-12-26 01:17:04 +08:00
CaiWenzhi
96279c12dc
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 18:32:15 +08:00
yinkaile
d72c9d94d7
upload trigger code.
2013-12-25 17:40:54 +08:00
samuele3hu
45cfe00ec4
Modify iOS project set and some manual lua binding
2013-12-25 13:47:22 +08:00
CaiWenzhi
2ae8576e0f
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 10:40:05 +08:00
chengstory
e4e22b52cb
Merge branch 'develop' into #3456
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCDataReaderHelper.cpp
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-12-24 22:05:13 +08:00
chengstory
64f0987fea
issue #3456 ios test rapidjson.
2013-12-24 21:23:24 +08:00
James Chen
0305ff15db
Merge pull request #4625 from dabingnn/develop_NewClippingNode
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Develop new clipping node
2013-12-23 23:20:38 -08:00
James Chen
451d76f6b0
Merge pull request #4611 from dumganhar/spine-test
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Merge PR #4572 , Spine JS test support.
2013-12-23 22:55:58 -08:00
Huabing.Xu
e7facf9f85
remove NewClippingNode feature function into ClippingNode
2013-12-24 14:08:57 +08:00
Huabing.Xu
24ac743a3c
remove class NewSpriteBatchNode
2013-12-24 11:03:59 +08:00
CaiWenzhi
6dd55921aa
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-24 10:44:57 +08:00
Huabing.Xu
8d58e43ad2
remove Class NewSprite
2013-12-24 09:40:00 +08:00
James Chen
05f6a5b09b
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into spine-test
2013-12-23 22:05:20 +08:00
James Chen
8c0f6ba80e
Adds `SpineTest` to iOS, Mac projects.
2013-12-23 21:13:23 +08:00
James Chen
cafebe7295
Merge commit 'refs/pull/4572/head' of git://github.com/cocos2d/cocos2d-x into spine-test
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-23 20:28:51 +08:00
Huabing.Xu
1dd2c1c20c
remove NewTextureAtlas
2013-12-23 20:11:50 +08:00
Huabing.Xu
487e0b21af
update Xcode project file& android.mk
2013-12-23 18:03:08 +08:00
CaiWenzhi
a19000b49f
Add samples
2013-12-23 15:35:35 +08:00