榆柳松
e001ae7194
ScrollView sometimes shows incorrect position in vertical direction. ( #532 )
2021-11-04 17:08:33 +08:00
halx99
0ce675aa5a
Fix reviews
2021-10-24 21:55:48 +08:00
halx99
83618b7e23
Resolve reviews
2021-10-24 14:09:59 +08:00
halx99
cc2ba51ed6
Use struct `Vec2` instead `Size`
2021-10-23 23:27:14 +08:00
rh101
46befe3fab
Use rapidjson for parsing webview json data
...
Rename methods
2021-10-07 00:37:37 +11:00
rh101
5a2c050bbe
Move url encode and decode methods to ccUtils
2021-10-05 12:50:01 +11:00
rh101
def5da447c
Add comments, use SUCCEED macro to check for success on windows API calls.
2021-10-05 09:22:48 +11:00
rh101
55d4affcc1
Remove incorrect style settings on Windows control for webview
...
Set focus to the webview control when it is created
2021-10-05 00:14:50 +11:00
rh101
7ddddf9bb7
Remove initialization of missing variable
2021-10-05 00:10:15 +11:00
rh101
3ef9148745
Support clean cache data before loading URL
...
Remove unused class members
2021-10-05 00:04:30 +11:00
rh101
1d2ff2265f
Removed unused code and added invoke method comments to identify which ICoreWebView2 interface they belong to
2021-10-04 23:50:04 +11:00
rh101
f95774ae54
[skip ci] Fix copyright notice
2021-10-04 19:56:22 +11:00
rh101
fe991bbc1c
Fix typo
2021-10-04 19:34:10 +11:00
rh101
9857ea8732
[setup.py] Add download support. Add NuGet CLI download to tools folder.
...
Download NuGet Microsoft.Web.WebView2 package version 1.0.992.28
Add support for WebView for Windows builds.
2021-10-04 18:55:01 +11:00
榆柳松
ac1aa636ac
Merge remote-tracking branch 'upstream/dev' into dev
2021-09-05 20:45:32 +08:00
榆柳松
f5663f279c
[fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout.
2021-09-05 20:44:14 +08:00
halx99
210999f9e7
Update some copyright notice
2021-09-03 10:59:08 +08:00
halx99
e11f489750
Fix #491
2021-09-03 10:49:44 +08:00
rh101
de182c8360
Change %ld to %d for 32bit data types
...
Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
rh101
4d1ff40736
Usage of long and unsigned long changed to platform independent fixed-sized types where appropriate.
2021-09-02 15:39:28 +10:00
halx99
c354461982
Enum compatible [skip ci]
2021-08-31 15:50:18 +08:00
halx99
d7e590b513
Fix win64 build
2021-08-27 08:33:17 +08:00
halx99
a3f8cf28ed
Improve code style
2021-07-15 23:10:36 +08:00
halx99
bc6ebd920a
Improve code quality
2021-07-15 23:03:43 +08:00
halx99
5b13927d47
Fix ci warnings [ci build]
2021-04-26 17:28:58 +08:00
halx99
41f5307d36
Refine director access [ci build]
2021-02-05 23:09:14 +08:00
HALX99
7fd68a77dc
Merge pull request #286 from rh101/add-center-vertical-layout-support
...
Add support for center vertical layout
2020-11-26 23:43:25 -08:00
HALX99
4c1ff6bd01
Merge pull request #285 from rh101/fix-listview-dimensions
...
Fix ListView dimensions when child elements are scaled
2020-11-26 23:08:30 -08:00
rh101
369bef3614
Add support for center vertical layout
2020-11-27 17:24:07 +11:00
rh101
f113e1f2ed
Fix ListView dimensions when child elements are scaled.
2020-11-27 17:02:31 +11:00
rh101
ee996a5cfb
Ensure global Z is correctly set on all child items of EditBox
2020-11-27 16:59:34 +11:00
halx99
ca42ef08ba
Refine jni methods decls [ci build]
2020-11-18 13:25:00 +08:00
halx99
01b4965184
Add missing JNIEXPORT
2020-11-13 23:03:05 +08:00
halx99
343b0343f3
Use move assignment
2020-10-07 23:59:26 +08:00
halx99
e28a292ec3
API qualifiers improments
2020-10-07 00:07:53 +08:00
HALX99
235f09f635
Refactor pixel format manipulate ( #217 )
...
* PixelFormat use table
* Correct PixelFormat name to match 'GL_LUMINANCE'
* Up
* fix cube update texture enum
* linux build
* Refine ci
* fix linux build
* Remove unused function, match mtl framebuffer pixel format
* readPixels always RGBA format
* fix ci for linux
* fix linux build
* Remove unused functions
* fix travis
* fix android ci
* Update config.json
* linux glad
* Update CCGLViewImpl-desktop.cpp
* fix linux build
* Fix linux build
* Link issue [skip appveyor][skip travis]
* Update CMakeLists.txt
* Refine GL enums use
* Update test case name [skip appveyor][skip travis]
* fix linux link issue
* for mtl
* fix ci
* Tidy pixelformat enums
* fix ci
* fix rgba8 to abgr4 error
* fix ci
* fix ci for GLES
* Fix linux build, require glibc-2.27+
* Use properly dist for travis [skip appveyor]
* fix linux build [skip appveyor]
* Update install-deps-linux.sh
* Remove unused members for pixel block info, update external to v73
* Sync from compile linux warnings
* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format
* metal doesn't support rgb8 (#3 )
* Update CCTexture2D.cpp
* Refine code
* Pixel Format Descriptor Table
* fix ci
* BGR5A1
* Simplfy texture format convert function name
* Update
* rgba4 match mtl render format
* Add note about RGBA4
* Remove unused function
* fix osx
* Already converted at texture2d
* Clearly comment
* fixup
2020-09-25 11:07:56 +08:00
HALX99
5a32bcfdaf
RenderTarget abstract, in-progress ( #210 )
...
RenderTarget abstract
2020-09-21 22:10:50 +08:00
minggo
56e0b77c8c
close keyboard when Done is pressed ( #20341 )
...
* close keyboard when Done is pressed
2020-08-28 14:50:52 +08:00
halx99
6be52c29e7
Sync LayoutHelper APIs
2020-08-26 12:46:41 +08:00
halx99
a567820461
Improve code quality
2020-08-18 14:29:09 +08:00
halx99
9d9067dec4
Backport CCValue APIs
2020-08-18 11:33:18 +08:00
halx99
b6875eb8e0
Sync optimize code from v3
2020-08-06 17:37:34 +08:00
halx99
b2c23feee7
Tidy sources
2020-08-04 00:14:35 +08:00
halx99
b142167560
Huge changes, move spine,dragonbones,cocostudio to extensions folder, future make all extensions pluginable
2020-08-03 17:51:40 +08:00
HALX99
a434e0c37d
Optimize, avoid include self.
...
Even through all compiler can handle it, we should not do that include, thanks: https://github.com/cocos2d/cocos2d-x/pull/20525
2020-05-20 08:56:12 +08:00
halx99
e379fc513d
Refactor CCValue.
2020-03-03 19:24:07 +08:00
halx99
ddb30e881c
Clean JSB sources, optmize script event dispatch.
2020-02-28 02:15:33 +08:00
RH
3b3086b8d8
V4 uilayout scissorclipping fix ( #20415 )
...
* Fix for issue #19890
* Updated with better fix from the V3 PR #18651
* Formatting fix
* Fixed issue with incorrect type (double instead of float) when compiling on certain platforms.
* Another attempt to fix compilation issue
2020-01-18 20:40:13 +08:00
RH
deffc2cbef
Fix for issue #19890 ( #20407 )
2019-12-12 23:55:23 +08:00
HALX99
7723fabb78
Merge pull request #13 from cocos2d/v4
...
sync V4
2019-11-23 20:20:02 -08:00