zilongshanren
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e1d0d7f722
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Merge pull request #14854 from zilongshanren/fixScale9GrayShader
fix scale9sprite gray state opacity issue.
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2016-01-12 11:50:41 +08:00 |
zilongshanren
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161be986af
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Merge pull request #14340 from fnz/easyjni
easy jni
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2016-01-12 11:50:16 +08:00 |
zilongshanren
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cf6fc000e7
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Merge pull request #14709 from kcisoul/v3
Fix #14428 CCRenderTexture does not work properly on some devices wh…
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2016-01-12 11:35:00 +08:00 |
zilongshanren
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3707464e80
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Merge pull request #14873 from mogemimi/fix-doc-typo
Fix some typos in docs
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2016-01-12 11:20:54 +08:00 |
mogemimi
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41dd44c75d
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Fix some typos in docs
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2016-01-11 19:23:05 +09:00 |
zilongshanren
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e8484d0cee
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Merge pull request #14866 from xiaofeng11/v3
Merge 3.10 release from v3.10 into v3 branch
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2016-01-11 10:06:06 +08:00 |
XiaoFeng
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ab0efd933a
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Merge branch 'v3.10' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
CHANGELOG
cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp
tests/js-tests/src/RenderTextureTest/RenderTextureTest.js
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2016-01-09 18:01:56 +08:00 |
Ricardo Quesada
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d3683a854e
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Merge pull request #14857 from ricardoquesada/gc_after_transition_is_finished
garbage collect when transition is finished
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2016-01-07 10:52:46 -08:00 |
Ricardo Quesada
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dc785f63ea
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garbage collect when transition is finished
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2016-01-07 10:52:03 -08:00 |
zilongshanren
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7d943f200f
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fix scale9sprite gray state opacity issue.
Ticket: https://github.com/cocos2d/cocos2d-x/issues/14378
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2016-01-07 17:17:55 +08:00 |
zilongshanren
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67f4be538b
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Update CHANGELOG
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2016-01-07 17:08:40 +08:00 |
zilongshanren
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62f017b1d6
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Merge pull request #14853 from cocos2d/revert-14852-fixScale9Opacity
Revert "fix scale9sprite gray state opacity issue."
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2016-01-07 17:07:45 +08:00 |
zilongshanren
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2797277de8
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Revert "fix scale9sprite gray state opacity issue."
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2016-01-07 17:07:27 +08:00 |
zilongshanren
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a05e15d17e
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Update CHANGELOG
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2016-01-07 16:58:48 +08:00 |
zilongshanren
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44b7c32bc6
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Merge pull request #14852 from zilongshanren/fixScale9Opacity
fix scale9sprite gray state opacity issue.
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2016-01-07 16:58:08 +08:00 |
zilongshanren
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1910f79b2f
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fix scale9sprite gray state opacity issue.
Ticket: https://github.com/cocos2d/cocos2d-x/issues/14378
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2016-01-07 15:26:14 +08:00 |
xiaofeng11
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4785f3af70
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Merge pull request #14850 from xiaofeng11/v3.10
Fix pre-compiled framework js project will crash if use "Force Quit" to terminate program.
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2016-01-07 11:32:16 +08:00 |
XiaoFeng
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1554b6e676
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Fix pre-compiled framework js project will crash if use "Force Quit" to terminate program.
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2016-01-07 10:42:47 +08:00 |
Ricardo Quesada
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b673b5789d
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Merge pull request #14849 from ricardoquesada/gc_fix_for_cpp
ouch... doesn't crash on pure C++ projects
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2016-01-06 11:17:38 -08:00 |
Ricardo Quesada
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ddb142e211
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ouch... doesn't crash on pure C++ projects
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2016-01-06 11:16:55 -08:00 |
pandamicro
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8b773e288c
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Merge pull request #14846 from xiaofeng11/v3.10
[ci skip] Fix more js parser font setting error
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2016-01-06 20:45:05 +08:00 |
XiaoFeng
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0fcfb359d2
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Fix more js parser font setting error
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2016-01-06 20:42:27 +08:00 |
xiaofeng11
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87be7e3531
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Merge pull request #14844 from xiaofeng11/v3.10
[ci skip] Fix js parser use resource path name for font name when font name is blank in BMFontLoader and ButtonLoader
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2016-01-06 19:45:24 +08:00 |
XiaoFeng
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d82b6b6f1c
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Fix js parser use resource path name for font name when font name is blank in BMFontLoader and ButtonLoader
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2016-01-06 19:36:32 +08:00 |
pandamicro
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bf405c9b5a
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Merge pull request #14838 from chengstory/UpdateReleaseNote3
[ci skip]Update RELEASE_NOTES.
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2016-01-06 09:54:51 +08:00 |
zhangcheng
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a19cceedb5
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[ci skip]Update RELEASE_NOTES.
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2016-01-06 09:50:00 +08:00 |
pandamicro
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343eec6a25
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Merge pull request #14828 from zilongshanren/v3.10
add overFlow enum to jsb and lua.
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2016-01-05 13:46:25 +08:00 |
pandamicro
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74dc0cc4d0
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Merge pull request #14836 from chengstory/UpdateReleaseNote2
[ci skip]Fix releasenote error.
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2016-01-05 11:29:29 +08:00 |
zhangcheng
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5f85f6154b
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fix error
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2016-01-05 11:24:55 +08:00 |
pandamicro
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013ad3367a
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Merge pull request #14834 from chengstory/UpdateSubmodule
[ci skip]Update RELEASE_NOTES
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2016-01-05 10:57:32 +08:00 |
zhangcheng
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a6123bee06
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Fix error.
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2016-01-05 10:52:03 +08:00 |
zhangcheng
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524a4f4c22
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Update RELEASE_NOTES.
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2016-01-05 10:27:06 +08:00 |
zhangcheng
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324d1f905e
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[ci skip]Update RELEASE_NOTES.md.
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2016-01-05 10:23:52 +08:00 |
zilongshanren
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b45e96f77e
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fix indent issue
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2016-01-05 10:20:05 +08:00 |
zilongshanren
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81428737c9
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fix compilation errors
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2016-01-05 09:51:37 +08:00 |
zilongshanren
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ad49fc562b
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Merge pull request #14833 from cocos2d/slackmoehrle-patch-2
Added License under Contributing
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2016-01-05 09:20:28 +08:00 |
zilongshanren
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dd136dbc07
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Merge pull request #14832 from cocos2d/slackmoehrle-patch-1
added myself :-)
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2016-01-05 09:19:34 +08:00 |
Slack-Moehrle
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614cf5d027
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Added License under Contributing
Added License under Contributing
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2016-01-04 14:48:40 -05:00 |
Slack-Moehrle
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f052fd45be
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added myself :-)
added myself :-)
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2016-01-04 14:46:28 -05:00 |
zilongshanren
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100a119181
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add overFlow enum to jsb and lua.
1. change clamp to 1 and shrink to 2
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2016-01-04 21:43:37 +08:00 |
Andreas Loew
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69eed4b99c
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Updated comment
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2016-01-04 11:19:40 +01:00 |
pandamicro
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10558cadd1
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Merge pull request #14823 from chengstory/UpdateWebSubmodule
[ci skip]Update cocos2d-js web submodule to latest.
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2016-01-04 10:13:06 +08:00 |
pandamicro
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abccd72c35
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Merge pull request #14791 from ricardoquesada/v3_js_fixes_squashed
Adds iOS tests, calls GC after replacing scene
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2016-01-04 10:09:33 +08:00 |
zhangcheng
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843da8837b
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Update cocos2d-js web submodule to latest.
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2016-01-04 10:09:09 +08:00 |
pandamicro
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13b3611a1c
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Merge pull request #14766 from chengstory/Update3.10ReleaseNote
[ci skip]Update cocos2d-x 3.10 Release note.
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2015-12-31 15:27:14 +08:00 |
zhangcheng
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d3525d8a1d
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1, Fix error english explain.
2, Fix error API.
3, Fix some bugs.
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2015-12-31 15:07:48 +08:00 |
xiaofeng11
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f1bc58ee82
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Merge pull request #14817 from xiaofeng11/v3.10
Fix pre-compiled frame work js project will crash when exit on MacOS
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2015-12-31 13:32:56 +08:00 |
zilongshanren
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ba32f4ea2b
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Merge pull request #14818 from WenhaiLin/oh3.10
Fixed WebSocket may automatically disconnected if invoke `send` several times in quick succession on Android.
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2015-12-31 12:50:50 +08:00 |
Wenhai Lin
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168e851cce
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Fixed WebSocket may automatically disconnected if invoke `send` several times in quick succession on Android.
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2015-12-31 10:42:06 +08:00 |
肖峰
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7bd9ceda10
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Use method same as MacOS solution fix js pre-compiled framework project crash when exit on windows.
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2015-12-31 09:54:32 +08:00 |