minggo
55e4de40f6
make AssetsManagerTest and TestLua run on iOS device
2013-04-28 11:19:03 +08:00
tiantian
2ba5035e5a
Make sure XMLDocument is deleted; Code clean up; Add test;
2013-04-28 00:36:37 +08:00
minggo
cd0cf6eee9
Merge https://github.com/cocos2d/cocos2d-x
2013-04-27 18:30:41 +08:00
James Chen
52efa87b69
Updating JS-Test.
2013-04-27 17:59:22 +08:00
minggo
afb91e752d
include cocos2d.h to make android template work
2013-04-27 17:16:27 +08:00
James Chen
50255d772e
[CocoPlayer] Small fix for iOS project.
2013-04-27 17:15:57 +08:00
James Chen
8f6a271b54
Merge branch 'cocosplayer' of https://github.com/rohankuruvilla/cocos2d-x into rohankuruvilla-cocosplayer
2013-04-27 16:55:29 +08:00
minggo
651a42beaf
set design resolution for WatermelonWithme
2013-04-27 14:54:53 +08:00
James Chen
7f70a4c6e8
Merge pull request #2474 from dumganhar/bb-fixes
...
Some fixes for Blackberry port.
2013-04-26 23:48:12 -07:00
James Chen
0d18032f38
[Blackberry] Adding the resources of TestCpp for TestLua.
2013-04-27 14:41:30 +08:00
James Chen
6f5970491e
[Blackberry] Adding resources for TestLua.
2013-04-27 14:17:14 +08:00
James Chen
edc8444ca4
Updating blackberry project configurations.
2013-04-27 14:07:54 +08:00
minggo
de60057621
Merge pull request #2472 from minggo/master
...
disable depth test for clipping test
2013-04-26 20:34:38 -07:00
minggo
fa0370bba5
disable depth test for clipping test
2013-04-27 11:33:23 +08:00
minggo
9f7d091e95
Merge pull request #2470 from minggo/master
...
disable menutest in lua
2013-04-26 20:18:23 -07:00
minggo
ff207b68e0
disable menutest in lua
2013-04-27 11:17:10 +08:00
James Chen
5b45f85216
[HelloLua] print ~> cclog
2013-04-27 09:48:35 +08:00
Rohan Kuruvilla
d7020a7ab2
Adding new status messages for Android
2013-04-26 13:47:26 -07:00
Rohan Kuruvilla
8209fa56a2
Fixing bug where screen rotate would keep creating new NSD services
2013-04-26 13:47:26 -07:00
Rohan Kuruvilla
eb85a6c1fb
Handle evalScript from JNI. Also adds helpers for settings status
2013-04-26 13:47:25 -07:00
Rohan Kuruvilla
615329eee5
Add evalScript over the network code and force portrait mode on stop
2013-04-26 13:47:25 -07:00
Rohan Kuruvilla
374c456749
change orientation to Portrait on CCB Stop
2013-04-26 13:47:25 -07:00
Rohan Kuruvilla
ece710c4d8
Adding eval script wrapper for ScriptingCore to AppDelegate
2013-04-26 13:41:15 -07:00
minggo
d40fdd24b7
fixed #2075:add SpiteTest into Android.mk
2013-04-26 14:02:13 +08:00
minggo
89591fdccc
fixed #2084:add lua loader for all platforms
2013-04-26 12:12:19 +08:00
minggo
62231912be
Merge https://github.com/cocos2d/cocos2d-x
2013-04-26 10:36:46 +08:00
Rohan Kuruvilla
c12268bd70
Modifying little log statements
2013-04-25 18:44:59 -07:00
Rohan Kuruvilla
56a1ba9e42
Removing unneeded code
2013-04-25 18:41:58 -07:00
Rohan Kuruvilla
e2edc04946
Fixing handling starting and stopping of NSD service in Android
2013-04-25 18:41:53 -07:00
Rohan Kuruvilla
8a59680175
Removing onSurfaceChange update since it was being executed after ccb_run. This resulted in frame size being changed after game was running (bug)
2013-04-25 18:41:48 -07:00
Rohan Kuruvilla
188f0354f3
Fixing configChanges flag to disable GL context being deleted on rotate
2013-04-25 18:41:43 -07:00
Rohan Kuruvilla
b1f9dd30e7
Using iOS specific text entry for setting pairing code
2013-04-25 18:41:38 -07:00
Rohan Kuruvilla
76f334797d
Refactoring applicationDidFinishLaunching. Also adding scaling for large non-retina Android tablets
2013-04-25 18:41:33 -07:00
Rohan Kuruvilla
2636bafd0c
Fixing network logging for Android and iOS
2013-04-25 18:41:29 -07:00
Rohan Kuruvilla
cecb157f22
Fixing rotation for iOS
2013-04-25 18:41:24 -07:00
Rohan Kuruvilla
0378a97fa0
Adding sending of filelist when reset is pressed on iOS
2013-04-25 18:41:18 -07:00
Rohan Kuruvilla
7bd3f2a260
Fixing resolution handling for iOS and Android
...
1. Adding iPhone5 support
2. Changing Android resolution management based on DPI (Tablet mode or Phone mode)
3. Modifying distribution of xlarge,large,medium,small and xsmall assets to do it properly
4. Using kResolutionFixedWidth (kResolutionFixedHeight for landscape games) to properly calculate aspect ratio
5. Tested on all iOS devices and Nexus 4 (which is correctly identified as Retina phone)
2013-04-25 18:41:14 -07:00
Rohan Kuruvilla
f95b802866
Adding rudemntary support for Rotation in Android
2013-04-25 18:41:01 -07:00
Rohan Kuruvilla
bb91f1eb30
Adding rudementary support for Rotation in iOS
2013-04-25 18:40:56 -07:00
Rohan Kuruvilla
d8c30e0c5b
Adding log redirect over the network for iOS. Also fixing Stop command crash in Android
2013-04-25 18:39:51 -07:00
Rohan Kuruvilla
e6fc611346
Commiting out orientation change code. was causing gl errors with landscape games
2013-04-25 18:39:47 -07:00
Rohan Kuruvilla
9b86791eef
Adding CocosPlayer for iOS
2013-04-25 18:39:43 -07:00
Ed Bartley
f89d39953e
Add PVR.CCZ encryption support to ZipUtils based upon http://www.codeandweb.com/texturepacker/contentprotection
...
Add sample to TestCPP.
2013-04-25 13:40:49 -04:00
James Chen
5337234e22
Android also uses executeScript to load lua source file or byte code file. So unused codes need to be deleted.
2013-04-25 21:31:52 +08:00
minggo
b6c8e78149
remove js files from compiling
2013-04-25 18:37:27 +08:00
minggo
3f72473aba
Merge https://github.com/cocos2d/cocos2d-x
2013-04-25 16:25:55 +08:00
James Chen
7bd1d8cde1
Updating cocos2d-js-tests.
2013-04-25 16:16:39 +08:00
James Chen
9913358dde
Updating TestJavascript project configuration.
2013-04-25 14:31:11 +08:00
minggo
9881012459
Merge https://github.com/cocos2d/cocos2d-x
2013-04-25 12:01:59 +08:00
James Chen
631b08e984
Updating project configuration for iOS.
2013-04-25 11:30:35 +08:00
minggo
fb7851b429
define checkAnim() before using it
2013-04-24 17:06:59 +08:00
minggo
93ed85903f
Merge pull request #2437 from dumganhar/iss2075-spine-support
...
fixed #2075 : Adding spine editor support.
2013-04-24 01:12:23 -07:00
James Chen
abacdc9921
tabify for makefile.
2013-04-24 15:15:25 +08:00
James Chen
8e5610fc58
issue #2075 : Updating Makefile of TestCpp for native client port.
2013-04-24 15:00:53 +08:00
James Chen
6c1890f8ab
issue #2075 : Updating TestCpp project setting for marmalade and linux.
2013-04-24 14:58:11 +08:00
minggo
c6dfee706c
fix memory leak in FontTest
2013-04-24 14:49:52 +08:00
James Chen
7b138c6be9
issue #2075 : Adding spinetest in TestCpp for win32.
2013-04-24 14:48:39 +08:00
James Chen
0c3cb27113
issue #2075 : Updating TestCpp for mac.
2013-04-24 14:34:41 +08:00
James Chen
2d1172814d
issue #2075 : Adding spine editor support. Adding a new test 'SpineTest' in TestCpp, adding the parse code in "extensions/spine". It works only on iOS now.
2013-04-24 13:57:34 +08:00
minggo
d4efbcfcef
don't include unneeded header file
2013-04-23 10:10:14 +08:00
Sergey Shambir
8507f7a386
network: Added PUT and DELETE request types
2013-04-21 20:54:52 +04:00
Sergey Shambir
e5b2f300f9
Added CC_FORMAT_PRINTF(x,y) macro to warn on CCLog() format errors
...
Uses printf format. Enabled for GCC and clang.
2013-04-19 11:54:08 +04:00
James Chen
f129b94e2d
Removing unused file(uthash.h) in JSB projects.
2013-04-19 11:09:02 +08:00
minggo
37dc03b7d6
Merge pull request #2404 from minggo/assetmanager
...
fix a compiling error
2013-04-18 19:36:03 -07:00
minggo
f9aa710c36
fix a compiling error
2013-04-19 10:34:40 +08:00
Dawid Drozd
a153fa1f94
Fixing linking errors for TestCPP with libcurl
2013-04-18 12:14:18 +02:00
James Chen
41b0345e9c
Removing unused file (uthash.h) in Project.pbxproj.
2013-04-18 13:52:25 +08:00
minggo
78d3c7f048
fixed #1613:not reload resources on Android platform after return from background
2013-04-17 15:34:57 +08:00
James Chen
a005852fa5
issue #1847 : Using luajit for win32.
2013-04-17 10:46:38 +08:00
James Chen
928b6ad361
issue #1847 : Fix a typo in Ball.lua and Paddle.lua.
2013-04-17 09:52:26 +08:00
James Chen
6a56bb6d73
issue #1847 : [iOS] Using LuaJit for HelloLua and TestLua.
2013-04-17 09:51:28 +08:00
James Chen
79d58bcdb9
issue #1847 : Adding sources of Luajit2.0.1-hotfix, and adding android support.
2013-04-16 17:34:58 +08:00
Sam Clegg
ffb7360e46
Enable easy swithing between Box2D and chipmunk in linux and nacl
...
The ENABLE_BOX2D/ENABLE_CHIPMUNK defines were previously
hardcoded in the Makefiles. Now you get chipmunk by default
on both platforms and can enble Box2D by setting USE_BOX2D in
your environment.
Also remove erroneous -D__CC_PLATFORM_FILEUTILS_CPP__ and
-D__CC_PLATFORM_IMAGE_CPP__ from linux Makefiles. These should
never be defined globally like this.
2013-04-15 07:35:50 -07:00
James Chen
0c8e3e9129
Merge pull request #2349 from rogerzanoni/master
...
fixed #2052 : [Linux] [-Werror=array-bounds] error appears when compiling Box2dTestBed.
2013-04-14 19:45:35 -07:00
James Chen
a5d78830db
fixed #1860 : onNodeLoaded will be called twice if ccb was added as a CCBFile.
2013-04-15 10:39:44 +08:00
Roger Zanoni
05873ad7a0
Check array boundaries to avoid the "array-bounds" error on linux
...
Compiling on linux causes the error "array subscript is above array
bounds [-Werror=array-bounds]". This commit adds boundary checking
using the constant defining the maximum number of items in the "nuke" array.
Signed-off-by: Roger Zanoni <roger.zanoni@openbossa.org>
2013-04-10 10:53:52 -04:00
James Chen
6e9fcf8c05
fixed #2048 : Adding test case for variable cell sizes in CCTableView.
2013-04-10 16:38:00 +08:00
James Chen
32406efec2
Merge branch 'newlines_in_cclog' of https://github.com/sbc100/cocos2d-x into sbc100-newlines_in_cclog
...
Conflicts:
cocos2dx/proj.linux/cocos2dx.mk
2013-04-10 14:17:23 +08:00
Rohan Kuruvilla
3d7e8f0d84
Fixing CocosPlayer AppDelegate to include openGL bindings. Also adding JNI stubs for changing orientation
2013-04-09 15:29:35 -07:00
James Chen
935b7af11c
Merge branch 'openal' of https://github.com/azmeuk/cocos2d-x into azmeuk-openal
...
Conflicts:
AUTHORS
2013-04-08 17:53:14 +08:00
James Chen
c3a177e5e6
Merge pull request #2268 from Weeds/ccscheduler-fix
...
fixed #2003 : Fixed potential crash in CCScheduler::removeHashElement.
2013-04-08 02:00:22 -07:00
James Chen
1a44f776f8
fixed #2005 : Adding CurrentLanguageTest for Testlua.
2013-04-07 16:34:07 +08:00
James Chen
268bd4dfad
fixed #2004 : Adding UserDefaultTest for TestLua.
2013-04-07 16:20:43 +08:00
James Chen
1913b2b3a5
[TestLua] The menu item of Tests which is not supported will be disabled.
2013-04-07 16:06:53 +08:00
James Chen
fce5deb0ec
Refactoring mainmenu.lua.
2013-04-07 15:56:05 +08:00
James Chen
ef731879f1
Merge pull request #2291 from dumganhar/iss1944-remove-associate-nativeobj
...
fixed #1944 : The subclass of cc.Sprite,cc.Layer... doesn't need cc.associateWithNative anymore.
2013-04-06 20:20:33 -07:00
James Chen
684c659ba7
Merge pull request #2311 from dumganhar/iss2002-more-luatest
...
fixed #2002 : Adding Texture2dTest, RenderTexture, ZwoptexTest, FontTest, CocosDenshionTest and EffectsAdvancedTest for TestLua
2013-04-06 19:45:28 -07:00
James Chen
6e1cf1e951
fixed #2002 : Adding EffectsAdvancedTest for TestLua.
2013-04-07 10:38:56 +08:00
minggo
2436d87cb3
Merge pull request #2256 from waiter/master
...
Add CCRemoveSelf Action
2013-04-06 19:09:17 -07:00
James Chen
85b0fd306a
Adding CocosDenshionTest.
2013-04-06 14:32:46 +08:00
James Chen
63c0ede945
Removing a comment.
2013-04-06 14:00:59 +08:00
James Chen
5171e11765
Adding FontTest for TestLua.
2013-04-06 14:00:17 +08:00
James Chen
17b948367a
Adding ZwoptexTest.
2013-04-05 23:34:46 +08:00
James Chen
e754909c5f
Adding RenderTexture test for TestLua.
2013-04-05 17:13:46 +08:00
James Chen
2bff6d6480
Adding Texture2dTest. And format some lua codes.
2013-04-05 16:13:04 +08:00
James Chen
425b95152c
Merge pull request #2295 from SevInf/master
...
fixed #1999 : CCEditBox iOS enchantments/bugfixes
2013-04-03 07:37:29 -07:00
Sergej Tatarincev
202edc1597
CCEditBox test for separate font name/size setters
2013-04-03 17:20:01 +03:00
James Chen
031e77ccbe
Updating SceneTest.lua.
2013-04-03 18:31:00 +08:00
James Chen
818a570b7f
fixed #1998 : Adding SceneTest.lua for TestLua.
2013-04-03 18:14:03 +08:00
James Chen
229d4329a5
fixed #1997 : Adding IntervalTest for TestLua.
2013-04-03 17:00:05 +08:00
James Chen
2d9f8ca8de
fixed #1814 : MenuTest for Testlua is ok.
2013-04-03 16:29:16 +08:00
James Chen
686775300d
fixed #1994 : ActionManagerTest.lua is ok.
2013-04-03 11:59:17 +08:00
James Chen
6d6bc03465
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss1944-remove-associate-nativeobj
2013-04-03 10:27:01 +08:00
James Chen
c54ee96705
issue #1994 : Adding actionManagerTest.lua.
2013-04-03 10:20:12 +08:00
James Chen
46b26cffd3
fixed #1993 : Adding ParallaxTest for TestLua.
2013-04-02 18:20:14 +08:00
James Chen
a73395507c
fixed #1942 : LayerTest for TestLua is ok.
2013-04-02 17:52:08 +08:00
James Chen
ec7a2f4c5c
fixed #1944 : The subclass of cc.Sprite,cc.Layer... doesn't need cc.associateWithNative anymore.
2013-04-02 11:35:55 +08:00
James Chen
930487f6f7
Updating layerTest.lua.
2013-04-02 11:28:31 +08:00
James Chen
d0300d429c
issue #1942 : Adding LayerTest, first commit.
2013-04-01 18:05:35 +08:00
James Chen
a7f1fba762
TileMapTest.lua is ok.
2013-04-01 17:39:27 +08:00
James Chen
57a76a3a86
Using universal config for TestLua.
2013-04-01 17:39:27 +08:00
James Chen
be4d15fbba
Updating LabelTest.lua
2013-04-01 17:39:26 +08:00
James Chen
9ea35977db
new tile map tests
2013-04-01 17:39:26 +08:00
James Chen
4a1eab5101
CCLOG -> cclog
2013-04-01 17:39:26 +08:00
James Chen
205123f661
Adding TileMapTest.lua
2013-04-01 17:39:26 +08:00
James Chen
d401fb3771
labeltest.lua finish.
2013-04-01 17:39:25 +08:00
James Chen
8854fc046f
BitmapFontMultiLineAlignment is ok.
2013-04-01 17:39:25 +08:00
James Chen
5a623b9b07
Some tests in LabelTest.lua are ok.
2013-04-01 17:39:25 +08:00
James Chen
a388f401bf
Updating LabelTest.lua.
2013-04-01 17:39:25 +08:00
waiter
c9e36438a8
Add ActionRemoveSelf in TestCpp/ActionTest
...
Add ActionRemoveSelf in TestCpp/ActionTest
2013-04-01 10:18:26 +08:00
Andre Rudlaff
bcab80a0f1
Added TestCase for crash in CCScheduler
...
The code seems to look wrong (and it sure is) however in real-world
applications it might not be that eays to tell who has ownership of the object,
especially if weak references are involved.
2013-03-29 14:48:35 +01:00
Éloi Rivard
2664c5e4b9
Makefile
2013-03-29 09:41:15 +01:00
Éloi Rivard
2fca3b618f
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into openal
2013-03-29 09:37:32 +01:00
Éloi Rivard
b9ec3ead65
* Fixed CocosDenshionTestBug
2013-03-29 09:32:50 +01:00
James Chen
374024cefd
Updating JS Test. OpenGLTest works ok now.
2013-03-28 16:58:36 +08:00
James Chen
4220fd4ca5
fixed #1936 : Updating project configuration for TestJavascript.
2013-03-28 16:55:23 +08:00
James Chen
201dc74ecb
fixed #1936 : Updating obfuscate.xml.
2013-03-28 16:54:49 +08:00
James Chen
b6556bd41f
fixed #1936 : Updating the obfuscated file, game.js in TestJavascript.
2013-03-28 16:54:18 +08:00
Rohan Kuruvilla
57fd3cdb9c
Modifying JS files to load OpenGL bindings. Also modify AppDelegate and Project files and generator template
2013-03-27 23:59:29 -07:00
James Chen
8c5f278d06
Updating mainMenu.lua
2013-03-26 18:18:37 +08:00
James Chen
567e1fa15f
Adding LabelTest.lua. Three tests in LabelTest works ok.
2013-03-26 18:14:14 +08:00
Rohan Kuruvilla
596acfda09
Adding all CocosPlayer Android resource folders for CCB and updating to latest version
2013-03-25 01:28:13 -07:00
Rohan Kuruvilla
6b428aa3eb
Updating CocosPlayer to latest version. Includes following changes:
...
1. Adding support for changing orientation
2. Updating communication protocol to latest CocosPlayer protocol. Including UUID and filelist messages
3. Fixing unzipping of ccb files to maintain proper directory structure
2013-03-25 01:24:24 -07:00
James Chen
c9cdb81020
Removing unused codes.
2013-03-25 14:30:25 +08:00
James Chen
f7b2ca2125
Fixing compilation errors when enable CC_ENABLE_PROFILERS.
2013-03-25 11:47:27 +08:00
billy1380
fc806d0496
added sample game xcode project for mac
2013-03-23 17:21:26 +00:00
billy1380
cdfe693583
- changed cocos2d mac project to support universal build and x86
...
- fixed issues associated with that
2013-03-23 16:04:51 +00:00
James Chen
54bd3c1925
Updating JSTest.
2013-03-22 15:11:56 +08:00
James Chen
0faeb5da5e
Merge branch 'jsb_obfuscate' of https://github.com/walzer/cocos2d-x into walzer-jsb_obfuscate
...
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2013-03-22 14:12:38 +08:00
walzer
9371bbf799
roll back samples/Javascript/Shared to the ref before.
2013-03-22 12:10:21 +08:00
walzer
42c73fb820
Fixed #1841 , obfuscated js source can run on iOS correctly now.
2013-03-22 12:06:04 +08:00
fape
e9343c2d8a
- update README files
...
- format javascript sample README files like cpp samples
2013-03-21 16:04:53 +01:00
fape
77207ea494
Remove "-o igncr" from CocosPlayer Android Eclipse project
2013-03-21 15:05:02 +01:00
walzer
c52bbec5bc
add icons into TestJavascript.xcodeproj
2013-03-21 20:50:21 +08:00
walzer
6f41b7c4ea
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into jsb_obfuscate
2013-03-21 17:37:28 +08:00
walzer
d1e2cf8b4c
remove jsb_*_.js from compile list
2013-03-21 17:35:36 +08:00
walzer
a590a27606
update submodule samples/Javascript/Shared to the same ref ptr as master branch
2013-03-21 17:10:14 +08:00
walzer
67cda2bfd4
issue #1841 , TestJavascript is obfuscated successfully
2013-03-21 16:55:55 +08:00
minggo
949700ca1a
issue #1848:use CCConfiguration::supportsPVRTC() to determine if the device support powertc format
2013-03-21 15:50:41 +08:00
James Chen
e2e9bc8ce0
Fixing memoryleaks.
2013-03-21 09:00:55 +08:00
James Chen
8c70955547
[VS2012] Adding dependence for AssetsMangerTest.
2013-03-21 08:11:02 +08:00
James Chen
668d3ce638
Updating TestJavascript.vcxproj and WatermelonWithMe.vcxproj.
2013-03-20 22:07:30 +08:00
James Chen
33fc16261b
Updating blackberry project settings.
2013-03-20 18:34:28 +08:00
minggo
ee37529884
remove unsupported parameter in android
2013-03-20 16:04:42 +08:00
minggo
f33a8fe6f1
remove unsupported parameter in android
2013-03-20 15:37:16 +08:00
James Chen
d68db7e873
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
2013-03-20 15:19:30 +08:00
James Chen
cf9c01cecf
Updating JSTest, adding new resources.
2013-03-20 15:19:16 +08:00
James Chen
89c4f3a5ba
Updating JSTest.
2013-03-20 14:58:36 +08:00
James Chen
46335a06b8
Updating JSTest
2013-03-20 14:50:20 +08:00
James Chen
49083415d9
Merge branch 'master' of https://github.com/dumganhar/cocos2d-x
2013-03-20 14:46:13 +08:00
James Chen
e728d5d6d0
Updating JS Test.
2013-03-20 14:45:39 +08:00
Rohan Kuruvilla
38f86acd23
Updating CocosPlayer AppDelegate files
2013-03-19 23:42:59 -07:00
James Chen
7e1efa7c89
fix of wrong group of TimelineCallbackTest in TestCpp.vcxproj.filters.
2013-03-20 14:14:01 +08:00
walzer
582e35014f
issue #1841 , improve tools/closure-compiler/obfuscate.py to general usage, with input params
2013-03-19 23:53:01 +08:00
James Chen
aa5f7ffb6a
Updating project setting of testcpp for Marmalade.
2013-03-19 17:46:49 +08:00
walzer
0d73934f5c
issue #1841 , TestJavascript-ios is obfuscated successfully
2013-03-19 17:21:01 +08:00
James Chen
3ed479d7f4
Updating project configuration of TestCpp for win32.
2013-03-19 17:06:12 +08:00
James Chen
ef98d95e75
Updating project configuration of TestCpp for Android, Linux, Mac and nacl.
2013-03-19 16:59:39 +08:00
minggo
aa845b10c7
Merge https://github.com/cocos2d/cocos2d-x into test-before-release
2013-03-19 16:49:45 +08:00
minggo
07eaf286fb
add c project setting for lua samples
2013-03-19 16:49:16 +08:00
James Chen
6110d5df74
Merge pull request #2201 from dumganhar/rohankuruvilla-ccbreader
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fixed #1838 : Fix bugs of CCBReader and adding test for the new feature(Timeline callback & playing effect) of CocosBuilder.
2013-03-19 01:35:26 -07:00
James Chen
8b466f12a2
fixed #1838 : Adding test for the new feature(Timeline callback & playing effect) of CocosBuilder.
2013-03-19 16:33:23 +08:00
minggo
42b74758f5
change Android.Manifest.xml to unix style
2013-03-19 16:30:11 +08:00
minggo
6577279ff7
Merge pull request #2200 from minggo/test-before-release
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delete parameter(-o igncr) when running build_native.sh in eclipse project
2013-03-18 23:26:45 -07:00
minggo
0a8b4f923f
delete parameter(-o igncr) when running build_native.sh in eclipse project
2013-03-19 13:48:32 +08:00
James Chen
b4c52f9c5a
Regenerating all resources with the latest CocosBuilder.
2013-03-19 13:05:17 +08:00
James Chen
3380c7cdca
fixed #1838 : Updating iOS project setting for CocosDragonJS.
2013-03-19 13:05:06 +08:00
James Chen
6a98553633
Synchronizing the submodule reference of cocos2d-js-test to the latest one.
2013-03-18 18:24:37 +08:00
minggo
15733e0089
Merge pull request #2187 from minggo/merge-fape-android-eclipse
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merge pull request and fix some conflicts
2013-03-18 01:16:10 -07:00
minggo
58618172e6
merge pull request and fix some conflicts
2013-03-18 16:15:48 +08:00
minggo
529a9bf394
make AssetsManager work on iOS
2013-03-18 15:57:30 +08:00
minggo
1560bb2af8
don't require un-exist file in ActionsTest.lua
2013-03-18 11:26:38 +08:00
minggo
19cf6665c4
Merge pull request #2176 from folecr/easierandroidbuild
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Improvements to android build setup and samples' build scripts
2013-03-17 18:58:11 -07:00
minggo
1382f7efc0
Merge pull request #2175 from ricardoquesada/eclipse_readme_fixes
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README.md eclipse improvements
2013-03-17 18:52:39 -07:00
James Chen
d9c19ab26b
[WIN32]Fixing compilation errors for TestJavascript and WatermelonWithMe.
2013-03-17 10:43:56 +08:00
Sam Clegg
04c1a863a0
Remove tailing newlines from CCLog messaages.
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Some CCLog message contained trailing newlines which
made the logs hard to read on many platforms. The solution
here is to stip trailing newlines on those platforms, and also
to remove the newlines from the existing log messages.
2013-03-16 09:01:21 -07:00
folecr
6dba49f25b
Android build_native.sh now reads local.properties for environment variables
2013-03-15 16:44:16 -07:00
Ricardo Quesada
59ca1e198a
README.md eclipse improvements
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Includes screenshots, fixes instructions, looks better
2013-03-15 15:20:39 -07:00
minggo
7c8de5aebe
issue #1803:add SpriteOffsetAnchorFlip
2013-03-14 18:14:01 +08:00
minggo
5936f4db2c
issue #1803:add SpriteBatchNodeOffsetAnchorRotationalSkewScale
2013-03-14 17:45:21 +08:00
minggo
e47baa7984
issue #1803:add SpriteBatchNodeOffsetAnchorSkewScale
2013-03-14 15:49:20 +08:00
minggo
815733e0b7
issue #1803:add SpriteOffsetAnchorRotationalSkewScale
2013-03-14 15:11:55 +08:00
minggo
0fe38f073c
issue #1803:add SpriteOffsetAnchorSkewScale
2013-03-14 14:35:33 +08:00
minggo
d18a664e08
issue #1803:handle onExit event to release resources
2013-03-14 11:53:34 +08:00
minggo
e82074eb4f
issue #1803:refactor lua codes
2013-03-13 17:45:09 +08:00
minggo
a987c87844
Merge pull request #2151 from sbc100/fix_warning
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Fix warning in linux build.
2013-03-12 19:30:51 -07:00
Sam Clegg
863286b0b9
Fix warning in linux build.
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Also, define _DEBUG rather then DEBUG in linux and nacl makefiles
by default, and limit the command line definions that are used
when building Box2D.
2013-03-12 16:59:22 -07:00
fape
75c68f178a
Rename cocos2dx.hpp to jsb_cocos2dx_auto.hpp in AppDelegate.cpp
2013-03-12 22:18:45 +01:00
minggo
6b78e2f341
Merge pull request #2145 from minggo/iss1803-spritetest-lua
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issue #1803:add SpriteBatchNodeOffsetAnchorScale
2013-03-12 03:42:54 -07:00
minggo
e9df9918f7
issue #1803:add SpriteBatchNodeOffsetAnchorScale
2013-03-12 18:21:34 +08:00