子龙山人
49b47f576d
Merge pull request #12828 from WenhaiLin/v3-label-readability
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Label:improving the code readability.
2015-07-14 16:38:53 +08:00
andyque
91dfb07a8c
add more descriptive message to ASSET macro.
2015-07-14 15:28:36 +08:00
WenhaiLin
b701fd9e73
Fixed compile error
2015-07-14 13:47:35 +08:00
WenhaiLin
964713355b
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-label-createfail
2015-07-14 13:43:43 +08:00
WenhaiLin
d4f62a8063
Label:improving the code readability.
2015-07-14 11:30:56 +08:00
andyque
ef5d4ddf86
Merge remote-tracking branch 'upstream/v3' into v3
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# Conflicts:
# tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-07-14 11:24:38 +08:00
andyque
fc673ee502
Merge branch 'v3.7-release' into v3
2015-07-13 22:44:54 +08:00
子龙山人
cdc7e5205b
Merge pull request #11995 from MAUSMAUSgames/v3
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using Action::_tag as flag field
2015-07-13 22:19:03 +08:00
子龙山人
c151ba89e5
Merge pull request #12774 from WenhaiLin/v3-label-createfail
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Label:Fixed create fail if the font(TTF) not contain a Unicode charmap.
2015-07-13 21:58:39 +08:00
pandamicro
8944e932a1
Merge pull request #12786 from WenhaiLin/v3-animation-getCurrentFrame
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Add Animate:getCurrentFrameIndex
2015-07-13 20:48:01 +08:00
pandamicro
36e1f26570
Fix CCSprite ; missing
2015-07-13 16:44:33 +08:00
WenhaiLin
80dff7f1c4
Rollback pr12299
2015-07-13 11:32:25 +08:00
WenhaiLin
dee13756ec
Add Animate:getCurrentFrameIndex
2015-07-13 10:40:43 +08:00
WenhaiLin
81bc0b09da
Label:Fixed create fail if the font(TTF) not contain a Unicode charmap.
2015-07-10 14:39:21 +08:00
pandamicro
07fd337052
Merge pull request #12763 from folgerhu/v3.7-release
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CCTMXXMLParser code negligence
2015-07-10 11:49:30 +08:00
folgerhu@sina.com
a79586c052
CCTMXXMLParser code negligence
2015-07-09 17:02:12 +08:00
子龙山人
8e256dcd09
Merge pull request #12718 from WenhaiLin/v3-label-addchild
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Label:Support add child nodes.
2015-07-09 15:37:49 +08:00
pandamicro
cab670f0ff
Merge pull request #12748 from fusijie/refineSetTexture
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refine setTexture.
2015-07-09 14:56:06 +08:00
WenhaiLin
41bc3a1900
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3.8
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Conflicts:
AUTHORS
2015-07-09 11:11:34 +08:00
Jacky
1dbb2ab17a
refine setTexture.
2015-07-09 10:11:15 +08:00
WenhaiLin
6a33702c80
Refine Label::onDraw
2015-07-08 17:59:24 +08:00
WenhaiLin
8cf27b9174
Update comments.
2015-07-08 15:30:34 +08:00
子龙山人
3f550ef331
Merge pull request #12663 from xiaofeng11/v3.7-release
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Fix drawLine & drawPoints won't use blendFunc bug
2015-07-08 14:38:10 +08:00
子龙山人
2bcd70f681
Merge pull request #12726 from xpol/fixes-warnings-and-related-bug-in-CCSprite
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Fixes some warnings and a related bug in CCSprite.
2015-07-08 14:12:40 +08:00
Jacky
06c06a1f03
fix polygon sprite bug.
2015-07-08 10:07:35 +08:00
xpol
29dcbe6685
Fixes some warnings and a related bug in CCSprite.
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This story tells us that we should not just ignore warnings.
2015-07-07 23:01:24 +08:00
Neo Kim
160bff8e13
Add a setter for line width in DrawNode
2015-07-07 18:48:02 +09:00
WenhaiLin
581f1ab42b
Add test case
2015-07-07 15:41:54 +08:00
WenhaiLin
158d96046e
Label:Support add child nodes.
2015-07-07 14:20:23 +08:00
子龙山人
f28fbdd0c4
Merge pull request #12683 from neokim/add_scroll_bar_into_scroll_view
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Add scroll bar feature into ScrollView
2015-07-07 13:56:09 +08:00
子龙山人
a6b29666c9
Merge pull request #12674 from WenhaiLin/v3-38-issue12673
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Label:Fixed the characters are displayed incorrect with "dark roast.ttf"
2015-07-07 09:50:00 +08:00
Neo Kim
86cbd59bfd
Add UIScrollViewBar.cpp into CMake and Windows project configuration.
2015-07-04 09:56:53 +09:00
WenhaiLin
c11e91e215
Label:Fixed the characters are displayed incorrect with "dark roast.ttf"
2015-07-03 18:08:32 +08:00
Vincent Yang
ca02f167c6
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2015-07-03 15:43:58 +08:00
Vincent Yang
1abeb8bf1e
Fixbug: CCTargetedAction executes callback twice.
2015-07-03 15:42:49 +08:00
XiaoFeng
993e420ce4
Fix drawLine & drawPoints won't use blendFunc bug
2015-07-03 11:30:38 +08:00
pandamicro
1b22438792
Merge branch 'v3.7-release' of https://github.com/cocos2d/cocos2d-x into merge-v3.7
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Conflicts:
cocos/ui/UICheckBox.cpp
2015-07-03 10:23:49 +08:00
pandamicro
e7aeb335a3
Merge pull request #12609 from alexpeak/fixCCLabelPurgeResetOrder
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Ensure CCLabel atlases are purged before resetting
2015-07-02 19:01:50 +08:00
子龙山人
5b971ee93d
Merge pull request #12607 from neokim/add_radio_button_and_group
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Add RadioButton and RadioButtonGroup widgets
2015-07-02 17:12:59 +08:00
pandamicro
a95edbfb65
Merge pull request #12618 from super626/clippingnode2
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Sprite3D Clipping
2015-07-01 18:56:16 +08:00
Vincent Yang
cb0e93fc08
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_scene3dtest
2015-07-01 14:58:06 +08:00
WenhaiLin
322bd30d7b
Label:Fixed the top of character's texture may be tailored if enable outline effect.
2015-07-01 14:57:01 +08:00
Vincent Yang
d26c08de46
Merge branch 'v3_scene3d_fixvisitingcamera' into v3_scene3dtest
2015-07-01 14:47:42 +08:00
pandamicro
2774d6ff1d
Merge pull request #12602 from yangws/v3_scene3dtest
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Fixed bug: UI component can't click correctly by moving UI and camera far away of origin.
2015-07-01 14:46:35 +08:00
yangxiao
269feeb1f9
remove stencil from Renderstate
2015-07-01 14:06:37 +08:00
Neo Kim
a64e50688e
Add the new files into CMake and Windows project configurations.
2015-07-01 12:21:42 +09:00
Alex Peak
5328996a18
Fix event listener cleanup in destructor
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Event listeners should always be removed at destroy (move out of
if-block)
2015-06-30 18:59:33 -07:00
Alex Peak
7cea464a11
Ensure CCLabel atlases are purged before resetting
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The current purge->reset behavior occurs per label according to scene
graph priority. This has two disadvanages; firstly, any labels that are
initialized but not part of the scene graph will not be reset.
Secondly, any labels which share atlases in the FontAtlasCache may not
be reset since each label will call releaseFontAtlas individually before
resetting its fontConfig. This means that any shared atlases may not be
released all the way to a reference count of 0 and the invalid atlas
will not be deleted and reset from scratch.
By putting a fixed priority on both the purge and reset steps we can
ensure that firstly: all labels will be reset regardless of whether they
have been added to the scene-graph. Secondly, ALL labels with the same
atlas must call releaseFontAtlas before any others are allowed to
rebuild their textures. This will prevent any old atlases from sticking
around after a new GL context is created.
This is a fix for Github issue #8305
https://github.com/cocos2d/cocos2d-x/issues/8305
2015-06-30 13:16:25 -07:00
子龙山人
40521ad1c4
Merge pull request #12600 from fusijie/fix_spritebatchnode_sort_error
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Fix SpriteBatchNode sort error.
2015-06-30 17:29:59 +08:00
子龙山人
3b4d134050
Merge pull request #12603 from jianglong0156/autoPolygonFileEncode
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change the file encoding,
2015-06-30 16:29:44 +08:00