Commit Graph

3079 Commits

Author SHA1 Message Date
子龙山人 49b47f576d Merge pull request #12828 from WenhaiLin/v3-label-readability
Label:improving the code readability.
2015-07-14 16:38:53 +08:00
andyque 91dfb07a8c add more descriptive message to ASSET macro. 2015-07-14 15:28:36 +08:00
WenhaiLin b701fd9e73 Fixed compile error 2015-07-14 13:47:35 +08:00
WenhaiLin 964713355b Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-label-createfail 2015-07-14 13:43:43 +08:00
WenhaiLin d4f62a8063 Label:improving the code readability. 2015-07-14 11:30:56 +08:00
andyque ef5d4ddf86 Merge remote-tracking branch 'upstream/v3' into v3
# Conflicts:
#	tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-07-14 11:24:38 +08:00
andyque fc673ee502 Merge branch 'v3.7-release' into v3 2015-07-13 22:44:54 +08:00
子龙山人 cdc7e5205b Merge pull request #11995 from MAUSMAUSgames/v3
using Action::_tag as flag field
2015-07-13 22:19:03 +08:00
子龙山人 c151ba89e5 Merge pull request #12774 from WenhaiLin/v3-label-createfail
Label:Fixed create fail if the font(TTF) not contain a Unicode charmap.
2015-07-13 21:58:39 +08:00
pandamicro 8944e932a1 Merge pull request #12786 from WenhaiLin/v3-animation-getCurrentFrame
Add Animate:getCurrentFrameIndex
2015-07-13 20:48:01 +08:00
pandamicro 36e1f26570 Fix CCSprite ; missing 2015-07-13 16:44:33 +08:00
WenhaiLin 80dff7f1c4 Rollback pr12299 2015-07-13 11:32:25 +08:00
WenhaiLin dee13756ec Add Animate:getCurrentFrameIndex 2015-07-13 10:40:43 +08:00
WenhaiLin 81bc0b09da Label:Fixed create fail if the font(TTF) not contain a Unicode charmap. 2015-07-10 14:39:21 +08:00
pandamicro 07fd337052 Merge pull request #12763 from folgerhu/v3.7-release
CCTMXXMLParser code negligence
2015-07-10 11:49:30 +08:00
folgerhu@sina.com a79586c052 CCTMXXMLParser code negligence 2015-07-09 17:02:12 +08:00
子龙山人 8e256dcd09 Merge pull request #12718 from WenhaiLin/v3-label-addchild
Label:Support add child nodes.
2015-07-09 15:37:49 +08:00
pandamicro cab670f0ff Merge pull request #12748 from fusijie/refineSetTexture
refine setTexture.
2015-07-09 14:56:06 +08:00
WenhaiLin 41bc3a1900 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3.8
Conflicts:
	AUTHORS
2015-07-09 11:11:34 +08:00
Jacky 1dbb2ab17a refine setTexture. 2015-07-09 10:11:15 +08:00
WenhaiLin 6a33702c80 Refine Label::onDraw 2015-07-08 17:59:24 +08:00
WenhaiLin 8cf27b9174 Update comments. 2015-07-08 15:30:34 +08:00
子龙山人 3f550ef331 Merge pull request #12663 from xiaofeng11/v3.7-release
Fix drawLine & drawPoints won't use blendFunc bug
2015-07-08 14:38:10 +08:00
子龙山人 2bcd70f681 Merge pull request #12726 from xpol/fixes-warnings-and-related-bug-in-CCSprite
Fixes some warnings and a related bug in CCSprite.
2015-07-08 14:12:40 +08:00
Jacky 06c06a1f03 fix polygon sprite bug. 2015-07-08 10:07:35 +08:00
xpol 29dcbe6685 Fixes some warnings and a related bug in CCSprite.
This story tells us that we should not just ignore warnings.
2015-07-07 23:01:24 +08:00
Neo Kim 160bff8e13 Add a setter for line width in DrawNode 2015-07-07 18:48:02 +09:00
WenhaiLin 581f1ab42b Add test case 2015-07-07 15:41:54 +08:00
WenhaiLin 158d96046e Label:Support add child nodes. 2015-07-07 14:20:23 +08:00
子龙山人 f28fbdd0c4 Merge pull request #12683 from neokim/add_scroll_bar_into_scroll_view
Add scroll bar feature into ScrollView
2015-07-07 13:56:09 +08:00
子龙山人 a6b29666c9 Merge pull request #12674 from WenhaiLin/v3-38-issue12673
Label:Fixed the characters are displayed incorrect with "dark roast.ttf"
2015-07-07 09:50:00 +08:00
Neo Kim 86cbd59bfd Add UIScrollViewBar.cpp into CMake and Windows project configuration. 2015-07-04 09:56:53 +09:00
WenhaiLin c11e91e215 Label:Fixed the characters are displayed incorrect with "dark roast.ttf" 2015-07-03 18:08:32 +08:00
Vincent Yang ca02f167c6 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2015-07-03 15:43:58 +08:00
Vincent Yang 1abeb8bf1e Fixbug: CCTargetedAction executes callback twice. 2015-07-03 15:42:49 +08:00
XiaoFeng 993e420ce4 Fix drawLine & drawPoints won't use blendFunc bug 2015-07-03 11:30:38 +08:00
pandamicro 1b22438792 Merge branch 'v3.7-release' of https://github.com/cocos2d/cocos2d-x into merge-v3.7
Conflicts:
	cocos/ui/UICheckBox.cpp
2015-07-03 10:23:49 +08:00
pandamicro e7aeb335a3 Merge pull request #12609 from alexpeak/fixCCLabelPurgeResetOrder
Ensure CCLabel atlases are purged before resetting
2015-07-02 19:01:50 +08:00
子龙山人 5b971ee93d Merge pull request #12607 from neokim/add_radio_button_and_group
Add RadioButton and RadioButtonGroup widgets
2015-07-02 17:12:59 +08:00
pandamicro a95edbfb65 Merge pull request #12618 from super626/clippingnode2
Sprite3D Clipping
2015-07-01 18:56:16 +08:00
Vincent Yang cb0e93fc08 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_scene3dtest 2015-07-01 14:58:06 +08:00
WenhaiLin 322bd30d7b Label:Fixed the top of character's texture may be tailored if enable outline effect. 2015-07-01 14:57:01 +08:00
Vincent Yang d26c08de46 Merge branch 'v3_scene3d_fixvisitingcamera' into v3_scene3dtest 2015-07-01 14:47:42 +08:00
pandamicro 2774d6ff1d Merge pull request #12602 from yangws/v3_scene3dtest
Fixed bug: UI component can't click correctly by moving UI and camera far away of origin.
2015-07-01 14:46:35 +08:00
yangxiao 269feeb1f9 remove stencil from Renderstate 2015-07-01 14:06:37 +08:00
Neo Kim a64e50688e Add the new files into CMake and Windows project configurations. 2015-07-01 12:21:42 +09:00
Alex Peak 5328996a18 Fix event listener cleanup in destructor
Event listeners should always be removed at destroy (move out of
if-block)
2015-06-30 18:59:33 -07:00
Alex Peak 7cea464a11 Ensure CCLabel atlases are purged before resetting
The current purge->reset behavior occurs per label according to scene
graph priority.  This has two disadvanages; firstly, any labels that are
initialized but not part of the scene graph will not be reset.
Secondly, any labels which share atlases in the FontAtlasCache may not
be reset since each label will call releaseFontAtlas individually before
resetting its fontConfig.  This means that any shared atlases may not be
released all the way to a reference count of 0 and the invalid atlas
will not be deleted and reset from scratch.

By putting a fixed priority on both the purge and reset steps we can
ensure that firstly: all labels will be reset regardless of whether they
have been added to the scene-graph.  Secondly, ALL labels with the same
atlas must call releaseFontAtlas before any others are allowed to
rebuild their textures.  This will prevent any old atlases from sticking
around after a new GL context is created.

This is a fix for Github issue #8305
https://github.com/cocos2d/cocos2d-x/issues/8305
2015-06-30 13:16:25 -07:00
子龙山人 40521ad1c4 Merge pull request #12600 from fusijie/fix_spritebatchnode_sort_error
Fix SpriteBatchNode sort error.
2015-06-30 17:29:59 +08:00
子龙山人 3b4d134050 Merge pull request #12603 from jianglong0156/autoPolygonFileEncode
change the file encoding,
2015-06-30 16:29:44 +08:00