DelinWorks
4a0624a9ed
Macros and random functions are pain...
2022-05-21 20:23:19 +03:00
DelinWorks
30003499bd
Fix Other Platforms Compilations
2022-05-21 17:57:21 +03:00
DelinWorks
1b45bba085
Fix Other Platforms Compilations
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Somehow not including `2d/CCSpriteFrame.h` makes the other platforms fail to compile but not windows :o
2022-05-21 17:47:44 +03:00
DelinWorks
ef404fed8c
Add TODO
2022-05-21 16:56:56 +03:00
DelinWorks
f18da9f6e4
Fix #include
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Visual studio thinks it's doing something useful throwing includes all around LOL
2022-05-21 16:51:56 +03:00
DelinWorks
c9ff24e830
Add sprite frame and animation descriptors support
2022-05-21 16:48:46 +03:00
DelinWorks
6ca5481edf
Correct function naming
2022-05-20 01:45:55 +03:00
DelinWorks
49df4d727d
Update
2022-05-20 01:15:39 +03:00
halx99
f9ad35af3b
Delete unused code
2022-05-18 10:29:29 +08:00
halx99
21fe8df12b
Fix lua template duplicate res error on mac
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Fix typo
Fix cmdline fail on new macos
2022-05-15 16:36:06 +08:00
halx99
8ef23c7fe9
Tidy audio module code
2022-05-15 09:55:57 +08:00
一线灵
30fedb5f47
Fix high-end device always 120fps
2022-05-15 04:42:39 +08:00
halx99
80ec8f43aa
Cleanup code
2022-05-14 02:47:47 -07:00
halx99
e4089b4ec8
Don't include freetype internal header
2022-05-14 15:16:39 +08:00
halx99
30a164c31a
Improvements and bug fixes
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Improve ResizableBufferAdapter style
Improve extesnion adxelua
Improve code quality
Fix lua-tests BillBoardTest
Sync texture pixel format enum values for adxelua
Fix luaval_to_vec2 parameter location
Improve windows workflow
Improve cmake scripts
Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
halx99
810b0f563d
Fix incorrect sampler for non-aligned video files
2022-05-09 10:05:33 +08:00
一线灵
e4170ffc59
Fix indent
2022-05-07 20:40:54 +08:00
halx99
eb5c7758cc
Fix #627
2022-05-07 20:21:22 +08:00
Turky Mohammed
f8b7f20e96
Update core/2d/CCMotionStreak.cpp [skip ci]
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Co-authored-by: 一线灵 <halx99@live.com>
2022-05-04 10:00:38 +03:00
Turky Mohammed
6be3ac3d50
Update CCMotionStreak.cpp
2022-05-04 09:26:54 +03:00
DelinWorks
edf0f5632e
Update CCMotionStreak.cpp
2022-05-03 20:54:44 +03:00
DelinWorks
646f04f1c9
Update CCMotionStreak.cpp
2022-05-03 20:14:12 +03:00
DelinWorks
d042af2d99
Update CCMotionStreak.cpp
2022-05-03 20:10:26 +03:00
DelinWorks
1cf7440ca0
Update CCMotionStreak.cpp
2022-05-03 20:01:12 +03:00
DelinWorks
ad88b2628b
Update UIVideoPlayer-win.cpp
2022-05-02 05:35:45 +03:00
halx99
4a35a8f8ae
Add setPlayRate for UIVideoPlayer for windows only
2022-04-28 12:14:08 +08:00
halx99
15cf113e75
Improve code style [skip ci]
2022-04-28 12:04:23 +08:00
halx99
2bd3ce6bf2
Improve code style
2022-04-28 12:00:32 +08:00
halx99
c9f3ca9278
Improve VS Ninja workflow
2022-04-28 11:43:59 +08:00
halx99
bf2cc6205b
Improve Ninja build with visual studio ide
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a. Disable PCH for Ninja, just a workaround fix compiler always said: can't open xxx.pch files
b. Remove unnecessary definition _WINSOCKAPI_ for Ninja build
2022-04-27 18:48:57 +08:00
halx99
fbde97c360
Rename source file name match with class name
2022-04-27 18:24:33 +08:00
Turky Mohammed
ad789839ef
[Fix] Camera masking bug deep child nesting ( #623 )
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Co-authored-by: 一线灵 <halx99@live.com>
2022-04-27 16:23:57 +08:00
halx99
4db3ba63b7
Match compression test images PMA with engine settings
2022-04-26 16:38:59 +08:00
halx99
c5400fa176
Remove duplicated include
2022-04-26 16:33:04 +08:00
一线灵
9c5e935fd1
Merge pull request #622 from shatyuka/dev
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Compatible with Ninja
2022-04-26 16:20:11 +08:00
Shatyuka
d71c620fc1
Compatible with Ninja
2022-04-26 15:16:02 +08:00
halx99
bc16bb1cd3
Fix missing include
2022-04-26 12:51:01 +08:00
halx99
82ecc7c9e3
Remove duplicated macros
2022-04-25 21:39:49 +08:00
halx99
ef56d0d335
Update copyright notices
2022-04-25 19:15:46 +08:00
halx99
014e4f20e0
Add ktxv1.1 file format for etc2/etc1 support
2022-04-25 19:11:58 +08:00
halx99
0744ee4f74
Alloc astc block_size_descriptor same with original repo
2022-04-25 10:28:34 +08:00
Turky Mohammed
04f7cd1295
[Fix] Node Camera Masking Design Flaw ( #621 )
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* Update CCNode.cpp
* Add a separate method for assigning mask to children
* Update CCNode.cpp
* Tidy Up Stuff
2022-04-25 09:37:41 +08:00
一线灵
1f76edf752
MSVC compiler bug?
2022-04-24 22:25:27 +08:00
halx99
aef5450056
Reindent code [skip ci]
2022-04-24 21:44:41 +08:00
halx99
a0702dfdb6
Try fix windows ci
2022-04-24 21:23:28 +08:00
halx99
5e97f88f26
Update astcenc to v3.6
2022-04-24 19:15:08 +08:00
Turky Mohammed
eb66048144
Remove annoying logs when adding multiple components to a single node ( #619 )
2022-04-24 10:51:37 +08:00
halx99
024253df0a
Delete DEPRECATED code
2022-04-23 17:49:42 +08:00
halx99
7d7a1f3f2c
All compressed image should do PMA at texture convert tools or GPU fragment shader
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such as astcenc-2.3+(https://github.com/ARM-software/astc-encoder/releases ) with -pp-premultiply
2022-04-23 17:45:07 +08:00
halx99
893134c79d
Delete unused code
2022-04-05 13:58:55 +08:00