Commit Graph

38477 Commits

Author SHA1 Message Date
halx99 8f1ae3cee2 delete for rename 2020-10-18 00:24:34 +08:00
halx99 72451253bd Update deps to v76 2020-10-17 23:48:16 +08:00
halx99 c7a2582afa Enable yasio lua bindings for lua projects by default. can use cmake parameter: BUILD_YASIO_LUA to control it. 2020-10-17 23:46:59 +08:00
halx99 c6d8d395a3 fix #234, spine custom shader doesn't work. 2020-10-17 22:00:53 +08:00
halx99 9e46cdc192 Sync official fix 2020-10-17 21:58:15 +08:00
HALX99 90ecc475f0
Refactor modules (#238) 2020-10-17 16:32:16 +08:00
HALX99 88e750b780
Update dev version [skip appveyor][skip travis] (#237) 2020-10-16 20:23:14 +08:00
halx99 2f934aeedc Simplfy hsv color 2020-10-16 17:23:29 +08:00
halx99 5fc71649a7 fix clear flow for rendertexture and grid since we use clearCommand to clear renderTarget, see #233 2020-10-16 16:25:10 +08:00
HALX99 b342ebd7ae
Refactor programState management (#236)
1. Add custom program registery
2. Re-enable batch draw for custom program
2020-10-16 16:23:14 +08:00
HALX99 a397287e3f
fix #233 (#235) 2020-10-16 01:41:36 +08:00
halx99 755a0fb45a fix #233 2020-10-15 10:22:18 +08:00
halx99 5bc9904f75 Sync build script 2020-10-08 23:25:32 +08:00
halx99 8e07009a68 Sync official v4 tools 2020-10-08 22:32:07 +08:00
halx99 4ee711599c Add setDispatchOnWorkThread support 2020-10-08 00:00:14 +08:00
halx99 343b0343f3 Use move assignment 2020-10-07 23:59:26 +08:00
HALX99 0d84d722b8
Use pyenv manage python version for travis-ci (#229) 2020-10-07 22:45:05 +08:00
HALX99 7ae50f4cfd
Android travis ci [skip appveyor] (#228)
Set python to 2.7.12
2020-10-07 12:35:08 +08:00
halx99 b5780531d5 win32 dll improvements 2020-10-07 00:15:11 +08:00
halx99 e28a292ec3 API qualifiers improments 2020-10-07 00:07:53 +08:00
HALX99 d907a1a7a5
Build mac with alsoft support (#226)
* Build mac with alsoft support

* Add missing dep for mac

* Update CocosConfigDepend.cmake
2020-10-06 20:55:38 +08:00
halx99 7d426d9342 build mac with alsoft 2020-10-06 16:50:06 +08:00
halx99 1735517112 Improve win dll support 2020-10-06 16:46:38 +08:00
halx99 2b8514fdc4 fix warning 2020-10-06 12:31:17 +08:00
HALX99 a83c52d67c
Refine HttpClient (#224) 2020-10-05 08:32:48 +08:00
halx99 b3b8d8b960 Refine HttpClient 2020-10-05 02:40:38 +08:00
halx99 9586f95c81 fix #223 2020-10-05 00:10:31 +08:00
halx99 d45591b49b Change access qualifier 2020-10-05 00:09:12 +08:00
halx99 baa5f69a81 Add custom hosts support for HttpReuqest
refer to: https://curl.haxx.se/libcurl/c/CURLOPT_RESOLVE.html
2020-10-04 23:44:52 +08:00
halx99 cd216f2f4b Move isPOT to ccUtils.h for reuse 2020-10-04 23:43:57 +08:00
halx99 4130fbd729 Refine code 2020-10-04 23:41:01 +08:00
halx99 9f2420e9ee fix lua binding, remove unused initWithBackendTexture 2020-10-03 18:04:56 +08:00
halx99 771d278b4e UserDefault int64_t 2020-10-02 19:52:32 +08:00
HALX99 bfa8cbcc6d
Delete duplicated _mv (#220) 2020-09-26 12:33:14 +08:00
halx99 543ead7111 Fix depth stencil state and pipeline state mismatch 2020-09-25 23:16:48 +08:00
HALX99 1090f732c9
Clearly texture usage and TextureGL initWithZeros usage (#219)
* Clearly texture usage and TextureGL initWithZeros usage

* More properly function name
2020-09-25 15:04:55 +08:00
halx99 ec6b9c650a Remove dep 2020-09-25 13:49:23 +08:00
halx99 cba91e085a Delete file ant.properties 2020-09-25 13:17:03 +08:00
halx99 f9c70bc1e9 Sync feature from b2a0cb5e2f 2020-09-25 13:13:54 +08:00
halx99 64e5cde97d Delete unused source files 2020-09-25 13:08:39 +08:00
HALX99 235f09f635
Refactor pixel format manipulate (#217)
* PixelFormat use table

* Correct PixelFormat name to match 'GL_LUMINANCE'

* Up

* fix cube update texture enum

* linux build

* Refine ci

* fix linux build

* Remove unused function, match mtl framebuffer pixel format

* readPixels always RGBA format

* fix ci for linux

* fix linux build

* Remove unused functions

* fix travis

* fix android ci

* Update config.json

* linux glad

* Update CCGLViewImpl-desktop.cpp

* fix linux build

* Fix linux build

* Link issue [skip appveyor][skip travis]

* Update CMakeLists.txt

* Refine GL enums use

* Update test case name [skip appveyor][skip travis]

* fix linux link issue

* for mtl

* fix ci

* Tidy pixelformat enums

* fix ci

* fix rgba8 to abgr4 error

* fix ci

* fix ci for GLES

* Fix linux build, require glibc-2.27+

* Use properly dist for travis [skip appveyor]

* fix linux build [skip appveyor]

* Update install-deps-linux.sh

* Remove unused members for pixel block info, update external to v73

* Sync from compile linux warnings

* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format

* metal doesn't support rgb8 (#3)

* Update CCTexture2D.cpp

* Refine code

* Pixel Format Descriptor Table

* fix ci

* BGR5A1

* Simplfy texture format convert function name

* Update

* rgba4 match mtl render format

* Add note about RGBA4

* Remove unused function

* fix osx

* Already converted at texture2d

* Clearly comment

* fixup
2020-09-25 11:07:56 +08:00
HALX99 ef368df537
Merge pull request #214 from aismann/patch-9
Update README.md
2020-09-22 04:18:50 -07:00
aismann 0c411cbc71
Update README.md 2020-09-22 12:14:39 +02:00
halx99 1eec5cf7df fix #213 2020-09-22 17:34:52 +08:00
halx99 f6a4dcdfe5 fix macro CC_LOG_TO_CONSOLE doesn't work for win32 2020-09-22 17:23:19 +08:00
halx99 1a6c445825 Bump version, alpha17 is in developing [skip appveyor][skip travis] 2020-09-22 17:01:11 +08:00
halx99 158b12e452 fix AtlasNode, needs update atlas values when ignore content scale factor changed 2020-09-22 16:35:24 +08:00
HALX99 09937c97a7
Refactor render pipeline state (#211)
* Refactor pipeline state
* Cache DepthStencil state for MTL renderer backend
2020-09-22 16:32:17 +08:00
halx99 d4347dc27d Reduce depthStencil state create, don't create it at per draw call 2020-09-21 22:58:45 +08:00
halx99 c5c7de9e1d Remove unused param for setRenderPipeline 2020-09-21 22:35:18 +08:00