- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
and other best pracitces like:
capacity and "index" are ints and not unsigned int (google's recomendation).
It is easier to detect underflow bugs like this
plus other minor improvements
- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
# creators first, then constructor, destructors, init
# then overridden methods
# variables at the end
- removes Hungarian notation from parts of the code
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
* bounds of insets are calculated relative to sprite
* transformations are then applied to get the texture coordinates
* handle sprites stored rotated in a spritesheet correctly
Fixed calling of wrong initializer in CCScale9Sprite, the create(CCRect
capInsets, const char* file). It used to call initWithFile(file,
capInsets), but this is the initializer for a file and a frame rect.
The initializer with capInsets has the capInsets rect as the first
argument. This caused unexpected behaviour.