samuele3hu
8e0a3b16a1
issue #2429:LuaWebSocket supports sending binary string passed by lua
2013-07-24 15:42:32 +08:00
samuele3hu
5b888d44e4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into TestSample
2013-07-24 15:34:32 +08:00
samuele3hu
ff980477d7
issue #2429:LuaWebSocket supports passing binary string buffer to c++
2013-07-24 15:33:37 +08:00
minggo
ff0cbb9d0b
Merge pull request #3232 from samuele3hu/TestSample
...
issue #2426:Add Drawprimitives.lua and Drawprimitives lua test sample
2013-07-23 23:33:28 -07:00
samuele3hu
bf692c8fde
issue #2426:Modify tab and spaces
2013-07-24 12:03:54 +08:00
samuele3hu
a52bab7a66
issue #2426:Modify coding style
2013-07-24 11:51:24 +08:00
samuele3hu
45cc09c6cc
issue #2426:Modify tab and spaces
2013-07-24 10:32:59 +08:00
samuele3hu
4f1a46136a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into TestSample
2013-07-24 10:15:39 +08:00
samuele3hu
e9df175e9a
issue #2426:Add Drawprimitives.lua and Drawprimitives lua test sample
2013-07-24 10:15:16 +08:00
Ricardo Quesada
1f37d4d00a
More best practices fixes and other bug fixes
...
- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
minggo
f6cfe3007f
issue #2412:fix merging conflict
2013-07-23 10:41:11 +08:00
James Chen
9b0f2a6e33
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2344-js-scriptprotocol
2013-07-22 17:25:29 +08:00
James Chen
1db847ad7c
issue #2344 : ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance
2013-07-22 17:24:54 +08:00
James Chen
2228614748
issue #2344 : JSB also uses 'ScriptEngineManager::sharedManager()->getScriptEngine()->sendEvent(XXX);' now.
2013-07-22 17:12:53 +08:00
samuele3hu
510a5912fd
issue #2404:Add many functions to Deprecated.lua
2013-07-22 13:42:58 +08:00
samuele3hu
3b97353e14
issue #2404:Modify Deprecated.lua and set platform config
2013-07-19 14:57:02 +08:00
minggo
687c088b51
issue #2412:remove blackberry and marmalade port because they don't support c++11
2013-07-19 13:55:03 +08:00
samuele3hu
236b675e21
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into deprecatedfunc
2013-07-18 23:29:41 +08:00
samuele3hu
78cd3e561e
issue #2404:Move deprecated functions to Deprecated.lua
2013-07-18 23:27:07 +08:00
samuele3hu
8447341896
issue #2377 : Modify LuaWebScoket linux compile error
2013-07-17 16:40:31 +08:00
samuele3hu
c9f0f09dac
issue #2377:Del CallFunc and CallFuncN handler operation and Modify LuaWebScoket linux config
2013-07-17 14:44:28 +08:00
samuele3hu
3018f5b3d7
issue #2377:Adjust some function places.
2013-07-17 13:43:27 +08:00
samuele3hu
0f1ac9983f
issue #2377:Modify some tolua_*_open functions place and Modify Websocket,OpenGl,Scrollview handlers operation.
2013-07-17 10:15:25 +08:00
samuele3hu
596eb9df3e
issue #2377:Modify tojs/cocos2dx.ini and a function name
2013-07-16 16:45:57 +08:00
samuele3hu
e593956c38
issue #2377:Modify solution config
2013-07-16 13:26:37 +08:00
samuele3hu
c955a559bf
issue #2377:Del register/unregister function in .cpp and .h files
2013-07-16 09:55:06 +08:00
samuele3hu
80a6811f9f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-15 10:39:08 +08:00
samuele3hu
51c3ced4ba
issue #2377:Modify the ScripthandlerMgr struct and modify some lua test samples
2013-07-15 10:38:16 +08:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
James Chen
c6b0882766
issue #2397 : Updating Lua bindings.
2013-07-12 15:42:14 +08:00
James Chen
853a503d2f
issue #2397 : Updating bindings configuration. [Lua and JS].
2013-07-12 13:48:31 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
samuele3hu
81ad976eed
issue #2377:Remove registerNotificationHandler function
2013-07-11 16:42:11 +08:00
samuele3hu
ff29d2b5d4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-11 13:40:16 +08:00
samuele3hu
9007b9feee
issue #2377:Replace the CallFunc script Handler and repair Testlua Bug
2013-07-11 13:38:25 +08:00
samuele3hu
31d0e492c2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-10 15:05:02 +08:00
samuele3hu
cf1cbe1bd6
issue #2377:add scriptHandlerMgr and modify ActionManager.lua
2013-07-10 15:04:00 +08:00
Lee, Jae-Hong
9322e5594b
Support Tizen 2.2 SDK.
...
- Update project files.
- based on develop branch.
- HelloCpp, SimpleGame, HelloLua, TestLua available to build.
2013-07-10 13:04:08 +09:00
Éloi Rivard
d0c34cd2ae
Removed warnings from external projects (libbox2D & liblua)
2013-07-09 15:23:19 +02:00
James Chen
9b9fe67d25
issue #2387 : Using static_cast instead of C style cast in iteration of CCArray.
2013-07-09 14:29:51 +08:00
dumganhar
9b126e79d7
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-08 23:09:48 +08:00
dumganhar
8f900d02b8
issue #2300 : Removing all 'copyWithZone' pattern.
2013-07-08 23:05:47 +08:00
minggo
87125e4b2a
issue #2129:use capital words for static const member variables
2013-07-08 18:11:32 +08:00
minggo
b39e7e205f
issue #2129:modify pkg files
2013-07-08 11:34:31 +08:00
minggo
dfde41b932
issue #2129:fix conflicts
2013-07-05 17:32:50 +08:00
minggo
04465622b7
issue #2129:remove prefix of types in ccTypes.h
2013-07-05 16:49:22 +08:00
samuele3hu
bb244edae6
issue #2244:Modify a function name to createCCBReader
2013-07-05 10:25:37 +08:00
samuele3hu
c0e89a4ee9
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into execDev
2013-07-05 09:49:01 +08:00
minggo
7bcafb46a4
Merge pull request #3051 from samuele3hu/execDev
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issue #2244:make some execute funs into one fun in ScriptEngineProtocol
2013-07-04 03:33:12 -07:00
samuele3hu
b0e4757c24
issue #2244:Modify CallFunc event bug and modify a function name to createCCBreader
2013-07-04 17:54:02 +08:00
James Chen
1755e7778f
close #2371 : Updating LuaCocos2d.cpp.
2013-07-04 17:15:48 +08:00
James Chen
a67ac821f7
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2371-add-lua-ios-mac
...
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-04 17:15:09 +08:00
James Chen
1d941f7c25
issue #2371 : Adding scripting/lua/luajit/mac/libluajit.a
2013-07-04 17:11:13 +08:00
James Chen
686a1021b6
issue #2371 : Updating luajit building script for Mac 64 bit. We need to build a 32bit, 64bit fat library.
2013-07-04 17:08:56 +08:00
James Chen
399a6a9a48
issue #2371 : Updating LuaCocos2d.cpp.
2013-07-04 17:07:56 +08:00
samuele3hu
570f2663f4
issue #2244:Modify ScriptData struct and functions related with sendEvent
2013-07-04 15:44:42 +08:00
minggo
c327bc7906
issue #2373:add const in pkg files
2013-07-04 12:50:17 +08:00
samuele3hu
9b08cee01f
issue #22434:make some execute funs into one funs in ScriptEngineProtocol
2013-07-02 15:23:51 +08:00
samuele3hu
fe8e30c3e0
issue #2243:Add a uniform fund in ScriptEngineProtocol
2013-07-01 15:04:14 +08:00
minggo
7e26a86e2e
issue #2329:not bind CCFileUtils private function
2013-06-26 17:36:31 +08:00
samuele3hu
46bcf6ddba
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into glMoudle
2013-06-25 15:22:14 +08:00
samuele3hu
3b058fe019
issue #2276 : Add OpenGL lua module
2013-06-25 14:55:57 +08:00
James Chen
8dc8fec180
issue #2325 : Updating project configuration, tested on iPad 3.
2013-06-24 18:32:06 +08:00
James Chen
b870488aad
issue #2325 : [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port.
2013-06-24 15:31:18 +08:00
James Chen
53a372669a
closed #2322 : Updating all win32 project configurations, improvement by using Multi-processor Compilation.
2013-06-23 17:25:34 +08:00
samuele3hu
b9d79293cd
issue #2276 : Modify InitLuaScrollView to initLuaScrollView
2013-06-21 15:46:59 +08:00
samuele3hu
a6d072e679
issue #2276 : Modify LuaScrollView create method
2013-06-21 15:42:39 +08:00
samuele3hu
7d0c073215
issue #2276 : Modify vs2012 solution config
2013-06-21 14:57:17 +08:00
samuele3hu
6d71b41101
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
2013-06-21 14:18:26 +08:00
samuele3hu
e36c6f544a
issue #2276 : Modify ScrollView and LuaScrollView class
2013-06-21 14:17:41 +08:00
James Chen
1608f4b286
Adding COCOS2D_DEBUG=1 for liblua project. Adding missing files in liblua project.
2013-06-21 12:07:31 +08:00
samuele3hu
a862543a4c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
2013-06-21 10:44:03 +08:00
samuele3hu
c527fecfe3
issue #2276 : Add scrollview sample test in cocosbuilder and modify some config
2013-06-21 10:43:02 +08:00
Sam Clegg
60bfca0e45
[NaCl] Remove missing functions from lua stdlib.
...
NaCl doesn't support tmpfile() or exec() so remove
these from the lua stdlib build when building for NaCl.
2013-06-20 12:56:15 -07:00
Sam Clegg
203d2e4559
Fix compile warnings in LuaOpengl.cpp
2013-06-20 12:56:12 -07:00
samuele3hu
71fe43ee97
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
2013-06-20 22:40:21 +08:00
samuele3hu
15c69563e2
issue #2276 : Add ScrollView lua binding and test sample
2013-06-20 22:39:30 +08:00
James Chen
de0e683014
Merge pull request #2949 from dumganhar/develop
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Bug fixes for the tool to generate luabindings.
2013-06-20 05:56:50 -07:00
James Chen
1b66a98390
Bug fixes for the tool to generate luabindings.
2013-06-20 19:00:23 +08:00
Lee, Jae-Hong
2f8b24d05c
Fix compile error.
2013-06-20 19:20:27 +09:00
James Chen
36d82c9384
closed #2129 : Updating LuaCocos2d.cpp.
2013-06-20 15:10:44 +08:00
James Chen
ba1fe39d91
issue #2129 : Removing CC prefix for scripting module.
2013-06-20 14:33:59 +08:00
samuele3hu
fb075d7a7d
issue #2277 : Delete some conflict file and resolve some error
2013-06-20 11:28:16 +08:00
samuele3hu
0c4f99080b
issue #2277 : modify platform config except win32
2013-06-20 10:19:46 +08:00
samuele3hu
b818001007
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop
2013-06-19 16:43:15 +08:00
samuele3hu
b48cf5997d
issue #2277 : Add OpenGL lua test samples
2013-06-19 16:40:02 +08:00
James Chen
504a9e714e
issue #2300 : copy --> clone for luabinding.
2013-06-19 12:08:26 +08:00
samuele3hu
778708426c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop
2013-06-17 14:38:08 +08:00
samuele3hu
26f1bd5171
issue #2277 : Add OpenGL lua binding
2013-06-17 14:19:00 +08:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
minggo
cd5bcb87af
issue #2284 : merge master and fixed some conflicts
2013-06-13 17:54:05 +08:00
Lee, Jae-Hong
1bd3f10601
Support Tizen device.
2013-06-12 10:20:18 +09:00
James Chen
88b67c7961
[Marmalade] Updating scripting/lua/proj.marmalde/lua.mkf.
2013-06-10 14:56:24 +08:00
James Chen
b0669b4f7d
[Tizen] Updating project configurations.
2013-06-09 18:56:22 +08:00
James Chen
0a8ae1e79f
[BB] Updating project configuration after adding CocoStudio runtime.
2013-06-09 15:29:51 +08:00
samuele3hu
ad0ade46ce
fix issue #2103 : modify AudioEngine module read-only
2013-06-09 11:38:18 +08:00
samuele3hu
bc699c1c1e
issue #2103 modify AudioEngine framework and CocosDenshionTest sample
2013-06-09 10:32:23 +08:00
James Chen
8e29638435
Merge pull request #2821 from samuele3hu/audioEngine
...
Encapsulating SimpleAudioEngine to AudioEngine in lua and updating CocosDenshionTest.lua
2013-06-08 02:59:30 -07:00
James Chen
32609aeeef
Merge pull request #2824 from edwardzhou/master
...
Cast variables to their own type, and print warning info if no corresponding lua callback function instead of crash
2013-06-08 00:01:55 -07:00
samuele3hu
836bfe1d3f
issue #2103 modify audioEngine table name to AudioEngine
2013-06-08 14:06:19 +08:00