James Chen
2b235fd705
Delete libEGL.dll(.lib).
2012-06-01 13:56:22 +08:00
James Chen
ebcc78497f
fixed #1282 : Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
2012-06-01 13:44:28 +08:00
James Chen
785c3c5d60
fixed 1240# : Added static libraries of tiff for android.
2012-05-28 16:05:52 +08:00
James Chen
6477a02022
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1240_tiff
2012-05-25 11:00:20 +08:00
James Chen
0b8a75e982
fixed #1240 : Used dynamic libtiff library for win32. Fixed some warnings. Added tiff test in Texture2dTest.
2012-05-25 10:58:28 +08:00
minggo
c258e1e43a
fixed #1247 : add profile lib
2012-05-24 17:47:46 +08:00
James Chen
e5443d22c1
issue #1240 : Added libtiff for android.
2012-05-24 12:00:06 +08:00
James Chen
c2591f1e9e
issue #1240 : Added tiff support, run ok on win32. There is a 'FIXME' needed to be fixed.
2012-05-23 17:26:06 +08:00
minggo
4bcf67078d
fixed #1201 : add prebuilt libs
2012-05-02 18:37:37 +08:00
minggo
741f219f16
issue 1201: remove module to prebuilt
2012-05-02 10:45:21 +08:00
minggo
57d6884757
rename modules to prebuilt
2012-05-02 10:44:40 +08:00
James Chen
568bdce6c1
fixed #1188 : Removed some unused files.
2012-04-25 17:46:29 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
394bb24cf5
issue #1056 : Reverted opengles emulator version to 2.09, because there are some issues in v2.10.
2012-03-27 14:11:28 +08:00
James Chen
cef41dfbc5
issue #1056 : Updated opengles2.0 emulator libraries to newest version 2.10@863987. Deleted some files of opengles1.1.
2012-03-27 13:42:35 +08:00
James Chen
bd59979495
add gles2.0 libraries for win32.
...
add CCGLProgram, ccGLState, CCShaderCache.
add third library---kazmath
2012-03-12 15:22:03 +08:00
minggo
c196f2dff2
issue #983 : remove libiconv.a
2012-03-02 11:25:35 +08:00
James Chen
2bc48219f8
remove libjpeg, libpng, libz project, use them as sources in cocos2dx project.
2012-02-27 18:18:40 +08:00
James Chen
a2a5af3348
update bada and qnx project settings
2012-02-15 13:52:41 +08:00
James Chen
2ef7b5d413
refactor folders for qnx
2012-02-15 11:26:28 +08:00
James Chen
abbda72b2f
modify bada 2.0 project setting
2012-02-14 23:31:37 +08:00
James Chen
3422696145
1.modify some project setting for bada
...
2.rename some files
2012-02-14 22:35:51 +08:00
minggo
9249328afb
fixed #970 : use modules in the Android NDK build
2012-02-07 14:34:30 +08:00
minggo
8770976884
Merge branch 'android_ndk_modules' of https://github.com/folecr/cocos2d-x into ndk_module
2012-02-07 10:48:07 +08:00
folecr
cab83bb4a6
Fix header file location to match convention in include directives in the cocos source
2012-02-02 20:07:37 -08:00
Dale Ducharme
32e4cc1af2
Updating the following:
...
CocosDenshion - now using OpenAL exclusively for audio, added ogg/vorbis support there
Accelerometer - fixing the accelerometer for different initial orientations of the device
Application - paying attention to the locale of the device and setting the current language accordingly
CCEGLView - paying attention to navigator events (menu, application go to background, application enters foreground), fixed up orientation code, fixed up screen event pointer code
2012-01-30 20:27:58 -05:00
folecr
b0b5790e06
Simplify inclusion of cocos2d in Android NDK projects: Cocos2DX is the only module that importing projects need to add. Requires Android NDK r7.
...
* Uses NDK modules as the basis of the build system for Android NDK
* Add a cocos2dx module to generate a shared library named cocos2dx_shared. Library name is still libcocos2d.so
* The dependencies of this module are also Android NDK modules
* ... which are prebuilt static libraries from the png, jpeg and xml2 modules.
* Dependency library names set to libjpeg, libpng, etc. even though we are building variants with names like jpeg_shared.
2012-01-29 09:52:38 -08:00
folecr
e6fddbc047
Move libraries & include files for third party dependencies so that it is possible to create Android NDK Modules from prebuilt libs.
2012-01-29 09:33:17 -08:00
minggo
0e03c8ca21
fixed #930 : linux supports jpg format file
2012-01-12 17:46:53 +08:00
gzito
65ddb88000
Added options to compile freetype and libXml under Marmalade MAC (x86 simulator version)
2012-01-04 23:34:48 +01:00
gzito
2acea5f7af
libxml2.mkf for both Windows and Mac Marmalade versions
2012-01-03 00:39:31 +01:00
gzito
a39be9506f
Defines documentation to avoid warning in Marmalade
2011-12-20 22:34:23 +01:00
gzito
d37417f7da
Re-added libXml2
2011-12-20 22:10:01 +01:00
gzito
298f12e7a3
Removed libxml2 (precompiled version)
2011-12-20 22:05:01 +01:00
dumganhar
af221f8710
fixed #918 : modify filter of airplay to marmalade.
2011-12-16 11:08:37 +08:00
dumganhar
4b9cbb85ff
#issue 908: Merge marmalade to latest cocos2d-x source
...
Merge branch 'master' of https://github.com/gzito/cocos2d-x into marmalade
Conflicts:
cocos2dx/platform/CCFileUtils.cpp
cocos2dx/platform/CCPlatformConfig.h
cocos2dx/support/zip_support/ioapi.cpp
2011-12-12 17:46:21 +08:00
dumganhar
baf3755142
remove some '__QNX__' macros
2011-12-12 16:14:12 +08:00
dumganhar
dea2713f51
fixed #907 : add blackberry port
...
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into blackberry
Conflicts:
cocos2dx/platform/CCSAXParser.h
2011-12-12 11:49:49 +08:00
minggo
8c5c3300aa
Merge pull request #612 from dumganhar/issue904
...
Issue904
2011-12-11 19:33:07 -08:00
gzito
47e108a8c5
Added marmalade support, removed airplay
2011-12-11 10:19:41 +01:00
styck
f3b662a5a8
marmalade updates
2011-12-10 22:29:39 -08:00
styck
dc6476ebe0
marmalade updates
2011-12-10 21:54:07 -08:00
styck
9fc2061c6b
mamarlade updates
2011-12-10 21:20:15 -08:00
styck
bcf63d0e96
Merged from gitbub.gom/gzito, marmalade support, remove airplay
2011-12-10 20:59:48 -08:00
Giovanni Zito
5584039f47
libFreeType and libJpeg for Marmalade
2011-12-09 21:58:32 +01:00
Giovanni Zito
0c1b058629
Changed symbols from "airplay" to "marmalade", added files and folders for marmalade
2011-12-08 12:16:32 +01:00
dumganhar
fa07d16f73
switch to WVGA
2011-12-08 11:07:17 +08:00
dumganhar
de7754697f
fixed #904 : use relative path for bada 2.0 projects
2011-12-07 18:26:38 +08:00
dumganhar
2c94bcc075
add some files for qnx
2011-12-07 16:22:40 +08:00
styck
96d400d918
Replace expat with libxml2, added libxml2 libraries and header files. Library built from: https://github.com/marmalade/marmalade-libxml2
...
Refactored Accelerometer to match other platforms
Updated SimpleAudioEngine.cpp with new functions. (NOT tested).
Updated app.icf for latest Marmalade
Update deprecated function calls.
Removed CCSAXParser_aiplay.cpp - not used, uses default in platform.
2011-12-06 18:32:36 -08:00