Commit Graph

88 Commits

Author SHA1 Message Date
James Chen 2b235fd705 Delete libEGL.dll(.lib). 2012-06-01 13:56:22 +08:00
James Chen ebcc78497f fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error. 2012-06-01 13:44:28 +08:00
James Chen 785c3c5d60 fixed 1240# : Added static libraries of tiff for android. 2012-05-28 16:05:52 +08:00
James Chen 6477a02022 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1240_tiff 2012-05-25 11:00:20 +08:00
James Chen 0b8a75e982 fixed #1240: Used dynamic libtiff library for win32. Fixed some warnings. Added tiff test in Texture2dTest. 2012-05-25 10:58:28 +08:00
minggo c258e1e43a fixed #1247: add profile lib 2012-05-24 17:47:46 +08:00
James Chen e5443d22c1 issue #1240: Added libtiff for android. 2012-05-24 12:00:06 +08:00
James Chen c2591f1e9e issue #1240: Added tiff support, run ok on win32. There is a 'FIXME' needed to be fixed. 2012-05-23 17:26:06 +08:00
minggo 4bcf67078d fixed #1201: add prebuilt libs 2012-05-02 18:37:37 +08:00
minggo 741f219f16 issue 1201: remove module to prebuilt 2012-05-02 10:45:21 +08:00
minggo 57d6884757 rename modules to prebuilt 2012-05-02 10:44:40 +08:00
James Chen 568bdce6c1 fixed #1188: Removed some unused files. 2012-04-25 17:46:29 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 394bb24cf5 issue #1056: Reverted opengles emulator version to 2.09, because there are some issues in v2.10. 2012-03-27 14:11:28 +08:00
James Chen cef41dfbc5 issue #1056: Updated opengles2.0 emulator libraries to newest version 2.10@863987. Deleted some files of opengles1.1. 2012-03-27 13:42:35 +08:00
James Chen bd59979495 add gles2.0 libraries for win32.
add CCGLProgram, ccGLState, CCShaderCache.
add third library---kazmath
2012-03-12 15:22:03 +08:00
minggo c196f2dff2 issue #983: remove libiconv.a 2012-03-02 11:25:35 +08:00
James Chen 2bc48219f8 remove libjpeg, libpng, libz project, use them as sources in cocos2dx project. 2012-02-27 18:18:40 +08:00
James Chen a2a5af3348 update bada and qnx project settings 2012-02-15 13:52:41 +08:00
James Chen 2ef7b5d413 refactor folders for qnx 2012-02-15 11:26:28 +08:00
James Chen abbda72b2f modify bada 2.0 project setting 2012-02-14 23:31:37 +08:00
James Chen 3422696145 1.modify some project setting for bada
2.rename some files
2012-02-14 22:35:51 +08:00
minggo 9249328afb fixed #970: use modules in the Android NDK build 2012-02-07 14:34:30 +08:00
minggo 8770976884 Merge branch 'android_ndk_modules' of https://github.com/folecr/cocos2d-x into ndk_module 2012-02-07 10:48:07 +08:00
folecr cab83bb4a6 Fix header file location to match convention in include directives in the cocos source 2012-02-02 20:07:37 -08:00
Dale Ducharme 32e4cc1af2 Updating the following:
CocosDenshion - now using OpenAL exclusively for audio, added ogg/vorbis support there
Accelerometer - fixing the accelerometer for different initial orientations of the device
Application - paying attention to the locale of the device and setting the current language accordingly
CCEGLView - paying attention to navigator events (menu, application go to background, application enters foreground), fixed up orientation code, fixed up screen event pointer code
2012-01-30 20:27:58 -05:00
folecr b0b5790e06 Simplify inclusion of cocos2d in Android NDK projects: Cocos2DX is the only module that importing projects need to add. Requires Android NDK r7.
* Uses NDK modules as the basis of the build system for Android NDK
 * Add a cocos2dx module to generate a shared library named cocos2dx_shared. Library name is still libcocos2d.so
 * The dependencies of this module are also Android NDK modules
 * ... which are prebuilt static libraries from the png, jpeg and xml2 modules.
 * Dependency library names set to libjpeg, libpng, etc. even though we are building variants with names like jpeg_shared.
2012-01-29 09:52:38 -08:00
folecr e6fddbc047 Move libraries & include files for third party dependencies so that it is possible to create Android NDK Modules from prebuilt libs. 2012-01-29 09:33:17 -08:00
minggo 0e03c8ca21 fixed #930: linux supports jpg format file 2012-01-12 17:46:53 +08:00
gzito 65ddb88000 Added options to compile freetype and libXml under Marmalade MAC (x86 simulator version) 2012-01-04 23:34:48 +01:00
gzito 2acea5f7af libxml2.mkf for both Windows and Mac Marmalade versions 2012-01-03 00:39:31 +01:00
gzito a39be9506f Defines documentation to avoid warning in Marmalade 2011-12-20 22:34:23 +01:00
gzito d37417f7da Re-added libXml2 2011-12-20 22:10:01 +01:00
gzito 298f12e7a3 Removed libxml2 (precompiled version) 2011-12-20 22:05:01 +01:00
dumganhar af221f8710 fixed #918: modify filter of airplay to marmalade. 2011-12-16 11:08:37 +08:00
dumganhar 4b9cbb85ff #issue 908: Merge marmalade to latest cocos2d-x source
Merge branch 'master' of https://github.com/gzito/cocos2d-x into marmalade

Conflicts:
	cocos2dx/platform/CCFileUtils.cpp
	cocos2dx/platform/CCPlatformConfig.h
	cocos2dx/support/zip_support/ioapi.cpp
2011-12-12 17:46:21 +08:00
dumganhar baf3755142 remove some '__QNX__' macros 2011-12-12 16:14:12 +08:00
dumganhar dea2713f51 fixed #907: add blackberry port
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into blackberry

Conflicts:
	cocos2dx/platform/CCSAXParser.h
2011-12-12 11:49:49 +08:00
minggo 8c5c3300aa Merge pull request #612 from dumganhar/issue904
Issue904
2011-12-11 19:33:07 -08:00
gzito 47e108a8c5 Added marmalade support, removed airplay 2011-12-11 10:19:41 +01:00
styck f3b662a5a8 marmalade updates 2011-12-10 22:29:39 -08:00
styck dc6476ebe0 marmalade updates 2011-12-10 21:54:07 -08:00
styck 9fc2061c6b mamarlade updates 2011-12-10 21:20:15 -08:00
styck bcf63d0e96 Merged from gitbub.gom/gzito, marmalade support, remove airplay 2011-12-10 20:59:48 -08:00
Giovanni Zito 5584039f47 libFreeType and libJpeg for Marmalade 2011-12-09 21:58:32 +01:00
Giovanni Zito 0c1b058629 Changed symbols from "airplay" to "marmalade", added files and folders for marmalade 2011-12-08 12:16:32 +01:00
dumganhar fa07d16f73 switch to WVGA 2011-12-08 11:07:17 +08:00
dumganhar de7754697f fixed #904: use relative path for bada 2.0 projects 2011-12-07 18:26:38 +08:00
dumganhar 2c94bcc075 add some files for qnx 2011-12-07 16:22:40 +08:00
styck 96d400d918 Replace expat with libxml2, added libxml2 libraries and header files. Library built from: https://github.com/marmalade/marmalade-libxml2
Refactored Accelerometer to match other platforms

Updated SimpleAudioEngine.cpp with new functions.  (NOT tested).

Updated app.icf for latest Marmalade

Update deprecated function calls.

Removed CCSAXParser_aiplay.cpp - not used, uses default in platform.
2011-12-06 18:32:36 -08:00