Commit Graph

885 Commits

Author SHA1 Message Date
Éloi Rivard 2664c5e4b9 Makefile 2013-03-29 09:41:15 +01:00
Éloi Rivard 2fca3b618f Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into openal 2013-03-29 09:37:32 +01:00
Éloi Rivard b9ec3ead65 * Fixed CocosDenshionTestBug 2013-03-29 09:32:50 +01:00
James Chen 374024cefd Updating JS Test. OpenGLTest works ok now. 2013-03-28 16:58:36 +08:00
James Chen 4220fd4ca5 fixed #1936: Updating project configuration for TestJavascript. 2013-03-28 16:55:23 +08:00
James Chen 201dc74ecb fixed #1936: Updating obfuscate.xml. 2013-03-28 16:54:49 +08:00
James Chen b6556bd41f fixed #1936: Updating the obfuscated file, game.js in TestJavascript. 2013-03-28 16:54:18 +08:00
Rohan Kuruvilla 57fd3cdb9c Modifying JS files to load OpenGL bindings. Also modify AppDelegate and Project files and generator template 2013-03-27 23:59:29 -07:00
James Chen 8c5f278d06 Updating mainMenu.lua 2013-03-26 18:18:37 +08:00
James Chen 567e1fa15f Adding LabelTest.lua. Three tests in LabelTest works ok. 2013-03-26 18:14:14 +08:00
Rohan Kuruvilla 596acfda09 Adding all CocosPlayer Android resource folders for CCB and updating to latest version 2013-03-25 01:28:13 -07:00
Rohan Kuruvilla 6b428aa3eb Updating CocosPlayer to latest version. Includes following changes:
1. Adding support for changing orientation
2. Updating communication protocol to latest CocosPlayer protocol. Including UUID and filelist messages
3. Fixing unzipping of ccb files to maintain proper directory structure
2013-03-25 01:24:24 -07:00
James Chen c9cdb81020 Removing unused codes. 2013-03-25 14:30:25 +08:00
James Chen f7b2ca2125 Fixing compilation errors when enable CC_ENABLE_PROFILERS. 2013-03-25 11:47:27 +08:00
billy1380 fc806d0496 added sample game xcode project for mac 2013-03-23 17:21:26 +00:00
billy1380 cdfe693583 - changed cocos2d mac project to support universal build and x86
- fixed issues associated with that
2013-03-23 16:04:51 +00:00
James Chen 54bd3c1925 Updating JSTest. 2013-03-22 15:11:56 +08:00
James Chen 0faeb5da5e Merge branch 'jsb_obfuscate' of https://github.com/walzer/cocos2d-x into walzer-jsb_obfuscate
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2013-03-22 14:12:38 +08:00
walzer 9371bbf799 roll back samples/Javascript/Shared to the ref before. 2013-03-22 12:10:21 +08:00
walzer 42c73fb820 Fixed #1841, obfuscated js source can run on iOS correctly now. 2013-03-22 12:06:04 +08:00
fape e9343c2d8a - update README files
- format javascript sample README files like cpp samples
2013-03-21 16:04:53 +01:00
fape 77207ea494 Remove "-o igncr" from CocosPlayer Android Eclipse project 2013-03-21 15:05:02 +01:00
walzer c52bbec5bc add icons into TestJavascript.xcodeproj 2013-03-21 20:50:21 +08:00
walzer 6f41b7c4ea Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into jsb_obfuscate 2013-03-21 17:37:28 +08:00
walzer d1e2cf8b4c remove jsb_*_.js from compile list 2013-03-21 17:35:36 +08:00
walzer a590a27606 update submodule samples/Javascript/Shared to the same ref ptr as master branch 2013-03-21 17:10:14 +08:00
walzer 67cda2bfd4 issue #1841, TestJavascript is obfuscated successfully 2013-03-21 16:55:55 +08:00
minggo 949700ca1a issue #1848:use CCConfiguration::supportsPVRTC() to determine if the device support powertc format 2013-03-21 15:50:41 +08:00
James Chen e2e9bc8ce0 Fixing memoryleaks. 2013-03-21 09:00:55 +08:00
James Chen 8c70955547 [VS2012] Adding dependence for AssetsMangerTest. 2013-03-21 08:11:02 +08:00
James Chen 668d3ce638 Updating TestJavascript.vcxproj and WatermelonWithMe.vcxproj. 2013-03-20 22:07:30 +08:00
James Chen 33fc16261b Updating blackberry project settings. 2013-03-20 18:34:28 +08:00
minggo ee37529884 remove unsupported parameter in android 2013-03-20 16:04:42 +08:00
minggo f33a8fe6f1 remove unsupported parameter in android 2013-03-20 15:37:16 +08:00
James Chen d68db7e873 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x 2013-03-20 15:19:30 +08:00
James Chen cf9c01cecf Updating JSTest, adding new resources. 2013-03-20 15:19:16 +08:00
James Chen 89c4f3a5ba Updating JSTest. 2013-03-20 14:58:36 +08:00
James Chen 46335a06b8 Updating JSTest 2013-03-20 14:50:20 +08:00
James Chen 49083415d9 Merge branch 'master' of https://github.com/dumganhar/cocos2d-x 2013-03-20 14:46:13 +08:00
James Chen e728d5d6d0 Updating JS Test. 2013-03-20 14:45:39 +08:00
Rohan Kuruvilla 38f86acd23 Updating CocosPlayer AppDelegate files 2013-03-19 23:42:59 -07:00
James Chen 7e1efa7c89 fix of wrong group of TimelineCallbackTest in TestCpp.vcxproj.filters. 2013-03-20 14:14:01 +08:00
walzer 582e35014f issue #1841, improve tools/closure-compiler/obfuscate.py to general usage, with input params 2013-03-19 23:53:01 +08:00
James Chen aa5f7ffb6a Updating project setting of testcpp for Marmalade. 2013-03-19 17:46:49 +08:00
walzer 0d73934f5c issue #1841, TestJavascript-ios is obfuscated successfully 2013-03-19 17:21:01 +08:00
James Chen 3ed479d7f4 Updating project configuration of TestCpp for win32. 2013-03-19 17:06:12 +08:00
James Chen ef98d95e75 Updating project configuration of TestCpp for Android, Linux, Mac and nacl. 2013-03-19 16:59:39 +08:00
minggo aa845b10c7 Merge https://github.com/cocos2d/cocos2d-x into test-before-release 2013-03-19 16:49:45 +08:00
minggo 07eaf286fb add c project setting for lua samples 2013-03-19 16:49:16 +08:00
James Chen 6110d5df74 Merge pull request #2201 from dumganhar/rohankuruvilla-ccbreader
fixed #1838: Fix bugs of CCBReader and adding test for the new feature(Timeline callback & playing effect) of CocosBuilder.
2013-03-19 01:35:26 -07:00
James Chen 8b466f12a2 fixed #1838: Adding test for the new feature(Timeline callback & playing effect) of CocosBuilder. 2013-03-19 16:33:23 +08:00
minggo 42b74758f5 change Android.Manifest.xml to unix style 2013-03-19 16:30:11 +08:00
minggo 6577279ff7 Merge pull request #2200 from minggo/test-before-release
delete parameter(-o igncr) when running build_native.sh in eclipse project
2013-03-18 23:26:45 -07:00
minggo 0a8b4f923f delete parameter(-o igncr) when running build_native.sh in eclipse project 2013-03-19 13:48:32 +08:00
James Chen b4c52f9c5a Regenerating all resources with the latest CocosBuilder. 2013-03-19 13:05:17 +08:00
James Chen 3380c7cdca fixed #1838: Updating iOS project setting for CocosDragonJS. 2013-03-19 13:05:06 +08:00
James Chen 6a98553633 Synchronizing the submodule reference of cocos2d-js-test to the latest one. 2013-03-18 18:24:37 +08:00
minggo 15733e0089 Merge pull request #2187 from minggo/merge-fape-android-eclipse
merge pull request and fix some conflicts
2013-03-18 01:16:10 -07:00
minggo 58618172e6 merge pull request and fix some conflicts 2013-03-18 16:15:48 +08:00
minggo 529a9bf394 make AssetsManager work on iOS 2013-03-18 15:57:30 +08:00
minggo 1560bb2af8 don't require un-exist file in ActionsTest.lua 2013-03-18 11:26:38 +08:00
minggo 19cf6665c4 Merge pull request #2176 from folecr/easierandroidbuild
Improvements to android build setup and samples' build scripts
2013-03-17 18:58:11 -07:00
minggo 1382f7efc0 Merge pull request #2175 from ricardoquesada/eclipse_readme_fixes
README.md eclipse improvements
2013-03-17 18:52:39 -07:00
James Chen d9c19ab26b [WIN32]Fixing compilation errors for TestJavascript and WatermelonWithMe. 2013-03-17 10:43:56 +08:00
Sam Clegg 04c1a863a0 Remove tailing newlines from CCLog messaages.
Some CCLog message contained trailing newlines which
made the logs hard to read on many platforms.  The solution
here is to stip trailing newlines on those platforms, and also
to remove the newlines from the existing log messages.
2013-03-16 09:01:21 -07:00
folecr 6dba49f25b Android build_native.sh now reads local.properties for environment variables 2013-03-15 16:44:16 -07:00
Ricardo Quesada 59ca1e198a README.md eclipse improvements
Includes screenshots, fixes instructions, looks better
2013-03-15 15:20:39 -07:00
minggo 7c8de5aebe issue #1803:add SpriteOffsetAnchorFlip 2013-03-14 18:14:01 +08:00
minggo 5936f4db2c issue #1803:add SpriteBatchNodeOffsetAnchorRotationalSkewScale 2013-03-14 17:45:21 +08:00
minggo e47baa7984 issue #1803:add SpriteBatchNodeOffsetAnchorSkewScale 2013-03-14 15:49:20 +08:00
minggo 815733e0b7 issue #1803:add SpriteOffsetAnchorRotationalSkewScale 2013-03-14 15:11:55 +08:00
minggo 0fe38f073c issue #1803:add SpriteOffsetAnchorSkewScale 2013-03-14 14:35:33 +08:00
minggo d18a664e08 issue #1803:handle onExit event to release resources 2013-03-14 11:53:34 +08:00
minggo e82074eb4f issue #1803:refactor lua codes 2013-03-13 17:45:09 +08:00
minggo a987c87844 Merge pull request #2151 from sbc100/fix_warning
Fix warning in linux build.
2013-03-12 19:30:51 -07:00
Sam Clegg 863286b0b9 Fix warning in linux build.
Also, define _DEBUG rather then DEBUG in linux and nacl makefiles
by default, and limit the command line definions that are used
when building Box2D.
2013-03-12 16:59:22 -07:00
fape 75c68f178a Rename cocos2dx.hpp to jsb_cocos2dx_auto.hpp in AppDelegate.cpp 2013-03-12 22:18:45 +01:00
minggo 6b78e2f341 Merge pull request #2145 from minggo/iss1803-spritetest-lua
issue #1803:add SpriteBatchNodeOffsetAnchorScale
2013-03-12 03:42:54 -07:00
minggo e9df9918f7 issue #1803:add SpriteBatchNodeOffsetAnchorScale 2013-03-12 18:21:34 +08:00
James Chen ae1c64573e Merge pull request #2046 from rohankuruvilla/eclipse
fixed #1827: Eclipse Project import - Documentation Added and Tested.
2013-03-12 01:36:17 -07:00
James Chen c780f2ff78 Merge pull request #2137 from dumganhar/iss1748-jsb-chipmunk-sqlite
fixed #1748: Separating js extension from cocos2dx.hpp/cpp.
1) Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original cocos2dx.hpp/cpp. Developer could remove redundant jsbinding native codes now.
2) cocos2dx.hpp/cpp ~> jsb_cocos2dx_auto.hpp/cpp
3) Adding jsb_cocos2dx_extension_manual.hpp/cpp
2013-03-11 02:31:40 -07:00
James Chen 32f0cf5993 Updating the submodule reference of JS tests. 2013-03-11 17:21:01 +08:00
James Chen a250d83513 Updating the submodule of cocos2d-js-tests. 2013-03-11 17:13:35 +08:00
James Chen 69b2b13325 fixed #1748: Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original `cocos2dx.hpp/cpp`.
Developer could remove redundant jsbinding codes now.
2013-03-11 16:39:28 +08:00
minggo 5c107f289e Merge pull request #2136 from yuezang/feature_1803
issue #1803:add spritetest lua test case
2013-03-10 23:05:54 -07:00
wangshuai 78d5c480b7 add spritetest lua test case 2013-03-11 13:49:09 +08:00
James Chen 3f709c3edb Merge pull request #2134 from AsadR/remove-all-notifications-for-target
fixed #1822: Added CCNotificationCenter::removeAllObservers(CCObject *target).
2013-03-10 22:41:59 -07:00
Asad ur Rehman c1a8059998 Added CCNotificationCenter::removeAllObservers
This is a helper method that removes all observers with a particular
target. It can be used in destuctors to ensure no observers trigger
callbacks on objects that no longer exist.
2013-03-10 19:34:01 +05:00
Sam Clegg 9eb9524659 Add 'make run' target for linux projects.
Also, a few other linux build system improvements:
- Add linux build of SimpleGame
- Update multi-platform templates to use new common
  build system.
- Remove redundant main.h files.
2013-03-08 10:01:03 -08:00
Rohan Kuruvilla 7149f0598d Adding missing eclipse project files 2013-03-07 12:13:50 -08:00
Rohan Kuruvilla 360519dad5 Removing /bin/bash for executing build command, and keep only bash 2013-03-07 12:09:17 -08:00
minggo dd8681b18b Merge pull request #2113 from minggo/refactor-ccuserdefault
Refactor ccuserdefault
2013-03-06 23:05:50 -08:00
wangshuai d5cdba484e Merge branch 'master' into feature_1802
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-07 14:32:31 +08:00
wangshuai 6914c9d902 feature #1802:add touches lua test 2013-03-07 11:55:57 +08:00
minggo 44857e5137 Merge pull request #2093 from sbc100/linux_build_system
Linux build system
2013-03-06 19:09:49 -08:00
Sam Clegg 7ad171d8ee Use same top level Makefile for nacl and linux builds.
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.

Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg 8677dad3c6 Improved build system from linux.
This change makes several fundamental improvements to the linux
build system:

- Remove duplication: a lot of the common make logic is now in
  a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk

- Quiet by default: unless you specify V=1 on the commandline
  the output is now very clean and quiet.

- Dependencies: gcc's automatic dependancy generation is now
  used (-MMD).  This means that if you change a header file
  then all the object that depend on it now get rebuilt.

- Don't store objects in the source tree: previously object
  files were stored alongside the sources, which meant that
  debug and release object clobbered each other which leads
  to confusion and lots of unnecessary rebuilding.Q

- Library dependencies: each binary now depends on the libraries
  it links aginst.  This means that if the cocos2dx library
  changes then all examples will get re-linked.

- Top level Makefile: there is now a top level Makefile that
  can be shared/used by any platform the uses make as the
  build system (for example NaCl).  Everything can be built
  by simply running 'make' at the top level. e.g:

    make DEBUG=1
    make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
wangshuai 3aaa18f7f4 Merge branch 'master' into iss1425-lua
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-06 20:39:01 +08:00
minggo 648e9a7bf1 issue #1529:use NSUserDefaults on iOS and SharedPreferences on Android to implement CCUserDefault 2013-03-06 16:36:44 +08:00
minggo 3ce5a99c8d Merge pull request #2092 from sbc100/fix_all_warnings
Fix all compiler warnings produced by gcc.
2013-03-05 17:59:35 -08:00