halx99
|
4ea331fb20
|
string_view for lua bindings
|
2021-12-28 15:46:32 +08:00 |
姒嗘煶鏉?
|
35b658c90e
|
Merge: f5663f279c d73d937894
Merge remote-tracking branch 'upstream/dev' into dev
|
2021-09-05 20:45:32 +08:00 |
姒嗘煶鏉?
|
0aff165959
|
[fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout.
|
2021-09-05 20:44:14 +08:00 |
halx99
|
764c17e86e
|
LayerMultiplex use Node* to store layers
a. Layer no specificed functions
|
2021-09-03 11:13:15 +08:00 |
rh101
|
e9fe5aa3a8
|
Update lua bindings
|
2021-09-02 21:24:45 +10:00 |
rh101
|
4e7db23d38
|
Remove getLong() method
Change %du to %u, and %lx to %x
Use "stdint.h" instead of <cstdint> for TGAlib.h
|
2021-09-02 20:30:20 +10:00 |
姒嗘煶鏉?
|
64e2cdd8d9
|
[fix]The problem of inaccurate maximum width limit when using system fonts.
|
2021-09-02 17:15:03 +08:00 |
rh101
|
eba8696d65
|
Change %ld to %d for 32bit data types
Regenerate LUA bindings
|
2021-09-02 17:46:22 +10:00 |
halx99
|
0cee74a4bf
|
Fix part of #487
|
2021-09-02 11:43:27 +08:00 |
halx99
|
0a4d3ee73d
|
Merge: cb81a61530 a762c94904
Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
|
2021-09-01 10:10:46 +08:00 |
halx99
|
756ff065c8
|
Enum compatible [skip ci]
|
2021-08-31 15:50:18 +08:00 |
halx99
|
be5eff1d5a
|
Refactor layer
Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
|
2021-08-30 19:47:53 +08:00 |
halx99
|
426aa0db93
|
Merge: b48133e9c6 c9ebafe501
Merge pull request #466 from rh101/fix-sprite-test-crashes
Fixes for crashes in sprite and sprite cache tests
|
2021-08-19 14:35:44 +08:00 |
rh101
|
ad3e3380e2
|
Fixes for crashes in sprite and sprite cache tests
|
2021-08-19 15:43:18 +10:00 |
rh101
|
bd4d07b86e
|
Update LUA bindings
|
2021-08-18 01:01:56 +10:00 |
halx99
|
de54082c76
|
Update lua bindings
|
2021-08-14 13:22:03 +08:00 |
halx99
|
fd9422d36d
|
Update lua bindings
|
2021-08-13 20:36:10 +08:00 |
halx99
|
4d6ece53f2
|
Sync lua bindings [ci build]
|
2021-06-27 21:47:15 +08:00 |
halx99
|
cbb1df02c4
|
Improve Lua RTTI performance [ci build]
|
2021-06-18 12:23:10 +08:00 |
rh101
|
95cf5b5c2b
|
Merge: 2aa2d69151 b7506fed0c
Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
|
2021-04-23 00:01:47 +10:00 |
rh101
|
54ffa13dff
|
Move PosixFileStream class to its own files
Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
|
2021-04-23 00:01:32 +10:00 |
RH
|
1e15ed4839
|
Merge: 2cef9f2e76 844119d162
Merge pull request #3 from c4games/master
Sync with master
|
2021-04-22 21:48:49 +10:00 |
rh101
|
7540c06fd3
|
Use FileStream to write JPG images to disk
|
2021-04-22 21:36:26 +10:00 |
halx99
|
8ed6d34234
|
Explicit set cmake minimum version at app/build.gradle [ci build]
|
2021-04-22 11:40:53 +08:00 |
rh101
|
2bf12b2226
|
Add support for virtual file system via custom FileStream and FileUtils implementations.
|
2021-04-22 03:15:49 +10:00 |
halx99
|
757e7edbf7
|
lua api compatible
|
2021-01-09 18:32:22 +08:00 |
halx99
|
984c164c57
|
Sync yasio to 3.35.0 [ci build]
|
2020-12-21 18:12:13 +08:00 |
aismann
|
f38b271650
|
Update controller.cpp
"Node: Physics" using Chipmunk2D (hardcoded on e.g.: CCPhysicsBody.cpp)
Maybe a Wiki entry is also usefull?
|
2020-12-20 07:11:13 +01:00 |
halx99
|
b92c3d30c4
|
Update lua bindings source [ci build]
cxx17::string_view support
|
2020-12-16 17:52:17 +08:00 |
halx99
|
60a6d97d86
|
Remove Sprite::updateShaders [ci build]
|
2020-10-31 20:08:32 +08:00 |
halx99
|
0a9e0516a5
|
fix lua bindings build
|
2020-10-21 17:58:05 +08:00 |
halx99
|
f1be86ee7a
|
fix lua build on android
|
2020-10-19 19:56:48 +08:00 |
halx99
|
7a4a5d0100
|
Remove deprecated sources, remove old extension GUI
|
2020-10-18 00:27:23 +08:00 |
halx99
|
b9c58a8420
|
Refactor modules (#238)
|
2020-10-17 16:32:16 +08:00 |