Commit Graph

351 Commits

Author SHA1 Message Date
DelinWorks 31a2f46891 Use integral_constant rathar than bool_contant. 2022-07-04 20:32:29 +03:00
DelinWorks 5797662ca1 Update CCBundle3DData.h [skip ci] 2022-07-04 20:29:50 +03:00
DelinWorks 9057a47996 Update CCBundle3DData.h 2022-07-04 20:25:16 +03:00
DelinWorks 1ed03a41ad Separate renderer enums to their own file. 2022-07-04 19:52:17 +03:00
Turky Mohammed 94dcf63300
Merge branch 'adxeproject:dev' into improve-3d-renderer 2022-07-04 19:40:56 +03:00
一线灵 b51e50a498
Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks d56731a158 Update CCBundle3D.cpp [skip ci] 2022-07-04 19:38:46 +03:00
DelinWorks 399bd7e89f Add stride functions and remove unneeded UNSPEC value. 2022-07-04 19:20:04 +03:00
halx99 7fe382ed54 Improve meshdata load
- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
DelinWorks da39a66e99 Improve function naming. 2022-07-04 17:45:23 +03:00
halx99 768a8bd5e1 Refator sampler name in shader 2022-07-04 21:26:48 +08:00
Turky Mohammed 40e30edd58
Update CCBundle3D.cpp
Co-authored-by: 一线灵 <halx99@live.com>
2022-07-04 08:22:42 +03:00
Turky Mohammed 6917430f6e
Update CCMeshVertexIndexData.cpp [skip ci]
Co-authored-by: 一线灵 <halx99@live.com>
2022-07-04 08:22:06 +03:00
Turky Mohammed 1a0a06c4b5
Update CCBundle3DData.h
Co-authored-by: 一线灵 <halx99@live.com>
2022-07-04 07:59:14 +03:00
Turky Mohammed dc02ea5ac5
Update CCBundle3DData.h
Co-authored-by: 一线灵 <halx99@live.com>
2022-07-04 07:57:44 +03:00
DelinWorks ad189af97f Update CCBundle3DData.h 2022-07-04 07:36:42 +03:00
DelinWorks 13710ff075 Update CCBundle3DData.h 2022-07-04 07:30:16 +03:00
DelinWorks 6c242f3e35 Update CCBundle3DData.h 2022-07-04 07:27:35 +03:00
DelinWorks 3a5e8821c2 Update CCBundle3D.cpp 2022-07-04 07:25:04 +03:00
DelinWorks 13a9949c30 Update CCBundle3DData.h 2022-07-04 07:23:02 +03:00
DelinWorks dd90911e07 Add safety checks. 2022-07-04 06:34:44 +03:00
DelinWorks 5c8b5dd003 Improve function naming. 2022-07-04 06:23:49 +03:00
DelinWorks 0e355244d5 Improve function naming and add descriptions. 2022-07-04 05:55:29 +03:00
DelinWorks af4c3b0948 Revert "Update CCDirector.h"
This reverts commit 11200dfac0.
2022-07-04 05:12:54 +03:00
DelinWorks 11200dfac0 Update CCDirector.h 2022-07-04 04:58:13 +03:00
halx99 86a08575ba Improve class IndexArray 2022-07-04 09:13:06 +08:00
DelinWorks 210816a8bc Fix android arm64 incorrect random number generation. 2022-07-04 03:28:55 +03:00
DelinWorks 78150ff25a Revert "Update CCBundle3D.cpp [skip ci]"
This reverts commit 07bbe4e06c.
2022-07-03 23:25:36 +03:00
DelinWorks 07bbe4e06c Update CCBundle3D.cpp [skip ci] 2022-07-03 23:25:05 +03:00
DelinWorks 7a8b123548 Fix mobile compilation.
Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks bdffd39784 Fix platforms compilation. 2022-07-03 21:01:21 +03:00
DelinWorks f7b50fe836 Use enum class instead. 2022-07-03 20:55:40 +03:00
DelinWorks 9009228ef4 [skip ci] 2022-07-03 20:50:02 +03:00
DelinWorks 166ebd2ce6 Move global enums to their own file. 2022-07-03 20:43:55 +03:00
halx99 0e99b4ece0 Improve class IndexArray 2022-07-03 21:17:49 +08:00
halx99 8eea4cccdc [WIP] Wrapper IndexArray with byte_buffer 2022-07-03 17:24:10 +08:00
aismann b3726421b2 use engine global namespace 2022-07-03 07:26:37 +02:00
halx99 62e2be281b Move enum FPSPosition to engine global namespace 2022-07-03 11:24:00 +08:00
DelinWorks cb7bd4118b Improve type naming. 2022-07-02 19:46:41 +03:00
DelinWorks 27c5e9ad83 Update CCDirector.cpp [skip ci] 2022-07-02 18:26:17 +03:00
DelinWorks a7a022c48d Remove buffers stat and add quad mesh shaders.
Remove drawn buffers label and Add a simple position_texture_color shader for simple primitives like quads to implement static sprite batching in the future.
2022-07-02 18:22:31 +03:00
aismann d94137be54 Remove unused variable and cleanup on windowtest.cpp 2022-07-02 11:29:26 +02:00
aismann 6c702daa3b Cleanup, last fixes, rename enum FPSPosition 2022-07-02 08:17:24 +02:00
aismann 8f5cc3ff2c fix typo 2022-07-02 06:19:47 +02:00
aismann 88fe2d7666 add 'no change' check. 2022-07-02 06:02:22 +02:00
aismann 97d7b793f7 FPS display set position should be set by API #695 2022-07-01 17:15:20 +02:00
DelinWorks 1ac8788815 Fix mesh index formatting. 2022-07-01 14:40:09 +03:00
DelinWorks b32f4d1196 Change shorts to ints 2022-07-01 14:11:00 +03:00
Turky Mohammed 66598df93f
Merge branch 'adxeproject:dev' into improve-3d-renderer 2022-07-01 13:46:04 +03:00
halx99 1a0848c95f Setup vsync for all PC platforms 2022-07-01 17:55:54 +08:00
halx99 047206e529 Fix warnings 2022-07-01 13:47:47 +08:00
一线灵 03b01cd414
Merge pull request #690 from DelinWorks/engine-bug-fixes
[BUG] Fix `getDefaultCamera()` returning nullptr on scene initialization.
2022-07-01 12:17:08 +08:00
halx99 9b1edadb2f Fix #689 2022-07-01 12:14:44 +08:00
halx99 6017f90907 Improve mac fps limit 2022-07-01 11:02:31 +08:00
DelinWorks 6d8aa5e6c1 Update CCCamera.cpp [skip ci] 2022-07-01 05:59:45 +03:00
DelinWorks 4997f613de Fix overriding position when applying custom properties. [skip ci] 2022-07-01 05:58:42 +03:00
DelinWorks 8d3c2b0cdb Use CCASSERT instead. 2022-07-01 05:54:20 +03:00
DelinWorks 79d228d007 Update CCRenderer.cpp 2022-07-01 04:06:26 +03:00
DelinWorks b24f4fb520 [skip ci] 2022-07-01 03:39:27 +03:00
DelinWorks b4bac6d651 Fix get default camera nullptr on scene initialization. 2022-07-01 03:34:37 +03:00
DelinWorks 24c2550a09 Fix typos. [skip ci] 2022-06-30 23:21:21 +03:00
DelinWorks 4a0622cb3f Update BufferGL.h 2022-06-30 22:43:56 +03:00
DelinWorks 0c3f7400b0 Update BufferGL.h 2022-06-30 22:26:02 +03:00
DelinWorks 5dd0ce5d8e Add UINT mesh index format support. 2022-06-30 21:44:37 +03:00
halx99 5f02d2a656 Try fix fps 2022-07-01 01:00:18 +08:00
一线灵 9bdc6232ac
Update CCDirector.cpp 2022-06-30 21:06:39 +08:00
一线灵 bfe12be7b6
Revert "Unify frame rate control logical to director mainLoop" 2022-06-30 21:04:00 +08:00
halx99 3d1690cc25 Add missing autorelease call 2022-06-30 18:18:24 +08:00
halx99 7837395ea5 Fix ci 2022-06-30 18:15:43 +08:00
halx99 38f2b5ca9d Use sprite to implement layer color for auto batch draw 2022-06-30 18:01:29 +08:00
halx99 752d3150eb Improve code style 2022-06-30 12:05:28 +08:00
halx99 3f00332d3d Improve frame rate control 2022-06-29 17:26:22 +08:00
一线灵 de04f33b5e
Merge pull request #675 from adxeproject/unify-fps-limit
Unify frame rate control logical to director mainLoop
2022-06-28 17:33:00 +08:00
一线灵 884a4c3b1d
Delete unused comment [skip ci] 2022-06-28 17:14:35 +08:00
halx99 498747aeea Improve frame rate control precision 2022-06-28 16:33:50 +08:00
rh101 c6c07428bf Ensure the render target is released if it is already set, since the initWithWidthAndHeight method may be called multiple times. 2022-06-28 17:56:17 +10:00
rh101 1b21f1969b Allow the selection of a shared or new render target for each instance of RenderTexture
Add a method to check if the RenderTexture is using a shared render target
2022-06-28 17:42:33 +10:00
halx99 01a215366f Fix ci 2022-06-28 15:03:35 +08:00
halx99 e2a9a5204d Unify fps control logical to director mainLoop 2022-06-28 12:39:05 +08:00
halx99 ab7fafea6b Improve GPUTextureFormat info enums 2022-06-27 15:37:55 +08:00
一线灵 e7f5f28931
Merge pull request #653 from DelinWorks/camera-2d-zoom-feature
[PROPOSAL] Add camera zoom, near, far, fov, aspect features & fix camera anchoring.
2022-06-25 10:15:31 +08:00
halx99 57ab6c184f Improve code style 2022-06-25 00:36:50 +08:00
halx99 1889180a75 Improve renderer 2022-06-24 14:18:48 +08:00
一线灵 0b19d999e9
glGetTexImage only supported by Natvie GL 2022-06-22 19:09:45 +08:00
halx99 03628930cb string_view 2022-06-20 01:49:50 +08:00
DelinWorks aa372510a4 Use the simple version of create orthographic. 2022-06-17 21:33:06 +03:00
DelinWorks 040a31f908 Modify orthographic projection rather than scale.
Modify the orthographic projection of the camera rather than the scale of the Node when in 2D projection.
2022-06-17 21:25:33 +03:00
DelinWorks f43f11c883 flag camera as Initialized in custom create functions. 2022-06-17 20:41:38 +03:00
halx99 0bf8d9ddf3 Refine enum `Platform` defination to avoid conflict with system macro
refer to: #661
2022-06-17 22:18:26 +08:00
Turky Mohammed 305520fd7f
Merge branch 'adxeproject:dev' into camera-2d-zoom-feature 2022-06-17 17:16:55 +03:00
DelinWorks 101f09d912 Add comment. [skip ci] 2022-06-17 17:16:39 +03:00
DelinWorks cf770a9810 GitHub being frustrating as always :/ 2022-06-16 19:42:37 +03:00
Turky Mohammed 79ec90e898
Merge branch 'adxeproject:dev' into partical-system-animation 2022-06-16 19:41:56 +03:00
DelinWorks 610711a164 Revert "Fix things..."
This reverts commit 038fca48e1.
2022-06-16 19:39:58 +03:00
DelinWorks 038fca48e1 Fix things... 2022-06-16 19:38:44 +03:00
DelinWorks d35455212a Revert "Revert! dumb idea."
This reverts commit 7969deb02a.
2022-06-16 19:32:52 +03:00
DelinWorks 7969deb02a Revert! dumb idea. 2022-06-16 19:31:17 +03:00
DelinWorks 2f12e7692a Fix enum class confliction & clean up types. 2022-06-16 18:48:53 +03:00
DelinWorks 6d858b4b9d Apply orthographic zoom values non-destructively. 2022-06-16 16:41:40 +03:00
一线灵 dc8650d7f6
Merge pull request #639 from DelinWorks/partical-system-animation
[PROPOSAL] Add Particle System Animations And Improvements
2022-06-16 21:18:57 +08:00