deal
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a813aac10e
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Merge: 6639f55c0f bec2e07a00
Merge pull request #561 from adxeproject/dev
Merge Crash Fix #559 from dev
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2021-12-28 21:27:32 +08:00 |
halx99
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13927aa1bc
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Fix #559, match number type for get CURLINFO_RESPONSE_CODE
a. On linux x64, will crash with stack protector
Reported by @rh101
Signed-off-by: halx99 <halx99@live.com>
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2021-12-28 21:00:45 +08:00 |
halx99
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4e4818f7f1
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Fix ci
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2021-12-28 17:52:41 +08:00 |
halx99
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60cea769f9
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string_view for apple
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2021-12-28 11:48:48 +08:00 |
halx99
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6bba4ce24b
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Merge: d397854ead 9eeeb151a1
Merge commit
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2021-12-28 11:07:12 +08:00 |
halx99
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c93849c6de
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Commit chnages
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2021-12-28 11:05:34 +08:00 |
halx99
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f905bf5c23
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Committing clang-format changes
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2021-12-28 03:00:34 +00:00 |
halx99
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d0f7e06dfe
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string_view for osx
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2021-12-28 10:49:14 +08:00 |
halx99
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018be62678
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string_view for android
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2021-12-27 19:18:36 +08:00 |
halx99
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5ba5049146
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Huge changes for all string_view
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2021-12-26 23:26:34 +08:00 |
halx99
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8f83250ba4
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Committing clang-format changes
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2021-12-25 02:04:45 +00:00 |
halx99
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1ee106007a
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
halx99
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554412f4fd
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Use struct `Vec2` instead `Size`
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2021-10-23 23:27:14 +08:00 |
halx99
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77404fd02a
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Code style
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2021-10-11 12:15:41 +08:00 |
halx99
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201fdcc2fb
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Fix #518
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2021-10-06 18:45:58 +08:00 |
halx99
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ba65bdfa32
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Revert 'Remove callbackUniforms support"
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2021-09-30 22:33:23 +08:00 |
halx99
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b478425a2d
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Use more better typecast
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2021-09-30 08:18:44 +08:00 |
halx99
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5ef8402b59
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Remove unused callbackUniforms
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2021-09-30 08:18:01 +08:00 |
halx99
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c3667c76f0
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Fix #510
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2021-09-30 08:16:33 +08:00 |
姒嗘煶鏉?
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35b658c90e
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Merge: f5663f279c d73d937894
Merge remote-tracking branch 'upstream/dev' into dev
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2021-09-05 20:45:32 +08:00 |
姒嗘煶鏉?
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0aff165959
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[fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout.
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2021-09-05 20:44:14 +08:00 |
rh101
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e87384a4e2
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Use %d for int32_t
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2021-09-02 22:45:59 +10:00 |
rh101
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5507b69fc0
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Change %lu to %u
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2021-09-02 22:43:10 +10:00 |
rh101
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4e7db23d38
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Remove getLong() method
Change %du to %u, and %lx to %x
Use "stdint.h" instead of <cstdint> for TGAlib.h
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2021-09-02 20:30:20 +10:00 |
姒嗘煶鏉?
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64e2cdd8d9
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[fix]The problem of inaccurate maximum width limit when using system fonts.
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2021-09-02 17:15:03 +08:00 |
rh101
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eba8696d65
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Change %ld to %d for 32bit data types
Regenerate LUA bindings
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2021-09-02 17:46:22 +10:00 |
rh101
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5c61f42990
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Add required include for uint32_t
Fix code warning
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2021-09-02 16:18:32 +10:00 |
rh101
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d8fd94db8a
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Usage of long and unsigned long changed to platform independent fixed-sized types where appropriate.
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2021-09-02 15:39:28 +10:00 |
halx99
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73c5f887b5
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Merge: 30625f2330 f5af50debd
Merge pull request #475 from adxeproject/win64
Win64 build support [DONE] 馃殌馃帀
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2021-08-27 12:34:24 +08:00 |
aismann
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147b4b7946
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Update README.md
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2021-08-27 06:25:18 +02:00 |
halx99
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5d0565b900
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Fix byteorder detect error for win64 and some warnings
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2021-08-27 11:27:33 +08:00 |
halx99
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4b7e098e65
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Improve code quality
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2021-07-16 11:04:38 +08:00 |
halx99
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a97ba886bf
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Rename everything to adxe
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2021-07-09 10:42:36 +08:00 |
halx99
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ed3a0d05ec
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Move GL macros to backend MacrosGL.h
a. Fix box2d-testbed crash on macos and ios
b. User should avoid use them at application
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2021-07-07 13:52:56 +08:00 |
halx99
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10c1ed15ef
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Refactor dual sampler shader [ci build]
Since not only etc1 could use sepreate RGB, A to two texture samplers, we unify the shader name.
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2021-06-27 20:58:50 +08:00 |
halx99
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e5237503fb
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Fix #386 [ci build]
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2021-06-17 22:22:41 +08:00 |
halx99
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123a6555c9
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Fix android astc support check
glCompressedTexImage2D no error, regard the device support astc
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2021-06-10 16:42:57 +08:00 |
halx99
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c53038448d
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Fix android compile error [ci build]
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2021-06-10 14:17:47 +08:00 |
halx99
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705ddf323c
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Fix ci [ci build]
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2021-06-10 12:55:58 +08:00 |
halx99
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0d492c5f76
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Use 1px detect method for checking whether GPU support astc [ci build]
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2021-06-10 12:44:34 +08:00 |
halx99
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d0bb2a38a2
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Fix ci [ci build]
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2021-05-28 16:43:32 +08:00 |
halx99
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571f639f0b
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Use type GLchar for glGetShaderInfoLog
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2021-05-27 14:52:09 +08:00 |
halx99
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7d0395ee26
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Fix #360
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2021-05-27 14:39:17 +08:00 |
rh101
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95cf5b5c2b
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Merge: 2aa2d69151 b7506fed0c
Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
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2021-04-23 00:01:47 +10:00 |
rh101
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54ffa13dff
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Move PosixFileStream class to its own files
Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
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2021-04-23 00:01:32 +10:00 |
RH
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1e15ed4839
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Merge: 2cef9f2e76 844119d162
Merge pull request #3 from c4games/master
Sync with master
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2021-04-22 21:48:49 +10:00 |
rh101
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7540c06fd3
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Use FileStream to write JPG images to disk
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2021-04-22 21:36:26 +10:00 |
halx99
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8ed6d34234
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Explicit set cmake minimum version at app/build.gradle [ci build]
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2021-04-22 11:40:53 +08:00 |
rh101
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2bf12b2226
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Add support for virtual file system via custom FileStream and FileUtils implementations.
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2021-04-22 03:15:49 +10:00 |
halx99
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6904b9f3f3
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Fix depth stencil state/desc (#321)
* Fix ds state
* fix 3d object not render
* Update DepthStencilStateGL.cpp
* fix ds, not complete
* fix image ref incorrect
* Fix metal captureScreen
* Share ds desc
needs restore properly after non-default render target destroy.
* fix gl compile
* Sync ds desc
* Only set vertex & index buffer once for batch draw
* Add set/get ds desc for renderer
* Refine code style
* Fix RenderTextureTest
a. should restore stencil desc properly
* Sync gl captureNode
* Sync GL
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2021-01-31 22:22:52 +08:00 |