Commit Graph

1062 Commits

Author SHA1 Message Date
Trace 88f1d8ac4e Add ShaderTest sample and shader code 2014-05-09 11:48:11 -07:00
Ricardo Quesada 6727c6d19c Adds missing files to xcode 2014-05-09 11:45:12 -07:00
Ricardo Quesada 78dd92a7ef Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-09 11:40:13 -07:00
andyque d12a71f738 issue #5057, refactor UILayoutDefine 2014-05-09 17:16:11 +08:00
andyque c5a505ec4c issue #5057, Merge branch 'v3' into refactor5057
Conflicts:
	cocos/ui/CocosGUI.h
2014-05-09 15:39:02 +08:00
yangxiao 95e036dd1b GLProgramStateCache 2014-05-08 21:54:49 -07:00
Dhilan007 c904fff9eb update XCode project.pbxproj 2014-05-09 11:37:14 +08:00
Ricardo Quesada 62d9c24518 moves shaders files from 2d/ to renderer/ 2014-05-08 18:01:48 -07:00
Ricardo Quesada 51f498fc94 fixed deprecation warnings 2014-05-08 16:42:36 -07:00
Ricardo Quesada 453b670ad2 Removes CCVertexAttribBind 2014-05-08 14:01:26 -07:00
Ricardo Quesada 087378926f Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-08 10:16:09 -07:00
Dhilan007 52d7d804f7 Update XCode project.pbxproj for add files related to VideoWidget. 2014-05-08 18:28:28 +08:00
andyque 0c2fd977ea issue #5057. add UIDeprecated.h and refactor FocusDirection to inner class of
Widget and also simplify the enum value
2014-05-08 18:10:21 +08:00
minggo 9f0e25d808 Merge pull request #6628 from andyque/refactor5056
refactor 5056. pull gui tests from ExtensionTest to UITest
2014-05-08 17:00:38 +08:00
James Chen bea98a1416 Lua xcode project fix 2014-05-08 15:09:02 +08:00
andyque 898a66131a issue #5056. move gui test from ExtensionsTest to the outside 2014-05-08 14:35:45 +08:00
Ricardo Quesada b401f6adc1 Lots of new code
Adds GLProgramState
2014-05-07 20:20:19 -07:00
yangxiao bbd4533c5e Improves GLProgram
Adds vetex attrib bind class
2014-05-06 11:03:24 -07:00
andyque cb5b2a4f85 issue #4861, Merge branch 'v3' into focus3861
Conflicts:
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-05-05 17:40:28 +08:00
James Chen 67b2fbf14b Updates xcode project, add ccs-res folder to Resources folder 2014-05-05 15:24:33 +08:00
James Chen d82e03b048 Xcode project fix 2014-05-05 13:31:38 +08:00
andyque a7fbd590dc issue #4861. add a horizontal focus test 2014-05-05 11:37:39 +08:00
andyque 47acbc24e0 issue #4861, add CCEventFocus and CCEventListener 2014-05-05 11:37:38 +08:00
James Chen 530efbca7e Reverts files for winrt project 2014-05-05 01:33:22 +08:00
James Chen 8cbcf17163 issue #4674: Re-added deleted source files. 2014-05-04 14:37:55 +08:00
James Chen 3b3c1c4dbb issue #4674: Removed large files and updated .gitignore 2014-05-04 14:36:16 +08:00
Ricardo Quesada 8bb8416c26 Improved directory structure 2014-04-29 17:37:36 -07:00
Ricardo Quesada 81c2d92355 yeah... love in includes
<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada 9b118e5e96 Squashed commit of the following:
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:10:06 2014 -0700

    Updates templates files

commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:08:19 2014 -0700

    compiles on Windows

commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:55:30 2014 -0700

    adds cocos2d.h

commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:54:24 2014 -0700

    re-adds missing files

commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:51:12 2014 -0700

    Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes

commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:49:12 2014 -0700

    Adds SimpleAudioEngine

commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:47:45 2014 -0700

    Compiles for Android

commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:13:35 2014 -0700

    Fixes the includes
2014-04-26 10:11:22 -07:00
Huabing.Xu feec24e3ef Merge branch 'v3' into develop_migrate_math_lib_merge
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/2d/CCNode.cpp
	cocos/2d/CCRenderTexture.cpp
	cocos/2d/platform/wp8/CCGLView.h
	cocos/physics/CCPhysicsBody.cpp
	extensions/physics-nodes/CCPhysicsSprite.cpp
	extensions/physics-nodes/CCPhysicsSprite.h
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
2014-04-25 16:20:24 +08:00
James Chen 037c57ef96 Merge branch 'develop' into perf-callback
Conflicts:
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-25 12:07:48 +08:00
James Chen 477fc9f0e0 Merge commit 'refs/pull/6012/head' of git://github.com/cocos2d/cocos2d-x into pull/6012
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-04-25 10:59:11 +08:00
James Chen 7beb8b78fe Merge pull request #6325 from MSOpenTech/wp8-3.0-update
Wp8 3.0 update:
Background texture is now correctly oriented in Transition Effects
Accelerometer now works for WP8. Refactor of InputEvents was required to support adding Accelerometer event to rendering queue.
Console support for WP8.
Fixed cpp template for WP8. Added missing projects. Fixed property sheets.
Updates precompiled shaders
2014-04-25 10:41:58 +08:00
Huabing.Xu 7a38050e09 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-21 17:47:34 +08:00
Huabing.Xu 68e058b12d IOS/Mac OK: remove kazMath
Make code compatible with old tests
2014-04-21 17:37:52 +08:00
andyque a6b81ec772 issue #3333, fix project unused link 2014-04-21 17:13:43 +08:00
Dale Stammen f71178bac5 added missing files 2014-04-19 10:11:18 -07:00
Dale Stammen 1a56f435fe added missing files 2014-04-19 09:32:12 -07:00
James Chen ec40dda7f3 Adds performance test for callbacks: 1) std::function,
2) (target->*selector)(), 3) simulate new api of Scheduler
2014-04-16 10:35:58 +08:00
Huabing.Xu c3bf78494a remove CCFrustum.cpp, we will use new instead 2014-04-14 14:18:32 +08:00
Huabing.Xu 1670e07300 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-11 11:18:13 +08:00
James Chen 0af6057996 issue #4729: [ios/mac] Updates cocos2d_libs.xcodeproj 2014-04-10 00:36:42 +08:00
James Chen 2fc6c0150c issue #4729: iOS/Mac works fine 2014-04-10 00:36:41 +08:00
Darragh Coy f147ef723a Merge the alternate RefPtr<T> implementation
Merge in the version at: https://github.com/DarraghCoy/cocos2d-x/blob/add_refptr_class_alt_impl/cocos/base/CCRefPtr.h
This version sacrifices the ability to use forward references in some places in return for added type safety and ensures we can never assign a non cocos2d::Ref derived object to the pointer.
2014-04-07 16:04:00 -07:00
Huabing.Xu f9405e0ea9 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-03 17:47:16 +08:00
Huabing.Xu 1a454590e7 changed project file 2014-04-02 15:06:42 +08:00
James Chen 48839b9d4d closed #4635: ControlSwitch's marksprite is shown at a wrong place 2014-04-02 11:26:39 +08:00
James Chen 8ae82e2eb5 Fixed copying resource fails in empty-lua-test. 2014-04-01 20:06:43 +08:00
samuele3hu 6c92c10a67 update android-build.py for copying files about lua 2014-04-01 18:09:49 +08:00
minggo 7fb5e1f13a Merge pull request #6066 from minggo/quadcommand-optimize
use xxhash to generate material id
2014-04-01 11:27:51 +08:00
minggo 504eea0269 use xxhash to generate material id 2014-03-31 13:47:07 +08:00
minggo 6cc51a2cfc Merge pull request #6057 from samuele3hu/develop_socket
Add the omitted socket script for lua-tests
2014-03-31 10:15:38 +08:00
samuele3hu 219a91a641 Add the omitted socket script for lua-tests 2014-03-29 14:58:23 +08:00
Dale Stammen 039e746745 updated project dependencies 2014-03-28 16:12:00 -07:00
Dale Stammen ffbaac5fa5 fixed project refs 2014-03-28 16:03:37 -07:00
Dale Stammen 7b25ffeb4e added wp8 build files 2014-03-28 11:33:09 -07:00
Darragh Coy 036dc5542c Add cocos2d::RefPtr<T>
This class which acts a smart pointer type class for cocos2d::Ref objects. Can be used to help automate memory management and remove manual retain/release calls from code, resulting in less code and less chance of errors. Also useful to implement the RAII idiom in certain scenarios, ensuring that an object gets released upon exiting a scope.
2014-03-26 15:30:15 -07:00
CaiWenzhi 243b7e5822 Modify layout and add Boxes 2014-03-25 17:15:54 +08:00
CaiWenzhi 2dffcb9808 Add ProtectedNode and remove "addNode" 2014-03-25 14:28:58 +08:00
James Chen f6b94d8c3e Updates iOS/Mac project configuration, CCTweenFunc.h/.cpp was included to wrong target. 2014-03-24 10:23:21 +08:00
James Chen d5e8bde89e Merge pull request #5889 from samuele3hu/develop_socket
close #4400: Use the latest version of LuaSocket and modify the related project config
2014-03-21 10:52:38 +08:00
samuele3hu 4b25c9f62e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_socket 2014-03-20 17:07:33 +08:00
samuele3hu d3487d2d3c close #4400: Use the newest version of LuaSocket for lua 2014-03-20 17:04:54 +08:00
andyque 91d972ba87 rollback the scheme mode of projects 2014-03-20 17:01:21 +08:00
andyque dd790ce54d add id return value to LuaObjectCBridge 2014-03-20 16:59:18 +08:00
andyque 7ab639ec0f fix lots compile warnings 2014-03-20 16:24:55 +08:00
andyque 2dcc600fa1 remove unused accelerometer 2014-03-20 14:29:05 +08:00
andyque 7ae77c9335 fix cocos2dx engine internal warnings 2014-03-20 10:58:04 +08:00
andyque 23c3fabeb2 fix box2d ios & mac library warnings 2014-03-20 10:18:56 +08:00
andyque d7b3737605 fix cocos2d tests and lu-bdinings and cocos2d_libs project config warnings 2014-03-20 10:14:25 +08:00
boyu0 f23db68151 build lua.a for arm64bit and iOS simulator 64 bit architectures, change .ma3 files to .caf files. 2014-03-15 01:19:06 +08:00
boyu0 a54bfb223e fix typo, add release condition link arguments. 2014-03-14 14:33:33 +08:00
boyu0 fddffae611 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into support_for_xcode_iphone_64bit_simulator 2014-03-14 14:21:52 +08:00
boyu0 38a1b13415 extract arm64 architectures form .a file, add condition link arguments. 2014-03-14 14:18:13 +08:00
James Chen b893ca3378 Some fixes for android-build.py. 2014-03-14 12:52:43 +08:00
CaiWenzhi a4d558adee Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed 2014-03-13 10:25:32 +08:00
CaiWenzhi b8ce59962a Fixed bug of ScrollView 2014-03-13 10:11:41 +08:00
Ricardo Quesada 372c26b5ba only active arch for DEBUG
RELEAES compiles all valid archs
2014-03-12 08:40:04 -07:00
James Chen 611cccd3e7 [win32] HelloCpp -> cpp-empty-test, HelloLua -> lua-empty-test. 2014-03-12 15:59:48 +08:00
James Chen dd87df1cbc rename TestCpp to cpp-tests, TestLua to lua-tests in VS projects. 2014-03-12 15:30:21 +08:00
andyque 2c2a5ee38e rename gui to ui 2014-03-12 10:46:49 +08:00
andyque d806274f98 change gui to ui 2014-03-12 10:12:02 +08:00
andyque 8e125734fe Merge branch 'develop' into fix_gui_to_ui
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	samples/cpp-tests/Resources/cocosgui/100/100.ExportJson
	samples/cpp-tests/Resources/cocosgui/100/1000.plist
	samples/cpp-tests/Resources/cocosgui/100/1000.png
	samples/cpp-tests/Resources/cocosgui/CloseNormal.png
	samples/cpp-tests/Resources/cocosgui/CloseSelected.png
	samples/cpp-tests/Resources/cocosgui/CocoGUISample.json
	samples/cpp-tests/Resources/cocosgui/CocoGUI_PageView_Sample.json
	samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.plist
	samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.png
	samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_2_1.ExportJson
	samples/cpp-tests/Resources/cocosgui/Hello.png
	samples/cpp-tests/Resources/cocosgui/Marker Felt.ttf
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/UIButton_Editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonHighlighted.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ui_checkbox_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonHighlighted.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ui_ImageView_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/GUI/labelatlasimg.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ui_labelatlas_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.fnt
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ui_labelbmfont_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/A Damn Mess.ttf
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ui_label_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/Hello.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ui_layout_backgroundimage_editor_1_0_0.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/ui_layout_color_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/ui_layout_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ui_layout_gradient_color_editor_1_0.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ui_layout_linear_horizontal_layout_editor.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/ui_layout_linear_vertical_layout_editor.json
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	tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/crab.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/research.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/sell.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/shop_shield_1.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/shop_shield_2.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/shop_shield_3.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/train.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/upgrade.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip_1.json
	tests/cpp-tests/Resources/cocosgui/gui_examples/map_1/image_castle.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/map_1/map_1.json
	tests/cpp-tests/Resources/cocosgui/gui_examples/map_1/map_pve.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/5.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/7.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/close_02.png
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	tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/map_alert_1.json
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	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/buttonBackground.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_1.json
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_AnimationEditor.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_DataEditor.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_SceneEditor.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_UIEditor.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/ribbon.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/teehanlax - iOS 6 - iPhone_check.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/teehanlax - iOS 6 - iPhone_check01.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/128_128.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/Rosewood stdloadingH.fnt
	tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/Rosewood stdloadingH.png
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	tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/register_1.json
	tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/ui_shop_005-hd.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/4.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/5.png
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	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_20.png
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	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_27.png
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	tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_9.png
	tests/cpp-tests/Resources/cocosgui/labelatlas.png
	tests/cpp-tests/Resources/cocosgui/loadingbar.png
	tests/cpp-tests/Resources/cocosgui/scrollviewbg.png
	tests/cpp-tests/Resources/cocosgui/slidbar.png
	tests/cpp-tests/Resources/cocosgui/sliderProgress.png
	tests/cpp-tests/Resources/cocosgui/sliderProgress2.png
	tests/cpp-tests/Resources/cocosgui/sliderThumb.png
	tests/cpp-tests/Resources/cocosgui/sliderTrack.png
	tests/cpp-tests/Resources/cocosgui/sliderTrack2.png
	tests/cpp-tests/Resources/cocosgui/slider_bar_active_9patch.png
	tests/cpp-tests/Resources/cocosgui/sliderballnormal.png
	tests/cpp-tests/Resources/cocosgui/sliderballpressed.png
	tests/cpp-tests/Resources/cocosgui/switch-mask.png
	tools/cocos2d-console
2014-03-12 10:09:09 +08:00
Ricardo Quesada 8f7fd3e13c Deployment iOS >= 5.1.1 (needed for ARM64)
Adds also Valid signature = iOS Developer
2014-03-11 10:18:38 -07:00
James Chen 8feccc45ee Updates win32 project. 2014-03-11 21:52:03 +08:00
James Chen 8c56b11819 Updates Xcode project and adds scheme for xcbuild. 2014-03-11 19:27:55 +08:00
James Chen 431e800dd6 All tests could run on Android. 2014-03-11 19:10:36 +08:00
James Chen 3d5c3001bd cpp-empty-test works ok for Android. 2014-03-11 19:10:36 +08:00
James Chen 91a3ba61da lua-empty-test, cpp-empty-test work for iOS/Mac 2014-03-11 19:10:36 +08:00
James Chen fda8cfa740 plist rename. 2014-03-11 19:10:35 +08:00
James Chen 36e9f55c98 Renames cocos2d_samples to cocos2d_tests, what could i say? 2014-03-11 19:10:09 +08:00
James Chen 69fc09d715 Removes xcscheme for test project. 2014-03-11 19:10:09 +08:00
James Chen f23bb8c9c1 Adds lua-hello samples, it works on iOS / Mac . 2014-03-11 19:10:09 +08:00
James Chen c156a1df04 Removes unused configuration for Xcode. 2014-03-11 19:10:09 +08:00
andyque b95bba56d8 update vs2012 project dependency 2014-03-11 18:48:28 +08:00
andyque 032ca5f309 rename cocosgui resource to cocosui 2014-03-11 18:48:27 +08:00
andyque cbcc1bbbcf let ios project compile correct 2014-03-11 18:48:26 +08:00
James Chen fd44277e7c lua-tests works again for Win32. 2014-03-10 17:05:35 +08:00
James Chen 6deadf34b8 lua-tests works again for Android. 2014-03-10 16:04:46 +08:00
James Chen 705ab115b8 Reuse the resources in cpp-tests. 2014-03-10 15:40:48 +08:00
James Chen 69bbda688b lua-tests works ok for iOS / Mac, luabindings has its own project. 2014-03-10 15:32:48 +08:00
James Chen 2e473027c1 Re-add xcode 'scheme' files. 2014-03-10 11:58:33 +08:00
James Chen ab1b10169e Compilation error fixes for Linux and Android. 2014-03-10 11:54:26 +08:00
James Chen 218dc822e1 Updates win32 project configuration. 2014-03-10 11:23:35 +08:00
James Chen 11dc78a57b cocos2d_tests -> cocos2d_samples 2014-03-10 10:46:44 +08:00
James Chen f9ecaa3274 Deletes xcode xcschemes temporarily. 2014-03-10 10:30:48 +08:00
James Chen 4475209277 Renames 'cocos2d_tests.xcodeproj' to 'cocos2d_samples.xcodeproj' 2014-03-10 10:27:16 +08:00
CaiWenzhi 62dfe630c7 Add custom widget 2014-03-07 15:36:45 +08:00
CaiWenzhi 8b7a5c3141 Add RichText sample 2014-03-06 20:52:29 +08:00
CaiWenzhi 5e84c15812 Add RichText 2014-03-05 23:03:49 +08:00
CaiWenzhi ad85d2c800 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-05 21:20:26 +08:00
CaiWenzhi 4f9dfdbef8 Fixed build error except Windows 2014-03-05 21:18:51 +08:00
minggo db4d163806 update android build script since it only has testcpp now 2014-03-05 20:36:37 +08:00
CaiWenzhi 7a4ba91f29 Modify project file 2014-03-05 17:08:59 +08:00
CaiWenzhi ab47cafb31 Merge branch 'develop' into develop_nutty_modify_framework_for315
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/gui/UIButton.cpp
	cocos/gui/UIButton.h
	cocos/gui/UIWidget.h
2014-03-05 16:52:31 +08:00
Ricardo Quesada 4fe3b16287 Updates to latest version of kazmath 2014-03-04 16:33:00 -08:00
CaiWenzhi 4a2dc4a607 Add custom widget and reader 2014-03-04 16:51:35 +08:00
James Chen b2cebebbaf issue #4129: Remove unused references in Xcode project. 2014-02-28 15:40:03 +08:00
James Chen 801e981286 issue #4116: Updates iOS / Mac projects. 2014-02-26 22:27:38 +08:00
James Chen e4837e7f94 issue #4116: Removes script-bindings codes. 2014-02-26 21:34:06 +08:00
samuele3hu a765178a5f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic 2014-02-24 09:38:08 +08:00
James Chen c5bf3950bc closed #4107: Director::setAnimationInterval could not work on Mac platform. Also removed unused files (CCDirectorCaller.h/.mm). 2014-02-21 11:55:37 +08:00
samuele3hu 555ef20202 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
Conflicts:
	cocos/scripting/lua/bindings/LuaBasicConversions.h
	cocos/scripting/lua/bindings/lua_cocos2dx_physics_manual.cpp
2014-02-21 10:10:20 +08:00
samuele3hu 3532665520 issue #3956:Change tolua_fix.c to tolua_fix.cpp and modify the toluafix_pushusertype_ccobject function to get real type of object 2014-02-21 09:45:33 +08:00
James Chen 450d30b164 Merge pull request #5040 from martell/mingwclang
closed #3809: Added clang support for Windows
2014-02-20 20:24:36 +08:00
James Chen 0d8846d876 closed #4097: Adds a macro to disable inserting script binding relevant codes. 2014-02-20 16:40:46 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
Dhilan007 dfc6522f5c update XCode project for add miss file on Mac and IOS. 2014-02-19 17:11:28 +08:00
andyque f16b0022a3 move CCActionEaseEx content to CCActionEase 2014-02-18 14:22:13 +08:00
andyque 895b2a0055 move CCActionEaseEx and CCTweenFunction to core engine 2014-02-18 14:22:12 +08:00
James Chen 297fe597e1 Updates mac / iOS project. 2014-02-18 11:08:27 +08:00
James Chen 78163e604e Merge pull request #5358 from dumganhar/merge5343
closed #4037:Exposed the missing data structures of Spine to JS
2014-02-14 11:17:38 +08:00
James Chen a5aa547c7b Merge pull request #5316 from natural-law/ScenarioTest
closed #3738: Add performance test case on game scenario.
2014-02-14 11:12:01 +08:00
James Chen 9d764718f9 issue #4037: Removes unused files from Xcode setting. 2014-02-14 10:26:27 +08:00
James Chen acefa4e237 Merge commit 'refs/pull/5343/head' of git://github.com/cocos2d/cocos2d-x into merge5343 2014-02-14 09:33:42 +08:00
James Chen fb4699359d Merge pull request #5326 from Dhilan007/develop_label
issue #3821: Moving platform-dependent codes of LabelTTF from cocos2d::Image to cocos2d::Device.
2014-02-14 09:24:11 +08:00
James Chen c8ec90781c Merge pull request #5351 from heliclei/xcode-scheme
share xcode build schemes to support xcodebuild command line build
2014-02-14 09:09:07 +08:00
Dhilan007 0d5c702708 move labelttf's platform-dependent code from CCImage to CCDevice 2014-02-13 21:08:43 +08:00
heliclei 1154c28516 share xcode build schemes to support xcodebuild command line build 2014-02-13 18:11:24 +08:00
ucchen 2c961bdfbf add spine manual binding; 2014-02-13 11:01:54 +08:00
James Chen a255478127 [Linux] Installs libssl-dev package. 2014-02-13 10:08:03 +08:00
Éloi Rivard 79e3c05ef1 Minor debugging messages and guards.
Dependencies installation is skipped on linux distributions that does not use .deb package format.
2014-02-13 01:25:23 +01:00
Éloi Rivard 3fb2b61591 Linux local storage support. Depends on libsqlite3-dev 2014-02-13 00:53:51 +01:00
Ricardo Quesada 1836375468 schemes are no longer shared 2014-02-12 08:26:22 +08:00
zhangbin 89cc82c332 Merge branch 'develop' into ScenarioTest 2014-02-10 14:26:31 +08:00
zhangbin 926f84d385 issue #3738, Add game scenario performance test case. 2014-02-10 11:42:15 +08:00
Ricardo Quesada 24f655f9b1 Better 'vertices drawn' 2014-02-09 19:31:45 -08:00
Ricardo Quesada ceba63db8b Merge branch 'develop' into fast_tmx 2014-02-08 09:08:33 -08:00
Ricardo Quesada 616feadda1 More fixes and "tiles" is an uint32 (GID) 2014-02-07 18:11:17 -08:00
heliclei e081ea2dc4 add xcode shared schemes 2014-02-07 14:46:36 +08:00
Ricardo Quesada 9a53f5a9f5 Testing a new TMX renderer
faster
2014-02-04 17:59:21 -08:00
James Chen bed6777673 issue #3828: Don't package Test_info.plist for `TestJavascript Mac` target. 2014-02-01 12:20:38 +08:00
James Chen a4e7d2b658 issue #3828: Icon resources should be packaged. Only XXX_info.plist should not be packaged. If it was packaged, it would cause problem of running on simulator. 2014-02-01 12:18:22 +08:00
James Chen d0a44cd57e issue #3828: Don't copy resources in test-xxx/proj.ios(mac)/xxx.png(.plist) in project configuration. This will fix the issue that application installed to iOS simulator can't be launched. 2014-02-01 11:55:46 +08:00
Ricardo Quesada e77d22a58f samples -> tests 2014-01-31 14:09:28 -08:00
Ricardo Quesada 5fde81d1e2 cocos2d-samples -> cocos2d-tests 2014-01-31 11:13:48 -08:00
Ricardo Quesada 5691829b72 Linux with #ifdef 2014-01-30 17:10:18 -08:00
Ricardo Quesada 7da8c84a75 Renames EGLView -> GLView 2014-01-30 16:51:43 -08:00
Ricardo Quesada 862500f99a Renames EGLView -> GLView 2014-01-30 15:40:56 -08:00
Ricardo Quesada 4ed2e0d9d2 Merge branch 'develop' into glview_improvements
Conflicts:
	CHANGELOG
	cocos/2d/platform/linux/CCApplication.cpp
	samples/Cpp/AssetsManagerTest/Classes/AppDelegate.cpp
	samples/Cpp/HelloCpp/Classes/AppDelegate.cpp
	samples/Cpp/HelloCpp/Classes/AppMacros.h
	samples/Cpp/HelloCpp/proj.ios/AppController.mm
	samples/Cpp/HelloCpp/proj.mac/main.cpp
	samples/Cpp/SimpleGame/Classes/AppDelegate.cpp
	samples/Cpp/SimpleGame/proj.ios/AppController.mm
	samples/Cpp/SimpleGame/proj.mac/main.cpp
	samples/Cpp/TestCpp/Classes/AppDelegate.h
	samples/Javascript/CocosDragonJS/Classes/AppDelegate.cpp
	samples/Javascript/CocosDragonJS/proj.ios/AppController.mm
	samples/Javascript/CocosDragonJS/proj.mac/main.cpp
	samples/Javascript/CrystalCraze/Classes/AppDelegate.cpp
	samples/Javascript/CrystalCraze/proj.ios/AppController.mm
	samples/Javascript/CrystalCraze/proj.mac/main.cpp
	samples/Javascript/MoonWarriors/Classes/AppDelegate.cpp
	samples/Javascript/MoonWarriors/proj.ios/AppController.mm
	samples/Javascript/MoonWarriors/proj.mac/main.cpp
	samples/Javascript/WatermelonWithMe/Classes/AppDelegate.cpp
	samples/Javascript/WatermelonWithMe/proj.ios/AppController.mm
	samples/Javascript/WatermelonWithMe/proj.mac/main.cpp
	samples/Lua/HelloLua/Classes/AppDelegate.cpp
	samples/Lua/HelloLua/proj.ios/AppController.mm
	samples/Lua/HelloLua/proj.mac/main.cpp
2014-01-28 11:32:25 -08:00
James Chen 6988d48d08 issue #3828: Updates win32 projects. 2014-01-28 15:49:23 +08:00
James Chen ffd8970996 issue #3828: Updates android build. 2014-01-28 15:33:23 +08:00
James Chen ebe22aaeec issue #3828: Fix a mistake in android-build.py. 2014-01-28 15:17:34 +08:00
James Chen 5d67d53393 issue #3828: Updates android build. 2014-01-28 15:14:27 +08:00
James Chen d1d447b52e issue #3828: Updates iOS & Mac projects. And update JS-Tests. 2014-01-28 12:55:06 +08:00
Ricardo Quesada b96c4f1ad0 Only compile iOS files on iOS 2014-01-27 16:44:10 -08:00
Ricardo Quesada efaec7b7ec Merge branch 'develop' into glview_improvements
Conflicts:
	samples/Lua/HelloLua/Classes/AppDelegate.cpp
	template/multi-platform-lua/Classes/AppDelegate.cpp
2014-01-27 10:52:35 -08:00
James Chen 6a302735d8 Removes unused files. 2014-01-26 17:54:13 +08:00
andyque 96af336780 issue #3859. update description of android-build.py 2014-01-26 16:22:09 +08:00
andyque 7f3a0216c2 issue #3859. improve the prompt of android-build scripts 2014-01-26 16:10:51 +08:00
samuele3hu cf684bc3f4 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developBug 2014-01-26 15:16:02 +08:00
minggo b7d5d430a4 Merge pull request #5225 from dumganhar/iss3853-jsb-crash-debug-mode
closed #3853: Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform.
2014-01-25 20:37:31 -08:00
samuele3hu 9b514927f5 issue #3837:Make `HelloLua` support to debug by the ZeroBrane Studio 2014-01-26 11:55:02 +08:00
James Chen 5b9f1697d3 closed #3853: Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform. Don’t define `DEBUG` macro in our projects since all third party libraries(e.g. Spidermonkey) were built in RELEASE mode. 2014-01-26 11:16:25 +08:00
James Chen 7069a5afa9 Merge pull request #5218 from Dhilan007/develop_crash
fix get_num_of_cpu on win32.
2014-01-24 21:26:32 -08:00
Dhilan007 3a09cdfe2e fix get_num_of_cpu on win32. 2014-01-24 18:34:02 +08:00
samuele3hu 58eab72d26 issue:Add luasocket's support for lua 2014-01-24 17:24:10 +08:00
Ricardo Quesada 8ecaf49f93 GLView improvements
it is not longer a singleton
it is possible to specify the size
2014-01-23 15:36:55 -08:00
Ricardo Quesada 6b8781241c code is cleaner 2014-01-22 13:51:01 -08:00
Ricardo Quesada 83f16e25e3 merge from develop 2014-01-22 11:44:48 -08:00
Ricardo Quesada 1b6dfcda40 Merge branch 'develop' into cceglview_in_desktop
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-01-22 11:21:16 -08:00
Dhilan007 4095ab36b6 update xcode project. 2014-01-22 15:22:46 +08:00
James Chen 32572e257e issue #3677: File rename. PerformanceEventDispatcher.h/.cpp -> PerformanceEventDispatcherTest.h/.cpp. 2014-01-22 14:10:42 +08:00
James Chen cecb20f824 issue #3677: Adds EventDispatcher performance test. 2014-01-22 13:33:40 +08:00
James Chen 0ab5ec742a closed #3808: Removes unused files for MAC platform after using glfw3 to create opengl context 2014-01-22 10:16:34 +08:00
Ricardo Quesada 1113587f47 mac/CCEGLView moved to desktop/ 2014-01-21 17:52:30 -08:00
Ricardo Quesada 06be466f29 Removed unused code and files.
Making the mac platform easier to mantain
2014-01-21 16:25:29 -08:00
Ricardo Quesada 98d23d30a6 First step in simplifying the mac platform 2014-01-21 15:44:01 -08:00
minggo 4833810c6e Merge pull request #5132 from minggo/iss3713-replace_CCObject
remove Object::_autoReleaseCount
2014-01-21 02:26:40 -08:00
minggo 6378d10d5d issue #3713:add test case for autorelease pool 2014-01-21 17:47:59 +08:00
James Chen ccecaeb94f Merge pull request #5125 from Dhilan007/develop_label
close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage.
2014-01-21 00:58:21 -08:00
minggo a6ec66c340 Merge pull request #5126 from liang8305/use_multiple_build_process
get number of cpu, using multiple concurrent job processes;
2014-01-19 19:50:48 -08:00
Dhilan007 9f9e289f8c update xcode project. 2014-01-20 11:30:35 +08:00
liang8305 bf99e10c10 get number of cpu, using multiple concurrent job processes; 2014-01-20 10:37:01 +08:00
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
James Chen d309ae76d0 issue #3628: Adds missing files for iOS and Mac. 2014-01-17 11:13:40 +08:00
James Chen 4302f3886d issue #2789: Adds performance test for Vector and CCArray. 2014-01-17 10:02:12 +08:00
Huabing.Xu 21d586d4ca Merge branch 'develop' into develop_renderer_tileMapTest
* develop: (24 commits)
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  More renderer optimizations
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Update CHANGELOG [ci skip]
  Sprite: removed _hasChildren
  Compilation fix: Updates cocos_files.json and removes unused  in template.
  use data.isNull() instead of !data.getBytes()
  Update VS project file.
  Updates CHANGELOG
  SpriteBatchCommand and ParticleBatchCommand use the BatchCommand
  Updates Xcode, Android and Linux project
  fixes #3720
  Renderer performance fixes
  Console::log(format, va_args) is private
  fix compiling error
  Relieve inherit from LabelProtocol
  closed #3688, Solve the bug : LabelAtlas set a shorter string than before, the effect will be wrong.
  add check data valid in getStringFromFile
  ...
2014-01-16 12:47:32 +08:00
Ricardo Quesada 65602a4574 Updates Xcode, Android and Linux project
with new BatchCommand
2014-01-15 16:06:47 -08:00
Huabing.Xu 19705fcf37 issue #3640: add performance test->renderer LargeTileMap test 2014-01-15 11:27:57 +08:00
martell 66caa13550 Added clang support for Mingw64 2014-01-11 13:26:04 +00:00
James Chen f5ae2bbacc Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
issue #3401: physical lua binding
2014-01-06 23:48:47 -08:00
boyu0 cf146b32cf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/scripting/lua/bindings/CCLuaStack.cpp
	cocos/scripting/lua/script/Cocos2d.lua
	cocos/scripting/lua/script/Cocos2dConstants.lua
2014-01-07 10:16:44 +08:00
Ricardo Quesada d15768d630 Removes RELASE_NOTES 2014-01-06 16:28:24 -08:00
chengstory b4118a7ccc fixed #3582
1.  add #include "cocostudio/CCComBase.h" into  CocoStudio.h
2014-01-05 03:55:10 +08:00
chengstory aae6d27c74 fixed #3582
1.  revert ComRender::create(cocos2d::Node *node, const char *comName).
2014-01-05 03:11:32 +08:00
chengstory bac600ab9f fixed #3582
1.  create Component By  component Factory.
2014-01-05 02:22:32 +08:00
James Chen 052f24cceb [ci skip] Updates TestLua project for iOS and Mac. 2014-01-04 17:33:21 +08:00
James Chen 4c3fa3da49 Merge pull request #4865 from dumganhar/testjs-bugfix
Some fixes for TestJavascript
2014-01-03 23:34:08 -08:00
James Chen 046384ca1f Uses blue folder for iOS & Mac resources to prevent adding new resources. 2014-01-04 14:22:57 +08:00
James Chen 9bb558ad46 Removes wrong resource in TestJavascript project. 2014-01-04 13:54:25 +08:00
James Chen e65c6b8e53 Merge pull request #4841 from dumganhar/template-container-unit-test
Template container unit test
2014-01-03 20:01:25 -08:00
James Chen 5072e63f89 issue #3577: Updates project file for mac and ios. 2014-01-04 11:41:06 +08:00
chengstory 7f8224b621 Merge branch 'develop' into #3480
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
2014-01-03 19:36:22 +08:00
Dhilan007 8e2c51d31e update vs project for split spine binding. 2014-01-03 15:29:50 +08:00
samuele3hu 07a3efb585 Update the lua test cases about the GUI 2014-01-03 10:39:19 +08:00
chengstory 77dca5958f issue #3480 upload Samples resources. 2014-01-03 02:03:05 +08:00
samuele3hu d802518413 Rename Cocos2dStudio.lua to CocoStudio.lua 2014-01-02 15:51:25 +08:00
samuele3hu a2b706c87c Rename some common script files to keep consistent 2014-01-02 15:18:32 +08:00
samuele3hu b8d4010ae5 Develop branch adds lua trigger for CocoStudio 2014-01-02 12:00:37 +08:00
boyu0 0a06d93328 issue #3401: physical lua banding script and auto script 2014-01-02 11:45:11 +08:00
CaiWenzhi 81bdfac795 Modify class name Label LabelBMFont LabelAtlas 2013-12-31 16:36:33 +08:00
heliclei 7696a5f2cc move ghprb.py to tools/jenkins-scripts/ 2013-12-30 21:40:28 +08:00
jiusheng 0cf0ad26d2 add github pull request builder for Jenkins 2013-12-30 21:11:32 +08:00
chengstory 8ae7ecff33 Merge branch 'develop' into #3457
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
James Chen 444389e92d [GUI] Updates Mac project. 2013-12-26 10:44:41 +08:00
chengstory 8afdf88d25 Test triiger 3.0 2013-12-26 01:17:04 +08:00
CaiWenzhi 96279c12dc Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-25 18:32:15 +08:00
yinkaile d72c9d94d7 upload trigger code. 2013-12-25 17:40:54 +08:00
samuele3hu 45cfe00ec4 Modify iOS project set and some manual lua binding 2013-12-25 13:47:22 +08:00
CaiWenzhi 2ae8576e0f Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-25 10:40:05 +08:00
chengstory e4e22b52cb Merge branch 'develop' into #3456
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCDataReaderHelper.cpp
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-12-24 22:05:13 +08:00
chengstory 64f0987fea issue #3456 ios test rapidjson. 2013-12-24 21:23:24 +08:00
James Chen 0305ff15db Merge pull request #4625 from dabingnn/develop_NewClippingNode
Develop new clipping node
2013-12-23 23:20:38 -08:00
James Chen 451d76f6b0 Merge pull request #4611 from dumganhar/spine-test
Merge PR #4572, Spine JS test support.
2013-12-23 22:55:58 -08:00
Huabing.Xu e7facf9f85 remove NewClippingNode feature function into ClippingNode 2013-12-24 14:08:57 +08:00
Huabing.Xu 24ac743a3c remove class NewSpriteBatchNode 2013-12-24 11:03:59 +08:00
CaiWenzhi 6dd55921aa Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-24 10:44:57 +08:00
Huabing.Xu 8d58e43ad2 remove Class NewSprite 2013-12-24 09:40:00 +08:00
James Chen 05f6a5b09b Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into spine-test 2013-12-23 22:05:20 +08:00
James Chen 8c0f6ba80e Adds `SpineTest` to iOS, Mac projects. 2013-12-23 21:13:23 +08:00
James Chen cafebe7295 Merge commit 'refs/pull/4572/head' of git://github.com/cocos2d/cocos2d-x into spine-test
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-23 20:28:51 +08:00
Huabing.Xu 1dd2c1c20c remove NewTextureAtlas 2013-12-23 20:11:50 +08:00
Huabing.Xu 487e0b21af update Xcode project file& android.mk 2013-12-23 18:03:08 +08:00
CaiWenzhi a19000b49f Add samples 2013-12-23 15:35:35 +08:00
CaiWenzhi 9aa85d2bd6 Remove NodeRGBA inherit 2013-12-23 15:02:52 +08:00
Dhilan007 d1972b3d17 support generate APK by script in template project and unify help message for usage. 2013-12-22 17:48:35 +08:00
Ricardo Quesada fd8c7e9a5d Removes CCCamera
Not needed anymore.
2013-12-20 19:24:56 -08:00
James Chen 0db2067f97 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine 2013-12-20 20:11:41 +08:00
byeonggee.seo d5ea2d22a5 undo my mistake 2013-12-20 19:45:50 +09:00
byeonggee.seo ef1709bc3d Add SpineTest to TestJavascript 1 2013-12-20 19:20:13 +09:00
byeonggee.seo 0a30a9a604 spine simple JS binding supported 2013-12-20 16:10:15 +09:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
byeonggee.seo e673bd80bb new spine runtime applied 2013-12-19 10:50:37 +09:00
Ricardo Quesada 903844c7bd Removes unneeded files
New functionality is merged into the 'official' classes
2013-12-18 11:44:45 -08:00
Ricardo Quesada 33c4f891a0 Adds 'CC' to renderer files 2013-12-17 18:41:09 -08:00
Huabing.Xu 25fc3d3c2a Merge branch 'develop' into develop_gridNode
* develop: (105 commits)
  update armature to new render
  iOS & Mac project fix.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  use size_t replace unsigned int for record redeque::size returned value.
  issue #2171: Updates CMakeLists.txt.
  issue #2171: Binds New renderer classes, ignores NewTextureAtlas.
  issue #2171: Adds header files of renderer in cocos2d.h.
  issue #2171: Reorder renderer files for iOS & mac project.
  issue #2171: small fix in ccTypes.h
  issue #2171: Don’t ‘using namespace std;’ in header file.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #2171: Ignores Director::getFrustum.
  issue #2171: Fixing compilation errors for Linux port.
  issue #2171: NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
  issue #2171: [New Renderer] Fixing compilation errors for Android.
  [Win32] fix argument type. - argument of interface is ssize_t.
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  Add mouse scrolling support for extension test
  issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/cocos2d.vcxproj.filters
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen d3a4dbab08 iOS & Mac project fix. 2013-12-17 16:34:05 +08:00
James Chen 5d248ef77a issue #2171: Reorder renderer files for iOS & mac project. 2013-12-17 15:40:17 +08:00
Huabing.Xu 6aa2908c13 rename:
1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid  getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
Huabing.Xu 2be1a640fa update Xcode project file 2013-12-13 10:58:31 +08:00
Ricardo Quesada 3b66d09bf5 Merge branch 'develop' into newRenderer 2013-12-10 11:10:55 -08:00
Ricardo Quesada aa00137fde Merge branch 'develop' into newRenderer 2013-12-09 11:10:00 -08:00
James Chen 8b69994d5c issue #2790: Removes CCBValue. 2013-12-09 17:55:56 +08:00
James Chen d8061477c1 issue #2790: Removes CCSort.h/.cpp from projects. 2013-12-07 14:21:01 +08:00
Ricardo Quesada 97fb43b8d7 Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-06 11:19:12 -08:00
Ricardo Quesada 73b1e3bb9e Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCLabelAtlas.cpp
	cocos/2d/CCSprite.cpp
2013-12-06 09:37:08 -08:00
Ricardo Quesada dcf4eacd92 update project 2013-12-05 22:24:51 -08:00
minggo 19c86c0e4f Merge pull request #4434 from martell/msys2
Msys2 and Mingw added fixed x64 cocos/audio on Windows for MSVC and MinGW
2013-12-05 22:23:45 -08:00
Ricardo Quesada e699a3b765 Uses MV in Quad Command 2013-12-05 19:04:01 -08:00
Nite Luo 42de943662 Fix Bug for Sprite performance test 2013-12-05 14:25:45 -08:00
Ricardo Quesada f68dcd9969 Merge branch 'develop' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	samples/Cpp/TestCpp/Classes/tests.h
2013-12-05 11:47:46 -08:00
James Chen b0af2667f8 Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
Conflicts:
	cocos/scripting/auto-generated
2013-12-05 12:48:32 +08:00
minggo ba62c88682 Merge pull request #4420 from dumganhar/iss2790-template-container
[ci skip]issue #2790: (ONLY FOR REVIEW NOW)Template Containers for Reference counted classes, Value for Pure Data
2013-12-04 20:06:24 -08:00
martell e5ada6f377 added support for msys2 mingwtoolchains and fix x64 cocos/audio on windows platform for MSVC and Mingw. Also fixed a few very bad type casts very important for future Arm64 bit processors 2013-12-05 03:37:27 +00:00
Ricardo Quesada f42aef0af8 Moves CCConsole.* to base/ 2013-12-04 18:09:23 -08:00
James Chen 3649530f97 issue #2790: Moves CCValue.h/.cpp to base folder. 2013-12-04 16:02:54 +08:00
James Chen 3136ffc3dd issue #2790: Adds CCValue.h/.cpp. 2013-12-04 16:02:51 +08:00
James Chen d2bddee11e issue #2790: Adds CCMap.h. 2013-12-04 16:01:56 +08:00
James Chen 80004548c8 issue #2790: Adds CCVector.h to Xcode project. int —> long 2013-12-04 15:56:08 +08:00
boyu0 98779b0a9f issue #2771: move CC_USE_PHYSICS from project definition to ccConfig.h 2013-12-04 14:36:32 +08:00
Ricardo Quesada a34352cef7 Console is working! 2013-12-03 18:46:54 -08:00
Nite Luo 6862d59bb2 Add NewRenderTexture to convert RenderTexture to use new renderer 2013-12-02 17:23:52 -08:00
Nite Luo fbadb3329a Merge branch 'develop' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-02 10:55:31 -08:00
Ricardo Quesada dbcae0af1e Merge branch 'develop' into console 2013-12-02 09:57:53 -08:00
martell 1a94e393af Setup for testing for every windows user 2013-11-30 09:36:22 +00:00
boyu0 cfe522283c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into upgrade_box2d_to_2.3.0 2013-11-28 12:19:07 +08:00
boyu0 1c55c207bf update project setting 2013-11-28 11:55:18 +08:00
boyu0 72f2d68edd Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-27 17:47:37 +08:00
boyu0 2b43e72e7c issue #2771: fix vs compile errors, change project setting 2013-11-27 17:33:33 +08:00
Huabing.Xu ea46e1c658 change test case 2013-11-27 14:30:38 +08:00
Ricardo Quesada 534fd9600e Adds CCConsole.
it doesn't work... just the skeleton
2013-11-26 18:58:36 -08:00
Huabing.Xu 3da196ea43 add Frustum culling to new Sprite 2013-11-27 10:35:12 +08:00
Nite Luo 92b57c79ba Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCClippingNode.h
	cocos/2d/CCLayer.h
2013-11-26 11:56:03 -08:00
minggo 6c7cb0bf23 Merge pull request #4359 from Dhilan007/androdi_build
[ci skip]add proceed java compilation and generate apk.
2013-11-26 01:47:14 -08:00
boyu0 99d904363a issue #2771: delete all the box2d implementation in physics parts. 2013-11-26 13:47:42 +08:00
Dhilan007 881d43fe3b add proceed java compilation and generate apk. 2013-11-26 11:58:01 +08:00
Nite Luo 19b8ba89e2 Merge branch 'develop' into newRenderer 2013-11-25 10:21:02 -08:00
boyu0 e55c81c9b6 upgrade box2d from 2.2.1 to 2.3.0 2013-11-25 14:50:11 +08:00
boyu0 f2dabe77ec issue #2771: add some method implements with box2d in PhysicsWorld 2013-11-25 10:08:52 +08:00
Nite Luo b67ec6618f Finish converting LayerColor start working on particle system 2013-11-22 17:14:24 -08:00
samuele3 3a69ee301b issue #3228: Resolve TestLua and HelloLua test samples compile error on the Xcode 4.6.2 when choose Mac platform 2013-11-22 14:06:48 +08:00
Nite Luo f438e83104 Merge branch 'develop' into newRenderer 2013-11-20 11:14:28 -08:00
Ricardo Quesada 0d750cdbaf Adds virtual destructors on Interfaces
Classes with at least one virtual function needs a virtual destructor.
This patch adds virtual destructors to  Interface classes

And also enables  'warn on  missing virtual destructors'
2013-11-19 16:57:23 -08:00
Nite Luo e5ebcb2845 Merge branch 'develop' into newRenderer 2013-11-18 10:22:16 -08:00
Dhilan007 8b14575d7e bind gui and studio. 2013-11-18 16:54:52 +08:00
Nite Luo c5f9434331 Merge branch 'develop' into newRenderer 2013-11-15 11:33:38 -08:00
Nite Luo 566767da60 Add NewDrawNode 2013-11-15 11:29:11 -08:00
samuele3 ec9bc0069f Modify template of lua ios_mac config and some bugs 2013-11-15 13:48:34 +08:00
Nite Luo a70cad8c97 Merge branch 'develop' into newRenderer 2013-11-14 10:36:43 -08:00
Nite Luo 4f1858fa8a Crate NewClipping Node 2013-11-14 10:35:28 -08:00
Nite Luo f17af1f319 Add group command 2013-11-13 17:31:12 -08:00
samuele3 26c3266711 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-13 10:15:24 +08:00
Nite Luo 37d3601fd0 Merge branch 'develop' into newRenderer 2013-11-12 11:56:17 -08:00
Nite Luo ab8b61aaec Create NewSpriteBatchNode to use NewRender 2013-11-12 11:18:49 -08:00
Dhilan007 d43bc3f75d remove unnecessary print 2013-11-12 17:53:23 +08:00
Dhilan007 e182328d51 fix incomplete copy resource 2013-11-12 16:25:39 +08:00
samuele3 cfb1cfdf65 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.h
2013-11-12 15:30:36 +08:00
Ricardo Quesada a5eeff4f4f fixes for android create
improves the message.
fixes some grammar errors
2013-11-11 16:09:32 -08:00
Nite Luo a28f3f6f03 Merge branch 'develop' into newRenderer 2013-11-11 12:04:28 -08:00
minggo b868c3f1dc Merge pull request #4173 from minggo/remove-makefile
[ci skip]remove makefiles
2013-11-11 02:19:16 -08:00
minggo 1e15071dc7 remove makefiles 2013-11-11 17:29:48 +08:00
samuele3 7cfe890d5d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-11 17:04:37 +08:00
samuele3 06c7d3e96d issue #2868:Add ccd lua test samples 2013-11-11 17:03:43 +08:00
James Chen 20b350a58b Removing cocosjs_manual_conversions.h(.cpp). Put all jsval <-> native value conversion codes to js_manual_conversions.h(.cpp). 2013-11-11 16:45:44 +08:00
James Chen 4fba832fb1 Return non-zero if ndk build fails. 2013-11-09 21:05:17 +08:00
Nite Luo fa9d8fe077 Add CustomCommand 2013-11-08 12:06:39 -08:00
Nite Luo be71eb8626 Merge branch 'develop' into newRenderer
Conflicts:
	.gitignore
	build/cocos2d_libs.xcodeproj/project.pbxproj
	build/cocos2d_samples.xcodeproj/project.pbxproj
	cocos/2d/CCDirector.cpp
2013-11-07 17:24:57 -08:00
samuele3 16d572c04f issue #2868:Add manual lua binding files 2013-11-07 23:22:11 +08:00
Nite Luo 3108d499e5 use placeholder logic to generate material id 2013-11-06 14:24:56 -08:00
CaiWenzhi 7a207431cd Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
Conflicts:
	cocos/gui/UIHelper.h
2013-11-06 16:13:10 +08:00
CaiWenzhi e0aa82da13 Merge master branch to develop branch 2013-11-06 16:04:06 +08:00
James Chen c364c4f083 issue #3113: Updating CMakeLists.txt, Improve Copying files. 2013-11-06 10:57:36 +08:00
samuele3 b9e5d4bc91 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-05 17:37:54 +08:00
samuele3 61d8f9673c issue #2868:Move armature related lua binding from namespace 'cc' to namespace 'ccd' 2013-11-05 17:34:25 +08:00
samuele3 b76865c692 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-05 15:11:05 +08:00
samuele3 b445f0824a issue #2868:Bind UI and Scene parser to lua by bindings-generator and add releated test samples 2013-11-05 15:09:51 +08:00
Ricardo Quesada 2f0a19c7a3 Enables more warnings in Xcode project 2013-11-04 16:30:00 -08:00
Ricardo Quesada ab6d620b3d Disables arm64 for the moment 2013-11-04 15:11:20 -08:00
Ricardo Quesada 8fb5fad20d Merge branch 'develop' into arm64 2013-11-04 15:02:35 -08:00
Ricardo Quesada 0350ac7021 arm64 support 2013-11-04 11:53:40 -08:00
Nite Luo e4ffd250cb Simple implementation of RenderCommand and RenderQueue 2013-11-04 09:14:22 -08:00
James Chen bc251bcc95 [cmake] Update make-all-linux-projects.sh. 2013-11-04 21:03:09 +08:00
James Chen 733197fa65 [cmake] copy resources works. 2013-11-04 21:03:08 +08:00
James Chen e560de6e4e HelloCpp works. 2013-11-04 21:03:07 +08:00
minggo b5838b800d use python script to build template android projects 2013-11-04 16:48:17 +08:00
minggo 25b0ffe853 Merge pull request #4022 from boyu0/iss2771_physical
issue #2771: physical
2013-11-03 18:40:14 -08:00
James Chen 6b8b1fb3c9 Update android-build.py
Fixing wrong capital letter, `samples/JavaScript` --> `samples/Javascript`
2013-11-03 14:01:02 +08:00
boyu0 04c8e9f34e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-02 00:12:14 +08:00
minggo 60b0b3c26e Merge pull request #4061 from minggo/iss2905-adjust_folder
better log
2013-11-01 03:26:01 -07:00
minggo 32c5755869 better log 2013-11-01 18:24:34 +08:00
minggo d4210c77bb Merge pull request #4058 from samuele3hu/developAssetsManager
issue #3037:Add assetsmananger lua binding and a releated test sample
2013-11-01 02:50:47 -07:00
boyu0 6d37aa8cd5 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-01 17:39:09 +08:00
James Chen c754e1b64f Merge pull request #4035 from darkdukey/mousewheel_mac
issue #3099: Adding MouseEvent and MouseListener, Adding Mouse Support For Desktop Platform.
2013-11-01 02:33:28 -07:00
samuele3 80f3a7d57a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	cocos/scripting/lua/bindings/LuaScriptHandlerMgr.h
	cocos/scripting/lua/script/Cocos2dConstants.lua
2013-11-01 17:17:21 +08:00
minggo 81c16d9a0e fix a bug when building AssetsManagerTest 2013-11-01 17:03:15 +08:00
minggo 0a59d9eb3e fix assetsmansger path 2013-11-01 16:44:04 +08:00
James Chen 9177f78e5e Merge pull request #4046 from dumganhar/ios-mac-project-fix
iOS and Mac project fix[ci skip]
2013-11-01 00:24:08 -07:00
James Chen ed10b92a60 Fix of including wrong include files. 2013-11-01 15:19:10 +08:00
samuelhu e93bcca13e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developHttp 2013-11-01 14:44:21 +08:00
samuelhu 8580b16638 Modify let the libluajit.a of mac only support 64bit 2013-11-01 14:40:35 +08:00
samuelhu b0fdb66d2d Modify the all luajit build scripts and let libluajit.a of mac only support 64bit 2013-11-01 14:38:14 +08:00
minggo be1afb502b Merge pull request #4041 from minggo/iss2905-adjust_folder
can run build-android.python in any path
2013-10-31 23:28:23 -07:00
minggo d98c6f8de6 can run build-android.python in any path 2013-11-01 14:27:29 +08:00
samuelhu f3ff7955a8 issue #3037:Modify platform build config 2013-11-01 11:18:02 +08:00
samuelhu de4aaeda2d issue #3049:Add XMLHttpRequest lua binding and corresponding test sample 2013-10-31 22:06:34 +08:00
samuelhu 4031556398 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developHttp
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	samples/Lua/TestLua/Resources/luaScript/mainMenu.lua
2013-10-31 21:57:24 +08:00
samuelhu 5891f00967 issue #3037:Add assetsmananger lua binding and a releated test sample 2013-10-31 21:52:28 +08:00
boyu0 dec749a692 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-10-31 18:20:32 +08:00
boyu0 2efef34144 issue #2771: fix vs compile errors 2013-10-31 18:18:02 +08:00
samuelhu faf3b30e9b issue #3069:Add LuaObjectCBridge and related test sample 2013-10-31 15:20:53 +08:00
Nite Luo fe04448c8d Merge folder changes from develop 2013-10-30 23:19:36 -07:00
minggo 9e5420c954 Merge pull request #4029 from minggo/iss2905-adjust_folder
use build/android-build to build android samples, and update readme
2013-10-30 03:30:03 -07:00
minggo da9f7c912b use build/android-build to build android samples, and update readme 2013-10-30 18:27:56 +08:00
minggo 93cde4d814 Merge pull request #4027 from minggo/iss2905-adjust_folder
add script to build android samples
2013-10-29 23:22:26 -07:00
minggo 4d9b05a67d add script to build android samples 2013-10-30 14:19:07 +08:00
samuelhu 70082ddc29 issue #3409:Add XMLHttpRequest lua binding and corresponding test sample 2013-10-29 17:54:35 +08:00
samuelhu 3508213615 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developHttp
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-10-29 11:45:19 +08:00
samuelhu a4d028e905 issue #3409:Add XMLHttpRequest lua binding and corresponding test sample 2013-10-29 11:40:41 +08:00
James Chen b4eb970589 [JSB] Fixing compilation errors for iOS and Mac projects. 2013-10-25 10:50:03 +08:00
samuelhu d7689073e0 issue #3049:Add XMLHttpRequest lua binding and corresponding test sample 2013-10-24 11:12:21 +08:00
minggo abcf8f268d fix conflicts 2013-10-22 18:36:13 +08:00
minggo 6a664d480a issue #2905:samples build ok on linux 2013-10-22 18:01:56 +08:00
Dhilan007 f11dba586a issue #2905:modification vs-project for folder structure change 2013-10-21 22:09:21 +08:00
Dhilan007 9a0fa3c181 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-10-21 16:27:49 +08:00
samuelhu 0cffe51219 fix libluajia.a search path bug 2013-10-18 18:08:05 +08:00
samuelhu 4ccb13f5d0 fix libluajia.a search path bug 2013-10-18 17:37:04 +08:00
Dhilan007 6ce34288e0 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-10-18 15:53:26 +08:00
minggo 5f65cdc3c0 fix xcode compiling error and simplify android.mk 2013-10-18 15:39:09 +08:00
Dhilan007 6f39f903e3 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-10-17 16:23:19 +08:00
James Chen 34fe2ba02c Added missing icons for some iOS and Mac samples. 2013-10-17 14:12:43 +08:00
Dhilan007 546bc3aa32 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-10-17 11:33:10 +08:00
minggo 8f9756f030 issue #2905:TestJavascript build ok on Android 2013-10-17 11:28:57 +08:00
Dhilan007 d82c2ca060 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-10-17 09:39:48 +08:00
Ricardo Quesada 28de91d965 more Xcode fixes 2013-10-16 11:45:58 -07:00
Dhilan007 a91621ae5a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-10-16 17:51:02 +08:00
Dhilan007 c6344875de Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-10-16 17:30:51 +08:00
James Chen b5233fc18d issue #2905: [iOS Mac] Updating project configurations. 2013-10-16 17:27:30 +08:00
James Chen 225738ecc5 issue #2905: [iOS Mac] HelloLua and TestLua work now. 2013-10-16 17:19:02 +08:00
James Chen 00ee416006 issue #2905: [iOS Mac] All js games work now. 2013-10-16 16:21:55 +08:00
Dhilan007 3d1f734326 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-10-16 15:44:43 +08:00
James Chen 6fba0dd5db issue #2905: [iOS Mac] TestJavascript works now. 2013-10-16 15:43:59 +08:00
James Chen 039a2c93e1 issue #2905: [iOS Mac]Removing 'include' folder in 'external' group. Otherwise, it will find wrong included file. 2013-10-16 11:30:56 +08:00
James Chen 65f33461bc issue #2905: [iOS, Mac] Updating project configuration, TestCpp works now. 2013-10-16 11:19:42 +08:00
Dhilan007 5116e91c4b Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into di2905 2013-10-16 11:00:22 +08:00
Ricardo Quesada 8cad67a3e1 small fixes for the Xcode projects 2013-10-15 13:36:03 -07:00
Dhilan007 2865ad798b issues #2905:Updating project configuration for folder change. 2013-10-15 10:18:37 +08:00
James Chen 9f89879e5e issue #2905: [iOS, Mac] Always search user path. 2013-10-14 17:43:59 +08:00
James Chen 16c88363f5 issue #2905: Updating project configuration for SimpleGame. 2013-10-14 17:16:39 +08:00
James Chen 438fe70287 issue #2905: [iOS, Mac] HelloCpp works now. 2013-10-14 15:53:14 +08:00
minggo ad6325b0dd fix conflicts 2013-10-12 11:31:32 +08:00
minggo 4313c46e93 issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00