mogemimi
75d2e76095
Fix minor typos in comments and docs ( #17294 )
2017-02-07 09:41:52 +08:00
mogemimi
1d47ae7e90
Fix typo in function name ( #17253 )
2017-02-04 10:35:56 +08:00
minggo
afb55253f1
fix dutch language value and add missing languages ( #17160 )
2017-01-11 14:04:45 +08:00
Tate Allen
f99dae383f
Fixed math error (issue #16837 ) in Lua function radian2angle ( #16848 )
2016-11-16 09:35:47 +08:00
niu2x
92af2b2b6f
bug fix ( #16747 )
2016-10-27 09:46:07 +08:00
mogemimi
5b8919829c
Fix typos in local variables ( #16712 )
2016-10-20 18:17:37 +08:00
Paul Gardiner
875cf45d1d
Lua: add cc.vec3 functions - add, sub, mul and dot ( #16706 )
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Also update the lua test to use these functions.
2016-10-17 10:39:40 +08:00
9b9387
0c8376411e
Update GuiConstants.lua ( #16666 )
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- fixed PageView constant
2016-10-10 13:56:42 +08:00
Paul Gardiner
1c0602e130
Remove unnecessary arguments from some lua cc.mat4 methods ( #16658 )
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* Lua: remove unused 3rd argument from cc.mat4.transformVector
cc.mat4.transformVector takes a mat4 and a 4vector and returns the result
of applying the mat4 to the vector. Strangely it had been made to also
require a third argument called dst which it doesn't use but did check
was a vec4. This commit allows cc.mat4.transformVector to be called
without the unnecessary argument. We still permit calling with it for
backward compatibility.
Also changed is the wrapper in Cocos2d.lua so that a second form of
cc.mat4.transformVector can be used where the vector is supplied as
4 separate numbers.
Changed the test files to call without the unnecessary argument.
* Lua: remove unused argument from cc.mat4.createTranslation/Rotation
Both these functions have an extra unnecessary argument called dst,
although neither use it either to pass in or out a value. This
commit removes the extra argument and updates the test programs
correspondingly.
Also, within Cocos2d.lua, remove some definitions that are later
overwritten by new ones
2016-10-08 14:33:50 +08:00
minggo
d0db838b71
convert aplpha channel correctly
2016-07-06 15:49:05 +08:00
James Chen
cffc9cecd7
cc.Node.ignoreAnchorPointForPostion was deprecated, lua/js script should handle this.
2016-06-22 11:05:04 +08:00
Naoyuki Totani
04ebba425f
add missing lua const values
2016-05-07 16:23:23 +09:00
dualface
2901f0aea6
fix display.wrapScene()
2016-05-03 21:37:15 +08:00
zilongshanren
bc44769b8b
add more deprecated functions
2016-01-25 18:14:48 +08:00
zilongshanren
b43764fc92
fix lua deprecated function bindings
2016-01-25 14:48:17 +08:00
zilongshanren
100a119181
add overFlow enum to jsb and lua.
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1. change clamp to 1 and shrink to 2
2016-01-04 21:43:37 +08:00
linguofeng
7fc382055b
lua add UPDATE_FAILED ERROR_DECOMPRESS
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add
cc.EventAssetsManagerEx.EventCode.UPDATE_FAILED
cc.EventAssetsManagerEx.EventCode.ERROR_DECOMPRESS
2015-09-02 11:27:47 +08:00
pandamicro
006f300ac9
Add JS and Lua bindings for CCCameraBackgroundBrush
2015-08-21 12:42:36 +08:00
andyque
15156a015a
add RadioButton and RadioButtonGroup event type
2015-08-20 22:49:42 +08:00
子龙山人
f79d2c8a0a
Merge pull request #13483 from zilongshanren/fix-lua-ui-v3.8
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[ci skip]add missing ui test in Lua
2015-08-20 15:28:25 +08:00
andyque
72496ae426
add missing ui test in Lua
2015-08-20 15:25:09 +08:00
pandamicro
2605865ca6
Fixed #12570 : Correct `cc.pIsSegmentIntersect` for lua
2015-08-19 16:21:31 +08:00
andyque
2427c15b60
modify vertical scroll direction
2015-08-03 11:38:23 +08:00
andyque
5f34c1f072
add PageView vertical scroll support
2015-08-01 18:18:46 +08:00
zhang
48c3466774
Update LayerEx.lua
2015-07-01 20:25:45 +08:00
zhang
43ea04da3c
fix onTouch begin don't return value
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fix only receive "begin" envent,can't receive "moved" "ended"
2015-06-28 13:18:33 +08:00
samuele3hu
8db62c82f8
Add Lua bindings for Physics3D and related test cases
2015-05-15 09:28:03 +08:00
minggo
4acd231f89
merge v3.6
2015-04-30 13:46:08 +08:00
samuele3hu
c801d1868c
Update Sprite3DTest and VideoPlayerTest about Lua
2015-04-28 11:27:50 +08:00
Danut Chereches
5f692962b9
fixed 'seperate' typo
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issue #8408
2015-04-25 00:02:39 +03:00
samuele3hu
3a2601a1f8
Add lua bindings for Terrain and two test cases about it.
2015-04-08 10:03:50 +08:00
yinjimmy
75a7927bad
Load all lua module as default
2015-03-25 16:35:11 +08:00
SunLightJuly
6871e30b8d
define __G__TRACKBACK__ in cocos.init
2015-03-13 16:39:36 +08:00
Jacky
c38c4a1373
fixed source coding error.
2015-03-04 18:15:05 +08:00
Naoyuki Totani
2b43c12b88
fix SpriteEx
2015-02-12 15:16:48 +09:00
samuele3hu
80c2e0c153
Add AsyncLoadSprite3D test case and update the related lua binding
2015-01-28 21:47:52 +08:00
samuele3hu
82a95bf2fc
Modify some script files
2015-01-28 10:57:30 +08:00
samuele3hu
6208e9cba5
Add more test cases about 3D
2015-01-28 09:40:20 +08:00
samuele3hu
666af29681
issue #10107 : Binding AnimationInfo to lua
2015-01-21 10:06:48 +08:00
dualface
d39b1b7e58
fix ResolutionPolicy support
2015-01-16 18:04:13 +08:00
dualface
3edd78d6c3
add SHOW_ALL support for Lua framework
2015-01-15 12:01:27 +08:00
minggo
825f90564c
Merge pull request #9992 from samuele3hu/v3_4_issue9986
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issue #9986:Add lua bindings for Component and related test cases
2015-01-14 17:05:51 +08:00
samuele3hu
77912270f9
issue #9986:Add lua bindings for Component and related test cases
2015-01-14 16:58:35 +08:00
samuele3hu
1d94ae4302
issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes
2015-01-14 13:51:09 +08:00
htl
e1fd472df1
modify texture format name
2015-01-07 14:11:48 +08:00
htl
c4cc6b5c34
modify event register function name
2015-01-05 14:19:27 +08:00
htl
f82404f9c9
modify node register event interface
2015-01-05 14:02:29 +08:00
dualface
432bdf3541
fix framework on iOS
2014-12-31 18:01:03 +08:00
samuele3hu
54d376db01
Resolve the bug that requiring lua scrip did not consider the module dependent
2014-12-31 16:28:14 +08:00
samuele3hu
6bad549285
Resolve the require file errror
2014-12-31 13:43:47 +08:00