pandamicro
be45e0bc50
Merge pull request #14174 from noshbar/v3
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CPPCheck fixes, correct deallocation, array size.
2015-10-19 10:05:01 +08:00
pandamicro
784dbc4c88
Merge pull request #14158 from cocos2d/revert-14144-v3
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Revert "Remove screen direction check in simulator"
2015-10-18 22:49:09 +08:00
Dirk de la Hunt
88bcaad518
General fixes:
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- changed some delete operations to be deletions of arrays where applicable
- changed some "free" operations to "delete" where memory was allocated with "new"
CCPUScriptCompiler.cpp:
- added checks to see if temp1 and temp2 are non-null before dereferencing them
FileServer.cpp:
- changed the size of startFlag to be 13, seeing as the strcpy into it copies a string, "RuntimeSend:",
is already 12 characters long, but strcpy() attempts to copy the NULL terminator too.
2015-10-16 21:43:09 +02:00
pandamicro
8915fc6cb9
Revert "Remove screen direction check in simulator to avoid render error"
2015-10-16 11:36:20 +08:00
zhangcheng
3edbf0f4a3
Fix#22934
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Node, Skeleton needs to show at the middle of the simulator.
2015-10-15 19:35:06 +08:00
XiaoFeng
ca8977b6f8
Remove screen direction check in simulator to avoid render error
2015-10-15 10:11:26 +08:00
XiaoFeng
90b96be690
Fix when scene been set a very large size(eg. 2048x1536), the simulator windows will been move out of window
2015-10-13 13:01:37 +08:00
pandamicro
d3504a9216
Update versions and html5 engine
2015-09-22 02:31:21 +08:00
zhangbin
2c6c35cb76
Update the version displayed in about dialog of windows simulator.
2015-09-01 18:00:50 +08:00
XiaoFeng
4cd3683e5b
Use solution path as root path
2015-08-31 18:14:38 +08:00
XiaoFeng
be2be30162
Fix missing config.json notice when simulator start to run a cocostudio project
2015-08-31 16:16:10 +08:00
pandamicro
6ee33499b4
Update changelog and versions for v3.8 rc0
2015-08-22 11:56:25 +08:00
Liam
7aa36d14be
fix the skybox display error from editor files
2015-08-17 13:04:25 +08:00
andyque
9a83ed9b28
remove unneeded protocol in AppController.h.
2015-08-12 13:55:36 +08:00
zhangcheng
613a6f48a9
Node, Skeleton needs to show at the middle of the simulator.
2015-08-04 15:41:12 +08:00
pandamicro
3c2e66e425
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
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# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
pandamicro
3fa016a280
Fix win32 project and add winrt support
2015-07-30 23:39:52 +08:00
pandamicro
f53ba42b3b
Fix test issues and Add audio engine to js templates
2015-07-29 21:22:44 +08:00
Wenhai Lin
70628c9dec
Fixed link errors on iOS/Mac
2015-07-29 13:59:58 +08:00
pandamicro
a2a32ef58c
Release docs for v3.7.1
2015-07-25 15:16:39 +08:00
Vincent Yang
e4a8aeee45
Fixed #12962 : Scene can't have std::vector member.
2015-07-24 11:16:45 +08:00
Bin Zhang
0a6186d68f
Solve the error in Xcode project of simulator.
2015-07-22 13:44:34 +08:00
Vincent Yang
3addf38134
Fixed #12906 : Can't add custom member to cocos2d::Scene subclass.
2015-07-22 12:01:34 +08:00
pandamicro
a9f98aefea
[Simulator JSB] Fix issue caused by video and web view binding
2015-07-07 09:38:38 +08:00
Bin Zhang
0bcdf898bf
Solve the error in simulator.
2015-07-04 10:17:40 +08:00
pandamicro
6f3fc302e6
Fix web view and video player in simulator
2015-07-04 08:39:49 +08:00
Bin Zhang
8d928e60c8
Update the version displayed in simulator about dialog.
2015-07-01 17:23:34 +08:00
Bin Zhang
d0fc1e9d34
Add link libs config in simulator project for framework.
2015-07-01 15:31:03 +08:00
Bin Zhang
bb77101f0b
Solve the error when building simulator for android.
2015-06-30 16:45:13 +08:00
Bin Zhang
9b45a9ee6f
Add preprocessor CC_ENABLE_BULLET_INTEGRATION=1 in simulator.
2015-06-30 16:14:25 +08:00
pandamicro
1f93fcfc2a
Remove duplicated code
2015-06-29 20:00:49 +08:00
pandamicro
f67ad0352c
Fix simulator js modules
2015-06-29 19:57:12 +08:00
Bin Zhang
0ac3da1636
Solve the error in framework-compile tools.
2015-06-26 21:00:32 +08:00
samuele3hu
a547d6aa33
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_navigation
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Conflicts:
tools/bindings-generator
2015-06-16 11:36:11 +08:00
yinjimmy
b1e40a98b0
fix simulator compile error
2015-06-03 22:58:25 +08:00
samuele3hu
a20681aa21
Add Lua-bindings for NavMesh
2015-06-02 18:37:57 +08:00
minggo
203203a92d
Merge pull request #12001 from andyque/upgrade-rapidjson-to-1.0.2
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upgrade rapidjson to 1.0.2
2015-05-25 15:18:15 +08:00
andyque
81d562803b
upgrade rapidjson to 1.0.2
2015-05-25 11:43:03 +08:00
samuele3hu
0492323ec8
Update the Lua template
2015-05-24 23:14:23 +08:00
子龙山人
49c0b44252
Merge pull request #11988 from andyque/add-vs2015-to-simulator
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fix simulator vs2015 support
2015-05-23 09:48:32 +08:00
hugo
9a9fa7957f
[A] add generate libs and binary template
2015-05-22 19:47:16 +08:00
andyque
73902a4063
fix simulator vs2015 support
2015-05-22 17:47:48 +08:00
WenhaiLin
158181d4eb
Console:Fixed crash
2015-05-21 18:14:21 +08:00
WenhaiLin
80367e978d
Console:Fixed crash
2015-05-19 18:33:06 +08:00
yinjimmy
06bd26cb63
Fixed: app crash when console ui trace nil string on mac platform #11211
2015-05-15 15:08:42 +08:00
yinjimmy
5cfa5ad8b8
add simulator
2015-05-14 14:11:40 +08:00
yinjimmy
d78d8b2c1f
move menu bar to system menu
2015-05-14 13:43:17 +08:00
samuele3hu
037c17fe5d
Remove vs2012 support in v3
2015-05-05 16:11:26 +08:00
yinjimmy
2c0f1c1a50
add lua runtime template
2015-04-21 01:25:44 +08:00
Jimmy Yin
185435a388
Add missing file for win32
2015-04-19 00:09:52 +08:00
Jimmy Yin
a9542813f4
Add missing file for android
2015-04-18 23:20:41 +08:00
yinjimmy
1e32322350
revert runtime files
2015-04-17 18:26:47 +08:00
yinjimmy
587ee21e4b
revert lua runtime
2015-04-02 18:27:53 +08:00
SunLightJuly
6c2eb01213
cleanup proj.android
2015-03-10 23:33:09 +08:00
SunLightJuly
b77801a99b
cleanup proj.win32
2015-03-10 22:56:03 +08:00
SunLightJuly
ba55f14fbf
removed runtime in libsimulator
2015-03-10 18:28:59 +08:00
SunLightJuly
81aebdda29
cleanup files of simulator
2015-03-10 10:54:14 +08:00
SunLightJuly
ff8c0dac2b
removed framework of simulator
2015-03-10 10:51:16 +08:00
SunLightJuly
69cdc3e47c
removed win32 project of simulator
2015-03-10 02:39:42 +08:00
SunLightJuly
10a60bb9da
removed pbxproj of simulator
2015-03-10 02:28:27 +08:00
SunLightJuly
03f99b38d0
removed proj.android of simulator
2015-03-10 02:21:32 +08:00
yinjimmy
2042633294
update runtime to 2.0
2015-02-27 14:49:04 +08:00
SunLightJuly
aaf6ad03c8
called initGLContextAttrs() before create glview
2015-02-13 13:45:15 +08:00
yusheng.lu
7fde1d0e0d
When reading csd/csb and the simulator's resolution is changed, change the root node's size to fit the simulator windows size. It will make sure the layout component feature works.
2015-01-19 18:10:30 +08:00
dualface
bc75849ac7
update template/runtime version
2015-01-16 23:22:03 +08:00
dualface
63fba4f86f
fix compile win32
2015-01-16 23:19:00 +08:00
zhangbin
b1f9fb4b8e
Rename the Xcode target of libsimulator.
2015-01-16 14:29:48 +08:00
yinjimmy
ccdf723d20
Optimize OutDir and IntDir for libsimulator
2015-01-15 14:39:56 +08:00
yinjimmy
f652e1359a
1. Compatible vs2012 for libsimulator
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2. Adjust output directory for simulator
2015-01-15 11:10:32 +08:00
yinjimmy
532be9fb20
Fix compile error on windows
2015-01-13 19:22:11 +08:00
yinjimmy
cf331c3abd
update lua-template-default
2015-01-12 23:42:37 +08:00
yinjimmy
43c4f563d8
enable debug for iOS / Android platform
2015-01-12 22:59:46 +08:00
yinjimmy
e700d47dbd
Fix compile error on Windows
2015-01-12 20:55:36 +08:00
yinjimmy
0978a88b7f
Merge branch 'v3' into combine
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Conflicts:
templates/lua-template-default/frameworks/runtime-src/proj.android/jni/Android.mk
templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj
templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
templates/lua-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
tools/simulator/frameworks/runtime-src/proj.android/jni/Android.mk
tools/simulator/frameworks/runtime-src/proj.win32/simulator.vcxproj
2015-01-12 17:54:58 +08:00
yinjimmy
53cc07a2f6
Add setEventTrackingEnable for event tracking
2015-01-12 15:18:30 +08:00
yinjimmy
dea3cf9863
move runtime source to libsimulator project
2015-01-12 12:52:44 +08:00
yinjimmy
e309dd69b1
add missing files
2015-01-09 11:33:24 +08:00
yinjimmy
d2a3a6a8c0
merge lua-template-default with lua-template-runtime
2015-01-09 04:08:41 +08:00
yinjimmy
650b398419
move files
2015-01-08 21:12:44 +08:00
yinjimmy
82f37fcf72
add libsimulator
2015-01-08 14:10:28 +08:00
yinjimmy
dee536def2
support win32
2015-01-08 13:36:59 +08:00
yinjimmy
197ab05a99
cleanup
2015-01-08 08:56:31 +08:00
yinjimmy
f1f4e5f3c2
support android
2015-01-07 22:19:46 +08:00
yinjimmy
4fee8a5926
support iOS
2015-01-07 22:18:27 +08:00
yinjimmy
9122e15f2c
move simulator
2015-01-07 17:50:15 +08:00