Commit Graph

7852 Commits

Author SHA1 Message Date
CocosRobot 84fb4094fc [AUTO]: updating luabinding automatically 2015-02-28 03:23:08 +00:00
minggo 0755400a79 Merge pull request #10279 from seobyeongky/motionstreak_bug_fix
MotionStreak MoveTo/MoveBy action OK
2015-02-28 11:17:28 +08:00
Wenhai Lin 5af895b24d Fixed the position of physics body is wrong when the position of parent node has been change. 2015-02-27 17:55:25 +08:00
minggo 7805adce94 Merge pull request #10325 from seobyeongky/httpclient_bugfix
HttpResponse reference counting bug fixed
2015-02-27 14:32:41 +08:00
CocosRobot 8a310c09c0 [AUTO]: updating luabinding automatically 2015-02-27 03:54:42 +00:00
yangxiao dd070e177e modify unproject 2015-02-27 10:20:32 +08:00
yangxiao 437a59fb9a modify project & unproject api 2015-02-27 10:01:57 +08:00
yangxiao 6f395edf0e modify according to minggo 2015-02-26 17:37:45 +08:00
yangxiao f13237c013 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2015-02-26 17:27:42 +08:00
minggo e69e648d7c Merge pull request #10483 from redism/ios-network-header-fix
apply custom request header for every request type (ios)
2015-02-26 16:40:12 +08:00
minggo e37bbee1c2 Merge pull request #10545 from Mazyod/ios-http-request-leaks
Fix major memory leaks in iOS http request
2015-02-26 15:41:10 +08:00
yangxiao a1642757f9 merge setcameramask 2015-02-26 15:33:18 +08:00
yangxiao 9a64eb18dd add project function 2015-02-26 15:20:20 +08:00
Nite Luo dbba9e36a1 Merge pull request #10431 from vovkasm/dev/fix-win32-resource-search-path
Fix win32 resource search path to be relative to the executable.
2015-02-25 20:24:07 -08:00
minggo 366a938a86 Merge pull request #10603 from sun-ray/v3
CocosStudio 3DReader
2015-02-26 11:01:28 +08:00
minggo 5d8071bdcf Merge pull request #10597 from loadrunner/v3
added Romanian language
2015-02-26 10:51:46 +08:00
Ray bfb5c1ca23 Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
Conflicts:
	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems
	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-02-26 10:44:20 +08:00
minggo 39d2f0629c [ci skip] update version 2015-02-26 10:40:30 +08:00
minggo e6ce627632 [ci skip]update version 2015-02-26 10:39:37 +08:00
minggo 31e8d0dccd Merge pull request #10521 from ryule/fix_httpclient-ios
Fixed HttpClient-ios request to work when the data is started by 0x00.
2015-02-26 10:32:20 +08:00
Ray 1a2aa8633f fix w8 project 2015-02-26 10:27:12 +08:00
Ray a2dc8b85c4 Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3 2015-02-26 09:20:16 +08:00
Ray 83a7b8012c 3DParticle Reader and tests 2015-02-26 09:19:14 +08:00
Dale Stammen 38d513648a added missing UserCameraReader files to Universal App project 2015-02-25 08:33:19 -08:00
loadrunner 9e310ba272 added Romanian language 2015-02-25 17:25:19 +02:00
minggo 524c723daa Merge pull request #10587 from sun-ray/v3
CocosStudio 3DReader
2015-02-25 20:19:06 +08:00
pandamicro 9bf22a51ea Fix ListView::setDirection issue 2015-02-25 16:17:43 +08:00
Mazyad Alabduljaleel 23093b9c53 Just a few more leak fixes 2015-02-25 10:56:25 +04:00
Mazyad Alabduljaleel c80312bea6 Two more memory leaks 2015-02-25 10:52:15 +04:00
Mazyad Alabduljaleel 3e60e0ddf6 For some reason, this is causing a conflict 2015-02-25 10:44:00 +04:00
Ray 2f4fbbf4e8 fix the define problem 2015-02-25 14:28:39 +08:00
Ray 94523b667a Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3 2015-02-25 14:19:37 +08:00
Ray c66a4f28bc Add CocosStudio UserCameraReader
fix Sprite3DReader Test
2015-02-25 14:19:08 +08:00
lvlong ac5d34b93d recover bundle3d 2015-02-25 10:56:01 +08:00
lvlong 2d89ee34ef recover bundle3d 2015-02-25 10:54:49 +08:00
lvlong 7437bfad15 recover bundle3D. 2015-02-25 10:33:16 +08:00
minggo c2479adc59 Merge pull request #10549 from mogemimi/fix-typo
Fix typo in Image::Format
2015-02-25 09:32:58 +08:00
Dale Stammen b39b078593 fixed conflict with near and far defined in windows.h for Win32, WP8 and WinRT platforms 2015-02-24 14:39:21 -08:00
minggo 0d2566c202 Merge pull request #10520 from mannewalis/v3
adding CC_DEPRECATE(version) macro
2015-02-24 09:30:21 +08:00
mogemimi d384f7ce1e Fix typo: unkown -> unknown 2015-02-24 02:39:50 +09:00
mogemimi 9e7ce0cd85 Fix typo in Image::Format 2015-02-24 02:36:20 +09:00
Ray c5cc1ebaa2 fix test project 2015-02-23 16:35:46 +08:00
Mazyad Alabduljaleel 839f1a851d One more memory leak fix:
When you get the allHeaderFields, the net retain count is 0, because it is autoreleased.
Then, a copy message is issued +1
After that the property itself retains it +1
Total = 2, released once in the dealloc -> leak.
2015-02-23 11:52:49 +04:00
Mazyad Alabduljaleel a2f9956d00 Fix major memory leaks in iOS http request
... and other small fixes

Brief:

1. In iOS, whenever you have a new spawned thread with its own run loop (i.e. while true), you must wrap it with an autorelease pool, so it cleans up the objects at the end of each loop cycle.
2. There were a few "alloc" and "new" objects that weren't released.
3. The HttpAsync class itself was missing dealloc, also property assignment should use `self.property` so the previous value gets released as appropriate.
4. Resolved a small warning

**NOTE**: I have a cocos2d-x game that heavily relies on the HTTP requests, with cookies, but without SSL, so I couldn't test the SSL.
I haven't tested the cookies and SSL yet, but for starters, these improvements are meant to fix the memory issues only, not the logic.
2015-02-23 10:38:33 +04:00
Ray fbe9e5b767 complate project file 2015-02-23 00:52:50 +08:00
Ray 35e3e8d62d Sprite3D Reader and tests 2015-02-23 00:34:30 +08:00
Ray 8eb201797d 工程文件修改 2015-02-19 17:52:50 +08:00
Ray 73e40f1c4b Node3DReader Test 2015-02-19 16:18:54 +08:00
Ray 2f01deee89 3D Editor Reader
Node3DReader
2015-02-19 12:08:09 +08:00
Jongryul Kook c05dd4357d Fixed HttpClient-ios request to work when the data is started by 0x00. 2015-02-18 16:51:12 +09:00