mannewalis
21dbc29ad1
adding CC_DEPRECATE(version) macro
2015-02-17 13:01:53 -08:00
Dale Stammen
0801160a37
added precompiled Particle3D shaders
2015-02-16 11:28:24 -08:00
Dale Stammen
76233d4c6e
added missing Particle3D files and tests
2015-02-16 10:41:03 -08:00
Dale Stammen
795f65c85f
added missing Particle3D files and tests
2015-02-16 10:01:09 -08:00
CocosRobot
6a91450f7c
[AUTO]: updating luabinding automatically
2015-02-15 11:53:55 +00:00
minggo
c8eaa4aeba
Merge pull request #10447 from super626/particle_merge
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add 3d particle (Particle Universe)
2015-02-15 19:48:18 +08:00
minggo
d5e82521de
Merge pull request #10359 from flamefox/3dattachnode
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getAttachNode should failed when there is no bone with name
2015-02-15 19:03:52 +08:00
minggo
dd7d8a61ef
Merge pull request #8980 from fspadoni/v3
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CCPhysicsWorld.cpp Remove cpArbiterIgnore call from collisionPreSolveCallback
2015-02-15 18:58:17 +08:00
samuele3hu
3a7cbe9d67
Add Particle3DTest for Lua and update related configure files
2015-02-15 15:56:20 +08:00
Vladimir Perminov
9f5efe5153
Fix visual studio project out of date
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Remove 3dExport.h from project.
Change location CCPlatformConfig.h and CCPlatformMacros.h from ..\base\
to ..\platform\
2015-02-13 11:18:14 +03:00
yangxiao
9b117bf87c
resolve conflict
2015-02-13 15:46:19 +08:00
Justin Fraize
3667cc6e1f
Cleaned up CCAction.cpp
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*Fixed tab/space issue.
*Removed unneeded if/else block.
*Added explicit braces around if block.
2015-02-12 21:00:12 -08:00
minggo
87e444873f
Merge pull request #10268 from kompjoefriek/Fixing-warnings
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Fixed some compiler warnings
2015-02-13 10:04:19 +08:00
yangxiao
d4ace2a08c
Merge branch 'particle_merge' of https://github.com/super626/cocos2d-x into particle_merge
2015-02-13 09:49:07 +08:00
yangxiao
2789ad1393
remove unused code
2015-02-13 09:48:27 +08:00
kompjoefriek
a2ef1abef3
Fixed unwanted changes
2015-02-12 23:07:24 +01:00
zhukaixy
acc0476f01
Solve compile errors on win32 platform
2015-02-12 19:36:03 +08:00
Jeff Oh
e33854f3eb
apply custom request header for every request type (ios)
2015-02-12 20:07:19 +09:00
CocosRobot
a643691795
[AUTO]: updating luabinding automatically
2015-02-12 10:47:08 +00:00
minggo
afd4e94c4c
Merge pull request #10160 from lite3/wildpointer
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fix wild pointer
2015-02-12 18:01:10 +08:00
minggo
7fd6b5bfe7
Merge pull request #10172 from sergeant-wizard/make_tmx_object_group_name_getter_const
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make CCTMXObjectGroup::getGroupName const
2015-02-12 18:00:49 +08:00
minggo
8716164a5d
Merge pull request #10206 from sergeant-wizard/specify_default_capacity_for_sprite_batch_node
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Specify default capacity for sprite batch node
2015-02-12 17:58:59 +08:00
minggo
3a4e9ced46
Merge pull request #10442 from Dhilan007/v3-accelerometer-fix
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Fixed Accelerometer has lagged on iOS
2015-02-12 17:20:07 +08:00
yangxiao
58bfae2e57
adjust and remove unused code
2015-02-12 16:58:34 +08:00
minggo
f44ea6468e
Merge pull request #10461 from ntotani/fix-lua-framework-v3
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fix SpriteEx
2015-02-12 16:17:46 +08:00
yangxiao
8f290b2d24
modify according to minggo
2015-02-12 16:09:08 +08:00
minggo
9d6f399584
Merge pull request #10467 from minggo/audio-issue
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audio resume issue
2015-02-12 15:39:48 +08:00
Wenhai Lin
eb7a7a9fb7
Fixed audio can't resume after the interruption of audio session has ended on iOS.
2015-02-12 15:38:44 +08:00
sawada_yasuharu
cf8a7cd6da
Changed the option to be passed to calculate bounding rect size for
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strings.
As an option, NSStringDrawingUsesLineFragmentOrigin and
NSStringDrawingUsesFontLeading are passed, the result size is differ
from the size which actually strings are rendered.
2015-02-12 15:30:46 +08:00
Naoyuki Totani
2b43c12b88
fix SpriteEx
2015-02-12 15:16:48 +09:00
lvlong
ee03bb8eea
setCameraMask for cocostudio-ui
2015-02-12 09:24:04 +08:00
yangxiao
79a0c0152a
add 3d particle (Particle Universe)
2015-02-11 18:14:22 +08:00
WenhaiLin
20ad425407
Fixed Accelerometer has lagged on iOS
2015-02-11 16:28:43 +08:00
lvlong
6304a89462
Merge branch 'v3' of github.com:super626/cocos2d-x into v3
2015-02-11 14:27:25 +08:00
KompjoeFriek
7f28230311
Fixed merge error
2015-02-10 21:37:18 +01:00
kompjoefriek
00edc542cb
Merged with upstream/v3
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Merged with upstream/v3 and resolved merge conflicts
2015-02-10 21:27:20 +01:00
minggo
1e11f3b3da
Merge pull request #10310 from perminovVS/v3
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Fix visual studio project out of date
2015-02-10 14:18:13 +08:00
Chad
befbc0a14e
FIX for Build error when CC_USE_CULLING=0 #10373
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Fix for build error when using CC_USE_CULLING
2015-02-09 18:15:22 -08:00
Vladimir Timofeev
653bf1549d
win32: Search resources in the executable directory by default instead of the current directory. Because new default location is much more predictable.
2015-02-09 02:23:01 +03:00
yangxiao
2ac0b35283
fix render state
2015-02-06 10:09:23 +08:00
Nite Luo
ee2781e6a6
Merge pull request #10223 from vovkasm/cmake-msvc-fixes-core
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Cmake build system fixes for MSVC (partial)
2015-02-04 23:18:08 -08:00
lvlong
6152925739
If parse the vertex attribute is fail, then discard the vertex attribute.
2015-02-04 16:19:30 +08:00
flamefox
4b405db77d
fix tab to space
2015-02-04 10:36:16 +08:00
flamefox
c2e17d6b1d
getAttachNode should failed when there is no bone with name
2015-02-04 10:32:44 +08:00
XiaoYang
c9fe5251a9
Merge pull request #229 from lvlonggame/v3
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add Camera::project
2015-02-04 09:38:31 +08:00
lvlong
a0c7723edb
add GP_ASSERT
2015-02-03 14:21:12 +08:00
lvlong
6d92b7adc9
modify Camera::project
2015-02-03 11:59:43 +08:00
Nite Luo
6f53719772
Merge pull request #10317 from darkdukey/G17hao-patch-12
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Improve group command
2015-02-02 14:12:50 -08:00
byeonggee.seo
23e0320cac
HttpResponse reference counting bug fixed
2015-02-02 12:23:15 +09:00
lvlonggame
23df00b0b9
Merge branch 'v3' of github.com:lvlonggame/cocos2d-x into v3
2015-02-01 21:17:12 +08:00
lvlonggame
4c65332550
add project function to camera
2015-02-01 21:14:37 +08:00
Nite Luo
e9b4e4e19c
Merge branch 'patch-13' of https://github.com/G17hao/cocos2d-x into G17hao-patch-12
2015-01-31 09:46:59 -08:00
Nite Luo
07cda0db37
Merge branch 'patch-12' of https://github.com/G17hao/cocos2d-x into G17hao-patch-12
2015-01-31 09:46:31 -08:00
samuele3hu
fec0d9c41d
Set default value for `Content-Type` of headfield in `PUT` method
2015-01-31 22:15:15 +08:00
samuele3hu
75dc45bfea
Remove useless blank line
2015-01-31 15:21:03 +08:00
samuele3hu
e6d50d7086
Fix the error that the binary data would be truncated
2015-01-31 14:31:24 +08:00
Vladimir Perminov
bb2d2c9a07
Fix visual studio project out of date
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Remove 3dExport.h from project.
Change location CCPlatformConfig.h and CCPlatformMacros.h from ..\base\
to ..\platform\
2015-01-30 17:37:19 +03:00
minggo
8efbafd09e
Merge pull request #10281 from Dhilan007/v3-win32-fix
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Fixed compile error on win32
2015-01-29 19:48:29 +08:00
WenhaiLin
6873713c31
Fixed compile error on win32
2015-01-29 19:38:55 +08:00
minggo
dff7d6f639
Merge pull request #10277 from super626/v3
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fix bug on loading .mtl
2015-01-29 19:21:31 +08:00
byeonggee.seo
fa683ec98b
MotionStreak MoveTo/MoveBy action OK
2015-01-29 19:30:00 +09:00
huangshiwu
cd00de572d
add glBindBuffer for drawnode and clippingnode to avoid crash
2015-01-29 18:06:20 +08:00
yangxiao
3eeeaf051f
fix load mtl
2015-01-29 17:54:22 +08:00
kompjoefriek
89152b2856
Tabs to spaces
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Changed indenting tabs to spaces
2015-01-29 10:40:00 +01:00
minggo
73e8026336
Merge pull request #10274 from darkdukey/forceDepthTest
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Force depth test
2015-01-29 16:29:13 +08:00
Nite Luo
f914297703
Fix force depth write logic
2015-01-28 23:55:26 -08:00
minggo
18a45e36eb
Merge pull request #10271 from Dhilan007/v3-systemfont-win32-fix
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Label:Fixed system font can't display the proper text when the text contains '&' on win32.
2015-01-29 13:56:11 +08:00
Dale Stammen
652baed1ee
increase build heap memory option to /Zm384
2015-01-28 20:37:39 -08:00
Dale Stammen
be8075b29c
increase build heap memory option to /Zm384
2015-01-28 20:32:32 -08:00
WenhaiLin
05db3bfd72
Fixed system font can't display the proper text when the text contains '&' on win32.
2015-01-29 11:55:49 +08:00
CocosRobot
fcf0a2272f
[AUTO]: updating luabinding automatically
2015-01-29 02:27:42 +00:00
minggo
de3e9be2c5
Merge pull request #10265 from samuele3hu/v3_4_fi
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Add AsyncLoadSprite3D test case and update the related lua binding
2015-01-29 10:16:49 +08:00
minggo
8b635fea1c
Merge pull request #10250 from samuele3hu/v3_4_rc1
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Fix the error that HttpClient-android didn’t set responseCode when connecting failed
2015-01-29 10:14:00 +08:00
minggo
2f04e7a6ac
Merge pull request #10239 from super626/v3
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fix bug on uniform cache
2015-01-29 10:13:11 +08:00
samuele3hu
0ec8510f00
Fix linux compile error
2015-01-29 09:19:57 +08:00
kompjoefriek
0c70660551
Fixed warnings
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- signed/unsigned mismatch
- printing enum with %d
- using int as bool
2015-01-29 01:36:22 +01:00
Nite Luo
c0ff8d1177
Don't clear depth between queues
2015-01-28 15:28:14 -08:00
Nite Luo
94d5810efd
Merge pull request #10254 from super626/fixbillboard
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Tested locally fix the billboad testcase
2015-01-28 14:06:53 -08:00
samuele3hu
80c2e0c153
Add AsyncLoadSprite3D test case and update the related lua binding
2015-01-28 21:47:52 +08:00
andyque
ac3d79a516
add constructor to AnimationInfo
2015-01-28 16:59:27 +08:00
minggo
34c132280e
Merge pull request #10244 from geron-cn/fixProjectNodeLoader
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Fix project node crash in simulator and add its test-cpp
2015-01-28 15:30:53 +08:00
minggo
757c4a6cdb
Merge pull request #10253 from CocosRobot/update_lua_bindings_1422429538
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[AUTO]: updating luabinding automatically
2015-01-28 15:24:52 +08:00
minggo
80cf4439f2
Merge pull request #10241 from Dhilan007/v3-scheduled-fix
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Fixed may access wrong memory address in Scheduler::schedule
2015-01-28 15:22:40 +08:00
yangxiao
fc1dbf49fb
fix billboard
2015-01-28 15:21:57 +08:00
CocosRobot
ba5b23d2a5
[AUTO]: updating luabinding automatically
2015-01-28 07:21:15 +00:00
minggo
b233d6928e
Merge pull request #10238 from Dhilan007/v3-scale9sprite-fix
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Fixed Scale9Sprite can't run move/scale/rotation action in physics scene
2015-01-28 15:16:23 +08:00
minggo
2738745614
Merge pull request #10248 from dabingnn/v3_fixRenderer
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V3 fix renderer
2015-01-28 15:15:08 +08:00
samuele3hu
93665c5c6d
Fix the error that HttpClient didn’t setResponseCode when connecting failed
2015-01-28 13:49:19 +08:00
CocosRobot
78463a4a66
[AUTO]: updating luabinding automatically
2015-01-28 05:46:25 +00:00
minggo
f54916cf69
Merge pull request #10247 from samuele3hu/v3_4_fi
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Add more 3D test case and adjust some binding function
2015-01-28 13:41:34 +08:00
samuele3hu
cd42806367
Fix the error of tolua_cocos2d_Mat4_decompose
2015-01-28 11:12:12 +08:00
Huabing.Xu
c8a783e4ac
use const auto&
2015-01-28 10:59:29 +08:00
samuele3hu
82a95bf2fc
Modify some script files
2015-01-28 10:57:30 +08:00
Huabing.Xu
5f5c00b7d2
remove duplicated QUEUE_GROUP::QUEUE_COUNT and QUEUE_GROUP::QUEUE_GROUP_SIZE
2015-01-28 10:32:22 +08:00
minggo
8d681dfe7d
Merge pull request #10218 from andyque/fixIssue10183
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fixed "call ui::TextField getContentSize in insert or delete event callback ,the result is wron"
2015-01-28 09:57:34 +08:00
samuele3hu
6208e9cba5
Add more test cases about 3D
2015-01-28 09:40:20 +08:00
Nite Luo
be6ca1b6d2
add force depth write
2015-01-27 17:05:51 -08:00
Nite Luo
c364323bbc
Not using static value to save previous render state since other commands like custom command could change them
2015-01-27 16:26:31 -08:00
Nite Luo
8f539a0107
Make PositionZ independent from global Z
2015-01-27 15:41:58 -08:00
Nite Luo
b89e255099
Finish organize the render queue
2015-01-27 14:41:16 -08:00