Commit Graph

68 Commits

Author SHA1 Message Date
yangxiao 6c39dc0e18 adjust includes 2014-06-17 15:28:14 +08:00
lvlong ef32bffceb modify bundle3D load() 2014-06-17 13:59:03 +08:00
yangxiao b9824e1778 remove external from include path 2014-06-17 21:16:32 +08:00
yangxiao 189fbb7071 resolve conflict 2014-06-17 10:52:48 +08:00
yangxiao fb7fc23ee9 refactor code 2014-06-17 10:49:52 +08:00
Huabing.Xu 07ec5970fb 1. using external/json folder for rapidjson
2. linux works now
2014-06-16 19:18:02 -07:00
lvlong 32cc5b12d6 ready 2014-06-16 19:30:45 +08:00
lvlong 4b7f6a6185 static Sprite3D is ok 2014-06-16 19:08:43 +08:00
yangxiao 2c6f7b63d1 avoid reopen file 2014-06-16 18:46:58 +08:00
lvlong 1ca69d2689 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
2014-06-12 16:28:36 +08:00
lvlong 742ea7f2df Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/2d/cocos2d.vcxproj.filters
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
Huabing.Xu e70918e325 extract Animation3DData 2014-06-12 14:03:33 +08:00
lvlong 9fe7c1a9da loader 2014-06-12 10:01:54 +08:00
Huabing.Xu f1bc0971aa extract mesh data, material data, skin data into a header file for reuse in converter and engine 2014-06-11 18:24:14 +08:00
yangxiao a991940268 debug Sprite3D with .c3t 2014-06-09 18:37:58 +08:00
yangxiao 0c95fe1fbd animation test 2014-06-06 19:12:08 +08:00
yangxiao 32ba5f2873 change comment 2014-06-05 16:47:03 +08:00
yangxiao ed8f8a9cad sprite3d with skin render&bundle 2014-06-05 16:36:01 +08:00