Arnold
8be2a2053f
sync 3d support code ( #19392 )
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* Sprite3D
* DrawNode3D
* active more Sprite3DTest
2019-02-15 14:30:10 +08:00
leeda
18a6d8241d
update Copyright. might need manual fix later ( #18659 )
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* Copyright use python script updated. might be fix by manual later
* Revert "Copyright use python script updated. might be fix by manual later"
This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.
* re modify copyright, consider utf-8-sig encoding
* another situation, add Copyright before "Permission is hereby granted"
* Revert "another situation, add Copyright before "Permission is hereby granted""
This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.
* another situation, add Copyright before Permission is hereby granted
* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."
* script modify copyright, consider is cocos copyright or not
* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."
* manual fix, not fix audio related
* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
CocosRobot
d07794052f
Update license to 2017 ( #17362 )
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* Typo: CopyRight -> Copyright
* Copyright update: chukong-inc.com -> Chukong Technologies Inc.
* [js files] Copyright update: 2014 -> 2014-2017
* [cpp files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2015 -> 2015-2017
* [js files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2016 -> 2016-2017
* Copyright update: 2013 -> 2013-2017
* Copyright update: 201?-201? -> 201?-2017
* License year fixes.
* Liscene year fix in CCRay.cpp
* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
mogemimi
f280a31323
Fix typo in documentation and comments
2015-12-09 01:48:24 +09:00
Martin Taylor
e592a1a02d
fix typos
2015-09-09 11:37:41 +08:00
tangziwen
3247acc0c1
ignore some method ,fix typo
2015-04-01 10:23:53 +08:00
samuele3hu
c3ad458a26
Update comment for Lua
2015-03-30 15:47:47 +08:00
VisualSJ
6285e72d1e
[ci skip] Add javascript notes...
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cocos/3d/CCBundle3D.h
cocos/3d/CCBundle3DData.h
cocos/3d/CCBundleReader.h
cocos/3d/CCFrustum.h
cocos/3d/CCMeshSkin.h
cocos/3d/CCMeshVertexIndexData.h
cocos/3d/CCOBB.h
cocos/3d/CCObjLoader.h
cocos/3d/CCPlane.h
cocos/3d/CCRay.h
cocos/3d/CCSprite3DMaterial.h
cocos/base/CCAsyncTaskPool.h
cocos/base/CCIMEDelegate.h
cocos/base/CCIMEDispatcher.h
cocos/base/CCMap.h
cocos/base/CCScriptSupport.h
2015-03-28 15:11:51 +08:00
tangziwen
68563494ae
fix doxygen add to group
2015-03-27 14:10:41 +08:00
yangxiao
1a72d89194
fix AABB computation
2014-10-20 22:53:24 +08:00
Ricardo Quesada
d326db427f
removes the `3d_export.h` file
2014-10-08 18:30:23 -07:00
minggo
50a2cb2b86
remove unneeded includes
2014-08-28 17:32:23 +08:00
yangxiao
289b04a2ae
merge cocos2d
2014-08-19 13:19:42 +08:00
yangxiao
f2729c7ef2
cache work
2014-08-19 11:56:09 +08:00
yangxiao
01c1691a4f
deal aabb
2014-08-18 17:02:13 +08:00
yangxiao
79a55286ce
refactor to new model
2014-08-18 11:13:08 +08:00
samuele3hu
6259aebdab
Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
2014-08-17 23:45:56 +08:00
yangxiao
d09695b118
create from data
2014-08-15 17:41:04 +08:00
Huabing.Xu
cb8c80de0d
export MeshSkin as CC_DLL
2014-08-12 14:41:25 +08:00
yangxiao
9f1cfbfca5
add skeleton and refactor skin
2014-07-30 18:32:34 +08:00
yangxiao
fd8541e32d
rename Bone to Bone3D
2014-07-11 10:17:36 +08:00
yangxiao
2175b25730
fix animation bug
2014-06-26 21:58:26 +08:00
yangxiao
c5e562106f
Animate3D support spawn
2014-06-20 17:55:25 +08:00
yangxiao
f633c6a8c2
create sub Animate3D
2014-06-20 12:01:54 +08:00
yangxiao
c5bb10e5f4
add comments
2014-06-19 14:11:14 +08:00
yangxiao
4db0bea73f
bone original pose
2014-06-19 12:01:03 +08:00
yangxiao
052b4fa1ce
bone origin matrix
2014-06-18 17:16:54 +08:00
yangxiao
1ba59fba94
code adjustment according to minggo
2014-06-17 19:18:56 +08:00
yangxiao
fb7fc23ee9
refactor code
2014-06-17 10:49:52 +08:00
yangxiao
7ae06d44a6
cache work
2014-06-16 20:58:13 +08:00
yangxiao
531f8998a1
skincache
2014-06-16 19:17:07 +08:00
yangxiao
0c07b05e1d
remove unused code
2014-06-16 18:36:30 +08:00
yangxiao
c00cdd0ae3
use bone dirtyflag
2014-06-16 18:22:32 +08:00
yangxiao
bc31d6b082
merge lv
2014-06-16 16:45:43 +08:00
yangxiao
58a6adca02
construct BoneBlendState
2014-06-16 15:45:58 +08:00
yangxiao
dd8f66ce57
merge loader
2014-06-16 00:01:38 +08:00
yangxiao
ff6ef1140d
two animate3d the same time
2014-06-13 19:20:19 +08:00
yangxiao
09fe7e13b7
blendstate
2014-06-13 09:12:29 +08:00
yangxiao
ae0b850d89
boneblendstate 30%
2014-06-12 18:32:47 +08:00
yangxiao
a991940268
debug Sprite3D with .c3t
2014-06-09 18:37:58 +08:00
yangxiao
0c95fe1fbd
animation test
2014-06-06 19:12:08 +08:00
yangxiao
87c7e2b0e9
worldmat cache in bone
2014-06-05 18:21:25 +08:00
yangxiao
54caf26a57
animation3d
2014-06-04 18:17:09 +08:00