zhangbin
|
5aff5640b5
|
Solve the error when building android for sample projects of engine.
1. Update the project config.
2. Update the submodule cocos2d-console.
|
2014-11-18 18:39:53 +08:00 |
Vladimir Timofeev
|
b5266e95bf
|
mingw fixes, now project builds with mingw64 and -DUSE_PREBUILT_LIBS=NO (some additional libs hardcoded still)
|
2014-11-17 01:42:04 +03:00 |
Vladimir Timofeev
|
72e59a53a8
|
cmake: Build application bundles on Mac for test applications (this allow run they from Xcode)
|
2014-11-11 10:30:48 +03:00 |
samuele3hu
|
9d0c8d97f9
|
Update vs project setting for lua-empty-test
|
2014-10-29 09:42:48 +08:00 |
huangshiwu
|
0a04da0a10
|
Add Default-667h@2x and Default-737h@3x launch images to support iPhone6 and iPhone6+'s native resolution mode
|
2014-10-16 15:53:12 +08:00 |
samuele3hu
|
83d210ce7d
|
Update the Xcode project setting for related test cases
|
2014-10-15 11:18:22 +08:00 |
samuele3hu
|
3b4fbd8fff
|
Update project setting for lua-tests、lua-empty-test and lua-game-controller-test on the different platform and related test codes
|
2014-10-14 21:34:55 +08:00 |
Ricardo Quesada
|
9082ca18c3
|
Platform fixed
|
2014-09-09 16:50:02 -07:00 |
Ricardo Quesada
|
0ead7b6307
|
Squashed commit of the following:
commit b9181ae92541d11119bedd766773ddb01f0bb486
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Sep 9 09:34:40 2014 -0700
Compiles luasocket on Mac
commit 91fc79aa2101867fedfbcd7d846e9508009894e6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Sep 9 09:12:30 2014 -0700
disables luasockets
commit 31f2ee462708ab7b604b9399eaabd275e2da9e02
Merge: 19099fd 0abe4cb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Sep 9 08:10:48 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into cmakefile_mac_osx
Conflicts:
cocos/3d/cocos3d.h
commit 19099fd021b4ecf1f2eebd73ea14e84572d1ee33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 23:21:03 2014 -0700
compiles on Linux
commit eec7b92817ac9208123468bb882612aad89f94bf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 23:16:46 2014 -0700
all projecs compiles with CMake
commit 40fcc8325b409a580fdbf26d2ee27aa2d1db0109
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 21:47:27 2014 -0700
CCUserDefualt.mm better includes
commit 30709ec8243562858498cb118240bb45bf9b33b0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 21:26:36 2014 -0700
cpp-tests compiles and works on Mac using CMake
commit 67f0fc8df887d08d3d7a27c5fdadd335d6841676
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 20:12:09 2014 -0700
Adds missing files to CMakeLists.txt
commit 36f939ea7f157ca851aee138300c13d9888c0078
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 19:52:34 2014 -0700
Adds more box2d missing files
commit 00f81e3b5ec97150974cc6022e86c394ff488ccb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 19:39:54 2014 -0700
Adds missing box2d files
commit 9673227b4d7d0e6d9eced49bdd69b98cb519968a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 18:44:15 2014 -0700
Initial CMake support for Mac
|
2014-09-09 12:18:31 -07:00 |
andyque
|
6a4397a3eb
|
change toolset from 12.0 to 4.0
|
2014-09-09 15:57:21 +08:00 |
andyque
|
2e27a6865f
|
update project to vs2013
|
2014-09-03 14:10:38 +08:00 |
andyque
|
dafbf28283
|
fix release mode compile error
|
2014-09-02 16:42:23 +08:00 |
andyque
|
fadfa87afd
|
fix vs2013 compile error
|
2014-09-02 16:42:04 +08:00 |
zhangbin
|
e24a903c88
|
Solve the problem: gdbserver is not copied to directory proj.android/libs when ndk-build with NDK_DEBUG=1.
|
2014-08-28 16:13:11 +08:00 |
samuele3hu
|
74624f5ba1
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
|
2014-08-25 11:52:52 +08:00 |
samuele3hu
|
893e0b0a08
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
|
2014-08-25 11:45:29 +08:00 |
minggo
|
e5ac6e204b
|
Merge pull request #7864 from minggo/module-devide
Module devide
|
2014-08-25 11:01:19 +08:00 |
samuele3hu
|
1126e950b2
|
Integrate libluacocosdenshion,libluacocos3d,libluanetwork,libluacocostudio and libluaextension into libluacocos2d on the win32 platform and adjust the related test cases
|
2014-08-25 09:52:48 +08:00 |
samuele3hu
|
25aab05b1f
|
Integrate libluacocosdenshion,libluacocos3d,libluanetwork,libluacocostudio and libluaextension into libluacocos2d on the android platform
|
2014-08-25 09:48:14 +08:00 |
minggo
|
030f80a257
|
one static library for c++ and another one for lua-binding
|
2014-08-24 03:52:51 -07:00 |
huangshiwu
|
07af58c0c2
|
OpenGL context attributions setting revise -2
|
2014-08-22 16:22:16 +08:00 |
huangshiwu
|
7dec715288
|
OpenGL context attributions setting revise
|
2014-08-22 10:55:39 +08:00 |
huangshiwu
|
2369a5900d
|
merge v3 to v3_glviewattrs
|
2014-08-21 10:18:55 +08:00 |
huangshiwu
|
2a03bea1a4
|
OpenGL context attributions setting
|
2014-08-21 09:35:32 +08:00 |
minggo
|
cdd67be77a
|
use LOCAL_STATIC_LIBRARIES instead of LOCAL_WHOLE_STATIC_LIBRARIES
|
2014-08-19 15:29:40 +08:00 |
samuele3hu
|
032f5ea781
|
Adjust lua_debugger.h/c to lua runtime template and adjust related project configure
|
2014-08-14 00:06:28 +08:00 |
samuele3hu
|
3c3c05204f
|
Split files in lua-bindings/script into different module and adjust related project
|
2014-08-11 12:54:30 +08:00 |
samuele3hu
|
2ffc0e2e53
|
Modify the mechanism that files copy to lua-empty-test and lua-template
|
2014-08-08 16:56:22 +08:00 |
samuele3hu
|
00865c8abb
|
Modify the mechanism that files copy to lua-empty-test and lua-template
|
2014-08-08 15:22:12 +08:00 |
samuele3hu
|
aa4f407851
|
extract ui,network and storage from cocos2d module and adjust relate CMakeLists.txt
|
2014-08-07 13:53:13 +08:00 |
samuele3hu
|
0daa30419b
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
Conflicts:
cocos/scripting/lua-bindings/auto/api/lua_cocos2dx_auto_api.lua
cocos/scripting/lua-bindings/auto/lua_cocos2dx_auto.cpp
cocos/scripting/lua-bindings/auto/lua_cocos2dx_auto.hpp
cocos/scripting/lua-bindings/auto/lua_cocos2dx_extension_auto.hpp
tools/tolua/cocos2dx.ini
|
2014-08-06 00:37:19 +08:00 |
samuele3hu
|
99c52f0102
|
Split module for Linux on Lua and adjust related test cases
|
2014-08-06 00:15:44 +08:00 |
samuele3hu
|
d86a37110d
|
Split module for win32 and adjust related test cases
|
2014-08-05 19:46:13 +08:00 |
samuele3hu
|
da18657f4f
|
Add module Android.mk config and adjust related test cases
|
2014-08-05 13:29:54 +08:00 |
samuele3hu
|
cd0c82f8b7
|
Split deprecated class, functions and enums to related module and adjust iOS/Mac test case and templates
|
2014-08-04 17:11:57 +08:00 |
samuele3hu
|
e5f9c1b488
|
Adjust common script and related test cases
|
2014-08-04 15:22:07 +08:00 |
samuele3hu
|
6f4cafcc1b
|
Add module register functions and adjust iOS and Mac test cases
|
2014-08-04 09:39:42 +08:00 |
samuele3hu
|
a47e52b5bc
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
Conflicts:
build/cocos2d_tests.xcodeproj/project.pbxproj
|
2014-07-31 15:22:46 +08:00 |
samuele3hu
|
9666f1ad7f
|
Split luabindings module to some independent modules
|
2014-07-31 15:20:23 +08:00 |
huangshiwu
|
ef69faf3ba
|
GLView Hook
|
2014-07-31 00:53:04 +08:00 |
Huabing.Xu
|
c722c0fcd0
|
libcocostudio for windows
|
2014-07-29 11:31:37 +08:00 |
Huabing.Xu
|
d53ce4d664
|
libcocosbuilder rename for windows
|
2014-07-29 11:09:17 +08:00 |
Huabing.Xu
|
6d0b8852d1
|
libSpine rename for windows
|
2014-07-29 10:53:39 +08:00 |
Huabing.Xu
|
eacf003eed
|
change libExtensions for windows
|
2014-07-29 10:07:46 +08:00 |
Huabing.Xu
|
d6bc2f4998
|
liuGUI->libui for windows
|
2014-07-28 22:12:07 +08:00 |
Huabing.Xu
|
c6956504bf
|
change CocosDenshion to libcocosdenshion
|
2014-07-28 21:35:16 +08:00 |
Huabing.Xu
|
4a4f05c827
|
change cocos2d to libcocos2d for windows
|
2014-07-28 20:55:58 +08:00 |
Huabing.Xu
|
e666ab88ed
|
fix windows compile error
|
2014-07-21 14:59:47 +08:00 |
samuele3hu
|
82070e5205
|
Remove glView setting form cpp to lua script
|
2014-07-11 15:34:56 +08:00 |
minggo
|
d8c9f6a0a6
|
add regular support in Node::enumerateChildren()
|
2014-07-02 17:07:36 +08:00 |
gin0606
|
2c837b0960
|
add new line at the end of a file to *.mk
|
2014-06-19 20:43:27 +09:00 |
samuele3hu
|
90cac02de6
|
Update lua-template and lua-empty-test for replacing bgMusicPath
|
2014-05-28 10:27:03 +08:00 |
samuele3hu
|
04d2d4a22e
|
Update lua-template and lua-empty-test for replacing bgMusicPath
|
2014-05-28 10:04:29 +08:00 |
Sergey
|
4da8ad502f
|
tests release/debug build
|
2014-05-21 21:13:44 +04:00 |
Ricardo Quesada
|
0f67247325
|
Squashed commit of the following:
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 14:33:49 2014 -0700
Yeah... everything compiles on win32 and wp8
commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:58:38 2014 -0700
CCIME moved to base
and compiles on Android
commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:02:57 2014 -0700
compiles Ok for Windows Phone 8
commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 12:25:31 2014 -0700
fixes for Windows Phone 8
commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 11:15:13 2014 -0700
Compiles on Win32
commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 10:08:31 2014 -0700
Compiles on linux!
commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 09:30:42 2014 -0700
moves cocos/2d/platform -> cocos/platform
commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 08:24:41 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into files
commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 15 19:36:23 2014 -0700
files in the correct directory
|
2014-05-16 14:36:00 -07:00 |
Jason Xu
|
67a558c83d
|
for 93562d6aa6
update Cocos2dxHelper and AndroidManifest.xml template.
|
2014-05-16 15:55:00 +08:00 |
James Chen
|
0ed33cacf4
|
Adds vcxproj.user, win32 app run by VS2012 needs the 'Debug Path' which
was set in '.user' file
|
2014-05-08 21:19:54 +08:00 |
Mircea Rila
|
b66b4c6f1d
|
upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found).
remove C4005 warnings after upgrading projects
|
2014-05-07 17:41:04 +03:00 |
James Chen
|
8cbcf17163
|
issue #4674: Re-added deleted source files.
|
2014-05-04 14:37:55 +08:00 |
James Chen
|
3b3c1c4dbb
|
issue #4674: Removed large files and updated .gitignore
|
2014-05-04 14:36:16 +08:00 |
Ricardo Quesada
|
32f3fedb37
|
Moves cocos/2d/Android.mk to cocos/Android.mk
Easier to find Android.mk
|
2014-05-01 14:09:26 -07:00 |
Ricardo Quesada
|
25213c81f6
|
linux cmake improvements
Added cocos/CMakeLists.txt
which controls all the rest of the Cmake files
|
2014-05-01 13:01:51 -07:00 |
Ricardo Quesada
|
c590bbe547
|
target is android-10
|
2014-04-30 13:18:57 -07:00 |
Ricardo Quesada
|
23ece1a91d
|
restores project.properties to 10
|
2014-04-30 13:16:50 -07:00 |
Ricardo Quesada
|
8bb8416c26
|
Improved directory structure
|
2014-04-29 17:37:36 -07:00 |
samuele3hu
|
d3670644bf
|
Fix compile error for Lua
|
2014-04-28 14:04:37 +08:00 |
Ricardo Quesada
|
81c2d92355
|
yeah... love in includes
<3
|
2014-04-26 10:35:57 -07:00 |
samuele3hu
|
6fbf1b4cdf
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_test
|
2014-03-27 11:21:20 +08:00 |
samuele3hu
|
06f4cb31b2
|
Replace NativeActivity with Cocos2dActivity and modify lua android project setting.
|
2014-03-27 11:18:13 +08:00 |
faryang-rmbp
|
491dc202df
|
remove deprecated code in lua tests & template
|
2014-03-26 19:42:07 +08:00 |
samuele3hu
|
d3487d2d3c
|
close #4400: Use the newest version of LuaSocket for lua
|
2014-03-20 17:04:54 +08:00 |
boyu0
|
f23db68151
|
build lua.a for arm64bit and iOS simulator 64 bit architectures, change .ma3 files to .caf files.
|
2014-03-15 01:19:06 +08:00 |
James Chen
|
27a7dce447
|
Adds lua-empty-test to VS project.
|
2014-03-12 16:20:27 +08:00 |
James Chen
|
611cccd3e7
|
[win32] HelloCpp -> cpp-empty-test, HelloLua -> lua-empty-test.
|
2014-03-12 15:59:48 +08:00 |
andyque
|
cb4acc6311
|
fix linux compile error
|
2014-03-12 11:03:23 +08:00 |
James Chen
|
79e979ac71
|
updates CMakeLists.txt
|
2014-03-11 19:10:37 +08:00 |
James Chen
|
25604d3872
|
Update CMakeLists.txt
|
2014-03-11 19:10:37 +08:00 |
James Chen
|
431e800dd6
|
All tests could run on Android.
|
2014-03-11 19:10:36 +08:00 |
James Chen
|
91a3ba61da
|
lua-empty-test, cpp-empty-test work for iOS/Mac
|
2014-03-11 19:10:36 +08:00 |
James Chen
|
2485f86777
|
lua-empty-test folder structure refactoring.
|
2014-03-11 19:10:35 +08:00 |
James Chen
|
7504a25d9c
|
cpp-hello -> cpp-empty-test, lua-hello -> lua-empty-test, ouch....
|
2014-03-11 19:10:35 +08:00 |