Commit Graph

224 Commits

Author SHA1 Message Date
James Chen 549dd92d8e fixed #1516: The font size of labels for displaying FPS,SPF,DrawCount is incorrect in different design resolutions. 2012-10-18 15:53:08 +08:00
James Chen e1c0ea761b issue #1486: Removed some unused codes, made it works on WINDOWS. 2012-10-12 09:58:42 +08:00
James Chen cdf54a872f issue #1486: A bug fix. 2012-10-11 17:02:27 +08:00
James Chen ade54a3de7 Merge branch 'multi_resolution_support' of https://github.com/BorMor/cocos2d-x into bormor-multi-res
Conflicts:
	samples/HelloCpp/Classes/AppDelegate.cpp
	samples/HelloCpp/Classes/HelloWorldScene.cpp
2012-10-11 16:12:22 +08:00
Sergey Vikhirev 05eb4352e8 Remove retina specific methods and logic 2012-09-24 14:22:02 +04:00
dualface 10fa047965 Complete delete CCDirector after called CCDirector::purgeDirector() 2012-09-21 00:29:16 +08:00
Donald Alan Morrison 216ebab0e1 Minor English Spelling Corrections, etc. 2012-09-15 14:19:14 -07:00
Donald Alan Morrison b8412f3b7e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-09-14 15:27:55 -07:00
Donald Alan Morrison 7c750dc9c5 Minor changes to comments. One integer literal changed to float literal. 2012-09-14 15:26:38 -07:00
YuLei 39f672e5bf fix: cleanup scheduler after call CCDirector::end() 2012-09-04 01:21:32 +08:00
minggo 99b81e3e38 Merge pull request #1216 from minggo/iss1439_synchronize
fixed #1439:synchronize to cocos2d-iphone v2.0.0
2012-08-22 00:52:54 -07:00
minggo 3b442dfc0f fixed #1439:synchronize to cocos2d-iphone v2.0.0 2012-08-22 15:51:25 +08:00
minggo 07ddd43695 issue #1437:make CCApplication::sharedApplication() return pointer 2012-08-21 15:28:43 +08:00
minggo 714b9ef838 remove some unneeded codes 2012-08-16 14:51:58 +08:00
minggo c34812567f issue #1405: modify macro names and comment and add getVisibleSize and getVisibleOrigin in CCDirector 2012-08-09 10:23:39 +08:00
minggo 3853611e62 issue #1405:support loading resources from directory defined by developer 2012-08-08 17:42:04 +08:00
minggo 5d8f909af4 issue #1405:multi resolution works ok 2012-08-07 14:29:46 +08:00
Walzer cc3d850892 fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
minggo f9c40f7372 issue #1399: work ok on iOS after adjusting directory structure 2012-07-19 17:22:36 +08:00
minggo 16310cb544 fixed #1364:add paused state 2012-06-26 11:02:19 +08:00
James Chen b818c0afa6 fixed #1336: Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces. 2012-06-20 11:48:31 +08:00
minggo 90448ec7d0 issue #1269:fix some compiling error because of including error header files 2012-06-19 16:20:46 +08:00
minggo d0f905992a issue #1292:make some function names more readable 2012-06-15 15:10:40 +08:00
Nicolas Gramlich 29b22adccc Batch converted manual 'using namespace cocos2d(::extension);' to USING_NS_CC(_EXT);. CocosBuilderExample: Made HelloCococsBuilderLayer selectors work. Made ButtonTestLayer work. 2012-06-13 14:19:13 -07:00
Nicolas Gramlich 58b53be708 Merge with gles20. 2012-06-11 11:50:32 -07:00
Nicolas Gramlich 4378731418 Merge with gles20. 2012-06-11 10:43:07 -07:00
James Chen bd535c3c1c issue #1310: Fixed a bug that 3d effect can't be displayed correctly in retina mode. 2012-06-11 11:53:17 +08:00
James Chen 33ea7905a5 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/platform/ios/CCFileUtils.mm
2012-06-11 11:01:36 +08:00
James Chen c95cbb1774 issue #1310: Used CCLabelAtlas instead of CCLabelBMFont to display FPS,SPF status.
Updated CCFileUtils, added some method, such as sharedFileUtils/purgeFileUtils/purgeCachedEntries.
Fixed a bug in CCDirector, made retina mode work correctly.
2012-06-11 10:59:57 +08:00
minggo 94235d3602 issue #1310: make tests and HelloWorld work ok 2012-06-11 10:41:52 +08:00
James Chen 371b3f9938 issue #1310: Tests project updated!. 2012-06-08 17:34:15 +08:00
James Chen 26cf81e42e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/CCScheduler.h
	cocos2dx/include/ccTypes.h
2012-06-08 14:14:13 +08:00
James Chen c5cf23c859 issue #1310: First commit since sync to rc2. 2012-06-08 14:11:48 +08:00
minggo cc16320445 issue #1310: syncronize actions 2012-06-08 13:55:28 +08:00
James Chen 2238db301b fixed #1301: CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in points. 2012-06-06 14:13:40 +08:00
James Chen 56817244ed fixed #1297: Retina mode can't work in 'Projection2D' mode. 2012-06-05 15:27:46 +08:00
James Chen 7115a7f3c9 issue #1275: Memory leaks in CCBReader and ActionsTest. 2012-05-30 16:09:19 +08:00
minggo 138de3171f Merge pull request #912 from minggo/merge_nicolasgramlich
Merge pull request by nicolasgramlich
2012-05-23 19:56:05 -07:00
minggo 0ba62c3854 issue #1246:use CCLabelBMFont instead of CCLabelTTF in CCDirector.cpp 2012-05-24 10:48:39 +08:00
James Chen ea48413d2d fixed #1253: Added static method "purgeConfiguration" for CCConfiguration to avoid memory leak. 2012-05-23 12:11:53 +08:00
Nicolas Gramlich 320b181dbf CCDirector stats labels are now CCLabelBMFont instead of CCLabelTTF. 2012-05-21 17:20:47 -07:00
James Chen 7cdb11b668 fixed #1215: fixed a bug in retina support for win32. 2012-05-03 15:05:19 +08:00
James Chen 82439733c5 fixed #1204: Made CCEGLView::Create(on win32) as a private function. Updated ExtensionsTest.
And updated the format of source files(changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces).
2012-05-03 10:12:00 +08:00
James Chen c5f7f15090 issue #1194: Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView. 2012-04-27 18:47:49 +08:00
James Chen 1d94ba05a0 fixed #1189: updated linebreak and tab(4 space) for all source files. 2012-04-25 18:17:04 +08:00
James Chen 0f36a89c7e issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
James Chen 26763c200b Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform
Conflicts:
	tests/proj.ios/test.xcodeproj/project.pbxproj
2012-04-24 15:44:53 +08:00
minggo 1e20f2b6db fixed #1185: reload image data and recreate buffer of object when backing to foreground 2012-04-24 15:02:18 +08:00
James Chen 5e0682ed77 Merge branch 'iss1177_platform' of https://github.com/dumganhar/cocos2d-x into iss1177_platform 2012-04-23 15:41:01 +08:00
James Chen 8fd3518160 issue #1177: fixed a bug about retina in CCDirector. 2012-04-23 15:38:02 +08:00
James Chen 24515f009e issue #1177: Updated ios project configuration. 2012-04-23 14:35:41 +08:00
James Chen 909a759ff6 issue #1177: Updated android project configuration. 2012-04-20 17:33:28 +08:00
James Chen d1d0fd619a issue #1177: Added CCEGLViewProtocol class as CCEGLView's super class. Updated win32, android project configuration. 2012-04-20 15:23:00 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 044729dab9 Updated CCControlExtension 2012-04-16 23:16:03 +08:00
minggo 34c805590f Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1156_director 2012-04-13 14:11:58 +08:00
minggo b43d5aa654 fixed #1156 syn CCDirector 2012-04-13 14:11:35 +08:00
James Chen 94e056d964 fixed #1160: Renamed 'CGFloat' to 'CCFloat'. 2012-04-13 14:09:02 +08:00
minggo a20f3fe638 remove unneeded codes 2012-04-13 11:57:25 +08:00
minggo 9bbac0d33d issue #1156: remove unneeded macros and functions 2012-04-13 11:45:41 +08:00
minggo 028cf7874e issue #1156: remove unneeded macros and functions 2012-04-13 11:22:17 +08:00
James Chen da76def60a Fixed a heap crash in CCDirector, and reverted CCDirector singleton to global variable rather than a pointer. 2012-04-11 12:03:37 +08:00
James Chen b4d74700e4 Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
Conflicts:
	tests/tests/ParticleTest/ParticleTest.cpp
2012-04-09 10:28:21 +08:00
minggo 355e27dada merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86 2012-04-08 14:16:29 +08:00
James Chen 4baebb8cab issue #1094: renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton.
fixed a memory leak in CCParticleSystem.
2012-04-08 12:50:15 +08:00
James Chen df58a09255 Update:
1. init CCSprite::m_pobBatchNode at the beginning of CCSprite::initWithTexture.
2. Add CCAssert in ccArrayRemoveObjectAtIndex.
3. Use new method to allocate CCDirector.
2012-04-05 18:53:53 +08:00
James Chen c73c84f79b issue #1056: Fixed a bug in CCDirector::setProjection.
We should invoking kmGLMultMatrix(&orthoMatrix) after invoking kmMat4OrthographicProjection.
2012-03-28 17:02:07 +08:00
James Chen f529bcd659 issue #1056: Move some singletons to CCDirector. It is easily managed by CCDirector. 2012-03-21 17:35:20 +08:00
James Chen b5fca2f5f3 issue #1056: Fixed a bug in CCTouchDispatcher which will cause crash when app exit. Fixed some memory leaks. 2012-03-20 21:04:29 +08:00
James Chen 6ce06bd906 issue #1056: Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost. 2012-03-20 15:04:53 +08:00
James Chen e021ae9821 #1056: issue #1056: synchronise cocos2d-iphone-2.0-rc0a, update some files. 2012-03-16 17:56:19 +08:00
James Chen 275891dfb0 issue #1056: synchronise cocos2d-iphone-2.0-rc0a 2012-03-16 13:42:53 +08:00
James Chen 9e89171557 issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
James Chen 8aa3f7f9ae issue #1056: TestCases works ok except Box2dTest and ChipmunkTest. 2012-03-14 18:11:25 +08:00
James Chen aefdb852a2 issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok. 2012-03-14 14:55:17 +08:00
minggo b0b6b85a79 fixed #946: HD image for both retina and normal 2012-02-16 10:47:16 +08:00
James Chen f8ff388e8d rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
test ok on win32 and android
2012-02-14 18:04:56 +08:00
James Chen c3d23a7923 issue #972: Modify project setting for all platforms. Use new icons for ios template. 2012-02-14 15:13:54 +08:00
James Chen 81ec2c8586 issue #972: add support for CCNotificationCenter, and add the test demo for it.
modify the project setting for VS2008 and VS2010
2012-02-10 11:48:33 +08:00
dumganhar 57eee38f4e Merge branch 'master' into moveSel2CCObject 2012-01-19 15:46:31 +08:00
gzito c87881ff94 Added Marmalade support to TextInputTest and HelloLua samples 2012-01-15 15:57:10 +01:00
dumganhar a773e4fb96 move SelectorProtocol to CCObject 2012-01-08 21:03:16 +08:00
dumganhar 625d299717 Merge branch 'master' of https://github.com/gzito/cocos2d-x into marmalade 2011-12-13 10:01:29 +08:00
gzito d4ea6d4ef5 Rollback changes about CCDirector::sharedInstance as pointer
Optimized a little bit CCImage::initWithString
Fixed CCApplication::run in order to handle closing Marmalade simulator
2011-12-12 14:50:35 +01:00
dumganhar 4b9cbb85ff #issue 908: Merge marmalade to latest cocos2d-x source
Merge branch 'master' of https://github.com/gzito/cocos2d-x into marmalade

Conflicts:
	cocos2dx/platform/CCFileUtils.cpp
	cocos2dx/platform/CCPlatformConfig.h
	cocos2dx/support/zip_support/ioapi.cpp
2011-12-12 17:46:21 +08:00
Giovanni Zito c17d7de0a1 For CC_PLATFORM_MARMALADE used pointers instead of static instances for singletons 2011-12-09 22:02:19 +01:00
Giovanni Zito 0c1b058629 Changed symbols from "airplay" to "marmalade", added files and folders for marmalade 2011-12-08 12:16:32 +01:00
Giovanni Zito b60eac2505 integrating libXml2 2011-12-07 23:49:52 +01:00
minggo cdc842051f issue #892: use RTTI to simplify codes, work ok on win32 2011-12-07 14:28:22 +08:00
minggo f0d22ae504 issue #879: replase assert with CCAssert 2011-11-28 17:28:43 +08:00
minggo c034f84b2d fixed #760: implement functions in .cpp 2011-11-25 10:17:32 +08:00
minggo 101f076a44 fixed #760: implement functions in .cpp 2011-11-25 10:13:59 +08:00
Phenix Yu 786feb6a8d Merge remote-tracking branch 'remotes/upstream/master'
Conflicts:
	HelloLua/Classes/AppDelegate.cpp
	HelloLua/Resource/hello.lua
	HelloLua/ios/HelloLua.xcodeproj/project.pbxproj
	HelloLua/win32/HelloLua.win32.vcproj
	HelloLua/win32/HelloLua.win32.vcxproj.filters
	cocos2dx/include/ccMacros.h
	cocos2dx/platform/ios/AccelerometerDelegateWrapper.mm
	lua/cocos2dx_support/LuaCocos2d.cpp
	lua/cocos2dx_support/LuaEngineImpl.cpp
	template/xcode3/cocos2d-x_lua_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode4/cocos2dx_lua.xctemplate/Resources/hello.lua
	template/xcode4/cocos2dx_lua.xctemplate/TemplateInfo.plist
	tests/test.win32/test.win32.vcxproj.filters
2011-11-15 14:43:55 +08:00
Phenix Yu ed42bc388c fixed lua memory leak 2011-08-18 12:26:33 +08:00
moadib a8d87a9976 Non-trivial arguments passed by reference now.
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
minggo 09dc164fff issue #645: update to v1.0.1 2011-08-02 15:45:27 +08:00
RongHong 935051a363 set gl perspctive project 2011-07-12 16:04:13 +08:00
minggo 7adb140439 fixed #568 2011-07-05 14:51:17 +08:00
minggo 022e2b9998 issue #528: refactor ok on win32 2011-06-20 17:31:38 +08:00
minggo 8003de7468 update to latest code and merge 2011-06-14 11:01:38 +08:00